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Evolution of Gaming: The State of Cloud Gaming

April 2021 | | ID: E5FAF35B4686EN
Parks Associates

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An increasing number of companies and consumers in the video game sector have embraced the internet as a way to enable multiplayer connection, software distribution, and now cloud gaming. Cloud gaming allows a variety of connected devices to play games being run remotely on hardware in the cloud, using an internet-delivered video stream. This report focuses on this leading edge of the gaming industry’s strategy to leverage today’s connected consumer landscape. It compares the differences in implementation and business models between leading services, examines competitive advantages and disadvantages, and consumer demand for cloud gaming services. The types of consumers most interested in or with the most potential to subscribe to cloud gaming services are also discussed.
Bottom Line
State of the Market
Key Trends, Market Drivers, and Barriers
Cloud Gaming Competitive Landscape
Profiles of the Major Cloud Gaming Services
Microsoft Xbox Game Pass Ultimate / Xbox Cloud Gaming
Nvidia GeForce Now
Sony PlayStation (PS) Now
Google Stadia
Amazon Luna
Cloud Gaming Service Summary Comparison
Future Market Expansion
Potential Market Opportunity
Implications and Recommendations
Cloud Gaming Services
Broadband Service Providers
Game Software Publishers and Studios

LIST OF FIGURES

Gamer Hierarchy
Gaming Services Market Overview
Cloud Gaming Appeal Among US Broadband Households
Cloud Gaming Subscription Likelihood Based on Price
Multiplatform Gaming Levels
Likelihood of Cloud Gaming Subscription Based on Multiplatform Gaming Usage
Cloud Gaming Company Attributes Comparison
Cloud Gaming Services: Cloud, Platform, and Subscription Model Overview
Cloud Gaming Services Market Timeline
Cloud Gaming Service Summary Comparison
Cloud Gaming Service Summary Comparison
US Cloud Gaming Potential Market Opportunity by Subscription Pricing Tier


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