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Telepresence Equipment Market Report by Type (Multi-Codec Telepresence, Personal Telepresence, Immersive Telepresence, Room-based Telepresence), Form Factor (End-Points, Infrastructure), Enterprise Size (Large Enterprise, Medium Enterprise, Small Enterprise), Industry Vertical (Healthcare, Education, Pharmaceuticals, Government, Commercial, Scientific, Construction and Engineering, Entertainment, and Others), and Region 2024-2032

July 2024 | 143 pages | ID: TEC13FD70444EN
IMARC Group

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The global telepresence equipment market size reached US$ 2.5 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 3.4 Billion by 2032, exhibiting a growth rate (CAGR) of 3.4% during 2024-2032.

Telepresence, or virtual presence, refers to a digital video teleconferencing technology that enables communication and collaboration amongst users from a distant or remote location. As compared to conventional video conferencing, it provides high-definition (HD) streaming, real-time presentation experience, and high-quality audio and video output. Some of the commonly used telepresence equipment include microphones, cameras, speakers, controllers, and various other devices, which aid in controlling machinery and sharing data-related information. This, in turn, assists users in developing a computer-generated environment, optimizing productivity, and mitigating traveling budgets. At present, telepresence equipment is commercially available in multi-codec, personal, immersive, and room-based types.

Telepresence Equipment Market Trends:
The easy availability of high-speed internet connectivity, along with the rising demand for virtual meetings, especially during the consequent implementation of mandatory lockdowns on account of the sudden outbreak of coronavirus disease (COVID-19) pandemic across the globe, represents key factor primarily driving the market growth. In line with this, the widespread adoption of telepresence equipment across small and medium-sized enterprises (SMEs), education, hospitality, manufacturing, pharmaceuticals, entertainment, and media and entertainment sectors for connecting, communicating, collaborating, and transmitting information is acting as another growth-inducing factor. This is further supported by the extensive utilization of telepresence equipment in the healthcare sector to enable physicians and medical practitioners to offer virtual assistance, consultation, and remote visitations for health checkups. Additionally, significant technological advancements, such as the introduction of robotic telepresence equipment for making experimental learning easier, monitoring the workforce from remote locations, and mitigating communication barriers at affordable prices, are contributing to the market growth. Other factors, such as rising digitalization, the increasing need for cost-effective solutions, growing penetration of various electronic devices, and the large-scale integration of artificial intelligence (AI) and machine learning (ML) technologies, are creating a positive outlook for the market.

Key Market Segmentation:
IMARC Group provides an analysis of the key trends in each sub-segment of the global telepresence equipment market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on type, form factor, enterprise size and industry vertical.

Breakup by Type:

Multi-Codec Telepresence
Personal Telepresence
Immersive Telepresence
Room-based Telepresence

Breakup by Form Factor:

End-Points
Display
Camera
Microphone
Infrastructure

Breakup by Enterprise Size:

Large Enterprise
Medium Enterprise
Small Enterprise

Breakup by Industry Vertical:

Healthcare
Education
Pharmaceuticals
Government
Commercial
Scientific
Construction and Engineering
Entertainment
Others

Breakup by Region:

North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:
The competitive landscape of the industry has also been examined along with the profiles of the key players being Avaya Inc., Cisco Systems Inc., Haivision, HP Inc., Huawei Technologies Co. Ltd., Microsoft Corporation, Plantronics Inc., Sony Corporation, Vidyo Inc. (Enghouse Systems Limited) and ZTE Corporation.

Key Questions Answered in This Report

1. How big is the global telepresence equipment market?
2. What is the expected growth rate of the global telepresence equipment market during 2024-2032?
3. What are the key factors driving the global telepresence equipment market?
4. What has been the impact of COVID-19 on the global telepresence equipment market?
5. What is the breakup of the global telepresence equipment market based on the type?
6. What is the breakup of the global telepresence equipment market based on the form factor?
7. What is the breakup of the global telepresence equipment market based on enterprise size?
8. What is the breakup of the global telepresence equipment market based on the industry vertical?
9. What are the key regions in the global telepresence equipment market?
10. Who are the key players/companies in the global telepresence equipment market?
1 PREFACE

2 SCOPE AND METHODOLOGY

2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
  2.3.1 Primary Sources
  2.3.2 Secondary Sources
2.4 Market Estimation
  2.4.1 Bottom-Up Approach
  2.4.2 Top-Down Approach
2.5 Forecasting Methodology

3 EXECUTIVE SUMMARY

4 INTRODUCTION

4.1 Overview
4.2 Key Industry Trends

5 GLOBAL TELEPRESENCE EQUIPMENT MARKET

5.1 Market Overview
5.2 Market Performance
5.3 Impact of COVID-19
5.4 Market Forecast

6 MARKET BREAKUP BY TYPE

6.1 Multi-Codec Telepresence
  6.1.1 Market Trends
  6.1.2 Market Forecast
6.2 Personal Telepresence
  6.2.1 Market Trends
  6.2.2 Market Forecast
6.3 Immersive Telepresence
  6.3.1 Market Trends
  6.3.2 Market Forecast
6.4 Room-based Telepresence
  6.4.1 Market Trends
  6.4.2 Market Forecast

7 MARKET BREAKUP BY FORM FACTOR

7.1 End-Points
  7.1.1 Market Trends
  7.1.2 Key Segments
    7.1.2.1 Display
    7.1.2.2 Camera
    7.1.2.3 Microphone
  7.1.3 Market Forecast
7.2 Infrastructure
  7.2.1 Market Trends
  7.2.2 Market Forecast

