AR Software Market to Reach USD 35.22 Bn by 2022, Expects M&M in Its New Topical Report Available at MarketPublishers.com

12 May 2017 • by Natalie Aster

LONDON – The market for augmented reality (AR) software is set to increase to a value of USD 35.22 billion by end-2022, posting a 57.36% CAGR. A hike in the demand for AR-based software applications for 3D visualisation in the healthcare sector, expanding demand for AR in the retail and e-commerce sectors, and surging interest of big technology companies in AR, amid others, are the major forces driving the AR software marketplace. Meantime, the restricted processing power and insufficient storage are amongst the major factors restraining the AR software market growth.

The AR software marketplace for the enterprise vertical is likely to record the fastest growth in the foreseeable future.

The APAC market for AR software is projected to record the fastest growth in the enterprise, consumer, and commercial verticals. The surging number of players in the electronics industry in the region is further poised to propel the region’s AR software market. The accelerated growth in the consumer markets is forecast to be the primary factor stimulating the growth of the region’s AR software market. The North America region is likely to be the world’s leading AR software market in the offing, due to the fast adoption of novel technology, extensive R&D, and a range of companies active in the region.

DAQRI LLC, PTC, Aurasma, Zugara, Wikitude GmbH, Blippar, Upskill, Augmate, Catchoom Technologies S.L., and Ubimax GmbH, are the dominant players in the industry.

New topical report “Augmented Reality Software Market by Software Function, Vertical, and Geography - Global Forecast to 2022” created by M&M is aimed at defining, describing, and forecasting the AR software marketplace.

The study analyses and segments the market based on vertical, software function, and by geography. It examines the market size, based on value, for these verticals pertaining to 4 key regions like Europe, North America, APAC, and RoW. For the market sectors in question, the report canvasses growth trends, prospects, and the contribution to the larger market. The research sheds light on the major driving factors, restraints and challenges with respect to the marketplace. It also analyses the opportunities in the AR software market for different stakeholders by looking at the high-growth market segments and via the use case analysis. The study sheds light on the dominant market players and comprehensively assesses their fields of expertise and leading strategies, in tandem with discussing the overall competitive landscape. In addition, diverse strategic developments in the AR software sector are also reviewed in the report.

More reports by the publisher can be found in the M&M catalogue at MarketPublishers.com.

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Natalie Aster
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