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Europe Animation, VFX & Video Games: Strategies, Trends & Opportunities (2022-26) (Includes Covid-19 impact & projections)

January 2022 | 808 pages | ID: E7DB58EDB523EN
Digital Vector

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EXECUTIVE SUMMARY

The European animation industry is growing fast and an increasing number of films produced in Europe have attracted global audiences and are distributed worldwide. The boom in European animation can be attributed to the world class animation training schools, funding schemes, government tax incentives, Europe-wide as well as global collaborations through co-productions and availability of world class talent. Europe produces about 40 animation films every year. About 15% of European movie admissions goes into animation and one fifth of admissions to animation films in Europe goes to European productions. However the market is dominated by American films who garner about 70% of admissions. The trend is in favour of local European animation productions as far as TV animation series is concerner. There are over 300 children's channels in the EU as well as specific on-demand services for kids. Moreover about 65% of animation content in European TV channels is produced locally.

European animation productions targeted at television have achieved global success, however in the case of movies it is the major American studios which dominate the market. Film based content such as video or mobile games are on the upswing giving rise to new partnerships as well as new business and revenue models. Given the global economic crunch, producers need to diversify their sources of funding and explore sources such as co-productions, equity financing and other forms of loans.

The demand for animation, VFX and video gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with countries as well as regions offering tax incentives, subsidies, financial support, regional low labor costs etc. and companies are cutting costs by setting up facilities in such regions. Cloud computing is playing a key role in character rendering and modeling processes as cloud based rendering of animation films is more effective and efficient as it reduces the time and cost compared to traditional rendering.

MARKET SIZE
  • The market size of European Animation & VFX industry was US$ XX billion in 2021
  • Most of the segments in the animation industry are growing at the rate of XX% YoY
  • The production cost per animation movie ranges anywhere between US$ XX Million to US$ YY Million
  • The size of European video gaming industry was US$ XX billion in 2021
  • The spend on special effects as a percent of production cost in Europe is about XX%
EMERGING TRENDS IN ANIMATION, VFX & VIDEO GAMES INDUSTRY
  • The combination of live action and animation will alter the form, as well as the content, of film animation.
  • Animation is no longer a profession limited to animators with increasing participation from computer professionals, programmers, technicians etc.
  • The evolution of visual effects (VFX), augmented reality (AR) and virtual reality (VR) technologies is dramatically changing both the creation and consumption of films, videos, games, and more.
  • Augmented Reality and Virtual Reality adoption will drive the demand for animation content.
  • Production work is moving around the world – tax incentives, regional low labor costs and subsidies put pressure on existing companies to reduce costs and set up facilities in tax advantaged or low cost regions.
  • Media consumption habits are changing rapidly, windows for film releases are narrowing, and follow-on markets are shifting from television, cable, DVD and rentals to streaming and digital downloads.
  • The international film market in several emerging markets is growing quickly and creating new opportunities. Regulations in several countries limit imported animation content without a certain amount of local participation and studios are collaborating with local partners to produce content.
  • Although 2D animation will survive, it will be largely in the form of hybrid 2D/3D animation. As well as reducing costs, using CGI for backgrounds allows for a more dynamic camera. The training offered to animators are biased in favor of CGI and so artists with traditional 2D skills are becoming harder to find.
  • The changing viewing habits favour short productions as a form of entertainment. The viewing habits generally favor short-form content that can be turned out quickly and cheaply.
  • Merchandise is already a major form of revenue generation for animated films and in future it could form a much larger share of revenues.
  • Artificial Intelligence, machine learning & deep learning are being leveraged to drive hyper-personalisation for video games.
  • Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.
  • Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning.
  • In video games, predictive analytics can be used to forecast when a player will stop playing, if a player will convert from a non-paying to a paying user, what types of items players will purchase, classify player behavior, etc.
  • Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers.
  • The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow.
ANIMATION, VFX & VIDEO GAMES INDUSTRY RESEARCH

Digital Vector is the world's most authoritative source for Animation, VFX & Video Games Industry research. The industry research, in publication since the year 2003 is the primary source of reference for leading global business executives, government leaders, product managers, researchers, analysts, academia and consultants. The report is the result of hundreds of man years of effort involving leading industry analysts with expertise across various aspects of the Animation, VFX & Games industry value chain. Digital Vector is the source for objective and actionable research to more than 700 plus global Fortune 1000 organizations in more than 40 countries across various value chain and industry functions.

Our research provides insights, information, advice and tools to achieve key priorities and enable the next wave of industry growth by enabling the key decision makers to take the right decisions. The research covers Animation, VFX and Video Games market across 60 plus countries, 6,000 plus Animation, VFX and Games studios and services companies as well as 200 plus animation and games software product companies. It is based on rigorous research methodology, which includes extensive Primary Research supported by in-depth Secondary Research using advanced quantitative and qualitative analysis.

Inputs and insights from our extensive network of Animation, VFX and Video Games industry service provider and consumer stakeholders gives clients a holistic picture of supply and demand they can only get from Digital Vector. Our research offers insights, expert analysis and forecasts about the Animation, VFX & Games industry including value chain analysis, market sizing and forecasting, industry challenges, opportunities, strengths, business models, content demand market size, commercial models, cost structure analysis, talent supply and cost analysis, industry trend, segmentation, government policy analysis, competitive benchmarking, animation software product market analysis, industry eco-system analysis, company profiles, supplier analysis, distributor analysis and product launch strategies.

Clients use Digital Vector’s industry research to find answers to questions such as:
  • What are the emerging market opportunities, market growth factors, annual growth numbers, market size, growth forecasts, content volumes, demand and supply volumes?
  • Understand the fast-emerging market opportunities and segments and differentiate between them based on size and annual growth.
  • What are the geography specific industry challenges, characteristics, opportunities and strengths?
  • What are the risks of entering a new market and how to manage them? How is the market expected to evolve and what could be the future options?
  • Industry demography of key geographies and their animation landscape
  • Early identification of changing market conditions and their impact on key industry factors
  • Benchmark key government policy frameworks across various global markets and make the right partnership choices to make best use of support, subsidies and incentives.
  • What strategies to adopt for multi-country content collaborations?
  • Create, formulate and validate business plans towards making a product/service launch or make a buy decision?
  • What are the key attributes of specific geographical markets and how are the expected to evolve?
  • Key metrics to measure the differentiators of the industry to succeed at local, regional and global scale
  • What technology and business model disruptions will impact the Animation, VFX and video games industry in the next 2-5 years? What kind of impact will they have?
METHODOLOGY

Our methodologies and analysis techniques process large volumes of structured and unstructured data into actionable insights and recommendations which empower our clients to take effective business decisions. Our global network of industry experts have deep expertise across various aspects of the Animation, VFX and Video Games industry value chain such as production, pre and post production, technology, machine learning, outsourcing, software products, financial modelling, content marketing, sales, merchandising, content supply chain, distribution channels, risk analysis, studio management, human resource, finance, legal and policy.

