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Global Fitness App Market - Premium Insight, Competitive News Feed Analysis, Company Usability Profiles, Market Sizing & Forecasts to 2025

September 2019 | 109 pages | ID: G381B1F55040EN
360iResearch

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The Global Fitness App Market is expected to grow from USD 2,691.78 Million in 2018 to USD 13,016.77 Million by the end of 2025 at a Compound Annual Growth Rate (CAGR) of 25.25%.

'Under Armour Inc, Azumio Inc, Fitbit, Inc., Garmin Ltd, Google LLC, and Samsung Electronics Co., Ltd. are placed in forefront due to their excellence in business strategy and product satisfaction'

The positioning of the Global Fitness App Market vendors in FPNV Positioning Matrix are determined by Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) and placed into four quadrants (F: Forefront, P: Pathfinders, N: Niche, and V: Vital).

The report deeply explores the recent significant developments by the leading vendors and innovation profiles in the Global Fitness App Market including are Aaptiv Inc., Daily Workout Apps, LLC, Fitbit, Inc., Google LLC, Samsung Electronics Co., Ltd., Sports Tracking Technologies, Adidas AG, Azumio Inc, Fooducate Ltd, Garmin Ltd, Nike Inc, Noom, Inc., Polar Electro Oy, Runkeeper, Runtastic GmbH, Under Armour Inc, and Wahoo Fitness LLC.

On the basis of Function, the Global Fitness App Market is studied across Activity Tracking, Diet and Nutrition, and Workout or Exercise.

On the basis of Type, the Global Fitness App Market is studied across Altruistic Fitness Apps, Competitive Fitness Apps, Fitness-Tracking Apps, Social Fitness Apps, and Workout Fitness Apps.

For the detailed coverage of the study, the market has been geographically divided into the Americas, Asia-Pacific, and Europe, Middle East & Africa. The report provides details of qualitative and quantitative insights about the major countries in the region and taps the major regional developments in detail.

In the report, we have covered two proprietary models, the FPNV Positioning Matrix and Competitive Strategic Window. The FPNV Positioning Matrix analyses the competitive market place for the players in terms of product satisfaction and business strategy they adopt to sustain in the market. The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies. The Competitive Strategic Window helps the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. During a forecast period, it defines the optimal or favorable fit for the vendors to adopt successive merger and acquisitions strategies, geography expansion, research & development, new product introduction strategies to execute further business expansion and growth.

Research Methodology:

Our market forecasting is based on a market model derived from market connectivity, dynamics, and identified influential factors around which assumptions about the market are made. These assumptions are enlightened by fact-bases, put by primary and secondary research instruments, regressive analysis and an extensive connect with industry people. Market forecasting derived from in-depth understanding attained from future market spending patterns provides quantified insight to support your decision-making process. The interview is recorded, and the information gathered in put on the drawing board with the information collected through secondary research.

The report provides insights on the following pointers:
1. Market Penetration: Provides comprehensive information on sulfuric acid offered by the key players in the Global Fitness App Market
2. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and new product developments in the Global Fitness App Market
3. Market Development: Provides in-depth information about lucrative emerging markets and analyzes the markets for the Global Fitness App Market
4. Market Diversification: Provides detailed information about new products launches, untapped geographies, recent developments, and investments in the Global Fitness App Market
5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, and manufacturing capabilities of the leading players in the Global Fitness App Market

The report answers questions such as:
1. What is the market size of Fitness App market in the Global?
2. What are the factors that affect the growth in the Global Fitness App Market over the forecast period?
3. What is the competitive position in the Global Fitness App Market?
4. Which are the best product areas to be invested in over the forecast period in the Global Fitness App Market?
5. What are the opportunities in the Global Fitness App Market?
6. What are the modes of entering the Global Fitness App Market?
1. PREFACE

1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders

2. RESEARCH & FORECASTING

2.1. Research Methodology
  2.1.1. Research Process
  2.1.2. Research Framework
  2.1.3. Research Reliability & Validity
  2.1.4. Research Assumptions
2.2. Forecasting Methodology
2.3. Research Outcome
  2.3.1. 360iResearch Competitive Strategic Window
    2.3.1.1. Leverage Zone
    2.3.1.2. Vantage Zone
    2.3.1.3. Speculative Zone
    2.3.1.4. Bottleneck Zone
  2.3.2. 360iResearch FPNV Positioning Matrix
    2.3.2.1. 360iResearch Quadrants
      2.3.2.1.1. Forefront
      2.3.2.1.2. Pathfinders
      2.3.2.1.3. Niche
      2.3.2.1.4. Vital
    2.3.2.2. Business Strategy
      2.3.2.2.1. Business Growth
      2.3.2.2.2. Industry Coverage
      2.3.2.2.3. Financial Viability
      2.3.2.2.4. Channel Support
    2.3.2.3. Product Satisfaction
      2.3.2.3.1. Value for Money
      2.3.2.3.2. Ease of Use
      2.3.2.3.3. Product Features
      2.3.2.3.4. Customer Support

