The worldwide video games industry is a multibillion entertainment business encompassing numerous companies involved in the design, elaboration, selling and distribution of video games. Sega, Nintendo, Konami, Electronic Arts and Ubisoft are the world leading video games companies. Global giants possess strong and varied portfolios and have effective marketing strategies.
The market for video games proved to be resistant to the unfavorable economic conditions due to the rising demand, expansion of social networking, rising disposable income, ongoing technological advancements and product innovations. Internet and smartphone games are the fastest growing market sectors. Concerns over piracy and IP protection are the main limiters of the market.
The catalogue contains a rich collection of the research reports examining the video games market at all geographical scales. The research studies scrutinize the market segments, disclose essential data on the market size and shape and outline major forces influencing the market. Evaluation of the competitive pressure and profiles of the market dominants are at hand in the reports. Moreover, future prospects of the industry are revealed in the research reports.
Publications found:
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Online Gaming Market Size, Share & Trends Analysis Report By Genre (Action & Adventure, Multiplayer Online Battle Arena, Real-time strategy, Role-playing games, Shooter), By Device (Computers, Smartphones & Tablets, Gaming Consoles), By Region, And Segment Forecasts, 2025 - 2030
US$ 4,950.00
The global online gaming market size was valued at USD 127,578.1 million in 2024 and is projected to reach USD 237,922.4 million by 2030, growing at a CAGR of 10.5% from 2025 to 2030. The industry is...
November 2025
150 pages
Gaming Accessories market Outlook 2026-2034: Market Share, and Growth Analysis by Product Type (Headsets, Gaming Keyboards, Gaming Mice, and More), By Device Compatibility (PC, Console, Mobile, Cross-Platform/Universal), By Distribution Channel, By Price Range
US$ 3,950.00
The Gaming Accessories market is valued at USD 8.03 billion in 2025 and is projected to grow at a CAGR of 10.6% to reach USD 19.88 billion by 2034. Gaming Accessories market The gaming accessories mar...
November 2025
160 pages
Games Software Retail Global Industry Guide 2020-2029
US$ 1,495.00
Global Games Software Retail industry profile provides top-line qualitative and quantitative summary information including: market size (value , and forecast to 2029). The profile also contains desc...
October 2025
203 pages
Game Engine Market Outlook 2025-2034: Market Share, and Growth Analysis By Type (3D Game Engines, 2.5D Game Engines, 2D Game Engines, Other Types), By Component (Solution, Services), By Platform, By Genre, By End-User
US$ 3,950.00
The Game Engine Market is valued at USD 4.6 billion in 2025 and is projected to grow at a CAGR of 15.1% to reach USD 16.2 billion by 2034. Game Engine Market Overview The Game Engine Market is experie...
October 2025
160 pages
Gaming Market Outlook 2025-2034: Market Share, and Growth Analysis By Game Type( Action, Shooter, Role-Playing, Sports, Other Game Types), By Device( Console, Mobile, Computer), By Purchase Type, By Platform
US$ 3,950.00
The Gaming Market is valued at USD 272.4 billion in 2025 and is projected to grow at a CAGR of 12% to reach USD 757.8 billion by 2034. Gaming Market Overview The gaming market continues to expand at a...
October 2025
160 pages
Role Playing Games Market Outlook 2025-2034: Market Share, and Growth Analysis By Product (Massively Multiplayer Online Role-Playing Game (Mmorpgs), Action-Based Rpgs, Turn-Based Rpgs, Puzzle Rpgs, Tactical Rpgs), By Platform (Pc Rpg, Mobile Rpgs, Console Rpgs), By Distribution
US$ 3,950.00
The Role Playing Games Market is valued at USD 23.1 trillion in 2025 and is projected to grow at a CAGR of 8.2% to reach USD 47 trillion by 2034.The Role Playing Games (RPG) market has become one of t...
October 2025
160 pages
Serious Games Market Outlook 2025-2034: Market Share, and Growth Analysis By Gaming Platform (Smartphone, Console, PC, Other Platforms), By Application (Simulation and Training, Research and Planning, Advertising and Marketing, Human Resources, Other Applications), By Industry Vertical
US$ 3,950.00
The Serious Games Market is valued at USD 11.5 billion in 2025 and is projected to grow at a CAGR of 17.1% to reach USD 47.4 billion by 2034.The serious games market is rapidly expanding as organizati...
