Asian Animation Industry: Strategies, Trends & Opportunities

Date: January 1, 2014
Pages: 542
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US$ 5,000.00
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Publisher: Digital Vector
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: A1926908DD3EN
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Asian Animation Industry: Strategies, Trends & Opportunities
Much of Asia's animation production since the 1960s has been tied to foreign interests attracted by stable and inexpensive labor supplies. For nearly forty years, western studios have established and maintained production facilities, first in Japan, then in South Korea and Taiwan, and now also in the Philippines, Malaysia, Singapore, Vietnam, Thailand, India, Indonesia, and China. The economics of the industry made it feasible for Asia to feed the cartoon world, to the extent that today, about 90% of all American television animation is produced in Asia.

The usual procedure is for pre-production to be done in the United States or other European countries, after which, the package is sent to Asia for production. The work is sent back to the U.S. or other headquarter country for post-production Offshore animation has led to the creating and nurturing of a local industry, as an infrastructure is built up, equipment is put into place, and skills are transferred.

An emerging trend in the Asian animation industry is the increasing focus towards production of local animation content for television as well as production of animated movies.

A number of Asian animation studios are giving importance to owning and protecting animation content by investing in intellectual property protection mechanisms.

MARKET WATCH

The rapid advancement of computer technology has made computer animation available to the masses. The major animation markets include the United States, Canada, Japan, China, France, Britain, Korea and Germany. The outsourced computer animation production market is increasingly being tapped by North American and European film and television program producers. The major factors behind outsourcing of animation content to the Asia/Pacific region are the availability of trained skills at lower labor rates.

Digital Vector is a research and consultancy firm offering services to leading clients across the world which includes executives, researchers, analysts and consultants. The analyst team of researchers and consultants has expertise in various aspects of industries such as Animation, Media, Retail, Life Sciences, Mobile Technologies, Telecommunications and Transportation.

Digital Vector publishes research reports that help the clients formulate and implement strategies by offering expert analysis and forecasts. We provide key insights into the entire value chain including market sizing, forecasting, segmentation, competitive benchmarking, industry and market analysis, product analysis, trends analysis, company profiles, supplier , distributor analysis and product launch strategies.

We offer custom research and consulting services drawing upon the strength of our highly qualified analysts many of who are PhDs and MBAs from premier business schools. Our globally distributed business model enables us to offer high quality services at the same time keeping a control over costs. Aided by sophisticated market analysis tools and our proprietary framework, we offer the most in-depth and focused analysis. This is made possible by the rigorous research methodology, which includes extensive Primary Research supported by in-depth Secondary Research using advanced quantitative and qualitative analysis.

Being an independent research and consultancy firm, Digital Vector offers an objective analysis of markets and technologies.

Digital Vector’s custom consulting services are much valued by clients for our clear, accurate and executable strategies aimed to increase firm and customer value and producing measurable results.
INTRODUCTION

Animation in Asian Societies
Establishment of Local Animation Industry
  LOCAL CONTENT PRODUCTIONS
  SUCCESSFUL BUSINESS MODELS
Drivers for Success
Models for Animation financing in Asia
Copyright Chain in Asia
Influence of Foreign Animation Styles
  POPULARITY OF FOREIGN ANIMATION
Trends in Animation Production in Asia
  ANIMATION PRODUCTION IN CHINA
  ANIMATION PRODUCTION IN INDIA
  ANIMATION PRODUCTION IN SOUTH KOREA
  ANIMATION PRODUCTION IN PHILIPPINES
  ANIMATION PRODUCTION IN TAIWAN
  ANIMATION PRODUCTION IN VIETNAM
Animation Co-Productions in Asia
  CO-PRODUCTIONS IN JAPAN
  CO-PRODUCTIONS IN CHINA
  CO-PRODUCTIONS IN KOREA
  CO-PRODUCTIONS IN INDIA
  CO-PRODUCTIONS IN TAIWAN
  CO-PRODUCTIONS IN PHILIPPINES
  CO-PRODUCTIONS IN SINGAPORE
  CO-PRODUCTIONS IN MALAYSIA
  Collaboration among Asian and Foreign Animation Studios
Controversies Surrounding Foreign Animation
  PHILIPPINES
  SINGAPORE
  KOREA
  MALAYSIA
  INDONESIA
Animation Studios in Asia