8 MARKET BREAKUP BY ENTERPRISE SIZE

8.1 Large Enterprise
  8.1.1 Market Trends
  8.1.2 Market Forecast
8.2 Medium Enterprise
  8.2.1 Market Trends
  8.2.2 Market Forecast
8.3 Small Enterprise
  8.3.1 Market Trends
  8.3.2 Market Forecast

9 MARKET BREAKUP BY INDUSTRY VERTICAL

9.1 Healthcare
  9.1.1 Market Trends
  9.1.2 Market Forecast
9.2 Education
  9.2.1 Market Trends
  9.2.2 Market Forecast
9.3 Pharmaceuticals
  9.3.1 Market Trends
  9.3.2 Market Forecast
9.4 Government
  9.4.1 Market Trends
  9.4.2 Market Forecast
9.5 Commercial
  9.5.1 Market Trends
  9.5.2 Market Forecast
9.6 Scientific
  9.6.1 Market Trends
  9.6.2 Market Forecast
9.7 Construction and Engineering
  9.7.1 Market Trends
  9.7.2 Market Forecast
9.8 Entertainment
  9.8.1 Market Trends
  9.8.2 Market Forecast
9.9 Others
  9.9.1 Market Trends
  9.9.2 Market Forecast

10 MARKET BREAKUP BY REGION

10.1 North America
  10.1.1 United States
    10.1.1.1 Market Trends
    10.1.1.2 Market Forecast
  10.1.2 Canada
    10.1.2.1 Market Trends
    10.1.2.2 Market Forecast
10.2 Asia-Pacific
  10.2.1 China
    10.2.1.1 Market Trends
    10.2.1.2 Market Forecast
  10.2.2 Japan
    10.2.2.1 Market Trends
    10.2.2.2 Market Forecast
  10.2.3 India
    10.2.3.1 Market Trends
    10.2.3.2 Market Forecast
  10.2.4 South Korea
    10.2.4.1 Market Trends
    10.2.4.2 Market Forecast
  10.2.5 Australia
    10.2.5.1 Market Trends
    10.2.5.2 Market Forecast
  10.2.6 Indonesia
    10.2.6.1 Market Trends
    10.2.6.2 Market Forecast
  10.2.7 Others
    10.2.7.1 Market Trends
    10.2.7.2 Market Forecast
10.3 Europe
  10.3.1 Germany
    10.3.1.1 Market Trends
    10.3.1.2 Market Forecast
  10.3.2 France
    10.3.2.1 Market Trends
    10.3.2.2 Market Forecast
  10.3.3 United Kingdom
    10.3.3.1 Market Trends
    10.3.3.2 Market Forecast
  10.3.4 Italy
    10.3.4.1 Market Trends
    10.3.4.2 Market Forecast
  10.3.5 Spain
    10.3.5.1 Market Trends
    10.3.5.2 Market Forecast
  10.3.6 Russia
    10.3.6.1 Market Trends
    10.3.6.2 Market Forecast
  10.3.7 Others
    10.3.7.1 Market Trends
    10.3.7.2 Market Forecast
10.4 Latin America
  10.4.1 Brazil
    10.4.1.1 Market Trends
    10.4.1.2 Market Forecast
  10.4.2 Mexico
    10.4.2.1 Market Trends
    10.4.2.2 Market Forecast
  10.4.3 Others
    10.4.3.1 Market Trends
    10.4.3.2 Market Forecast
10.5 Middle East and Africa
  10.5.1 Market Trends
  10.5.2 Market Breakup by Country
  10.5.3 Market Forecast

11 SWOT ANALYSIS

11.1 Overview
11.2 Strengths
11.3 Weaknesses
11.4 Opportunities
11.5 Threats

12 VALUE CHAIN ANALYSIS

13 PORTERS FIVE FORCES ANALYSIS

13.1 Overview
13.2 Bargaining Power of Buyers
13.3 Bargaining Power of Suppliers
13.4 Degree of Competition
13.5 Threat of New Entrants
13.6 Threat of Substitutes

14 PRICE ANALYSIS

15 COMPETITIVE LANDSCAPE

15.1 Market Structure
15.2 Key Players
15.3 Profiles of Key Players
  15.3.1 Avaya Inc.
    15.3.1.1 Company Overview
    15.3.1.2 Product Portfolio
    15.3.1.3 Financials
    15.3.1.4 SWOT Analysis
  15.3.2 Cisco Systems Inc.
    15.3.2.1 Company Overview
    15.3.2.2 Product Portfolio
    15.3.2.3 Financials
    15.3.2.4 SWOT Analysis
  15.3.3 Haivision
    15.3.3.1 Company Overview
    15.3.3.2 Product Portfolio
  15.3.4 HP Inc.
    15.3.4.1 Company Overview
    15.3.4.2 Product Portfolio
    15.3.4.3 Financials
    15.3.4.4 SWOT Analysis
  15.3.5 Huawei Technologies Co. Ltd.
    15.3.5.1 Company Overview
    15.3.5.2 Product Portfolio
  15.3.6 Microsoft Corporation
    15.3.6.1 Company Overview
    15.3.6.2 Product Portfolio
    15.3.6.3 Financials
    15.3.6.4 SWOT Analysis
  15.3.7 Plantronics Inc.
    15.3.7.1 Company Overview
    15.3.7.2 Product Portfolio
    15.3.7.3 Financials
  15.3.8 Sony Corporation
    15.3.8.1 Company Overview
    15.3.8.2 Product Portfolio
    15.3.8.3 Financials
    15.3.8.4 SWOT Analysis
  15.3.9 Vidyo Inc. (Enghouse Systems Limited)
    15.3.9.1 Company Overview
    15.3.9.2 Product Portfolio
  15.3.10 ZTE Corporation
    15.3.10.1 Company Overview
    15.3.10.2 Product Portfolio
    15.3.10.3 Financials


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