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Special Report on China’s TMT (Telecommunication, Media, Technology) Industry in 2015

July 2015 | | ID: SBDC2785C47EN
ASKCI Consulting Co., Ltd

US$ 3,000.00

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In recent years, China’s TMT industry keeps fast increase. In 2014, China’s netizen reached 590 million, which accounting for 44% of China’s total population. Meanwhile, Chinese social media users accounting for 42% of the population, and there is about 51% of users access social media via mobile phones. In China, the largest number of social media users website is SINA Weibo, followed by QQ zone, Tencent Weibo, Tencent (QQ) and Youku.

According to CCID statistics, the total mobile phone sales in the Chinese market is expected to reach 400 million in 2014, including smart phones accounted for more than 92%, the market share further improve. In terms of smart phone users, the proportion of smart phone users reached 47% Chinese, 98% of smartphone users will find products by phone, 69% of users have used mobile shopping.

In this report, AskCI will profiles the development status of China’s TMT industry, and analyzes TMT’s segment industris with mass data, including communication industry, software industry, Internet, etc.
I Overview of China’s TMT Industry

II Segment Industries Analysis

II-1 Communication Industry
  II-1.1 General Operation Situation
  II-1.2 Income Analysis of Communication Industry
  II-1.3 Scale Analysis of Users
II-2 Software Industry
  II-2.1 Economic Operation Situation
II-3 Internet
  II-3.1 Basic Resources
    II-3.1.1 Situation of Internet Basic Resource
    II-3.1.2 Situation of Internet Netizen Development
  II-3.2 Summary of Economic Scale
    II-3.2.1 Comprehensive Analysis of Economic Scale
  II-3.3 Development Anaysis of Netizen
    II-3.3.1 Structure of Netizen
  II-3.4 Application Research
    II-3.4.1 Statistic of Application

III Research of Industry Hotspots

III-1 4G
  III-1.1 Market Size of Stock User
  III-1.2 Total Demand Scale of Data Service
  III-1.3 Monthly Average Usage of User’s Data Traffic
  III-1.4 Application Rate in Mobile Phone Field
III-2 Online Game
  III-2.1 Income Scale of Online Game
  III-2.2 Income Structure of Online Game
  III-2.3 User Scale of Online Game
  III-2.4 User Distribution of Online Game
  III-2.5 Income Situation of Major Online Game Players
III-3 Internet Finanical
  III-3.1 Third Party Payment
    III-3.1.1 General Market Size of Third Party Payment
    III-3.1.2 Market Structure of Third Party Payment
    III-3.1.3 Market Size of Mobile Phone Payment
    III-3.1.4 Mothod Structure of Mobile Phone Payment
    III-3.1.5 Market Share of Third Party Payment Players
  III-3.2 Internet Sales of Fund
    III-3.2.1 Scale of Internet Sales of Fund
  III-3.3 P2P Lending
    III-3.3.1 Market Size of P2P Lending


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