The Future of Live Entertainment
While viewing of linear television has declined among broadband households, live video—sports, news, and events—continues to play a critical role in the television business. Alternative platforms have stepped in to capture a portion of live audience, and services like Facebook Live and Periscope have led the charge in live online video entertainment. This report explores the state of live broadcast video, including the renaissance in live video services online, alternatives to traditional linear television, consumer use, and new opportunities for content creators and distributors.
1. REPORT SUMMARY
1.1 Purpose of Report
1.2 Scope of Report
1.3 Research Approach/Sources
2. TODAY’S LANDSCAPE OF LIVE ENTERTAINMENT
2.1 Defining Live Entertainment
2.2 Decline in Pay TV
2.3 Antenna Use
2.3.1 A Renaissance for the Antenna
2.3.2 Crossover with Streaming Media Players
3. LIVE ALTERNATIVES
3.1 News
3.1.1 Voices of Digital Realm
3.1.2 Social Media as a News Source
3.1.3 Decline of Local News
3.1.4 Fracturing of News Coverage
3.1.5 Pivot to Video
3.2 Sports Moving Online
3.2.1 Splintering of Rights/Sources
3.2.2 Non-TV Sports
3.2.3 Direct-to-Consumer Sports
3.3 Future of Channelization
3.4 Live User-Generated Content
3.4.1 Platforms
3.4.2 Use/Viewers
3.4.3 Position in Viewing
4. INTERACTION/ENGAGEMENT
4.1 Social Media/Apps
4.1.1 Marketing Tool vs. Content Distribution Tool
4.1.2 Interactivity of Content
4.2 Group Engagement
4.2.1 Measuring Engagement
5. FORECAST OF LIVE TV VIEWERSHIP
5.1 Forecast Methodology
5.2 Forecast
6. IMPLICATIONS AND RECOMMENDATIONS
7. APPENDIX
7.1 Glossary
7.2 Index
1.1 Purpose of Report
1.2 Scope of Report
1.3 Research Approach/Sources
2. TODAY’S LANDSCAPE OF LIVE ENTERTAINMENT
2.1 Defining Live Entertainment
2.2 Decline in Pay TV
2.3 Antenna Use
2.3.1 A Renaissance for the Antenna
2.3.2 Crossover with Streaming Media Players
3. LIVE ALTERNATIVES
3.1 News
3.1.1 Voices of Digital Realm
3.1.2 Social Media as a News Source
3.1.3 Decline of Local News
3.1.4 Fracturing of News Coverage
3.1.5 Pivot to Video
3.2 Sports Moving Online
3.2.1 Splintering of Rights/Sources
3.2.2 Non-TV Sports
3.2.3 Direct-to-Consumer Sports
3.3 Future of Channelization
3.4 Live User-Generated Content
3.4.1 Platforms
3.4.2 Use/Viewers
3.4.3 Position in Viewing
4. INTERACTION/ENGAGEMENT
4.1 Social Media/Apps
4.1.1 Marketing Tool vs. Content Distribution Tool
4.1.2 Interactivity of Content
4.2 Group Engagement
4.2.1 Measuring Engagement
5. FORECAST OF LIVE TV VIEWERSHIP
5.1 Forecast Methodology
5.2 Forecast
6. IMPLICATIONS AND RECOMMENDATIONS
7. APPENDIX
7.1 Glossary
7.2 Index
LIST OF FIGURES
Pay-TV Service Subscriptions (2011-2017)
Factors Influencing a Decision to Downgrade Pay-TV Service (Q3/17)
Total Average Video Consumption On a TV Set (2010-2017)
ESPN+ Menu
Live TV Broadcast Source on a TV Set by Age (Q3/16)
Home Video Device Ownership (2010-2018)
Video Entertainment Device Combinations (Q3/17)
Streaming Media Player Development
Streaming Media Player Landscape
Livestreaming of TV Shows and Sporting Events (Q3/17)
YouTube Live News Menu
Top Sports OTT Video Subscription (2016-2017)
On Demand vs. Channelization
Instagram Live
Livestreaming or Posting of Video in Last 30 Days (Q3/17)
Use of User-Generated Content by Demographics (Q3/17)
Frequency of Watching User Generated Content (Q3/17)
Viewership of Live Pay TV by Room (Q3/17)
Live TV Viewership by Source (2010-2022)
Live Viewership as % of Total Viewing (2010-2022)
Online Live as a % of Live Viewership (2010-2022)
Pay-TV Service Subscriptions (2011-2017)
Factors Influencing a Decision to Downgrade Pay-TV Service (Q3/17)
Total Average Video Consumption On a TV Set (2010-2017)
ESPN+ Menu
Live TV Broadcast Source on a TV Set by Age (Q3/16)
Home Video Device Ownership (2010-2018)
Video Entertainment Device Combinations (Q3/17)
Streaming Media Player Development
Streaming Media Player Landscape
Livestreaming of TV Shows and Sporting Events (Q3/17)
YouTube Live News Menu
Top Sports OTT Video Subscription (2016-2017)
On Demand vs. Channelization
Instagram Live
Livestreaming or Posting of Video in Last 30 Days (Q3/17)
Use of User-Generated Content by Demographics (Q3/17)
Frequency of Watching User Generated Content (Q3/17)
Viewership of Live Pay TV by Room (Q3/17)
Live TV Viewership by Source (2010-2022)
Live Viewership as % of Total Viewing (2010-2022)
Online Live as a % of Live Viewership (2010-2022)
More Publications
Video Distribution Operators: Players' Positioning and Possible Network Configurations for the Future
US$ 2,200.00
November 2015
68 pages
Online Entertainment: The New & Noteworthy 3Q 2012
US$ 3,500.00
January 2012
75 pages
Digital Media Distribution: Market Update 4Q 2011
US$ 3,500.00
January 2011
61 pages
The Impact of Voice Technologies on Consumer Entertainment
US$ 3,500.00
June 2018
56 pages
The Evolving Market For Streaming Media Devices 2Q 2014
US$ 3,500.00
January 2014
57 pages