[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Video Games Market Research Reports & Industry Analysis

The worldwide video games industry is a multibillion entertainment business encompassing numerous companies involved in the design, elaboration, selling and distribution of video games. Sega, Nintendo, Konami, Electronic Arts and Ubisoft are the world leading video games companies. Global giants possess strong and varied portfolios and have effective marketing strategies.

The market for video games proved to be resistant to the unfavorable economic conditions due to the rising demand, expansion of social networking, rising disposable income, ongoing technological advancements and product innovations. Internet and smartphone games are the fastest growing market sectors. Concerns over piracy and IP protection are the main limiters of the market.

The catalogue contains a rich collection of the research reports examining the video games market at all geographical scales. The research studies scrutinize the market segments, disclose essential data on the market size and shape and outline major forces influencing the market. Evaluation of the competitive pressure and profiles of the market dominants are at hand in the reports. Moreover, future prospects of the industry are revealed in the research reports.

Publications found: 203
Sort by:
North America: Video Game Consoles Market US$ 1,999.00

... on the video game consoles market in North America covers the following countries: Canada, Mexico, and the United States of America. The report on the video game consoles market in North America includes: Analysis ...

February 2021 150 pages
Global Cloud Gaming Market Size study, by Type (Video Streaming and File Streaming), by Device (Smartphones, Gaming Consoles, PC and Tablets) and Regional Forecasts 2020-2027 US$ 4,950.00

Global Cloud Gaming Market to reach USD xxxx billion by 2025. Global Cloud Gaming Market valued approximately USD xxxx billion in 2016 is anticipated to ... . Target Audience of the Global Cloud Gaming Market In Market Study: Key Consulting Companies & Advisors Large, medium-sized, and small enterprises Venture ...

January 2021 200 pages
African Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 7,000.00

Executive The African Animation, VFX and Video Games industry has the potential to emerge as an engine of growth for the continent. The industry is in a phase where we are seeing the emergence of se...

January 2021 379 pages
Asia-Pacific Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 8,000.00

Executive Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and real...

January 2021 811 pages
European Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 8,000.00

Executive The European animation industry is growing fast and an increasing number of films produced in Europe have attracted global audiences and are distributed worldwide. The boom in European ani...

January 2021 826 pages
Global Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 8,000.00

Executive Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and real...

January 2021 916 pages
Latin American Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 7,000.00

Executive The Latin American Animation, VFX and Video Games industry has the potential to emerge as an engine of growth for the continent. The industry is in a phase were we are seeing the emergence...

January 2021 423 pages
Middle East and Arab Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25) US$ 7,000.00

Executive The Middle Eastern and Arab Animation, VFX and Video Games industry has the potential to emerge as an engine of growth for the continent. The industry has been in existence for quite a lon...

January 2021 428 pages
eGaming - Telco Value Propositions and Bundling Strategies US$ 3,495.00

eGaming - Telco Value Propositions and Bundling Strategies eGaming - Telco Value Propositions and Bundling Strategies a new Global Outlook Report by GlobalData, provides an executive-level overview...

December 2020 28 pages
Video Games Market Trends in China US$ 3,000.00

This study focuses on China’s Video Games market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the ... their own brand name products. This new study focuses on market trends and forecasts with historical data (2007, 2012 and 2017 ...

December 2020 140 pages
Games Software Market Trends in China US$ 3,000.00

This study focuses on China’s Games Software market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the ... their own brand name products. This new study focuses on market trends and forecasts with historical data (2007, 2012 and 2017 ...

December 2020 130 pages
Asia Pacific Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution Channel (Offline and Online), By Country, Industry Analysis and Forecast, 2020 - 2026 US$ 1,500.00

The Asia Pacific Gaming Peripheral Market would witness market growth of 14.9% CAGR during the forecast period (2020-2026). The popularity has increased for virtual gaming in the past few years and th...

November 2020 88 pages
Europe Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution Channel (Offline and Online), By Country, Industry Analysis and Forecast, 2020 - 2026 US$ 1,500.00

The Europe Gaming Peripheral Market would witness market growth of 12.3% CAGR during the forecast period (2020-2026). Gamers are now ready to spend heavily on peripherals and consoles because gaming h...

November 2020 88 pages
Global Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution Channel (Offline and Online), By Region, Industry Analysis and Forecast, 2020 - 2026 US$ 3,600.00

The Global Gaming Peripheral Market size is expected to reach $7.1 billion by 2026, rising at a market growth of 13.1% CAGR during the forecast period. Gaming peripherals are external devices that are...

November 2020 196 pages
LAMEA Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution Channel (Offline and Online), By Country, Industry Analysis and Forecast, 2020 - 2026 US$ 1,500.00

The Latin America, Middle East and Africa Gaming Peripheral Market would witness market growth of 16.6% CAGR during the forecast period (2020-2026). The growing number of hardware improvements and onl...

