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Global Visual Effects (VFX) Industry Research Report, Competitive Landscape, Market Size, Regional Status and Prospect

May 2023 | 115 pages | ID: G19D356C1238EN
Maia Research

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Visual effects refer to the process of creating, manipulating, or enhancing images by manipulating scenes outside of the live-action environment through various means when producing a video. Visual effects often involve the integration between actual footage and processed images to create a realistic looking environment for context. Visual effects typically use computer-generated imagery (CGI) and specific VFX software to achieve this.

The report combines extensive quantitative analysis and exhaustive qualitative analysis, ranges from a macro overview of the total market size, industry chain, and market dynamics to micro details of segment markets by type, application and region, and, as a result, provides a holistic view of, as well as a deep insight into the Visual Effects (VFX) market covering all its essential aspects.

For the competitive landscape, the report also introduces players in the industry from the perspective of the market share, concentration ratio, etc., and describes the leading companies in detail, with which the readers can get a better idea of their competitors and acquire an in-depth understanding of the competitive situation. Further, mergers & acquisitions, emerging market trends, the impact of COVID-19, and regional conflicts will all be considered.

In a nutshell, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the market in any manner.

Key players in the global Visual Effects (VFX) market are covered in Chapter 9:
Cinesite
Moving Picture Company (MPC)
Scanline VFX
The Mill
Sony Pictures Imageworks
Framestore
Tippett Studio
Animal Logic
Pixomondo
W?t? FX (Weta Digital)
Digital Domain
Industrial Light and Magic
Rodeo FX
BUF
DNEG Matte

In Chapter 5 and Chapter 7.3, based on types, the Visual Effects (VFX) market from 2017 to 2027 is primarily split into:
Simulation FX
Animation
Modelling
Matte Painting
Compositing

In Chapter 6 and Chapter 7.4, based on applications, the Visual Effects (VFX) market from 2017 to 2027 covers:
Television
Film
Video Game
Others

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historical data and forecast (2017-2027) of the following regions are covered in Chapter 4 and Chapter 7:
United States
Europe
China
Japan
India
Southeast Asia
Latin America
Middle East and Africa

Client Focus
1. Does this report consider the impact of COVID-19 and the Russia-Ukraine war on the Visual Effects (VFX) market?
Yes. As the COVID-19 and the Russia-Ukraine war are profoundly affecting the global supply chain relationship and raw material price system, we have definitely taken them into consideration throughout the research, and in Chapters 1.7, 2.7, 4.X.1, 7.5, 8.7, we elaborate at full length on the impact of the pandemic and the war on the Visual Effects (VFX) Industry.

2. How do you determine the list of the key players included in the report?
With the aim of clearly revealing the competitive situation of the industry, we concretely analyze not only the leading enterprises that have a voice on a global scale, but also the regional small and medium-sized companies that play key roles and have plenty of potential growth.
Please find the key player list in Summary.

3. What are your main data sources?
Both Primary and Secondary data sources are being used while compiling the report.
Primary sources include extensive interviews of key opinion leaders and industry experts (such as experienced front-line staff, directors, CEOs, and marketing executives), downstream distributors, as well as end-users.

Secondary sources include the research of the annual and financial reports of the top companies, public files, new journals, etc. We also cooperate with some third-party databases.
Please find a more complete list of data sources in Chapters 11.2.1 & 11.2.2.

4. Can I modify the scope of the report and customize it to suit my requirements?
Yes. Customized requirements of multi-dimensional, deep-level and high-quality can help our customers precisely grasp market opportunities, effortlessly confront market challenges, properly formulate market strategies and act promptly, thus to win them sufficient time and space for market competition.

Outline
Chapter 1 mainly defines the market scope and introduces the macro overview of the industry, with an executive summary of different market segments ((by type, application, region, etc.), including the definition, market size, and trend of each market segment.

Chapter 2 provides a qualitative analysis of the current status and future trends of the market. Industry Entry Barriers, market drivers, market challenges, emerging markets, consumer preference analysis, together with the impact of the COVID-19 outbreak will all be thoroughly explained.

