Games Consoles in Japan - Market Summary, Competitive Analysis and Forecast to 2026
Games Consoles in Japan - Market @Summary, Competitive Analysis and Forecast to 2026
SUMMARY
Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
KEY HIGHLIGHTS
SUMMARY
Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
KEY HIGHLIGHTS
- The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including heir respective home entertainment consoles, their handheld models and realised back in 2017 hybrid models.
- The Japanese games consoles market is expected to generate total revenues of $1,833.4m in 2021, representing a compound annual growth rate (CAGR) of 5.5% between 2017 and 2021.
- Market consumption volume is forecast to decline with a compound annual rate of change (CARC) of -7.7% between 2017 and 2021, to reach a total of 5,226.8 million units in 2021.
- The hybrid segment is expected to be the market's most lucrative in 2021, with total revenues of $1,078.3m, equivalent to 58.8% of the market's overall value.
- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in Japan
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games consoles market in Japan
- Leading company profiles reveal details of key games consoles market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Japan games consoles market with five year forecasts
- What was the size of the Japan games consoles market by value in 2021?
- What will be the size of the Japan games consoles market in 2026?
- What factors are affecting the strength of competition in the Japan games consoles market?
- How has the market performed over the last five years?
- What are the main segments that make up Japan's games consoles market?
1 EXECUTIVE SUMMARY
1.1. Market value
1.2. Market value forecast
1.3. Market volume
1.4. Market volume forecast
1.5. Category segmentation
1.6. Geography segmentation
1.7. Market share
1.8. Market rivalry
1.9. Competitive Landscape
2 MARKET OVERVIEW
2.1. Market definition
2.2. Market analysis
3 MARKET DATA
3.1. Market value
3.2. Market volume
4 MARKET SEGMENTATION
4.1. Category segmentation
4.2. Geography segmentation
5 MARKET OUTLOOK
5.1. Market value forecast
5.2. Market volume forecast
6 FIVE FORCES ANALYSIS
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 COMPETITIVE LANDSCAPE
7.1. Market share
7.2. Who are the leading players?
7.3. What Strategies do leading players follow?
7.4. Have there been new console any releases in recent years?
7.5. What companies are disrupting the game console market?
7.6. How have leading players responded to market disruption?
8 COMPANY PROFILES
8.1. Sony Corporation
8.2. Microsoft Corporation
8.3. Nintendo Co., Ltd.
9 MACROECONOMIC INDICATORS
9.1. Country data
10 APPENDIX
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
1.1. Market value
1.2. Market value forecast
1.3. Market volume
1.4. Market volume forecast
1.5. Category segmentation
1.6. Geography segmentation
1.7. Market share
1.8. Market rivalry
1.9. Competitive Landscape
2 MARKET OVERVIEW
2.1. Market definition
2.2. Market analysis
3 MARKET DATA
3.1. Market value
3.2. Market volume
4 MARKET SEGMENTATION
4.1. Category segmentation
4.2. Geography segmentation
5 MARKET OUTLOOK
5.1. Market value forecast
5.2. Market volume forecast
6 FIVE FORCES ANALYSIS
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 COMPETITIVE LANDSCAPE
7.1. Market share
7.2. Who are the leading players?
7.3. What Strategies do leading players follow?
7.4. Have there been new console any releases in recent years?
7.5. What companies are disrupting the game console market?
7.6. How have leading players responded to market disruption?
8 COMPANY PROFILES
8.1. Sony Corporation
8.2. Microsoft Corporation
8.3. Nintendo Co., Ltd.
9 MACROECONOMIC INDICATORS
9.1. Country data
10 APPENDIX
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
LIST OF TABLES
Table 1: Japan games consoles market value: $ million, 2017-21
Table 2: Japan games consoles market volume: thousand units, 2017-21
Table 3: Japan games consoles market category segmentation: $ million, 2021
Table 4: Japan games consoles market geography segmentation: $ million, 2021
Table 5: Japan games consoles market value forecast: $ million, 2021-26
Table 6: Japan games consoles market volume forecast: thousand units, 2021-26
Table 7: Japan games consoles market share: % share, by value, 2021
Table 8: Sony Corporation: key facts
Table 9: Sony Corporation: Annual Financial Ratios