November 2020 88 pages
North America Gaming Peripheral Market By Device (PC and Gaming Consoles), By Product (Headset, Controller, Keyboard, Mice and Others), By Distribution Channel (Offline and Online), By Country, Industry Analysis and Forecast, 2020 - 2026 US$ 1,500.00

The North America Gaming Peripheral Market would witness market growth of 11.5% CAGR during the forecast period (2020-2026). As the gaming market is increasing all across the globe the sales of gaming...

November 2020 80 pages
Video Games: Global Markets US$ 5,500.00

Report : In this report, the market has been segmented based on genre, mode, platform and geography. The report provides an overview of the global video gaming market and analyzes market trends. Using...

September 2020 92 pages
Video Games in Brazil US$ 990.00

... enthusiastic viewer bases globally and successful gaming influencers raking in international prizes, e-games is becom... Euromonitor International's Video Games in Brazil report offers a comprehensive guide to the ...

September 2020 26 pages
Video Games in Switzerland US$ 990.00

... in 2018. Moreover, both online games and mobile games gained in popul... Euromonitor International's Video Games in Switzerland report offers a comprehensive guide to ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts ...

September 2020 27 pages
Video Games in Canada US$ 990.00

Video games continued to dominate overall games and toys in Canada in 2018, recording double-digit current value growth, making it ... female baby boomers, who are increasingly downloading gaming content on their sma... Euromonitor International's Video Games in Canada report offers a comprehensive guide to the ...

August 2020 25 pages
Video Games in the US US$ 990.00

... play from the outset, and was able to ga... Euromonitor International's Video Games in USA report offers a comprehensive guide to the size and shape ... illustrate how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 28 pages
Video Games in the United Kingdom US$ 990.00

... digital software is expected to overtake physical in va... Euromonitor International's Video Games in United Kingdom report offers a comprehensive guide to the size and shape of ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and ...

August 2020 28 pages
Video Games in China US$ 990.00

... suspension of approval of games licences. China has one of the world’s most stringent approval processes for video games, and the suspension was ... is more positive going into the forecast period. Euromonitor International's Video Games in China report offers a comprehensive guide to the size and shape of ...

August 2020 26 pages
Video Games in Sweden US$ 990.00

... with many moving away from traditional toys and games to video games. Within video games, rising demand for convenience continued to see ... from physical video games software to online and mobile games. This shift is also being fuelled by in-ga... Euromonitor International's Video Games in Sweden report offers ...

August 2020 26 pages
Video Games in Hong Kong, China US$ 990.00

... recently opened in Hong Kong in January 2019. The health of video games is highlighted by the popularity... Euromonitor International's Video Games in Hong Kong, China report offers ... market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and ...

August 2020 24 pages
Video Games in Poland US$ 990.00

... a key factor behind the ongoing strong growth of video games in Poland in 2018, along with rising disposable incomes. Many Poles are ... provide the highest quality content in terms of graphics a... Euromonitor International's Video Games in Poland report offers a comprehensive guide to the size and shape of the ...

August 2020 27 pages
Video Games in Indonesia US$ 990.00

... in major cities such as Jakarta and Surabaya. Euromonitor International's Video Games in Indonesia report offers a comprehensive guide to the size and shape of ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 26 pages
Video Games in Turkey US$ 990.00

... volume sales of static consoles. However, 2020 i... Euromonitor International's Video Games in Turkey report offers a comprehensive guide to the size and shape of ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 27 pages
Video Games in Singapore US$ 990.00

... in or bond over a common activity with th... Euromonitor International's Video Games in Singapore report offers a comprehensive guide to the size and shape of the ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 26 pages
Video Games in Taiwan US$ 990.00

Video games already dominates sales of toys and games in Taiwan with these products appealing to most age ... of new products in 2018. In contrast, video games software registered significantly higher value gr... Euromonitor International's Video Games in Taiwan report offers a comprehensive guide to the size ...

August 2020 24 pages
Video Games in the Netherlands US$ 990.00

... consumers towards digital content is having a n... Euromonitor International's Video Games in Netherlands report offers a comprehensive guide to the size and shape of ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts ...

August 2020 26 pages
Video Games in Malaysia US$ 990.00

... Nintendo Co Ltd’s overall ranking in video games but also giving a huge boost to sales of static consoles in Malaysia. While the current value growth ... due to the price drop of the brand in... Euromonitor International's Video Games in Malaysia report offers a comprehensive guide to the size and shape of the ...