Chapter 3 analyzes the current competitive situation of the market by providing data regarding the players, including their sales volume and revenue with corresponding market shares, price and gross margin. In addition, information about market concentration ratio, mergers, acquisitions, and expansion plans will also be covered.

Chapter 4 focuses on the regional market, presenting detailed data (i.e., sales volume, revenue, price, gross margin) of the most representative regions and countries in the world.

Chapter 5 provides the analysis of various market segments according to product types, covering sales volume, revenue along with market share and growth rate, plus the price analysis of each type.

Chapter 6 shows the breakdown data of different applications, including the consumption and revenue with market share and growth rate, with the aim of helping the readers to take a close-up look at the downstream market.

Chapter 7 provides a combination of quantitative and qualitative analyses of the market size and development trends in the next five years. The forecast information of the whole, as well as the breakdown market, offers the readers a chance to look into the future of the industry.

Chapter 8 is the analysis of the whole market industrial chain, covering key raw materials suppliers and price analysis, manufacturing cost structure analysis, alternative product analysis, also providing information on major distributors, downstream buyers, and the impact of COVID-19 pandemic.

Chapter 9 shares a list of the key players in the market, together with their basic information, product profiles, market performance (i.e., sales volume, price, revenue, gross margin), recent development, SWOT analysis, etc.

Chapter 10 is the conclusion of the report which helps the readers to sum up the main findings and points.

Chapter 11 introduces the market research methods and data sources.

Years considered for this report:
Historical Years: 2017-2021
Base Year: 2021
Estimated Year: 2022
Forecast Period: 2022-2027
1 VISUAL EFFECTS (VFX) MARKET OVERVIEW

1.1 Product Overview and Scope of Visual Effects (VFX) Market
1.2 Visual Effects (VFX) Market Segment by Type
  1.2.1 Global Visual Effects (VFX) Market Sales Volume and CAGR (%) Comparison by Type (2017-2027)
1.3 Global Visual Effects (VFX) Market Segment by Application
  1.3.1 Visual Effects (VFX) Market Consumption (Sales Volume) Comparison by Application (2017-2027)
1.4 Global Visual Effects (VFX) Market, Region Wise (2017-2027)
  1.4.1 Global Visual Effects (VFX) Market Size (Revenue) and CAGR (%) Comparison by Region (2017-2027)
  1.4.2 United States Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.3 Europe Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.4 China Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.5 Japan Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.6 India Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.7 Southeast Asia Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.8 Latin America Visual Effects (VFX) Market Status and Prospect (2017-2027)
  1.4.9 Middle East and Africa Visual Effects (VFX) Market Status and Prospect (2017-2027)
1.5 Global Market Size of Visual Effects (VFX) (2017-2027)
  1.5.1 Global Visual Effects (VFX) Market Revenue Status and Outlook (2017-2027)
  1.5.2 Global Visual Effects (VFX) Market Sales Volume Status and Outlook (2017-2027)
1.6 Global Macroeconomic Analysis
1.7 The impact of the Russia-Ukraine war on the Visual Effects (VFX) Market

2 INDUSTRY OUTLOOK

2.1 Visual Effects (VFX) Industry Technology Status and Trends
2.2 Industry Entry Barriers
  2.2.1 Analysis of Financial Barriers
  2.2.2 Analysis of Technical Barriers
  2.2.3 Analysis of Talent Barriers
  2.2.4 Analysis of Brand Barrier
2.3 Visual Effects (VFX) Market Drivers Analysis
2.4 Visual Effects (VFX) Market Challenges Analysis
2.5 Emerging Market Trends
2.6 Consumer Preference Analysis
2.7 Visual Effects (VFX) Industry Development Trends under COVID-19 Outbreak
  2.7.1 Global COVID-19 Status Overview
  2.7.2 Influence of COVID-19 Outbreak on Visual Effects (VFX) Industry Development