PRIMARY AND SECONDARY DATA

Primary data about the animation, VFX and video games industry are collected from animation and game studio managers, software product managers, directors, technology vendors, animators, game designers and developers, end users, academics, government officials, festival organisers, eSports organisers etc. Data is collected through periodic surveys and in-depth interviews (in-person, telephonic, email, video as well as chat based), with government officials, academics, and animation companies’ managers. These are structured, unstructured and focused interviews conducted in formal, informal as well as open ended settings. Other sources of data and information include focus group discussions, trade visits, webinars, product demonstrations, as well as direct observation.

Secondary market research data sources include books and journals, annual reports, investment analyst reports, government policy notes, labour statistics, newspaper articles, census and statistical data, databases, trade, marketing and promotional literature, articles, surveys and other publications. The secondary market data is aided by Digital Vector’s sophisticated market analysis tools, real-time data collection and aggregation software, proprietary databases and framework.

MACHINE LEARNING BASED ANALYSIS

Digital Vector employs a wide range of research methods and employs multi-method analysis including quantitative, qualitative as well as network analysis. Our proprietary methodologies and analysis frameworks are powered by machine learning, natural language processing, quantitative modelling, trend analysis etc. Pattern recognition is adopted to analyse data from multiple sources to identify emerging patterns within markets, change parameters and simulate scenarios.

Our five-year market forecasts are aimed to provide decision makers with a detailed understanding of the Animation, VFX and Video Games industry. The forecasts are based on machine learning models built on input parameters specific to the characteristics of a particular market or a segment. The industry model parameters and assumptions are powered by several data sources from primary and secondary research, our proprietary databases as well as real-time data from several industry and government sources.
EXECUTIVE SUMMARY

Impact of Covid-19 on Global Animation, VFX & Video Games
Impact of Covid-19 on Industry Value Chain

EUROPEAN ANIMATION INDUSTRY

DEMAND FOR TV CONTENT
Feature Film Industry in Europe
MARKETING AND MERCHANDISING
Trends in Europe
COLLABORATION AMONG EUROPEAN STUDIOS
DRIVERS FOR SUCCESS
ANIMATION COST STRUCTURES IN EUROPE
Animation Movie Budgets in Europe
Strategies and Models for Animation financing in Europe
ANIMATION FUNDING AGENCIES
CENTRALISED ANIMATION FUNDING AGENCIES IN EUROPE
Television Series Development in Europe
PITCHING TELEVISION SERIES TO BROADCASTERS
Copyright Chain in Europe
Co-Production Strategies in Europe
CONTRACTUAL ISSUES
KEY RIGHTS IN CO-PRODUCTION AGREEMENTS
CO-PRODUCTIONS AND OUTSOURCING
Distribution Strategies in Europe
PRODUCER-DISTRIBUTOR CO-FINANCING PATTERNS
3D Market in Europe
ADVANTAGES OF 3D
DISADVANTAGES OF 3D
Industry Constraints and Challenges

MARKET SIZE OF EUROPEAN ANIMATION, VFX & GAMES INDUSTRY

Animation Content demand by TV Channels in Europe
European Animation & VFX industry Market Size
European Games industry Market Size

GERMANY ANIMATION, VFX & VIDEO GAMES INDUSTRY

Impact of Covid-19 on German Animation, VFX & Video Games
Recent Movie Trends in Germany
History and Evolution of German Animation & VFX Industry
FOREIGN INFLUENCE
EARLY ATTEMPTS AT LOCAL CONTENT DEVELOPMENT
LATER ATTEMPTS AT LOCAL CONTENT DEVELOPMENT
GERMAN ANIMATION DURING THE 1990S
Industry Structure and Location
CO-PRODUCTIONS IN GERMANY
German Animation funding
TYPES OF PUBLIC FUNDING IN GERMANY
FEDERAL FUNDING
REGIONAL FUNDS
PRIVATE FUNDING SOURCES IN GERMANY
Animation Schools in Germany
Strategies for German Studios
Key Players in the German Animation & VFX Industry
Size of Animation Industry in Germany
Animation Studios in Germany
Television Channels in Germany
TERRESTRIAL TELEVISION
CABLE TELEVISION
ANIMATION TELEVISION CHANNELS IN GERMANY
German Video Games Industry
KEY TRENDS IN THE GERMAN VIDEO GAMES INDUSTRY
GERMAN VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN GERMANY
ONLINE VIDEO GAMING BUSINESS MODELS IN GERMANY
GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN GERMANY
Key Opportunities & Strategies for German Video Games Industry
Video Games Market Segments in Germany
MOBILE VIDEO GAMES SEGMENTS & GENRES IN GERMANY
ESPORTS MARKET IN GERMANY
German Video Games Market Size & Opportunity

UK ANIMATION, VFX & VIDEO GAMES INDUSTRY

Impact of Covid-19 on UK Animation, VFX & Video Games
Industry Structure
Recent Movie Trends in the UK
Size of Animation Industry in the UK
INDUSTRY SUCCESS
CHALLENGES
INDUSTRY SKILL SETS
Role of Television Channels
TERRESTRIAL TELEVISION
CABLE TELEVISION
Animation Co-Productions in the UK
Animation Studios in the UK
STRATEGIES FOR ANIMATION STUDIOS IN UK
Animation Television Channels in UK
Video Games Industry in the UK
KEY TRENDS IN THE UK VIDEO GAMES INDUSTRY
VIDEO GAMES INDUSTRY STRUCTURE IN THE UK
VIDEO GAME BUSINESS MODELS IN THE UK
ONLINE VIDEO GAMING BUSINESS MODELS IN THE UK
VIDEO GAMES INDUSTRY VALUE CHAIN IN THE UK
MOBILE GAMES INDUSTRY VALUE CHAIN IN THE UK
Key Opportunities & Strategies for Video Games Industry in the UK
Video Games Market Segments in the UK
MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE UK
ESPORTS MARKET IN THE UK
Video Games Market Size & Opportunity in the UK

ITALY ANIMATION, VFX & VIDEO GAMES INDUSTRY

Impact of Covid-19 on Italy’s Animation, VFX & Video Games
Recent Movie Trends in Italy
Government Support
Role of Television Channels
TERRESTRIAL TELEVISION
Challenges
Size of Animation Industry in Italy
Animation Co-Productions in Italy
Strategies for Animation Studios in Italy
Key Statistics about Animation Studios in Italy
Animation Studios in Italy
Italian Video Games Industry
KEY TRENDS IN THE ITALIAN VIDEO GAMES INDUSTRY
ITALIAN VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN ITALY
ONLINE VIDEO GAMING BUSINESS MODELS IN ITALY
GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN ITALY
Key Opportunities & Strategies for Italian Video Games Industry
Video Games Market Segments in Italy
MOBILE VIDEO GAMES SEGMENTS & GENRES IN ITALY
Italian Video Games Market Size & Opportunity