3. EXECUTIVE SUMMARY

3.1. Outlook in the Fitness App Market
3.2. Opportunities in the Fitness App Market

4. PREMIUM INSIGHT

4.1. Market Connectivity
4.2. Market Dynamics
  4.2.1. Drivers
    4.2.1.1. Prevalence of health and fitness app owing to increasing benefits in affordable and accessible way
    4.2.1.2. Educating, motivating, and contributing to healthy habits
    4.2.1.3. Growing number of mergers & acquisitions
  4.2.2. Restraints
    4.2.2.1. Issues related to accuracy
  4.2.3. Opportunities
    4.2.3.1. Rising number of product launches with innovative features and wearable technology integration
    4.2.3.2. Apps offering a holistic approach to wellness
  4.2.4. Challenges
    4.2.4.1. Concern over data security
4.3. Porter’s Five Forces Analysis
  4.3.1. Threat of New Entrants
  4.3.2. Threat of Substitutes
  4.3.3. Bargaining Power of Customers
  4.3.4. Bargaining Power of Suppliers
  4.3.5. Industry Rivalry
4.4. Industry Trends

5. GLOBAL FITNESS APP MARKET, BY FUNCTION

5.1. Overview
5.2. Market Sizing & Forecasting
5.3. Activity Tracking
5.4. Diet and Nutrition
5.5. Workout or Exercise

6. GLOBAL FITNESS APP MARKET, BY TYPE

6.1. Overview
6.2. Market Sizing & Forecasting
6.3. Altruistic Fitness Apps
6.4. Competitive Fitness Apps
6.5. Fitness-Tracking Apps
6.6. Social Fitness Apps
6.7. Workout Fitness Apps

7. GLOBAL FITNESS APP MARKET, BY GEOGRAPHY

7.1. Overview
7.2. Market Sizing & Forecasting
7.3. Americas
  7.3.1. Overview
  7.3.2. Market Sizing & Forecasting
  7.3.3. Argentina
  7.3.4. Brazil
  7.3.5. Canada
  7.3.6. Mexico
  7.3.7. United States
7.4. Asia-Pacific
  7.4.1. Overview
  7.4.2. Market Sizing & Forecasting
  7.4.3. Australia
  7.4.4. China
  7.4.5. India
  7.4.6. Japan
7.5. Europe, Middle East & Africa
  7.5.1. Overview
  7.5.2. Market Sizing & Forecasting
  7.5.3. France
  7.5.4. Germany
  7.5.5. Italy
  7.5.6. Spain
  7.5.7. United Kingdom

8. COMPETITIVE LANDSCAPE

8.1. 360iResearch FPNV Positioning Matrix for Global Fitness App Market
8.2. Market Vendor Ranking Analysis for Global Fitness App Market
8.3. Competitive News Feed Analysis for Global Fitness App Market

9. COMPANY USABILITY PROFILES

9.1. Aaptiv Inc.
  9.1.1. Overview
  9.1.2. Strategy
  9.1.3. SWOT
9.2. Daily Workout Apps, LLC
  9.2.1. Overview
  9.2.2. Strategy
  9.2.3. SWOT
9.3. Fitbit, Inc.
  9.3.1. Overview
  9.3.2. Strategy
  9.3.3. SWOT
9.4. Google LLC
  9.4.1. Overview
  9.4.2. Strategy
  9.4.3. SWOT
9.5. Samsung Electronics Co., Ltd.
  9.5.1. Overview
  9.5.2. Strategy
  9.5.3. SWOT
9.6. Sports Tracking Technologies
  9.6.1. Overview
  9.6.2. Strategy
  9.6.3. SWOT
9.7. Adidas AG
9.8. Azumio Inc
9.9. Fooducate Ltd
9.10. Garmin Ltd
9.11. Nike Inc
9.12. Noom, Inc.
9.13. Polar Electro Oy
9.14. Runkeeper
9.15. Runtastic GmbH
9.16. Under Armour Inc
9.17. Wahoo Fitness LLC

10. APPENDIX

10.1. Discussion Guide
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10.3. Author Details


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