INDIA

Current State of the Industry
  KEY TRENDS
  CHALLENGES
Business Models of Animation Studios in India
  REVENUE MODELS
  COST STRUCTURE
  TOONZANIMATION INDIA’S IN-HOUSE ANIMATION PROJECT
  HANUMAN – INDIA’S FIRST FULLY INDIGENEOUS FEATURE FILM
Size of the Indian Animation Industry
  RISING DOMESTIC DEMAND
Chhota Bheem: India’s successful local animation production
Statistics on Animation Studios in India
The Risks
Future Outlook
Strategies for Animation Studios in India
Animation Schools in India
Key Animation Studios in India

CHINA

Current State of the Industry
  KEY TRENDS
  CHALLENGES
  DEMAND FOR LOCAL CONTENT
  GOVERNMENT SUPPORT
  MARKET OPPORTUNITY
Chinese Market for TV Animation
  CHINESE TV ANIMATION VALUE CHAIN
  KEY CHALLENGES IN THE CHINESE MARKET FOR TV ANIMATION
Business Models of Animation Studios in China
  REVENUE MODELS
  COST STRUCTURE
  THRU THE MOEBIUS STRIP – THE FIRST CHINESE 3D ANIMATION MOVIE
Size of the Chinese Animation Industry
Statistics on Animation Studios in China
The Risks
Future Outlook
Strategies for Animation Studios in China
Animation Studios in China

SOUTH KOREA

Emergence of the Industry
Functioning of Korean Animation Studios
Changing Business Models
  GOING BEYOND SUBCONTRACTING
  INVESTMENTS BY INDUSTRIAL GROUPS
  CHANGES IN INDUSTRY STRUCTURE
  SUCCESS IN OTHER COUNTRIES
Current State of the Industry
  GOVERNMENT SUPPORT
  COLLABORATION WITH OVERSEAS PARTNERS
  KEY TRENDS
  LOCAL CONTENT
Challenges
Strategies for Korean Animation Studios
  OVERSEAS MARKETING
Market Opportunity
  SIZE OF THE KOREAN ANIMATION INDUSTRY
Statistics on Animation Studios in Korea
Future Outlook
Animation Schools in Korea
Animation Studios in Korea

PHILIPPINES

Current State of the Industry
  KEY TRENDS
  COMPETITION
  INDUSTRY CAPACITY
  BRAND BUILDING
  GOVERNMENT SUPPORT
  DEMAND FOR LOCAL CONTENT
  FUNDING
Animation Outsourcing in Philippines
Animated Feature films in Philippines
Industry Recovery
Industry Advantages
Challenges
Animation Education and Training in Philippines
Size of the Philippine Animation Industry
Statistics on Animation Studios in Philippines
Strategies for Philippine Animation Studios
Future Outlook
Animation Studios in Philippines

TAIWAN

Past the Turbulent Times
Current State of the Industry
  KEY TRENDS
  LOCAL CONTENT
  COMPETITION
  GOVERNMENT SUPPORT
  COMPETITIVE ADVANTAGES
Challenges
Threats to Taiwan Animation Studios
  INTERNAL THREATS
  EXTERNAL THREATS
Animation Schools in Taiwan
Taiwan’s first 3D Animated Feature Film
Statistics on Animation Studios in Taiwan
Strategies for Animation Studios in Taiwan
Future Outlook
Animation Studios in Taiwan
Key Animation Studios in Taiwan

VIETNAM

Early Foreign Entrants into Vietnam
Key Trends
  CAPABILITIES OF VIETNAMESE ANIMATORS
Vietnam’s 3D Animated Feature Film
Local animation productions in Vietnam
Challenges
Future Trends
Animation Studios in Vietnam
Statistics on Animation Studios in Vietnam
Strategies for Animation Studios in Vietnam
Future Outlook

JAPAN

Key Trends
  MARKET OVERVIEW
  COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
  OUTSOURCING TO OTHER COUNTRIES
Successful Business Models
Anime Exports
  OVERSEAS INFLUENCE OF ANIME
Globally Successful Japanese Animes
THE POKEMON PHENOMENON
Japanese Anime Production Models
  PROMINENCE OF 2D
  RETAS - SOFTWARE FOR ANIME PRODUCTION
  MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION
Challenges
Future Trends
Statistics on Animation Studios in Japan
Strategies for Japanese Animation Studios
Animation Studios in Japan

THAILAND

Key Trends
  LOCAL CONTENT
Thailand’s first 3D Animated Feature Film
Local animation productions in Thailand
Government Support
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Thailand
Animation Studios in Thailand
Statistics on Animation Studios in Thailand

