The worldwide video games industry is a multibillion entertainment business encompassing numerous companies involved in the design, elaboration, selling and distribution of video games. Sega, Nintendo, Konami, Electronic Arts and Ubisoft are the world leading video games companies. Global giants possess strong and varied portfolios and have effective marketing strategies.
The market for video games proved to be resistant to the unfavorable economic conditions due to the rising demand, expansion of social networking, rising disposable income, ongoing technological advancements and product innovations. Internet and smartphone games are the fastest growing market sectors. Concerns over piracy and IP protection are the main limiters of the market.
The catalogue contains a rich collection of the research reports examining the video games market at all geographical scales. The research studies scrutinize the market segments, disclose essential data on the market size and shape and outline major forces influencing the market. Evaluation of the competitive pressure and profiles of the market dominants are at hand in the reports. Moreover, future prospects of the industry are revealed in the research reports.
Publications found:
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North America: Video Game Consoles Market
US$ 1,999.00
... on the video game consoles market in North America covers the following countries: Canada, Mexico, and the United States of America. The report on the video game consoles market in North America includes: Analysis ...
May 2025
150 pages
Racing Games Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (Client Type, Web Game Type), By Application (Racing Simulators, PC, Mobile, Consoles), By Region & Competition, 2020-2030F
US$ 4,500.00
The Global Racing Games Market was valued at USD 5.23 billion in 2024 and is expected to reach USD 9.45 billion by 2030 with a CAGR of 10.36% through 2030. Racing games are a genre of video games that...
January 2025
185 pages
Gaming Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), By Region (North America, Europe, Asia Pacific, Latin America, Middle East & Africa), And Segment Forecasts, 2025 - 2030
US$ 4,950.00
The global gaming market size is anticipated to reach USD 171.96 billion by ... and social network gaming The Asia Pacific market is expected to gain traction, attaining a market size of USD 86.84 ... these countries Prominent players dominating the global gaming market include Tencent Holdings Limited, Nintendo Co., ...
January 2025
150 pages
Global Tabletop Games Market 2023
US$ 3,250.00
The global stage lighting market is expected to increase by USD 0.8 billion, at a compound annual growth rate (CAGR) of 4.49% from 2023 to 2029, according to the latest edition of the Global Stage Lig...
August 2023
92 pages
Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030
US$ 4,175.00
The research report titled, ‘Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (...
February 2023
253 pages
Online Gambling Market Size, Share & Trends Analysis Report By Type (Sports Betting, Casinos, Poker, Bingo), By Device (Desktop, Mobile), By Region (North America, Europe, APAC, Latin America, MEA), And Segment Forecasts, 2023 - 2030
US$ 4,950.00
This report can be delivered to the clients within Immediate Online Gambling Market Growth & Trends The global online gambling market size is predicted to touch USD 153.57 billion by 2030, recording...
February 2023
125 pages
Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
US$ 4,950.00
The global blockchain gaming market is projected to grow from USD 4.6 billion in 2022 to USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. One of th...
December 2022
156 pages
Video Games: Global Markets
US$ 5,500.00
Report : In this report, the market has been segmented based on genre, mode, platform, and geography. The report provides an overview of the global video gaming market and analyzes market trends. Usin...
December 2022
132 pages
Video Game Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), By Region (North America, Europe, Asia Pacific, Latin America, MEA), And Segment Forecasts, 2022 - 2030
US$ 4,950.00
This report can be delivered to the clients within 3 Business Days Video Game Market Growth & Trends The global video game market size is anticipated to reach USD 583.69 billion by 2030, growing at...
May 2022
300 pages
Video Games Market Trends in China
US$ 3,000.00
This study focuses on China’s Video Games market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the ... their own brand name products. This new study focuses on market trends and forecasts with historical data (2007, 2012 and 2017 ...
November 2021
140 pages
Games Software Market Trends in China
US$ 3,000.00
This study focuses on China’s Games Software market trends. In the two past decades, the market has been growing at a fast pace. The dramatic expansions of the ... their own brand name products. This new study focuses on market trends and forecasts with historical data (2007, 2012 and 2017 ...
November 2021
130 pages
China Online Gaming Market By Number of Users, Category, Age Group, Segments, Company Analysis, Forecast
US$ 2,290.00
... Games, Social Games and Other Games. Renub Research report titled “China Online Gaming Market, Number of Users, Category (Mobile, PC Online Client Games, Web), Market based on Age Group (below 19, 19-25, 26+) Years, Segments (Large Client Games, Platform Games, Social Games, Other Games), Companies ...
April 2021
92 pages
Global Online Gaming Market Size study, by Type (Puzzle, Action, Adventure, Arcade, Sports and others), Platform (PCs, Consoles, Mobile Phone), By Gamer Type (Social Gamer, Serious Gamer, Core Gamers) and Regional Forecasts 2020-2027
US$ 4,950.00
Global Online Gaming Market is valued approximately USD XXX billion in 2019 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2020-2027. Online Gaming is...
March 2021
200 pages