FRANCE ANIMATION, VFX & VIDEO GAMES INDUSTRY

Impact of Covid-19 on French UK Animation, VFX & Video Games
Recent Movie Trends in France
French Visual Effects Sector
Animation Co-productions in France
Size of Animation Industry in France
TELEVISION CONTENT PRODUCTION IN FRANCE
TELEVISION PRODUCTION BUDGETS IN FRANCE
INVESTMENTS BY FRENCH TV CHANNELS IN ANIMATION
COST PER HOUR OF ANIMATION BY FRENCH TV CHANNELS
Challenges for French Animation Industry
Government Support
Financing in French Animation
TRENDS IN FINANCING SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
DISTRIBUTION
Role of Television Channels
TERRESTRIAL TELEVISION
CABLE TELEVISION
Strategies for Animation Studios in France
Data of Animation Studios in France
Animation Studios in France
Animation Television Channels in France
FRANCE 5
French Video Games Industry
KEY TRENDS IN THE FRENCH VIDEO GAMES INDUSTRY
FRENCH VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN FRANCE
ONLINE VIDEO GAMING BUSINESS MODELS IN FRANCE
FRENCH VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN FRANCE
Key Opportunities & Strategies for French Video Games Industry
Video Games Market Segments in France
MOBILE VIDEO GAMES SEGMENTS & GENRES IN FRANCE
French Video Games Market Size & Opportunity

SPAIN ANIMATION, VFX & VIDEO GAMES INDUSTRY

Impact of Covid-19 on Spanish Animation, VFX & Video Games
Key Trends in the Spanish Animation & VFX Industry
Key Industry Recommendations
Movie Trends in Spain
Value of Animation Industry in Spain
Animation content produced in Spain
Government Support
PUBLIC FUNDING SYSTEM IN SPAIN
Role of Television Channels
TERRESTRIAL TELEVISION
CABLE TELEVISION
Animation Co-Production in Spain
Strategies for Animation Studios in Spain
INDUSTRY CHALLENGES
INDUSTRY DRIVERS
OPPORTUNITIES
Key Statistics about Animation Studios in Spain
Animation Studios in Spain
Spanish Video Games Industry
KEY TRENDS IN THE SPANISH VIDEO GAMES INDUSTRY
SPANISH VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN SPAIN
ONLINE VIDEO GAMING BUSINESS MODELS IN SPAIN
SPANISH VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN SPAIN
Key Opportunities & Strategies for Spanish Video Games Industry
Key Challenges faced by the Spanish Video Games Industry
Key Recommendations to facilitate growth of Spanish Video Games industry
Video Games Market Segments in Spain
MOBILE VIDEO GAMES SEGMENTS & GENRES IN SPAIN
Spanish Video Games Market Size & Opportunity

DENMARK ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Danish Animation, VFX & Video Games
Recent Movie Trends in Denmark
Challenges
Strategies for Animation Studios in Denmark
Value of Animation Industry in Denmark
Size of Animation Industry in Denmark
Animation Co-Production in Denmark
Animation Funding in Denmark
Animation Studios in Denmark
Video Games Industry in Denmark
KEY TRENDS IN THE DANISH VIDEO GAMES INDUSTRY
DANISH VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN DENMARK
ONLINE VIDEO GAMING BUSINESS MODELS IN DENMARK
DANISH VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN DENMARK
Key Opportunities & Strategies for Danish Video Games Industry
Video Games Market Segments in Denmark
MOBILE VIDEO GAMES SEGMENTS & GENRES IN DENMARK
Danish Video Games Market Size & Opportunity

SWEDEN ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Swedish Animation, VFX & Video Games
Recent Movie Trends in Sweden
Animation film market in Sweden
Challenges
Strategies for Animation Studios in Sweden
Value of Animation Industry in Sweden
Size of Animation Industry in Sweden
Key Statistics about Animation Studios in Sweden
Video Games Industry in Sweden
KEY TRENDS IN THE SWEDISH VIDEO GAMES INDUSTRY
SWEDISH VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN SWEDEN
ONLINE VIDEO GAMING BUSINESS MODELS IN SWEDEN
SWEDISH VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN SWEDEN
Key Opportunities & Strategies for Swedish Video Games Industry
Video Games Market Segments in Sweden
MOBILE VIDEO GAMES SEGMENTS & GENRES IN SWEDEN
Swedish Video Games Market Size & Opportunity

HUNGARY ANIMATION, VFX & VIDEO GAMES

Value of Animation Industry in Hungary
Impact of Covid-19 on Hungarian Animation, VFX & Video Games
Size of Animation Industry in Hungary
Government Support
Industry in Transition
CO-PRODUCTIONS
FULL LENGTH FILMS
NATIONAL FILM FUND
Video Games Industry in Hungary
KEY TRENDS IN THE HUNGARIAN VIDEO GAMES INDUSTRY
HUNGARIAN VIDEO GAMES INDUSTRY STRUCTURE
VIDEO GAME BUSINESS MODELS IN HUNGARY
ONLINE VIDEO GAMING BUSINESS MODELS IN HUNGARY
HUNGARIAN VIDEO GAMES INDUSTRY VALUE CHAIN
MOBILE GAMES INDUSTRY VALUE CHAIN IN HUNGARY
Key Opportunities & Strategies for Hungarian Video Games Industry
Video Games Market Segments in Hungary
MOBILE VIDEO GAMES SEGMENTS & GENRES IN HUNGARY
Hungarian Video Games Market Size & Opportunity

RUSSIA ANIMATION, VFX AND VIDEO GAMES

Impact of Covid-19 on Russian Animation, VFX & Video Games
Animation Film market in Russia
GLOBALLY SUCCESSFUL RUSSIAN ANIMATIONS
INDUSTRY DRIVERS
CHALLENGES
GOVERNMENT SUPPORT AND ANIMATION FUNDING IN RUSSIA
INDUSTRY OPPORTUNITIES
Strategies for Animation Studios in Russia
Animation Studios in Russia
Value of Animation Industry in Russia
Size of Animation Industry in Russia
Statistics on Animation Studios in Russia
Russian Video Games Industry
KEY TRENDS IN THE RUSSIAN VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN RUSSIA
ONLINE VIDEO GAMING BUSINESS MODELS IN RUSSIA
Key Opportunities & Strategies for Russian Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Russian Video Games Market Size & Opportunity

