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Mobile & Wearable Gaming Technologies Market to See 10.9% CAGR to 2021, Says BCC Research in Its In-Demand Report Available at MarketPublishers.com

24 Oct 2017 • by Natalie Aster

LONDON – As of 2016, the value of the world’s market for mobile and wearable gaming technologies stood at appr. USD 39 billion. This figure is forecast to amount to USD 65.4 billion by late 2021, registering an impressive 10.9% CAGR between 2017 and 2021.

The value of the APAC mobile and wearable gaming technologies market was estimated at nearly USD 14.8 billion in the past year; it is set to grow at a 11.6% CAGR through 2021 to climb to USD 25.6 billion.

The North American mobile and wearable gaming technologies market was evaluated at USD 10.8 billion in the past year, it is projected to see growth at a 10.4% CAGR during 2017-2021 to reach USD 17.7 billion.

In-demand research report “Mobile and Wearable Gaming Technologies: Global Markets” elaborated by BCC Research highlights the present scenario in the world’s market for mobile and wearable gaming technologies. It touches upon the historical background of this market, describes the prevailing trends, scrutinises the major growth influencing forces and points out the emerging growth threats and opportunities. Furthermore, this insightful report provides regional breakdown, delves deep into the market segmentation, touches upon regulative framework and describes competitive environment. Moreover, this report includes comprehensive profiles of the leading companies operating in the world’s mobile and wearable gaming technologies market.

Follow BCC online catalogue to find a full collection of the publisher’s research report.


The Market Publishers, Ltd.
Natalie Aster
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