3 GLOBAL VISUAL EFFECTS (VFX) MARKET LANDSCAPE BY PLAYER

3.1 Global Visual Effects (VFX) Sales Volume and Share by Player (2017-2022)
3.2 Global Visual Effects (VFX) Revenue and Market Share by Player (2017-2022)
3.3 Global Visual Effects (VFX) Average Price by Player (2017-2022)
3.4 Global Visual Effects (VFX) Gross Margin by Player (2017-2022)
3.5 Visual Effects (VFX) Market Competitive Situation and Trends
  3.5.1 Visual Effects (VFX) Market Concentration Rate
  3.5.2 Visual Effects (VFX) Market Share of Top 3 and Top 6 Players
  3.5.3 Mergers & Acquisitions, Expansion

4 GLOBAL VISUAL EFFECTS (VFX) SALES VOLUME AND REVENUE REGION WISE (2017-2022)

4.1 Global Visual Effects (VFX) Sales Volume and Market Share, Region Wise (2017-2022)
4.2 Global Visual Effects (VFX) Revenue and Market Share, Region Wise (2017-2022)
4.3 Global Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
4.4 United States Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.4.1 United States Visual Effects (VFX) Market Under COVID-19
4.5 Europe Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.5.1 Europe Visual Effects (VFX) Market Under COVID-19
4.6 China Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.6.1 China Visual Effects (VFX) Market Under COVID-19
4.7 Japan Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.7.1 Japan Visual Effects (VFX) Market Under COVID-19
4.8 India Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.8.1 India Visual Effects (VFX) Market Under COVID-19
4.9 Southeast Asia Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.9.1 Southeast Asia Visual Effects (VFX) Market Under COVID-19
4.10 Latin America Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.10.1 Latin America Visual Effects (VFX) Market Under COVID-19
4.11 Middle East and Africa Visual Effects (VFX) Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.11.1 Middle East and Africa Visual Effects (VFX) Market Under COVID-19

5 GLOBAL VISUAL EFFECTS (VFX) SALES VOLUME, REVENUE, PRICE TREND BY TYPE

5.1 Global Visual Effects (VFX) Sales Volume and Market Share by Type (2017-2022)
5.2 Global Visual Effects (VFX) Revenue and Market Share by Type (2017-2022)
5.3 Global Visual Effects (VFX) Price by Type (2017-2022)
5.4 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate by Type (2017-2022)
  5.4.1 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate of Simulation FX (2017-2022)
  5.4.2 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate of Animation (2017-2022)
  5.4.3 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate of Modelling (2017-2022)
  5.4.4 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate of Matte Painting (2017-2022)
  5.4.5 Global Visual Effects (VFX) Sales Volume, Revenue and Growth Rate of Compositing (2017-2022)

6 GLOBAL VISUAL EFFECTS (VFX) MARKET ANALYSIS BY APPLICATION

6.1 Global Visual Effects (VFX) Consumption and Market Share by Application (2017-2022)
6.2 Global Visual Effects (VFX) Consumption Revenue and Market Share by Application (2017-2022)
6.3 Global Visual Effects (VFX) Consumption and Growth Rate by Application (2017-2022)
  6.3.1 Global Visual Effects (VFX) Consumption and Growth Rate of Television (2017-2022)
  6.3.2 Global Visual Effects (VFX) Consumption and Growth Rate of Film (2017-2022)
  6.3.3 Global Visual Effects (VFX) Consumption and Growth Rate of Video Game (2017-2022)
  6.3.4 Global Visual Effects (VFX) Consumption and Growth Rate of Others (2017-2022)