NORWAY ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Norwegian Animation, VFX & Video Games
Recent Movie Trends in Norway
Industry evolution and key Animation Productions
KEY ANIMATION PRODUCTION COMPANIES IN NORWAY
NORWAY’S FIRST 3D ANIMATED FEATURE FILM
Animation Film market in Norway
Industry Drivers, Challenges & Opportunities
Animation Funding in Norway
Value of Animation Industry in Norway
Size of Animation Industry in Norway
Key statistics about Animation industry in Norway
Video Games Industry in Norway
KEY TRENDS IN THE NORWEGIAN VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN NORWAY
ONLINE VIDEO GAMING BUSINESS MODELS IN NORWAY
Key Opportunities & Strategies for Norwegian Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Norwegian Video Games Market Size & Opportunity

CZECH ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Czech Animation, VFX & Video Games
Industry evolution and key Animation Productions
SUCCESSFUL CZECH ANIMATIONS
Animation Film market in Czech Republic
Recent Movie Trends in Czech Republic
Key Animation Production Companies in Czech Republic
Industry Drivers, Challenges & Opportunities
Strategies for Animation Studios in Czech Republic
Animation Funding in Czech Republic
Value of Animation Industry in the Czech Republic
Size of Animation Industry in Czech Republic
Key statistics about Animation industry in Czech Republic
Games Industry in Czech Republic
KEY TRENDS IN THE CZECH VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN CZECH REPUBLIC
ONLINE VIDEO GAMING BUSINESS MODELS IN CZECH REPUBLIC
Key Opportunities & Strategies for Czech Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Czech Video Games Market Size & Opportunity

SLOVAKIA ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Slovak Animation, VFX & Video Games
Industry evolution and key Animation Productions
SUCCESSFUL SLOVAK ANIMATIONS
Industry Drivers, Challenges & Opportunities
Strategies for Animation Studios in Slovakia
Animation Funding in Slovakia
Value of Animation Industry in the Slovakia
Size of Animation Industry in Slovakia
Key statistics about Animation industry in Slovakia
Games Industry in Slovakia
KEY TRENDS IN THE SLOVAK VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN SLOVAKIA
ONLINE VIDEO GAMING BUSINESS MODELS IN SLOVAKIA
Key Opportunities & Strategies for Slovak Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Slovak Video Games Market Size & Opportunity

SLOVENIA ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Slovene Animation, VFX & Video Games
Industry Drivers, Challenges & Opportunities
Strategies for Animation Studios in Slovenia
Value of Animation Industry in the Slovenia
Size of Animation Industry in Slovenia
Key statistics about Animation industry in Slovenia
Video Games Industry in Slovenia
KEY TRENDS IN THE SLOVENE VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN SLOVENIA
ONLINE VIDEO GAMING BUSINESS MODELS IN SLOVENIA
Key Opportunities & Strategies for Slovene Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Slovene Video Games Market Size & Opportunity

TURKEY ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Turkish Animation, VFX & Video Games
Recent Movie Trends in Turkey
Animation Studios in Turkey
Animation Schools in Turkey
Government Support
Industry Challenges, Opportunities & Drivers
Strategies for Animation Studios in Turkey
Key Statistics about Animation Industry in Turkey
Video Games Industry in Turkey
KEY TRENDS IN THE TURKISH VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN TURKEY
ONLINE VIDEO GAMING BUSINESS MODELS IN TURKEY
Key Opportunities & Strategies for Turkish Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Turkish Video Games Market Size & Opportunity

POLAND ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Polish Animation, VFX & Video Games
Successful Polish animations
INDUSTRY EVOLUTION AND KEY ANIMATION PRODUCTIONS
Key Animation Production Companies in Poland
Animation Funding in Poland
Industry Drivers, Challenges & Opportunities
Strategies for Animation Studios in Poland
Value of Animation Industry in Poland
Size of Animation Industry in Poland
Key statistics about Animation industry in Poland
Video Games Industry in Poland
KEY TRENDS IN THE POLISH VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN POLAND
ONLINE VIDEO GAMING BUSINESS MODELS IN POLAND
Key Opportunities & Strategies for Polish Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Polish Video Games Market Size & Opportunity

NETHERLANDS ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Netherlands Animation, VFX & Video Games
Successful Dutch Animations
Key Animation Production Companies in Netherlands
Animation Funding in Netherands
Strategies for Animation Studios in Netherlands
INDUSTRY DRIVERS
CHALLENGES
OPPORTUNITIES
Value of Animation Industry in the Netherlands
Animation content produced in Netherlands
Key statistics about Animation industry in Netherlands
Video Games Industry in the Netherlands
KEY TRENDS IN THE DUTCH VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN NETHERLANDS
ONLINE VIDEO GAMING BUSINESS MODELS IN NETHERLANDS
Key Opportunities & Strategies for Dutch Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Dutch Video Games Market Size & Opportunity

FINLAND ANIMATION, VFX & VIDEO GAMES

Impact of Covid-19 on Finland Animation, VFX & Video Games
Industry evolution and key Animation productions
Globally successful Finnish animations
Government Support
Video Games Industry in Finland
KEY TRENDS IN THE FINNISH VIDEO GAMES INDUSTRY
VIDEO GAME BUSINESS MODELS IN FINLAND
ONLINE VIDEO GAMING BUSINESS MODELS IN FINLAND
Key Opportunities & Strategies for Finnish Video Games Industry
Video Games Market Segments
MOBILE VIDEO GAMES SEGMENTS & GENRES
Finnish Video Games Market Size & Opportunity
FIGURES AND TABLES