SINGAPORE

Industry Demand Triggers
Local animation productions in Singapore
Singapore Government Initiatives
Industry Drivers
Challenges
Strategies for Animation Studios in Singapore
Statistics on Animation Studios in Singapore
Animation Studios in Singapore
Animation Schools in Singapore

MALAYSIA

Government Support
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Malaysia
Malaysia’s first 3D Animated Feature film
Statistics on Animation Studios in Malaysia
Animation Studios in Malaysia

INDONESIA

Government Support
Indonesia’s first 3D animated feature film
Challenges
Statistics on Animation Studios in Indonesia
Animation Studios in Indonesia

RUSSIA

Animation Film market in Russia
Globally successful Russian animations
Industry Drivers
Challenges
Industry Opportunities
Strategies for Animation Studios in Russia
Government support and Animation Funding in Russia
Animation Studios in Russia
Value of Animation Industry in Russia
Size of Animation Industry in Russia
Statistics on Animation Studios in Russia

ISRAEL

Drivers
Israel’s first animated feature film
Challenges
Statistics on Animation Studios in Israel
Animation Studios in Israel

PAKISTAN

Current State of the Industry
  KEY TRENDS
Industry Drivers
Challenges
The Risks
Industry Opportunities
Strategies for Animation Industry in Pakistan
Future Trends
Animation Studios in Pakistan
Statistics on Animation Studios in Pakistan

BANGLADESH

Current State of the Industry
  KEY TRENDS
Bangladesh’s globally successful animated short film
Industry Drivers
Challenges
The Risks
Industry Opportunities
Strategies for Animation Industry in Bangladesh
Future Trends
Animation Studios in Bangladesh

