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Live Video Streaming Services Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

December 2020 | 123 pages | ID: L54FA67F3262EN
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SUMMARY

Further key aspects of the report indicate that:

Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global Live Video Streaming Services market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global Live Video Streaming Services market segmented into
  • Real time entertainment
  • Web browsing & advertising
  • Gaming
  • Social networking
  • E-learning/distance learning
  • Others
Based on the end-use, the global Live Video Streaming Services market classified into
  • Personal/domestic users
  • Educational institutions
  • Business organizations
Based on geography, the global Live Video Streaming Services market segmented into
  • North America [U.S., Canada, Mexico]
  • Europe [Germany, UK, France, Italy, Rest of Europe]
  • Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
  • South America [Brazil, Argentina, Rest of Latin America]
  • Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]
And the major players included in the report are
  • Netflix
  • Hulu
  • Amazon Instant Video
  • Playstation Vue
  • Sling Orange
  • Crackle
  • Funny or Die
  • Twitch
  • Vevo
  • HBO Now
  • YouTube TV
  • IQIYI
  • Youku
  • Acorn TV
  • CBS All Access
  • DirectTV Now
  • FuboTV Premier
1 RESEARCH SCOPE

1.1 Research Product Definition
1.2 Research Segmentation
  1.2.1 Product Type
  1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology

2 GLOBAL LIVE VIDEO STREAMING SERVICES INDUSTRY

2.1 Summary about Live Video Streaming Services Industry
2.2 Live Video Streaming Services Market Trends
  2.2.1 Live Video Streaming Services Production & Consumption Trends
  2.2.2 Live Video Streaming Services Demand Structure Trends
2.3 Live Video Streaming Services Cost & Price

3 MARKET DYNAMICS

3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
  3.2.1 Drivers
  3.2.2 Restraints
  3.2.3 Opportunity
  3.2.4 Risk

4 GLOBAL MARKET SEGMENTATION

4.1 Region Segmentation (2017 to 2021f)
  4.1.1 North America (U.S., Canada and Mexico)
  4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
  4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
  4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
  4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
  4.2.1 Real time entertainment
  4.2.2 Web browsing & advertising
  4.2.3 Gaming
  4.2.4 Social networking
  4.2.5 E-learning/distance learning
  4.2.6 Others
4.3 Consumption Segmentation (2017 to 2021f)
  4.3.1 Personal/domestic users
  4.3.2 Educational institutions
  4.3.3 Business organizations

5 NORTH AMERICA MARKET SEGMENT

5.1 Region Segmentation (2017 to 2021f)
  5.1.1 U.S.
  5.1.2 Canada
  5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
  5.2.1 Real time entertainment
  5.2.2 Web browsing & advertising
  5.2.3 Gaming
  5.2.4 Social networking
  5.2.5 E-learning/distance learning
  5.2.6 Others
5.3 Consumption Segmentation (2017 to 2021f)
  5.3.1 Personal/domestic users
  5.3.2 Educational institutions
  5.3.3 Business organizations
5.4 Impact of COVID-19 in North America

6 EUROPE MARKET SEGMENTATION

6.1 Region Segmentation (2017 to 2021f)
  6.1.1 Germany
  6.1.2 UK
  6.1.3 France
  6.1.4 Italy
  6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
  6.2.1 Real time entertainment
  6.2.2 Web browsing & advertising
  6.2.3 Gaming
  6.2.4 Social networking
  6.2.5 E-learning/distance learning
  6.2.6 Others
6.3 Consumption Segmentation (2017 to 2021f)
  6.3.1 Personal/domestic users
  6.3.2 Educational institutions
  6.3.3 Business organizations
6.4 Impact of COVID-19 in Europe

7 ASIA-PACIFIC MARKET SEGMENTATION

7.1 Region Segmentation (2017 to 2021f)
  7.1.1 China
  7.1.2 India
  7.1.3 Japan
  7.1.4 South Korea
  7.1.5 Southeast Asia
  7.1.6 Australia
  7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
  7.2.1 Real time entertainment
  7.2.2 Web browsing & advertising
  7.2.3 Gaming
  7.2.4 Social networking
  7.2.5 E-learning/distance learning
  7.2.6 Others
7.3 Consumption Segmentation (2017 to 2021f)
  7.3.1 Personal/domestic users
  7.3.2 Educational institutions
  7.3.3 Business organizations
7.4 Impact of COVID-19 in Europe

8 SOUTH AMERICA MARKET SEGMENTATION

8.1 Region Segmentation (2017 to 2021f)
  8.1.1 Brazil
  8.1.2 Argentina
  8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
  8.2.1 Real time entertainment
  8.2.2 Web browsing & advertising
  8.2.3 Gaming
  8.2.4 Social networking
  8.2.5 E-learning/distance learning
  8.2.6 Others
8.3 Consumption Segmentation (2017 to 2021f)
  8.3.1 Personal/domestic users
  8.3.2 Educational institutions
  8.3.3 Business organizations
8.4 Impact of COVID-19 in Europe