7 GLOBAL VISUAL EFFECTS (VFX) MARKET FORECAST (2022-2027)

7.1 Global Visual Effects (VFX) Sales Volume, Revenue Forecast (2022-2027)
  7.1.1 Global Visual Effects (VFX) Sales Volume and Growth Rate Forecast (2022-2027)
  7.1.2 Global Visual Effects (VFX) Revenue and Growth Rate Forecast (2022-2027)
  7.1.3 Global Visual Effects (VFX) Price and Trend Forecast (2022-2027)
7.2 Global Visual Effects (VFX) Sales Volume and Revenue Forecast, Region Wise (2022-2027)
  7.2.1 United States Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.2 Europe Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.3 China Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.4 Japan Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.5 India Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.6 Southeast Asia Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.7 Latin America Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
  7.2.8 Middle East and Africa Visual Effects (VFX) Sales Volume and Revenue Forecast (2022-2027)
7.3 Global Visual Effects (VFX) Sales Volume, Revenue and Price Forecast by Type (2022-2027)
  7.3.1 Global Visual Effects (VFX) Revenue and Growth Rate of Simulation FX (2022-2027)
  7.3.2 Global Visual Effects (VFX) Revenue and Growth Rate of Animation (2022-2027)
  7.3.3 Global Visual Effects (VFX) Revenue and Growth Rate of Modelling (2022-2027)
  7.3.4 Global Visual Effects (VFX) Revenue and Growth Rate of Matte Painting (2022-2027)
  7.3.5 Global Visual Effects (VFX) Revenue and Growth Rate of Compositing (2022-2027)
7.4 Global Visual Effects (VFX) Consumption Forecast by Application (2022-2027)
  7.4.1 Global Visual Effects (VFX) Consumption Value and Growth Rate of Television(2022-2027)
  7.4.2 Global Visual Effects (VFX) Consumption Value and Growth Rate of Film(2022-2027)
  7.4.3 Global Visual Effects (VFX) Consumption Value and Growth Rate of Video Game(2022-2027)
  7.4.4 Global Visual Effects (VFX) Consumption Value and Growth Rate of Others(2022-2027)
7.5 Visual Effects (VFX) Market Forecast Under COVID-19

8 VISUAL EFFECTS (VFX) MARKET UPSTREAM AND DOWNSTREAM ANALYSIS

8.1 Visual Effects (VFX) Industrial Chain Analysis
8.2 Key Raw Materials Suppliers and Price Analysis
8.3 Manufacturing Cost Structure Analysis
  8.3.1 Labor Cost Analysis
  8.3.2 Energy Costs Analysis
  8.3.3 R&D Costs Analysis
8.4 Alternative Product Analysis
8.5 Major Distributors of Visual Effects (VFX) Analysis
8.6 Major Downstream Buyers of Visual Effects (VFX) Analysis
8.7 Impact of COVID-19 and the Russia-Ukraine war on the Upstream and Downstream in the Visual Effects (VFX) Industry