FIGURES AND TABLES

TABLE 1: ANIMATION MOVIE CO-PRODUCTIONS
TABLE 2: KEY ANIMATION STUDIOS IN ASIA
FIGURE 1: COST-QUALITY MATRIX OF ANIMATION IN ASIA
FIGURE 2: COST OF PRODUCING ONE EPISODE OF ANIMATION IN ASIA
FIGURE 3: ANNUAL ANIMATION OUTPUT IN ASIA
TABLE 3: ANIMATION MOVIES PRODUCED IN ASIA
FIGURE 4: INDIA’S FIRST FULLY CEL-ANIMATED MUSIC VIDEO
FIGURE 5: TOONZANIMANTION’S IN-HOUSE PRODUCTIONS
FIGURE 6: HANUMAN THE MOVIE
TABLE 4: ANIMATION CONTENT DEMAND FORECAST – TV CHANNELS IN INDIA
TABLE 5: VALUE AND VOLUME OF ANIMATION CONTENT BEMAND BY TV CHANNELS IN INDIA
FIGURE 7: SIZE OF INDIAN ANIMATION INDUSTRY
FIGURE 8: INDIAN ANIMATION INDUSTRY BASED ON OUTPUT
FIGURE 9: COST OF PRODUCING ONE EPISODE OF ANIMATION IN INDIA
TABLE 6: ANIMATION PRODUCTIONS IN INDIA
FIGURE 10: CHHOTA BHEEM
FIGURE 11: NUMBER OF ANIMATION STUDIOS IN INDIA
FIGURE 12: ANIMATION STUDIOS IN INDIA BASED ON SIZE
FIGURE 13: ANIMATION STUDIOS IN INDIA BASED ON CAPABILITIES
FIGURE 14: ANIMATION STUDIOS IN INDIA BASED ON APPLICATIONS
FIGURE 15: PEOPLE EMPLOYED IN THE INDIAN ANIMATION INDUSTRY
FIGURE 16: ANIMATION OUTPUT OF INDIAN ANIMATION INDUSTRY
FIGURE 17: BREAK-UP OF ANIMATION OUTPUT OF INDIAN ANIMATION INDUSTRY
FIGURE 18: 3D ANIMATION SALARIES IN INDIA
FIGURE 19: 2D ANIMATION SALARIES IN INDIA
FIGURE 20: FLASH ANIMATION SALARIES IN INDIA
FIGURE 21: GAMING SALARIES IN INDIA
TABLE 7: ANIMATION SCHOOLS IN INDIA
TABLE 8: INDIA’S LEADING ANIMATION STUDIOS
TABLE 9: ANIMATION CONTENT DEVELOPED BY CHINESE STUDIOS
FIGURE 22: THRU THE MOEBIUS STRIP
FIGURE 23: SIZE OF CHINESE ANIMATION INDUSTRY
FIGURE 24: ANIMATION CONTENT DEMAND VS. SUPPLY IN CHINA
FIGURE 25: VALUE OF CHINESE ANIMATION CONTENT DEMAND VS. SUPPLY
FIGURE 26: COST OF PRODUCING ONE EPISODE OF ANIMATION IN CHINA
FIGURE 27: NUMBER OF ANIMATION STUDIOS IN CHINA
FIGURE 28: ANIMATION STUDIOS IN CHINA BASED ON SIZE
FIGURE 29: ANIMATION STUDIOS IN CHINA BASED ON CAPABILITIES
FIGURE 30: ANIMATION STUDIOS IN CHINA BASED ON APPLICATIONS
FIGURE 31: PEOPLE EMPLOYED IN THE CHINESE ANIMATION INDUSTRY
FIGURE 32: ANIMATION OUTPUT OF CHINESE ANIMATION INDUSTRY
FIGURE 33: BREAK-UP OF ANIMATION OUTPUT OF CHINESE ANIMATION INDUSTRY
FIGURE 34: 3D ANIMATION SALARIES IN CHINA
FIGURE 35: 2D ANIMATION SALARIES IN CHINA
FIGURE 36: FLASH ANIMATION SALARIES IN CHINA
FIGURE 37: GAMING SALARIES IN CHINA
TABLE 10: LIST OF ANIMATION SCHOOLS IN CHINA
TABLE 11: CHINA’S LEADING ANIMATION STUDIOS
TABLE 12: TOP TEN ANIMATION STUDIOS IN CHINA
TABLE 13:IN-HOUSE ANIMATION CONTENT DEVELOPED BY KOREAN STUDIOS
FIGURE 38: SIZE OF KOREAN ANIMATION INDUSTRY
FIGURE 39: KOREAN MARKET FOR ANIMATION-RELATED MERCHANDISE
FIGURE 40: NUMBER OF ANIMATION STUDIOS IN KOREA
FIGURE 41: ANIMATION STUDIOS IN KOREA BASED ON SIZE
FIGURE 42: ANIMATION STUDIOS IN KOREA BASED ON CAPABILITIES
FIGURE 43: ANIMATION STUDIOS IN KOREA BASED ON APPLICATIONS
FIGURE 44: PEOPLE EMPLOYED IN THE KOREAN ANIMATION INDUSTRY
FIGURE 45: COST OF PRODUCING ONE EPISODE OF ANIMATION IN KOREA
FIGURE 46: ANIMATION OUTPUT OF KOREAN ANIMATION INDUSTRY
FIGURE 47: BREAK-UP OF ANIMATION OUTPUT OF KOREAN ANIMATION INDUSTRY
FIGURE 48: 3D ANIMATION SALARIES IN KOREA