TABLE: IMPACT OF COVID-19 ON GLOBAL ANIMATION, VFX & VIDEO GAMES
TABLE: LEADING EUROPEAN ANIMATION FILMS BY THEATRE ADMISSIONS
TABLE: LEADING EUROPEAN FILM COMPANIES
TABLE: LEADING EUROPEAN FILM SCHOOLS
FIGURE: CINEMA TICKET PRICES IN EUROPE
TABLE: LEADING EUROPEAN ANIMATION LICENSORS AND LICENSED PROPERTIES
TABLE: EUROPEAN ANIMATION FILM BUDGETS
TABLE: EUROPEAN ANIMATED FILMS
TABLE: ANIMATION FUNDING BODIES IN EUROPE
FIGURE: EURIMAGES CO-PRODUCTIONS FUNDING PATTERN
FIGURE: ANIMATION CO-PRODUCTIONS FUNDED BY EURIMAGES
TABLE: LEADING ANIMATION BROADCASTERS IN EUROPE
TABLE: LEADING ANIMATION DISTRIBUTORS IN EUROPE
TABLE: LEADING CHILDREN’S CONTENT BROADCASTERS IN EUROPE
FIGURE: GLOBAL ANIMATION CO-PRODUCTION NETWORK OF EUROPEAN STUDIOS
TABLE: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN EUROPE
FIGURE: BREAK-UP OF ANIMATION CONTENT DEMAND BY TV CHANNELS IN EUROPE
FIGURE: MARKET SIZE OF EUROPEAN ANIMATION & VFX INDUSTRY
FIGURE: MARKET SIZE OF EUROPEAN GAMES INDUSTRY
TABLE: IMPACT OF COVID-19 ON GLOBAL ANIMATION, VFX & VIDEO GAMES
FIGURE: GERMAN BOX OFFICE STATISTICS
FIGURE: NUMBER OF SCREENS IN GERMANY
FIGURE: BOX OFFICE REVENUES IN GERMANY
FIGURE: CINEMA SEATS IN GERMANY
FIGURE: GERMAN FILM ADMISSION STATISTICS
FIGURE: GERMAN FILM ATTENDANCE INDEX
FIGURE: GERMAN FILM PRODUCTIONS PER YEAR
TABLE: ANIMATION FEATURE FILMS PRODUCED IN GERMANY
TABLE: CHILDREN’S TV CHANNELS IN GERMANY
FIGURE: ANIMATION CO-PRODUCTION NETWORK IN GERMANY
TABLE: REGIONAL FILM FUNDS IN GERMANY
TABLE: FINANCING SOURCES FOR FEATURE FILMS IN GERMANY
TABLE: FINANCING SOURCES FOR TV SERIES IN GERMANY
TABLE: ANIMATION SCHOOLS IN GERMANY
TABLE: LEADING ANIMATION & VFX STUDIOS IN GERMANY
FIGURE: SIZE OF ANIMATION INDUSTRY IN GERMANY
FIGURE: NUMBER OF ANIMATION STUDIOS IN GERMANY
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN GERMANY BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN GERMANY BASED ON APPLICATIONS
FIGURE: 3D ANIMATION SALARIES IN GERMANY
FIGURE: 2D ANIMATION SALARIES IN GERMANY
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN GERMANY
FIGURE: GAMING SALARIES IN GERMANY
TABLE: LEADING GERMAN GAME STUDIOS
TABLE: LEADING GERMAN GAMING SCHOOLS
FIGURE: COST STRUCTURE OF GERMAN VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN GERMANY
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN GERMANY
FIGURE: GERMAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF GERMAN GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN GERMANY
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN GERMANY
TABLE: IMPACT OF COVID-19 ON UK ANIMATION, VFX & VIDEO GAMES
FIGURE: UK FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN THE UK
FIGURE: BOX OFFICE REVENUES IN THE UK
FIGURE: UK FILM ATTENDANCE INDEX
FIGURE: UK FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN THE UK
FIGURE: SIZE OF ANIMATION INDUSTRY IN THE UK
TABLE: ANIMATION FEATURE FILMS PRODUCED IN THE UK
TABLE: FILM FUNDING BODIES IN THE UK
TABLE: FILM COMMISSIONS IN THE UK
TABLE: CHILDREN’S TV CHANNELS IN THE UK
FIGURE: ANIMATION CO-PRODUCTION NETWORK IN UK
TABLE: ANIMATION STUDIOS IN THE UK
FIGURE: NUMBER OF ANIMATION STUDIOS IN THE UK
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN THE UK BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN THE UK BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN THE UK BASED ON APPLICATIONS
FIGURE: 3D ANIMATION SALARIES IN THE UK
FIGURE: 2D ANIMATION SALARIES IN THE UK
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN THE UK
FIGURE: GAMING SALARIES IN THE UK
TABLE: LEADING GAME STUDIOS IN THE UK
FIGURE: COST STRUCTURE OF VIDEO GAMES IN THE UK
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE UK
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE UK
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN THE UK
FIGURE: MARKET SIZE OF THE UK GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE UK
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN THE UK
TABLE: IMPACT OF COVID-19 ON ITALY’S ANIMATION, VFX & VIDEO GAMES
FIGURE: ITALIAN FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN ITALY
FIGURE: BOX OFFICE REVENUES IN ITALY
FIGURE: ITALIAN FILM ATTENDANCE INDEX
FIGURE: ITALIAN FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN ITALY
TABLE: FILM FUNDING BODIES IN ITALY
TABLE: FILM COMMISSIONS IN ITALY
TABLE: ANIMATION FEATURE FILMS PRODUCED IN ITALY
TABLE: CHILDREN’S TV CHANNELS IN ITALY
FIGURE: SIZE OF ANIMATION INDUSTRY IN ITALY
FIGURE: ANIMATION CO-PRODUCTION NETWORK IN ITALY
TABLE: ANIMATION STUDIOS IN ITALY
FIGURE: NUMBER OF ANIMATION STUDIOS IN ITALY
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN ITALY BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN ITALY BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN ITALY BASED ON APPLICATIONS
FIGURE: 3D ANIMATION SALARIES IN ITALY
FIGURE: 2D ANIMATION SALARIES IN ITALY
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN ITALY
FIGURE: GAMING SALARIES IN ITALY
TABLE: LEADING ITALIAN GAME STUDIOS
FIGURE: COST STRUCTURE OF ITALIAN VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN ITALY
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN ITALY
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN ITALY
FIGURE: MARKET SIZE OF ITALIAN GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ITALY
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN ITALY
TABLE: IMPACT OF COVID-19 ON FRENCH ANIMATION, VFX & VIDEO GAMES
FIGURE: FRENCH FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN FRANCE
FIGURE: BOX OFFICE REVENUES IN FRANCE
FIGURE: FRENCH FILM ATTENDANCE INDEX
FIGURE: FRENCH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN FRANCE
FIGURE: ANIMATION CO-PRODUCTION NETWORK IN FRANCE
FIGURE: SIZE OF ANIMATION INDUSTRY IN FRANCE
FIGURE: TELEVISION CONTENT PRODUCTION IN FRANCE
FIGURE: TELEVISION PRODUCTION BUDGETS IN FRANCE
FIGURE: INVESTMENTS BY FRENCH TV CHANNELS IN ANIMATION
FIGURE: COST PER HOUR OF ANIMATION BY FRENCH TV CHANNELS
TABLE: FILM COMMISSIONS IN FRANCE
FIGURE: FINANCING IN FRENCH ANIMATION
TABLE: FILM FUNDING BODIES IN FRANCE
TABLE: COST BREAK-UP OF SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
TABLE: REVENUE BREAK-UP FOR SMALL BUDGET ANIMATION PRODUCTIONS IN FRANCE
TABLE: ANIMATION FEATURE FILMS PRODUCED IN FRANCE
TABLE: CHILDREN’S TV CHANNELS IN FRANCE
TABLE: ANIMATION STUDIOS IN FRANCE