9 PLAYERS PROFILES

9.1 Cinesite
  9.1.1 Cinesite Basic Information, Manufacturing Base, Sales Region and Competitors
  9.1.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.1.3 Cinesite Market Performance (2017-2022)
  9.1.4 Recent Development
  9.1.5 SWOT Analysis
9.2 Moving Picture Company (MPC)
  9.2.1 Moving Picture Company (MPC) Basic Information, Manufacturing Base, Sales Region and Competitors
  9.2.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.2.3 Moving Picture Company (MPC) Market Performance (2017-2022)
  9.2.4 Recent Development
  9.2.5 SWOT Analysis
9.3 Scanline VFX
  9.3.1 Scanline VFX Basic Information, Manufacturing Base, Sales Region and Competitors
  9.3.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.3.3 Scanline VFX Market Performance (2017-2022)
  9.3.4 Recent Development
  9.3.5 SWOT Analysis
9.4 The Mill
  9.4.1 The Mill Basic Information, Manufacturing Base, Sales Region and Competitors
  9.4.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.4.3 The Mill Market Performance (2017-2022)
  9.4.4 Recent Development
  9.4.5 SWOT Analysis
9.5 Sony Pictures Imageworks
  9.5.1 Sony Pictures Imageworks Basic Information, Manufacturing Base, Sales Region and Competitors
  9.5.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.5.3 Sony Pictures Imageworks Market Performance (2017-2022)
  9.5.4 Recent Development
  9.5.5 SWOT Analysis
9.6 Framestore
  9.6.1 Framestore Basic Information, Manufacturing Base, Sales Region and Competitors
  9.6.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.6.3 Framestore Market Performance (2017-2022)
  9.6.4 Recent Development
  9.6.5 SWOT Analysis
9.7 Tippett Studio
  9.7.1 Tippett Studio Basic Information, Manufacturing Base, Sales Region and Competitors
  9.7.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.7.3 Tippett Studio Market Performance (2017-2022)
  9.7.4 Recent Development
  9.7.5 SWOT Analysis
9.8 Animal Logic
  9.8.1 Animal Logic Basic Information, Manufacturing Base, Sales Region and Competitors
  9.8.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.8.3 Animal Logic Market Performance (2017-2022)
  9.8.4 Recent Development
  9.8.5 SWOT Analysis
9.9 Pixomondo
  9.9.1 Pixomondo Basic Information, Manufacturing Base, Sales Region and Competitors
  9.9.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.9.3 Pixomondo Market Performance (2017-2022)
  9.9.4 Recent Development
  9.9.5 SWOT Analysis
9.10 W?t? FX (Weta Digital)
  9.10.1 W?t? FX (Weta Digital) Basic Information, Manufacturing Base, Sales Region and Competitors
  9.10.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.10.3 W?t? FX (Weta Digital) Market Performance (2017-2022)
  9.10.4 Recent Development
  9.10.5 SWOT Analysis
9.11 Digital Domain
  9.11.1 Digital Domain Basic Information, Manufacturing Base, Sales Region and Competitors
  9.11.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.11.3 Digital Domain Market Performance (2017-2022)
  9.11.4 Recent Development
  9.11.5 SWOT Analysis
9.12 Industrial Light and Magic
  9.12.1 Industrial Light and Magic Basic Information, Manufacturing Base, Sales Region and Competitors
  9.12.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.12.3 Industrial Light and Magic Market Performance (2017-2022)
  9.12.4 Recent Development
  9.12.5 SWOT Analysis
9.13 Rodeo FX
  9.13.1 Rodeo FX Basic Information, Manufacturing Base, Sales Region and Competitors
  9.13.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.13.3 Rodeo FX Market Performance (2017-2022)
  9.13.4 Recent Development
  9.13.5 SWOT Analysis
9.14 BUF
  9.14.1 BUF Basic Information, Manufacturing Base, Sales Region and Competitors
  9.14.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.14.3 BUF Market Performance (2017-2022)
  9.14.4 Recent Development
  9.14.5 SWOT Analysis
9.15 DNEG Matte
  9.15.1 DNEG Matte Basic Information, Manufacturing Base, Sales Region and Competitors
  9.15.2 Visual Effects (VFX) Product Profiles, Application and Specification
  9.15.3 DNEG Matte Market Performance (2017-2022)
  9.15.4 Recent Development
  9.15.5 SWOT Analysis