FIGURE 49: 2D ANIMATION SALARIES IN KOREA
FIGURE 50: FLASH ANIMATION SALARIES IN KOREA
FIGURE 51: GAMING SALARIES IN KOREA
TABLE 14: ANIMATION SCHOOLS IN KOREA
TABLE 15: KOREA’S LEADING ANIMATION STUDIOS
FIGURE 52: URDUJA, ANIMATED FEATURE FILM FROM PHILIPINES
FIGURE 53: DAYO, ANIMATED FEATURE FILM FROM PHILIPINES
TABLE 16: LEADING ANIMATION TRAINING SCHOOLS IN PHILIPPINES
FIGURE 54: SIZE OF PHILIPPINE ANIMATION INDUSTRY
FIGURE 55: NUMBER OF ANIMATION STUDIOS IN PHILIPPINES
FIGURE 56: ANIMATION STUDIOS IN PHILIPPINES BASED ON SIZE
FIGURE 57: ANIMATION STUDIOS IN PHILIPPINES BASED ON CAPABILITIES
FIGURE 58: ANIMATION STUDIOS IN PHILIPPINES BASED ON APPLICATIONS
FIGURE 59: PEOPLE EMPLOYED IN THE PHILIPPINE ANIMATION INDUSTRY
FIGURE 60: COST OF PRODUCING ONE EPISODE OF ANIMATION IN PHILIPPINES
FIGURE 61: ANIMATION CONTENT OUTPUT OF PHILIPPINE ANIMATION INDUSTRY
FIGURE 62: ANNUAL ANIMATION CONTENT OUTPUT OF PHILIPPINES ANIMATION INDUSTRY
FIGURE 63: 3D ANIMATION SALARIES IN PHILIPPINES
FIGURE 64:2D ANIMATION SALARIES IN PHILIPPINES
FIGURE 65: FLASH ANIMATION SALARIES IN PHILIPPINES
FIGURE 66: GAMING SALARIES IN PHILIPPINES
TABLE 17: LEADING ANIMATION STUDIOS IN PHILIPPINES
TABLE 18: ANIMATION SCHOOLS IN TAIWAN
FIGURE 67: TAIWAN’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 68: NUMBER OF ANIMATION STUDIOS IN TAIWAN
FIGURE 69: ANIMATION STUDIOS IN TAIWAN BASED ON SIZE
FIGURE 70: ANIMATION STUDIOS IN TAIWAN BASED ON CAPABILITIES
FIGURE 71: ANIMATION STUDIOS IN TAIWAN BASED ON APPLICATIONS
FIGURE 72: PEOPLE EMPLOYED IN THE TAIWANESE ANIMATION INDUSTRY
FIGURE 73: COST OF PRODUCING ONE EPISODE OF ANIMATION IN TAIWAN
FIGURE 74: ANIMATION OUTPUT OF TAIWAN ANIMATION INDUSTRY
FIGURE 75: ANNUAL ANIMATION CONTENT OUTPUT OF TAIWAN ANIMATION INDUSTRY
TABLE 19: LEADING ANIMATION STUDIOS IN TAIWAN
FIGURE 76: VIETNAM’S 3D ANIMATED FEATURE FILM
FIGURE 77: VIETNAM’S SUCCESSFUL LOCAL ANIMATION PRODUCTION
FIGURE 78: VIETNAM’S 3D LOCAL ANIMATION PRODUCTION
TABLE 20: ORIGINAL ANIMATION CONTENT CREATED IN VIETNAM
TABLE 21: LEADING ANIMATION STUDIOS IN VIETNAM
FIGURE 79: NUMBER OF ANIMATION STUDIOS IN VIETNAM
FIGURE 80: ANIMATION STUDIOS IN VIETNAM BASED ON SIZE
FIGURE 81: ANIMATION STUDIOS IN VIETNAM BASED ON CAPABILITIES
FIGURE 82: ANIMATION STUDIOS IN VIETNAM BASED ON APPLICATIONS
FIGURE 83: PEOPLE EMPLOYED IN THE VIETNAMESE ANIMATION INDUSTRY
FIGURE 84: COST OF PRODUCING ONE EPISODE OF ANIMATION IN VIETNAM
FIGURE 85: ANIMATION OUTPUT OF VIETNAMESE ANIMATION INDUSTRY
FIGURE 86: BAREAK-UPMNIMATION OUTPUT OF VIETNAMESE ANIMATION INDUSTRY
FIGURE 87: NUMBER OF ANIMATION STUDIOS IN JAPAN
FIGURE 88: ANIMATION STUDIOS IN JAPAN BASED ON SIZE
FIGURE 89: ANIMATION STUDIOS IN JAPAN BASED ON CAPABILITIES
FIGURE 90: ANIMATION STUDIOS IN JAPAN BASED ON APPLICATIONS
FIGURE 91: PEOPLE EMPLOYED IN THE JAPANESE ANIMATION INDUSTRY
FIGURE 92: COST OF PRODUCING ONE EPISODE OF ANIMATION IN JAPAN
FIGURE 93: ANIMATION OUTPUT OF JAPANESE ANIMATION INDUSTRY
FIGURE 94: BREAK-UP OF ANIMATION OUTPUT OF JAPANESE ANIMATION INDUSTRY
TABLE 22: LEADING ANIMATION STUDIOS IN JAPAN
TABLE 23: ORIGINAL ANIMATION CONTENT CREATED IN THAILAND
