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International Trade in Video Games Used with a TV: Trends and Prospects

December 2022 | 90 pages | ID: TADE1894B92EN
BAC Reports

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This report examines international trade and worldwide market trends pertaining to video games used with a tv. The report will be of considerable interest primarily to relevant strategic planners, senior company officials and importers/exporters, since it features invaluable information on video games used with a tv export/import operations segmented by country and region. The report covers the 2016-2021 period, with more emphasis on foreign trade in 2021.

The report provides the following analytical materials on the video games used with a tv: general description, international trade dynamics (2016-2021), exports/imports (2021) broken down by country, major suppliers and consumers, average price. The report also contains world market development forecast for 2022-2026.

1. RESUME: THE WORLD TRADE OF VIDEO GAMES USED WITH A TV (2016-2021)

1.1. Video Games Used with a TV: uses and properties
1.2. Video Games Used with a TV: international trade in 2016-2021

2. VIDEO GAMES USED WITH A TV EXPORTS

2.1. Executive summary
Video Games Used with a TV exports by country
Major suppliers

2.2. Video Games Used with a TV exports segmented by region and country (2021)
2.2.1. Europe
2.2.2. Asia and Middle East
2.2.3. North America
2.2.4. Latin America
2.2.5. Africa
2.2.6. Oceania

3. VIDEO GAMES USED WITH A TV IMPORTS

3.1. Executive summary
Video Games Used with a TV imports by country
Key consumers

3.2. Video Games Used with a TV imports data broken down by region and country (2021)
3.2.1. Europe
3.2.2. Asia and Middle East
3.2.3. North America
3.2.4. Latin America
3.2.5. Africa
3.2.6. Oceania

4. VIDEO GAMES USED WITH A TV: AVERAGE PRICE (2016-2021) AND PRICE FORECAST UP TO 2026

5. VIDEO GAMES USED WITH A TV: INTERNATIONAL TRADE PROSPECTS FOR 2022-2026

LIST OF TABLES

Table 1. International trade of video games used with a tv by country (2016-2021), $.
Table 2. Export of video games used with a tv by region and country (2021)
Table 3. Top 10 exporters of video games used with a tv (2021)
Table 4. Europe: Export of video games used with a tv by partner country, 2021
Table 5. Asia and Middle East: Export of video games used with a tv by partner country, 2021
Table 6. North America: Export of video games used with a tv by partner country, 2021
Table 7. Latin America: Export of video games used with a tv by partner country, 2021
Table 8. Africa: Export of video games used with a tv by partner country, 2021
Table 9. Oceania: Export of video games used with a tv by partner country, 2021
Table 10. Import of video games used with a tv by region and country (2021)
Table 11. Top 10 importers of video games used with a tv (2021)
Table 12. Europe: Import of video games used with a tv by partner country, 2021
Table 13. Asia and Middle East: Import of video games used with a tv by partner country, 2021
Table 14. North America: Import of video games used with a tv by partner country, 2021
Table 15. Latin America: Import of video games used with a tv by partner country, 2021
Table 16. Africa: Import of video games used with a tv by partner country, 2021
Table 17. Oceania: Import of video games used with a tv by partner country, 2021
Table 18. Video Games Used with a TV: average export price (2016-2021), $/ton
Table 19. Video Games Used with a TV: average import price (2016-2021), $/ton
Table 20. Video Games Used with a TV: export price forecast up to 2026, $/ton
Table 21. Video Games Used with a TV: import price forecast up to 2026, $/ton
Table 22. Forecast of international trade of video games used with a tv (2022-2026), thous.$.


TRADE REPORTS ON VIDEO GAMES USED WITH A TV ARE ALSO AVAILABLE FOR COUNTRIES



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