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Global Games Software

December 2019 | 40 pages | ID: G3C55BCFB1DEN
MarketLine

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Global Games Software

SUMMARY

Global Games Software industry profile provides top-line qualitative and quantitative summary information including: market size (value 2014-18, and forecast to 2023). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

KEY HIGHLIGHTS
  • The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2018 annual average exchange rates.
  • The global games software market had total revenues of $51.1bn in 2018, representing a compound annual growth rate (CAGR) of 4.6% between 2014 and 2018.
  • Online pureplay account for the largest proportion of sales in the global games software market in 2018, and sales through this channel generated $14.3bn, equivalent to 28% of the market's overall value.
  • The next major threat to online and physical games software retailers in Europe will be cloud-based gaming, which will bypass consoles to offer fully-competitive titles on a subscription basis.
SCOPE
  • Save time carrying out entry-level research by identifying the size, growth, and leading players in the games software market in the global
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalgames software market
  • Leading company profiles reveal details of key games software market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Global games software market with five year forecasts
REASONS TO BUY
  • What was the size of the Global games software market by value in 2018?
  • What will be the size of the Global games software market in 2023?
  • What factors are affecting the strength of competition in the Global games software market?
  • How has the market performed over the last five years?
  • How large is the global’s games software market in relation to its regional counterparts?
1 EXECUTIVE SUMMARY

1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive Landscape

2 MARKET OVERVIEW

2.1. Market definition
2.2. Market analysis

3 MARKET DATA

3.1. Market value

4 MARKET SEGMENTATION

4.1. Geography segmentation
4.2. Market distribution

5 MARKET OUTLOOK

5.1. Market value forecast

6 FIVE FORCES ANALYSIS

6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry

7 COMPETITIVE LANDSCAPE

7.1. Which leading players were particularly notable in 2018?
7.2. How are changing consumer landscapes impacting leading players in Europe?
7.3. How level is the games software playing field for retailers?
7.4. Where are esports most prominent, and how do they affect leading players?

8 COMPANY PROFILES

8.1. Amazon.com, Inc.
8.2. Tencent Holdings Limited
8.3. Game Retail Ltd
8.4. Kakao Corp

9 MACROECONOMIC INDICATORS

9.1. Country data

10 APPENDIX

10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine

LIST OF TABLES

Table 1: Global games software market value: $ million, 2014-18
Table 2: Global games software market geography segmentation: $ million, 2018
Table 3: Global games software market distribution: % share, by value, 2018
Table 4: Global games software market value forecast: $ million, 2018-23
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: Annual Financial Ratios
Table 7: Amazon.com, Inc.: Key Employees
Table 8: Tencent Holdings Limited: key facts
Table 9: Tencent Holdings Limited: Annual Financial Ratios
Table 10: Tencent Holdings Limited: Key Employees
Table 11: Tencent Holdings Limited: Key Employees Continued
Table 12: Game Retail Ltd: key facts
Table 13: Game Retail Ltd: Key Employees
Table 14: Kakao Corp: key facts
Table 15: Kakao Corp: Annual Financial Ratios
Table 16: Kakao Corp: Key Employees
Table 17: Global exchange rate, 2014-18

LIST OF FIGURES

Figure 1: Global games software market value: $ million, 2014-18
Figure 2: Global games software market geography segmentation: % share, by value, 2018
Figure 3: Global games software market distribution: % share, by value, 2018
Figure 4: Global games software market value forecast: $ million, 2018-23
Figure 5: Forces driving competition in the global games software market, 2018
Figure 6: Drivers of buyer power in the global games software market, 2018
Figure 7: Drivers of supplier power in the global games software market, 2018
Figure 8: Factors influencing the likelihood of new entrants in the global games software market, 2018
Figure 9: Factors influencing the threat of substitutes in the global games software market, 2018
Figure 10: Drivers of degree of rivalry in the global games software market, 2018


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