World Social Gaming Market Examined in New Comprehensive IDATE Report Now Available at MarketPublishers.com
05 Mar 2013 • by Natalie Aster
LONDON – At present, the global market for social gaming is on the rise, representing one of the most prosperous segments of the video game market. By 2016, it is expected to touch EUR 10.5 billion mark. In the USA alone, the number of social game players was over 69 million in 2011 and almost 78 million in late 2012. By 2015, Asian and European markets are predicted to hold about 85% of global online and mobile game revenues. Sony, Activision, Electronic Arts are amid the companies that are involved into the world social gaming market.
New study “Video Game Insight 1 - Social Gaming” created by IDATE Consulting & Research (IDATE) offers an in-depth analysis of the global social gaming market development over the period 2012-2016. The research report provides data on the number of social game players, and the revenues generated; discloses the key trends and challenges in the social gaming industry. Furthermore, the report is supplemented with extensive forecasts for the overall world video game market, for the online gaming market and for the social gaming market.
Video Game Insight 1 - Social Gaming
Published: February, 2013
Price: US$ 1,950.00
More insightful market research reports by the publisher can be found at IDATE page.