10 RESEARCH FINDINGS AND CONCLUSION

11 APPENDIX

11.1 Methodology
11.2 Research Data Source

LIST OF TABLES AND FIGURES

Figure Visual Effects (VFX) Product Picture
Table Global Visual Effects (VFX) Market Sales Volume and CAGR (%) Comparison by Type
Table Visual Effects (VFX) Market Consumption (Sales Volume) Comparison by Application (2017-2027)
Figure Global Visual Effects (VFX) Market Size (Revenue, Million USD) and CAGR (%) (2017-2027)
Figure United States Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Europe Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure China Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Japan Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure India Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Southeast Asia Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Latin America Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Middle East and Africa Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Global Visual Effects (VFX) Market Sales Volume Status and Outlook (2017-2027)
Table Global Macroeconomic Analysis
Figure Global COVID-19 Status Overview
Table Influence of COVID-19 Outbreak on Visual Effects (VFX) Industry Development
Table Global Visual Effects (VFX) Sales Volume by Player (2017-2022)
Table Global Visual Effects (VFX) Sales Volume Share by Player (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume Share by Player in 2021
Table Visual Effects (VFX) Revenue (Million USD) by Player (2017-2022)
Table Visual Effects (VFX) Revenue Market Share by Player (2017-2022)
Table Visual Effects (VFX) Price by Player (2017-2022)
Table Visual Effects (VFX) Gross Margin by Player (2017-2022)
Table Mergers & Acquisitions, Expansion Plans
Table Global Visual Effects (VFX) Sales Volume, Region Wise (2017-2022)
Table Global Visual Effects (VFX) Sales Volume Market Share, Region Wise (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume Market Share, Region Wise (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume Market Share, Region Wise in 2021
Table Global Visual Effects (VFX) Revenue (Million USD), Region Wise (2017-2022)
Table Global Visual Effects (VFX) Revenue Market Share, Region Wise (2017-2022)
Figure Global Visual Effects (VFX) Revenue Market Share, Region Wise (2017-2022)
Figure Global Visual Effects (VFX) Revenue Market Share, Region Wise in 2021
Table Global Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table United States Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Europe Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table China Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Japan Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table India Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Southeast Asia Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Latin America Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Middle East and Africa Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Global Visual Effects (VFX) Sales Volume by Type (2017-2022)
Table Global Visual Effects (VFX) Sales Volume Market Share by Type (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume Market Share by Type in 2021
Table Global Visual Effects (VFX) Revenue (Million USD) by Type (2017-2022)
Table Global Visual Effects (VFX) Revenue Market Share by Type (2017-2022)
Figure Global Visual Effects (VFX) Revenue Market Share by Type in 2021
Table Visual Effects (VFX) Price by Type (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate of Simulation FX (2017-2022)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Simulation FX (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate of Animation (2017-2022)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Animation (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate of Modelling (2017-2022)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Modelling (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate of Matte Painting (2017-2022)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Matte Painting (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate of Compositing (2017-2022)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Compositing (2017-2022)
Table Global Visual Effects (VFX) Consumption by Application (2017-2022)
Table Global Visual Effects (VFX) Consumption Market Share by Application (2017-2022)
Table Global Visual Effects (VFX) Consumption Revenue (Million USD) by Application (2017-2022)
Table Global Visual Effects (VFX) Consumption Revenue Market Share by Application (2017-2022)
Table Global Visual Effects (VFX) Consumption and Growth Rate of Television (2017-2022)
Table Global Visual Effects (VFX) Consumption and Growth Rate of Film (2017-2022)
Table Global Visual Effects (VFX) Consumption and Growth Rate of Video Game (2017-2022)
Table Global Visual Effects (VFX) Consumption and Growth Rate of Others (2017-2022)
Figure Global Visual Effects (VFX) Sales Volume and Growth Rate Forecast (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate Forecast (2022-2027)
Figure Global Visual Effects (VFX) Price and Trend Forecast (2022-2027)
Figure USA Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure USA Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Europe Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Europe Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure China Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure China Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Japan Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Japan Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure India Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure India Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Southeast Asia Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Southeast Asia Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Latin America Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Latin America Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Middle East and Africa Visual Effects (VFX) Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Middle East and Africa Visual Effects (VFX) Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Table Global Visual Effects (VFX) Market Sales Volume Forecast, by Type