August 2020 26 pages
Video Games in Argentina US$ 990.00

... policy notably allowed the launch of a PS4... Euromonitor International's Video Games in Argentina report offers a comprehensive guide to the size and shape of ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 26 pages
Video Games in South Africa US$ 990.00

... increased disk space as well as enhanced in-game sound and graphics. Euromonitor International's Video Games in South Africa report offers a comprehensive guide to the ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts ...

August 2020 27 pages
Video Games in Germany US$ 990.00

Video games in Germany has seen dynamic development for several years, including in 2018. New releases of games, and consoles in particular, played a ... in turn again favours companies, as consume... Euromonitor International's Video Games in Germany report offers a comprehensive guide to the size and shape of ...

August 2020 10 pages
Video Games in Romania US$ 990.00

... are increasing, leading to a rise in the in-game purchases. Euromonitor International's Video Games in Romania report offers a comprehensive guide to the size and ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts ...

August 2020 25 pages
Video Games in Ukraine US$ 990.00

... internet in 2018 is expected to stimulate sales o... Euromonitor International's Video Games in Ukraine report offers a comprehensive guide to the size and shape of the ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and ...

August 2020 28 pages
Video Games in the Philippines US$ 990.00

... several challenges, such as brand support in the Philippines. Nintendo do... Euromonitor International's Video Games in Philippines report offers a comprehensive guide to the size ... market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and ...

August 2020 25 pages
Video Games in the United Arab Emirates US$ 990.00

... games continued to drive the overall growth of video games software. The United Arab Emirates is expected to have its fi... Euromonitor International's Video Games in United Arab Emirates ... is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic ...

August 2020 24 pages
Video Games in Japan US$ 990.00

... as smartphones improve. In addition, Japanese cons... Euromonitor International's Video Games in Japan report offers a comprehensive guide to the size and shape of ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts ...

August 2020 26 pages
Video Games in South Korea US$ 990.00

... leading to a positive performance. AR/VR headsets a... Euromonitor International's Video Games in South Korea report offers a comprehensive guide to the size and shape of ... the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and ...

August 2020 28 pages
Video Games in Russia US$ 990.00

... models such as PlayStation 4 and Xbox One. Euromonitor International's Video Games in Russia report offers a comprehensive guide to the size and shape of ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 29 pages
Video Games in Spain US$ 990.00

... Minecraft, but this did little to overcome t... Euromonitor International's Video Games in Spain report offers a comprehensive guide to the size and shape of the ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 25 pages
Video Games in India US$ 990.00

... Store and the iOS App Store in India. Thanks largely to the popula... Euromonitor International's Video Games in India report offers a comprehensive guide to the ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 25 pages
Video Games in Mexico US$ 990.00

Video games hardware experienced a turnaround in fortunes in 2018 in Mexico as companies began to focus on innovation in an attempt to revive interest in ... XBox One X (Microsoft) and PlayStation 4... Euromonitor International's Video Games in Mexico report offers a comprehensive guide to the size and shape of ...

August 2020 28 pages
Video Games in Thailand US$ 990.00

... group generally spending a significant number of hours gaming every day. Rising incom... Euromonitor International's Video Games in Thailand report offers a comprehensive guide to the size ...

August 2020 24 pages
Video Games in Italy US$ 990.00

... to remain a favourite device of Italian gamers. Euromonitor International's Video Games in Italy report offers a comprehensive guide to the size and shape of ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

August 2020 27 pages
Video Games in Australia US$ 990.00

... console as a gift for their children, rat... Euromonitor International's Video Games in Australia report offers a comprehensive guide to the size and shape of the ... how the market is set to change. Product coverage: Video Games Hardware, Video Games Software. Data coverage: market sizes (historic and forecasts), ...

July 2020 25 pages
Video Games in France US$ 990.00

... console in France, with a wide variety of video games available with broad appeal. Further growth is expected for video games, albeit at lower r... Euromonitor International's Video Games in France report offers ...

July 2020 26 pages
Video Game Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), By Region, And Segment Forecasts, 2020 - 2027 US$ 4,950.00

Video Game Market Trends & Growth The global video game market size is anticipated to reach USD 398.15 billion by 2027, registering a CAGR of 12.9% from 2020 to 2027, according to a new report by Gran...

May 2020 400 pages

Filters

Search

Publishers

1
1
6
2
5
1
1
20
7
13
1
1
1
2
4
1
1
1
50
5
10
1
2
2
2
1
1
1
1
3
2
2
2
2
1
1
4
40
1

Regions

1
1
1
1
2
1
1
1
1
2
1
1
1
1
1
1
1
1
1
1
7
4
2
2
1
1
1
2
70
17
11
6
4
4
3
17
9
9
6
1
1
1
1
1

Price

Date

Pages

Offers

40