October 2025
160 pages
Smart Phone/Tablet Games Market Outlook 2025-2034: Market Share, and Growth Analysis By Game Type (Shooter, Action, Sports Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other Game Types), By Device (Smartphone, Tablet), By Application
US$ 3,950.00
The Smart Phone/Tablet Games Market is valued at USD 83.8 billion in 2025 and is projected to grow at a CAGR of 19.8% to reach USD 424.7 billion by 2034.The smartphone and tablet games market has evol...
October 2025
160 pages
Global Handheld Game Player Market Growth 2025-2031
US$ 3,660.00
... forecast to 2023. To understand the structure of Handheld Game Player market by identifying its various subsegments. Focuses on the key global Handheld Game Player manufacturers, to define, describe and analyze the ...
October 2025
117 pages
Global IOS Mobile Game Handle Market Growth 2025-2031
US$ 3,660.00
The global IOS Mobile Game Handle market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031. The impact of the latest U.S...
October 2025
105 pages
Global Game Controller Market Growth 2025-2031
US$ 3,660.00
The global Game Controller market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031. The impact of the latest U.S. tarif...
October 2025
109 pages
Global Game Controller Handle Market Growth 2025-2031
US$ 3,660.00
The global Game Controller Handle market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031. United States market for Gam...
September 2025
165 pages
Global Game Cartridge Market Growth 2025-2031
US$ 3,660.00
The global Game Cartridge market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031. Game cartridge is a ROM cartridge th...
September 2025
96 pages
Global Dual Mode Gamepad Market Growth 2025-2031
US$ 3,660.00
The global Dual Mode Gamepad market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031. A dual mode gamepad refers to a g...
September 2025
126 pages
Gaming Console Market Forecasts to 2032 – Global Analysis By Console Type (Home Consoles, Handheld Consoles, Hybrid Consoles and Plug-and-Play/Retro Consoles), Platform (Sony PlayStation, Microsoft Xbox, Nintendo Switch and Other Platforms), Component, Distribution Channel, Technology Integration, End User, and By Geography
US$ 4,150.00
According to Stratistics MRC, the Global Gaming Console Market is accounted for $29.5 billion in 2025 and is expected to reach $46.4 billion by 2032 growing at a CAGR of 6.7% during the forecast perio...
August 2025
200 pages
FPGA Consoles Market Forecasts to 2032 – Global Analysis By Product Type (Handheld Consoles, Home Consoles and Multi-System Consoles), Core Compatibility (8-bit Era, 16-bit Era, 32/64-bit Era and Arcade Systems), Distribution Channel, Technology, Application, End User and By Geography
US$ 4,150.00
According to Stratistics MRC, the Global FPGA Consoles Market is accounted for $236.9 million in 2025 and is expected to reach $550.4 million by 2032 growing at a CAGR of 12.8% during the forecast per...
July 2025
200 pages
U.S. Video Game Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), Key Companies, Competitive Analysis, And Segment Forecasts, 2025 - 2033
US$ 3,250.00
This report can be delivered to the clients within 3 Business Days U.S. Video Game Market Size & Trends The U.S. video game market size was estimated at USD 52.13 billion in 2024 and is projected to...
July 2025
90 pages
Gaming Console Market Size, Share & Trends Analysis Report, By Product, By Application (Gaming, Non-gaming), By Distribution Channel (Online, Offline), By Type, By Component, By Region, And Segment Forecasts, 2025 - 2033
US$ 4,950.00
This report can be delivered to the clients within 3 Business Days Gaming Console Market The global gaming console market size was estimated at USD 26.32 billion in 2024 and is projected to reach US...
July 2025
140 pages
Fantasy Sports Market Forecasts to 2032 – Global Analysis By Sports (Individual Sports, Partner Sports, Team Sports and Extreme Sports), Type, Platform, Age Group, Business Model, Application, and By Geography
US$ 4,150.00
According to Stratistics MRC, the Global Fantasy Sports Market is accounted for $37.2 billion in 2025 and is expected to reach $71.6 billion by 2032 growing at a CAGR of 14.1% during the forecast peri...
July 2025
150 pages