Table Global Visual Effects (VFX) Sales Volume Market Share Forecast, by Type
Table Global Visual Effects (VFX) Market Revenue (Million USD) Forecast, by Type
Table Global Visual Effects (VFX) Revenue Market Share Forecast, by Type
Table Global Visual Effects (VFX) Price Forecast, by Type
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Simulation FX (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Simulation FX (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Animation (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Animation (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Modelling (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Modelling (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Matte Painting (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Matte Painting (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Compositing (2022-2027)
Figure Global Visual Effects (VFX) Revenue (Million USD) and Growth Rate of Compositing (2022-2027)
Table Global Visual Effects (VFX) Market Consumption Forecast, by Application
Table Global Visual Effects (VFX) Consumption Market Share Forecast, by Application
Table Global Visual Effects (VFX) Market Revenue (Million USD) Forecast, by Application
Table Global Visual Effects (VFX) Revenue Market Share Forecast, by Application
Figure Global Visual Effects (VFX) Consumption Value (Million USD) and Growth Rate of Television (2022-2027)
Figure Global Visual Effects (VFX) Consumption Value (Million USD) and Growth Rate of Film (2022-2027)
Figure Global Visual Effects (VFX) Consumption Value (Million USD) and Growth Rate of Video Game (2022-2027)
Figure Global Visual Effects (VFX) Consumption Value (Million USD) and Growth Rate of Others (2022-2027)
Figure Visual Effects (VFX) Industrial Chain Analysis
Table Key Raw Materials Suppliers and Price Analysis
Figure Manufacturing Cost Structure Analysis
Table Alternative Product Analysis
Table Downstream Distributors
Table Downstream Buyers
Table Cinesite Profile
Table Cinesite Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Cinesite Visual Effects (VFX) Sales Volume and Growth Rate
Figure Cinesite Revenue (Million USD) Market Share 2017-2022
Table Moving Picture Company (MPC) Profile
Table Moving Picture Company (MPC) Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Moving Picture Company (MPC) Visual Effects (VFX) Sales Volume and Growth Rate
Figure Moving Picture Company (MPC) Revenue (Million USD) Market Share 2017-2022
Table Scanline VFX Profile
Table Scanline VFX Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Scanline VFX Visual Effects (VFX) Sales Volume and Growth Rate
Figure Scanline VFX Revenue (Million USD) Market Share 2017-2022
Table The Mill Profile
Table The Mill Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure The Mill Visual Effects (VFX) Sales Volume and Growth Rate
Figure The Mill Revenue (Million USD) Market Share 2017-2022
Table Sony Pictures Imageworks Profile
Table Sony Pictures Imageworks Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Sony Pictures Imageworks Visual Effects (VFX) Sales Volume and Growth Rate
Figure Sony Pictures Imageworks Revenue (Million USD) Market Share 2017-2022
Table Framestore Profile
Table Framestore Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Framestore Visual Effects (VFX) Sales Volume and Growth Rate
Figure Framestore Revenue (Million USD) Market Share 2017-2022
Table Tippett Studio Profile
Table Tippett Studio Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Tippett Studio Visual Effects (VFX) Sales Volume and Growth Rate
Figure Tippett Studio Revenue (Million USD) Market Share 2017-2022
Table Animal Logic Profile
Table Animal Logic Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Animal Logic Visual Effects (VFX) Sales Volume and Growth Rate
Figure Animal Logic Revenue (Million USD) Market Share 2017-2022
Table Pixomondo Profile
Table Pixomondo Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Pixomondo Visual Effects (VFX) Sales Volume and Growth Rate
Figure Pixomondo Revenue (Million USD) Market Share 2017-2022
Table W?t? FX (Weta Digital) Profile
Table W?t? FX (Weta Digital) Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure W?t? FX (Weta Digital) Visual Effects (VFX) Sales Volume and Growth Rate
Figure W?t? FX (Weta Digital) Revenue (Million USD) Market Share 2017-2022
Table Digital Domain Profile
Table Digital Domain Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Digital Domain Visual Effects (VFX) Sales Volume and Growth Rate
Figure Digital Domain Revenue (Million USD) Market Share 2017-2022
Table Industrial Light and Magic Profile
Table Industrial Light and Magic Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Industrial Light and Magic Visual Effects (VFX) Sales Volume and Growth Rate
Figure Industrial Light and Magic Revenue (Million USD) Market Share 2017-2022
Table Rodeo FX Profile
Table Rodeo FX Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Rodeo FX Visual Effects (VFX) Sales Volume and Growth Rate
Figure Rodeo FX Revenue (Million USD) Market Share 2017-2022
Table BUF Profile
Table BUF Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure BUF Visual Effects (VFX) Sales Volume and Growth Rate
Figure BUF Revenue (Million USD) Market Share 2017-2022
Table DNEG Matte Profile
Table DNEG Matte Visual Effects (VFX) Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure DNEG Matte Visual Effects (VFX) Sales Volume and Growth Rate
Figure DNEG Matte Revenue (Million USD) Market Share 2017-2022


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