Table 10: Sony Corporation: Key Employees
Table 11: Sony Corporation: Key Employees Continued
Table 12: Sony Corporation: Key Employees Continued
Table 13: Microsoft Corporation: key facts
Table 14: Microsoft Corporation: Annual Financial Ratios
Table 15: Microsoft Corporation: Key Employees
Table 16: Microsoft Corporation: Key Employees Continued
Table 17: Nintendo Co., Ltd.: key facts
Table 18: Nintendo Co., Ltd.: Annual Financial Ratios
Table 19: Nintendo Co., Ltd.: Key Employees
Table 20: Nintendo Co., Ltd.: Key Employees Continued
Table 21: Japan size of population (million), 2017-21
Table 22: Japan gdp (constant 2005 prices, $ billion), 2017-21
Table 23: Japan gdp (current prices, $ billion), 2017-21
Table 24: Japan inflation, 2017-21
Table 25: Japan consumer price index (absolute), 2017-21
Table 26: Japan exchange rate, 2016-20
Table 1: Japan games consoles market value: $ million, 2017-21
Table 2: Japan games consoles market volume: thousand units, 2017-21
Table 3: Japan games consoles market category segmentation: $ million, 2021
Table 4: Japan games consoles market geography segmentation: $ million, 2021
Table 5: Japan games consoles market value forecast: $ million, 2021-26
Table 6: Japan games consoles market volume forecast: thousand units, 2021-26
Table 7: Japan games consoles market share: % share, by value, 2021
Table 8: Sony Corporation: key facts
Table 9: Sony Corporation: Annual Financial Ratios
Table 10: Sony Corporation: Key Employees
Table 11: Sony Corporation: Key Employees Continued
Table 12: Sony Corporation: Key Employees Continued
Table 13: Microsoft Corporation: key facts
Table 14: Microsoft Corporation: Annual Financial Ratios
Table 15: Microsoft Corporation: Key Employees
Table 16: Microsoft Corporation: Key Employees Continued
Table 17: Nintendo Co., Ltd.: key facts
Table 18: Nintendo Co., Ltd.: Annual Financial Ratios
Table 19: Nintendo Co., Ltd.: Key Employees
Table 20: Nintendo Co., Ltd.: Key Employees Continued
Table 21: Japan size of population (million), 2017-21
Table 22: Japan gdp (constant 2005 prices, $ billion), 2017-21
Table 23: Japan gdp (current prices, $ billion), 2017-21
Table 24: Japan inflation, 2017-21
Table 25: Japan consumer price index (absolute), 2017-21
Table 26: Japan exchange rate, 2016-20
LIST OF FIGURES
Figure 1: Japan games consoles market value: $ million, 2017-21
Figure 2: Japan games consoles market volume: thousand units, 2017-21
Figure 3: Japan games consoles market category segmentation: % share, by value, 2021
Figure 4: Japan games consoles market geography segmentation: % share, by value, 2021
Figure 5: Japan games consoles market value forecast: $ million, 2021-26
Figure 6: Japan games consoles market volume forecast: thousand units, 2021-26
Figure 7: Forces driving competition in the games consoles market in Japan, 2021
Figure 8: Drivers of buyer power in the games consoles market in Japan, 2021
Figure 9: Drivers of supplier power in the games consoles market in Japan, 2021
Figure 10: Factors influencing the likelihood of new entrants in the games consoles market in Japan, 2021
Figure 11: Factors influencing the threat of substitutes in the games consoles market in Japan, 2021
Figure 12: Drivers of degree of rivalry in the games consoles market in Japan, 2021
Figure 13: Japan games consoles market share: % share, by value, 2021
Figure 1: Japan games consoles market value: $ million, 2017-21
Figure 2: Japan games consoles market volume: thousand units, 2017-21
Figure 3: Japan games consoles market category segmentation: % share, by value, 2021
Figure 4: Japan games consoles market geography segmentation: % share, by value, 2021
Figure 5: Japan games consoles market value forecast: $ million, 2021-26
Figure 6: Japan games consoles market volume forecast: thousand units, 2021-26
Figure 7: Forces driving competition in the games consoles market in Japan, 2021
Figure 8: Drivers of buyer power in the games consoles market in Japan, 2021
Figure 9: Drivers of supplier power in the games consoles market in Japan, 2021
Figure 10: Factors influencing the likelihood of new entrants in the games consoles market in Japan, 2021
Figure 11: Factors influencing the threat of substitutes in the games consoles market in Japan, 2021
Figure 12: Drivers of degree of rivalry in the games consoles market in Japan, 2021
Figure 13: Japan games consoles market share: % share, by value, 2021