FIGURE: NUMBER OF ANIMATION STUDIOS IN FRANCE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN FRANCE BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN FRANCE BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN FRANCE BASED ON APPLICATIONS
FIGURE: 3D ANIMATION SALARIES IN FRANCE
FIGURE: 2D ANIMATION SALARIES IN FRANCE
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN FRANCE
FIGURE: GAMING SALARIES IN FRANCE
TABLE: LEADING FRENCH GAME STUDIOS
FIGURE: COST STRUCTURE OF FRENCH VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN FRANCE
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN FRANCE
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN FRANCE
FIGURE: MARKET SIZE OF FRENCH GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN FRANCE
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FRANCE
TABLE: IMPACT OF COVID-19 ON SPANISH ANIMATION, VFX & VIDEO GAMES
TABLE: KEY ANIMATION SERIES PRODUCTIONS IN SPAIN
FIGURE: SPAIN FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN SPAIN
FIGURE: BOX OFFICE REVENUES IN SPAIN
FIGURE: SPAINISH FILM ATTENDANCE INDEX
FIGURE: SPANISH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN SPAIN
TABLE: ANIMATION FEATURE FILMS PRODUCED IN SPAIN
TABLE: CHILDREN’S TV CHANNELS IN SPAIN
FIGURE: VALUE OF ANIMATION INDUSTRY IN SPAIN
FIGURE: NUMBER OF PEOPLE EMPLOYED IN SPANISH ANIMATION & VFX INDUSTRY
FIGURE: HOURS OF ANIMATION CONTENT PRODUCED IN SPAIN
TABLE: FILM SCHOOLS IN SPAIN
TABLE: ANIMATION SCHOOLS IN SPAIN
TABLE: FILM FUNDING BODIES IN SPAIN
TABLE: FILM COMMISSIONS IN SPAIN
FIGURE: ANIMATION CO-PRODUCTION NETWORK IN SPAIN
TABLE: ANIMATION STUDIOS IN SPAIN
FIGURE: NUMBER OF ANIMATION STUDIOS IN SPAIN
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SPAIN BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN SPAIN BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SPAIN BASED ON APPLICATIONS
FIGURE: 3D ANIMATION SALARIES IN SPAIN
FIGURE: 2D ANIMATION SALARIES IN SPAIN
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SPAIN
FIGURE: GAMING SALARIES IN SPAIN
TABLE: LEADING SPANISH GAME STUDIOS
FIGURE: COST STRUCTURE OF SPANISH VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SPAIN
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SPAIN
FIGURE: SPAIN VIDEO GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF SPANISH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SPAIN
FIGURE: TURNOVER OF VIDEO GAMES INDUSTRY IN SPAIN
FIGURE: EMPLOYMENT DATA OF VIDEO GAMES INDUSTRY IN SPAIN
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SPAIN
TABLE: ANIMATION FEATURE FILMS PRODUCED IN DENMARK
TABLE: CHILDREN’S TV CHANNELS IN DENMARK
TABLE: IMPACT OF COVID-19 ON DANISH ANIMATION, VFX & VIDEO GAMES
FIGURE: DANISH FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN DENMARK
FIGURE: BOX OFFICE REVENUES IN DENMARK
FIGURE: DANISH FILM ATTENDANCE INDEX
FIGURE: DANISH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN DENMARK
FIGURE: VALUE OF ANIMATION INDUSTRY IN DENMARK
FIGURE: SIZE OF ANIMATION INDUSTRY IN DENMARK
FIGURE: GLOBAL ANIMATION CO-PRODUCTION NETWORK IN DENMARK
TABLE: FILM FUNDING BODIES IN DENMARK
TABLE: FILM COMMISSIONS IN DENMARK
TABLE: ANIMATION STUDIOS IN DENMARK
FIGURE: NUMBER OF ANIMATION STUDIOS IN DENMARK
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN DENMARK BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN DENMARK BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN DENMARK BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE DANISH ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN DENMARK
FIGURE: 2D ANIMATION SALARIES IN DENMARK
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN DENMARK
FIGURE: GAMING SALARIES IN DENMARK
TABLE: LEADING DANISH GAME STUDIOS
FIGURE: COST STRUCTURE OF DANISH VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN DENMARK
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN DENMARK
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN DENMARK
FIGURE: MARKET SIZE OF DANISH GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN DENMARK
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN DENMARK
TABLE: IMPACT OF COVID-19 ON SWEDISH ANIMATION, VFX & VIDEO GAMES
FIGURE: SWEDISH FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN SWEDEN
FIGURE: BOX OFFICE REVENUES IN SWEDEN
FIGURE: SWEDISHFILM ATTENDANCE INDEX
FIGURE: SWEDISH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN SWEDEN
TABLE: ANIMATION FILMS PRODUCED IN SWEDEN
TABLE: CHILDREN’S TV CHANNELS IN SWEDEN
TABLE: FILM FUNDING BODIES IN SWEDEN
TABLE: FILM COMMISSIONS IN SWEDEN
FIGURE: VALUE OF ANIMATION INDUSTRY IN SWEDEN
FIGURE: SIZE OF ANIMATION INDUSTRY IN SWEDEN
TABLE: ANIMATION STUDIOS IN SWEDEN
FIGURE: NUMBER OF ANIMATION STUDIOS IN SWEDEN
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SWEDEN BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN SWEDEN BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SWEDEN BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE SWESISH ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN SWEDEN
FIGURE: 2D ANIMATION SALARIES IN SWEDEN
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SWEDEN
FIGURE: GAMING SALARIES IN SWEDEN
TABLE: LEADING SWEDISH GAME STUDIOS
FIGURE: COST STRUCTURE OF SWEDISH VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SWEDEN
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SWEDEN
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN SWEDEN
FIGURE: MARKET SIZE OF SWEDISH GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SWEDEN
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SWEDEN
FIGURE: PROMINENT HUNGARIAN ANIMATIONS
FIGURE: VALUE OF ANIMATION INDUSTRY IN HUNGARY
TABLE: IMPACT OF COVID-19 ON HUNGARIAN ANIMATION, VFX & VIDEO GAMES
FIGURE: SIZE OF ANIMATION INDUSTRY IN HUNGARY
TABLE: ANIMATION FEATURE FILMS PRODUCED IN HUNGARY
TABLE: ANIMATION TV CHANNELS IN HUNGARY
TABLE: ANIMATION SCHOOLS IN HUNGARY
TABLE: FILM FUNDING BODIES IN HUNGARY
TABLE: FILM COMMISSIONS IN HUNGARY
TABLE: ANIMATION STUDIOS IN HUNGARY
FIGURE: NUMBER OF ANIMATION STUDIOS IN HUNGARY
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN HUNGARY BASED ON SIZE
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN HUNGARY BASED ON CAPABILITIES