9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION

9.1 Region Segmentation (2017 to 2021f)
  9.1.1 GCC
  9.1.2 North Africa
  9.1.3 South Africa
  9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
  9.2.1 Real time entertainment
  9.2.2 Web browsing & advertising
  9.2.3 Gaming
  9.2.4 Social networking
  9.2.5 E-learning/distance learning
  9.2.6 Others
9.3 Consumption Segmentation (2017 to 2021f)
  9.3.1 Personal/domestic users
  9.3.2 Educational institutions
  9.3.3 Business organizations
9.4 Impact of COVID-19 in Europe

10 COMPETITION OF MAJOR PLAYERS

10.1 Brief Introduction of Major Players
  10.1.1 Netflix
  10.1.2 Hulu
  10.1.3 Amazon Instant Video
  10.1.4 Playstation Vue
  10.1.5 Sling Orange
  10.1.6 Crackle
  10.1.7 Funny or Die
  10.1.8 Twitch
  10.1.9 Vevo
  10.1.10 HBO Now
  10.1.11 YouTube TV
  10.1.12 IQIYI
  10.1.13 Youku
  10.1.14 Acorn TV
  10.1.15 CBS All Access
  10.1.16 DirectTV Now
  10.1.17 FuboTV Premier
10.2 Live Video Streaming Services Sales Date of Major Players (2017-2020e)
  10.2.1 Netflix
  10.2.2 Hulu
  10.2.3 Amazon Instant Video
  10.2.4 Playstation Vue
  10.2.5 Sling Orange
  10.2.6 Crackle
  10.2.7 Funny or Die
  10.2.8 Twitch
  10.2.9 Vevo
  10.2.10 HBO Now
  10.2.11 YouTube TV
  10.2.12 IQIYI
  10.2.13 Youku
  10.2.14 Acorn TV
  10.2.15 CBS All Access
  10.2.16 DirectTV Now
  10.2.17 FuboTV Premier
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation

11 MARKET FORECAST

11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
  11.3.1 Impact of COVID-19
  11.3.2 Geopolitics Overview
  11.3.3 Economic Overview of Major Countries

12 REPORT SUMMARY STATEMENT
LIST OF TABLES
Table Live Video Streaming Services Product Type Overview
Table Live Video Streaming Services Product Type Market Share List
Table Live Video Streaming Services Product Type of Major Players
Table Brief Introduction of Netflix
Table Brief Introduction of Hulu
Table Brief Introduction of Amazon Instant Video
Table Brief Introduction of Playstation Vue
Table Brief Introduction of Sling Orange
Table Brief Introduction of Crackle
Table Brief Introduction of Funny or Die
Table Brief Introduction of Twitch
Table Brief Introduction of Vevo
Table Brief Introduction of HBO Now
Table Brief Introduction of YouTube TV
Table Brief Introduction of IQIYI
Table Brief Introduction of Youku
Table Brief Introduction of Acorn TV
Table Brief Introduction of CBS All Access
Table Brief Introduction of DirectTV Now
Table Brief Introduction of FuboTV Premier
Table Products & Services of Netflix
Table Products & Services of Hulu
Table Products & Services of Amazon Instant Video
Table Products & Services of Playstation Vue
Table Products & Services of Sling Orange
Table Products & Services of Crackle
Table Products & Services of Funny or Die
Table Products & Services of Twitch
Table Products & Services of Vevo
Table Products & Services of HBO Now
Table Products & Services of YouTube TV
Table Products & Services of IQIYI
Table Products & Services of Youku
Table Products & Services of Acorn TV
Table Products & Services of CBS All Access
Table Products & Services of DirectTV Now
Table Products & Services of FuboTV Premier
Table Market Distribution of Major Players
Table Global Major Players Sales Revenue (Million USD) 2017-2020e
Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
Table Global Live Video Streaming Services Market Forecast (Million USD) by Region 2021f-2026f
Table Global Live Video Streaming Services Market Forecast (Million USD) Share by Region 2021f-2026f
Table Global Live Video Streaming Services Market Forecast (Million USD) by Demand 2021f-2026f
Table Global Live Video Streaming Services Market Forecast (Million USD) Share by Demand 2021f-2026f
LIST OF FIGURES
Figure Global Live Video Streaming Services Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Live Video Streaming Services Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Live Video Streaming Services Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Live Video Streaming Services Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Live Video Streaming Services Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global Live Video Streaming Services Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global Live Video Streaming Services Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Real time entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Web browsing & advertising Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Gaming Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Social networking Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure E-learning/distance learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Personal/domestic users Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Educational institutions Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Business organizations Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Live Video Streaming Services Sales Revenue (Million USD) of Netflix 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Hulu 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Amazon Instant Video 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Playstation Vue 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Sling Orange 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Crackle 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Funny or Die 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Twitch 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Vevo 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of HBO Now 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of YouTube TV 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of IQIYI 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Youku 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of Acorn TV 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of CBS All Access 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of DirectTV Now 2017-2020e
Figure Live Video Streaming Services Sales Revenue (Million USD) of FuboTV Premier 2017-2020e


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