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN HUNGARY BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE HUNGARIAN ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN HUNGARY
FIGURE: 2D ANIMATION SALARIES IN HUNGARY
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN HUNGARY
FIGURE: GAMING SALARIES IN HUNGARY
TABLE: LEADING HUNGARIAN GAME STUDIOS
FIGURE: COST STRUCTURE OF HUNGARIAN VIDEO GAMES
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN HUNGARY
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN HUNGARY
FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN HUNGARY
FIGURE: MARKET SIZE OF HUNGARIAN GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN HUNGARY
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN HUNGARY
TABLE: IMPACT OF COVID-19 ON RUSSIAN ANIMATION, VFX & VIDEO GAMES
FIGURE: KEY RUSSIAN ANIMATION PRODUCTIONS
TABLE: KEY RUSSIAN ANIMATION PRODUCTIONS
TABLE: CHILDREN’S TV CHANNELS IN RUSSIA
TABLE: ANIMATION STUDIOS IN RUSSIA
TABLE: ANIMATION SCHOOLS IN RUSSIA
FIGURE: VALUE OF ANIMATION INDUSTRY IN RUSSIA
FIGURE: SIZE OF ANIMATION INDUSTRY IN RUSSIA
FIGURE: NUMBER OF ANIMATION STUDIOS IN RUSSIA
FIGURE: ANIMATION STUDIOS IN RUSSIA BASED ON SIZE
FIGURE: ANIMATION STUDIOS IN RUSSIA BASED ON CAPABILITIES
FIGURE: ANIMATION STUDIOS IN RUSSIA BASED ON APPLICATIONS
FIGURE: PEOPLE EMPLOYED IN THE RUSSIAN ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION IN RUSSIA
FIGURE: ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
FIGURE: BREAK-UP OF ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN RUSSIA
FIGURE: 2D ANIMATION SALARIES IN RUSSIA
FIGURE: WEB & MOBILE ANIMATION SALARIES IN RUSSIA
FIGURE: GAMING SALARIES IN RUSSIA
TABLE: LEADING GAME STUDIOS IN RUSSIA
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN RUSSIA
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN RUSSIA
FIGURE: RUSSIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF RUSSIAN VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN RUSSIA
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN RUSSIA
TABLE: IMPACT OF COVID-19 ON NORWEGIAN ANIMATION, VFX & VIDEO GAMES
FIGURE: NORWEGIAN FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN NORWAY
FIGURE: BOX OFFICE REVENUES IN NORWAY
FIGURE: NORWEGIAN FILM ATTENDANCE INDEX
FIGURE: NORWEGIAN FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN NORWAY
FIGURE: PINCHCLIFFE GRAND PRIX
TABLE: ANIMATION STUDIOS IN NORWAY
FIGURE: NORWAY’S FIRST 3D ANIMATED FEATURE FILM
TABLE: KEY NORWEGIAN ANIMATION PRODUCTIONS
TABLE: CHILDREN’S TV CHANNELS IN NORWAY
TABLE: FILM FUNDING BODIES IN NORWAY
TABLE: FILM COMMISSIONS IN NORWAY
FIGURE: VALUE OF ANIMATION INDUSTRY IN NORWAY
FIGURE: SIZE OF ANIMATION INDUSTRY IN NORWAY
FIGURE: NUMBER OF ANIMATION STUDIOS IN NORWAY
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN NORWAY BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN NORWAY BASED ON CAPABILITIES
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN NORWAY BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE NORWEGIAN ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN NORWAY
FIGURE: ANNUAL ANIMATION CONTENT OUTPUT OF NORWEGIAN ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN NORWAY
FIGURE: 2D ANIMATION SALARIES IN NORWAY
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN NORWAY
FIGURE: GAMING SALARIES IN NORWAY
TABLE: LEADING VIDEO GAME STUDIOS IN NORWAY
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN NORWAY
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN NORWAY
FIGURE: NORWEGIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF NORWEGIAN VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN NORWAY
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN NORWAY
FIGURE: KRTEK
TABLE: IMPACT OF COVID-19 ON CZECH ANIMATION, VFX & VIDEO GAMES
FIGURE: VECERNICEK
FIGURE: CZECH FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN CZECH REPUBLIC
FIGURE: BOX OFFICE REVENUES IN CZECH REPOBLIC
FIGURE: CZECH FILM ATTENDANCE INDEX
FIGURE: CZECH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN CZECH REPUBLIC
TABLE: ANIMATION STUDIOS IN CZECH REPUBLIC
TABLE: KEY CZECH ANIMATION PRODUCTIONS
TABLE: ANIMATION SCHOOLS IN CZECH REPUBLIC
TABLE: CHILDREN’S TV CHANNELS IN CZECH REPUBLIC
FIGURE: VALUE OF ANIMATION INDUSTRY IN CZECH REPUBLIC
FIGURE: SIZE OF ANIMATION INDUSTRY IN CZECH REPUBLIC
FIGURE: NUMBER OF ANIMATION STUDIOS IN CZECH REPUBLIC
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON CAPABILITIES
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN CZECH REPUBLIC BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE CZECH ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN CZECH REPUBLIC
FIGURE: ANNUAL ANIMATION CONTENT OUTPUT OF CZECH ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN CZECH REPUBLIC
FIGURE: 2D ANIMATION SALARIES IN CZECH REPUBLIC
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN CZECH REPUBLIC
FIGURE: GAMING SALARIES IN CZECH REPUBLIC
TABLE: LEADING GAME STUDIOS IN CZECH REPUBLIC
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CZECH REPUBLIC
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CZECH REPUBLIC
FIGURE: CZECH GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF CZECH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN CZECH REPUBLIC
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CZECH REPUBLIC
TABLE: IMPACT OF COVID-19 ON SLOVAK ANIMATION, VFX & VIDEO GAMES
TABLE: KEY SLOVAK ANIMATION PRODUCTIONS
TABLE: ANIMATION STUDIOS IN SLOVAKIA
TABLE: ANIMATION SCHOOLS IN SLOVAKIA
TABLE: CHILDREN’S TV CHANNELS IN CZECH REPUBLIC
FIGURE: VALUE OF ANIMATION INDUSTRY IN SLOVAKIA
FIGURE: SIZE OF ANIMATION INDUSTRY IN SLOVAKIA
FIGURE: NUMBER OF ANIMATION STUDIOS IN SLOVAKIA
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE SLOVAK ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN SLOVAKIA
FIGURE: ANNUAL ANIMATION CONTENT OUTPUT OF SLOVAKIA
FIGURE: 3D ANIMATION SALARIES IN SLOVAKIA
FIGURE: 2D ANIMATION SALARIES IN SLOVAKIA
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SLOVAKIA
FIGURE: GAMING SALARIES IN SLOVAKIA
TABLE: LEADING GAME STUDIOS IN SLOVAKIA
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SLOVAKIA
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SLOVAKIA
FIGURE: SLOVAK GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF SLOVAK VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SLOVAKIA
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SLOVAKIA
TABLE: ANIMATION STUDIOS IN SLOVENIA
TABLE: ANIMATION SCHOOLS IN SLOVENIA
TABLE: IMPACT OF COVID-19 ON SLOVENE ANIMATION, VFX & VIDEO GAMES
FIGURE: VALUE OF ANIMATION INDUSTRY IN SLOVENIA
FIGURE: SIZE OF ANIMATION INDUSTRY IN SLOVAKIA
FIGURE: NUMBER OF ANIMATION STUDIOS IN SLOVENIA
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE SLOVENE ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN SLOVENIA
FIGURE: ANNUAL ANIMATION CONTENT OUTPUT OF SLOVENIA
FIGURE: 3D ANIMATION SALARIES IN SLOVENIA
FIGURE: 2D ANIMATION SALARIES IN SLOVENIA
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN SLOVENIA
FIGURE: GAMING SALARIES IN SLOVENIA
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SLOVENIA
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SLOVENIA
FIGURE: SLOVENE GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF SLOVENE VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SLOVENIA
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SLOVENIA
TABLE: IMPACT OF COVID-19 ON TURKISH ANIMATION, VFX & VIDEO GAMES
FIGURE: TURKIISH FILM ADMISSION STATISTICS
FIGURE: NUMBER OF SCREENS IN TURKEY
FIGURE: BOX OFFICE REVENUES IN TURKEY
FIGURE: TURKISH FILM ATTENDANCE INDEX
FIGURE: TURKISH FILM PRODUCTIONS PER YEAR
FIGURE: THEATRE ADMISSIONS IN TURKEY
TABLE: ANIMATED FEATURE FILMS IN TURKEY
TABLE: ANIMATION TV SERIES IN TURKEY
TABLE: ANIMATION STUDIOS IN TURKEY
TABLE: ANIMATION SCHOOLS IN TURKEY
FIGURE: NUMBER OF ANIMATION STUDIOS IN TURKEY
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN TURKEY BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN TURKEY BASED ON CAPABILITIES
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN TURKEY BASED ON APPLICATIONS
FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN TURKEY
FIGURE: ANNUAL ANIMATION CONTENT OUTPUT OF TURKISH ANIMATION INDUSTRY
FIGURE: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF TURKISH ANIMATION INDUSTRY
FIGURE: 3D ANIMATION SALARIES IN TURKEY
FIGURE: 2D ANIMATION SALARIES IN TURKEY
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN TURKEY
FIGURE: GAMING SALARIES IN TURKEY
TABLE: LEADING GAME STUDIOS IN TURKEY
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN TURKEY
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN TURKEY
FIGURE 274: TURKISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF TURKISH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN TURKEY
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN TURKEY
TABLE: IMPACT OF COVID-19 ON POLISH ANIMATION, VFX & VIDEO GAMES
FIGURE: EARLY POLISH ANIMATION PRODUCTIONS
FIGURE: ACADEMY AWARD WINNING ANIMATION PRODUCTIONS FROM POLAND
TABLE: ANIMATION STUDIOS IN POLAND
TABLE: KEY POLISH ANIMATION PRODUCTIONS
TABLE: FILM FUNDING BODIES IN POLAND
TABLE: FILM COMMISSIONS IN POLAND
FIGURE: VALUE OF ANIMATION INDUSTRY IN POLAND
FIGURE: ANNUAL ANIMATION CONTENT PRODUCED IN POLAND
FIGURE: NUMBER OF ANIMATION STUDIOS IN POLAND
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN POLAND BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN POLAND BASED ON CAPABILITIES
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN POLAND BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE POLISH ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN POLAND
FIGURE: ANNUAL ANIMATION CONTENT PRODUCED BY POLAND
FIGURE: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF POLAND
FIGURE: 3D ANIMATION SALARIES IN POLAND
FIGURE: 2D ANIMATION SALARIES IN POLAND
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN POLAND
FIGURE: GAMING SALARIES IN POLAND
TABLE: LEADING VIDEO GAMES STUDIOS IN POLAND
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN POLAND
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN POLAND
FIGURE: POLISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF POLISH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN POLAND
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN POLAND
TABLE: IMPACT OF COVID-19 ON POLISH ANIMATION, VFX & VIDEO GAMES
FIGURE: EARLY DUTCH ANIMATION PRODUCTIONS
FIGURE: ACADEMY AWARD WINNING ANIMATION PRODUCTIONS FROM NETHERLANDS
TABLE: ANIMATION STUDIOS IN THE NETHERLANDS
TABLE: FILM FUNDING BODIES IN NETHERLANDS
FIGURE: VALUE OF ANIMATION INDUSTRY IN NETHERLANDS
FIGURE: HOURS OF ANIMATION CONTENT PRODUCED IN NETHERLANDS
FIGURE: NUMBER OF ANIMATION STUDIOS IN NETHERLANDS
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN NETHERLANDS BASED ON SIZE
FIGURE: BREAK-UP OF ANIMATION STUDIOS IN NETHERLANDS BASED ON CAPABILITIES
FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN NETHERLANDS BASED ON APPLICATIONS
FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE DUTCH ANIMATION INDUSTRY
FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN NETHERLANDS
FIGURE: ANNUAL ANIMATION CONTENT PRODUCED BY NETHERLANDS
FIGURE: BREAK-UP OF ANNUAL ANIMATION CONTENT OUTPUT OF NETHERLANDS
FIGURE: 3D ANIMATION SALARIES IN NETHERLANDS
FIGURE: 2D ANIMATION SALARIES IN NETHERLANDS
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN NETHERLANDS
FIGURE: GAMING SALARIES IN NETHERLANDS
TABLE: LEADING VIDEO GAME STUDIOS IN NETHERLANDS
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN NETHERLANDS
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN NETHERLANDS
FIGURE: DUTCH GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF DUTCH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN NETHERLANDS
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN NETHERLANDS
TABLE: IMPACT OF COVID-19 ON FINLAND ANIMATION, VFX & VIDEO GAMES
FIGURE: EARLY FINNISH ANIMATION PRODUCTIONS
TABLE: ANIMATION FEATURE FILMS PRODUCED IN FINLAND
TABLE: ANIMATION STUDIOS IN FINLAND
FIGURE: KEY FINNISH ANIMATION PRODUCTIONS
FIGURE: 3D ANIMATION SALARIES IN FINLAND
FIGURE 339: 2D ANIMATION SALARIES IN FINLAND
FIGURE: WEB & MOBILE ANIMATION ANIMATION SALARIES IN FINLAND
FIGURE: GAMING SALARIES IN FINLAND
TABLE: LEADING GAME STUDIOS IN FINLAND
TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN FINLAND
TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN FINLAND
FIGURE: FINNISH GAMES INDUSTRY REVENUES BY DEVICE TYPES
FIGURE: MARKET SIZE OF FINNISH VIDEO GAMES INDUSTRY
FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN FINLAND
FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FINLAND


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