FIGURE 95: THAILAND’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 96: THAILAND’S CEL ANIMATED FEATURE FILM
FIGURE 97: THAILAND’S SUCCESSFUL LOCAL ANIMATION PRODUCTION
TABLE 24: LEADING ANIMATION STUDIOS IN THAILAND
FIGURE 98: NUMBER OF ANIMATION STUDIOS IN THAILAND
FIGURE 99: ANIMATION STUDIOS IN THAILAND BASED ON SIZE
FIGURE 100: ANIMATION STUDIOS IN THAILAND BASED ON CAPABILITIES
FIGURE 101: ANIMATION STUDIOS IN THAILAND BASED ON APPLICATIONS
FIGURE 102: PEOPLE EMPLOYED IN THE THAILAND ANIMATION INDUSTRY
FIGURE 103: COST OF PRODUCING ONE EPISODE OF ANIMATION IN THAILAND
FIGURE 104 ANIMATION OUTPUT OF THAILAND ANIMATION INDUSTRY
FIGURE 105: BREAK-UP OF ANIMATION OUTPUT OF THAILAND ANIMATION INDUSTRY
TABLE 25: SINGAPORE’S HOMEGROWN ANIMATION CONTENT
FIGURE 106: SINGAPORE’S SUCCESSFUL LOCAL ANIMATION PRODUCTION
FIGURE 107: NUMBER OF ANIMATION STUDIOS IN SINGAPORE
FIGURE 108: ANIMATION STUDIOS IN SINGAPORE BASED ON SIZE
FIGURE 109: ANIMATION STUDIOS IN SINGAPORE BASED ON CAPABILITIES
FIGURE 110: ANIMATION STUDIOS IN SINGAPORE BASED ON APPLICATIONS
FIGURE 111: PEOPLE EMPLOYED IN THE SINGAPORE ANIMATION INDUSTRY
FIGURE 112: COST OF PRODUCING ONE EPISODE OF ANIMATION IN SINGAPORE
FIGURE 113: ANIMATION OUTPUT OF SINGAPORE ANIMATION INDUSTRY
FIGURE 114: BREAK-UP OF ANIMATION OUTPUT OF SINGAPORE ANIMATION INDUSTRY
TABLE 26: SINGAPORE’S LEADING ANIMATION STUDIOS
TABLE 27: ANIMATION SCHOOLS IN SINGAPORE
TABLE 28: MALAYSIA’S HOME GROWN ANIMATION CONTENT
FIGURE 115: MALAYSIA’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 116: NUMBER OF ANIMATION STUDIOS IN MALAYSIA
FIGURE 117: ANIMATION STUDIOS IN MALAYSIA BASED ON SIZE
FIGURE 118: ANIMATION STUDIOS IN MALAYSIA BASED ON CAPABILITIES
FIGURE 119: ANIMATION STUDIOS IN MALAYSIA BASED ON APPLICATIONS
FIGURE 120: PEOPLE EMPLOYED IN THE MALAYSIAN ANIMATION INDUSTRY
FIGURE 121: COST OF PRODUCING ONE EPISODE OF ANIMATION IN MALAYSIA
FIGURE 122: ANIMATION OUTPUT OF MALAYSIAN ANIMATION INDUSTRY
FIGURE 123: BREAK-UP OF ANIMATION OUTPUT OF MALAYSIAN ANIMATION INDUSTRY
TABLE 29: MALAYSIA’S LEADING ANIMATION STUDIOS
FIGURE 124: INDONESIA’S FIRST 3D ANIMATED FEATURE FILM
TABLE 30: INDONESIA’S HOME GROWN ANIMATION CONTENT
FIGURE 125: NUMBER OF ANIMATION STUDIOS IN INDONESIA
FIGURE 126: ANIMATION STUDIOS IN INDONESIA BASED ON SIZE
FIGURE 127: ANIMATION STUDIOS IN INDONESIA BASED ON CAPABILITIES
FIGURE 128: ANIMATION STUDIOS IN INDONESIA BASED ON APPLICATIONS
FIGURE 129: PEOPLE EMPLOYED IN THE INDONESIAN ANIMATION INDUSTRY
FIGURE 130: COST OF PRODUCING ONE EPISODE OF ANIMATION IN INDONESIA
FIGURE 131: ANIMATION OUTPUT OF INDONESIAN ANIMATION INDUSTRY
FIGURE 132: BREAK-UP OF ANIMATION OUTPUT OF INDONESIAN ANIMATION INDUSTRY
TABLE 31: INDONESIA’S LEADING ANIMATION STUDIOS
FIGURE 133: KEY RUSSIAN ANIMATION PRODUCTIONS
TABLE 32: KEY RUSSIAN ANIMATION PRODUCTIONS
TABLE 33: CHILDREN’S TV CHANNELS IN RUSSIA
FIGURE 134: NUMBER OF RUSSIAN FILM RELEASES WITH STATE FINANCIAL SUPPORT
FIGURE 135: VALUE OF RUSSIAN FILM RELEASES WITH STATE FINANCIAL SUPPORT
TABLE 34: ANIMATION STUDIOS IN RUSSIA
FIGURE 136: VALUE OF ANIMATION INDUSTRY IN RUSSIA
FIGURE 137: SIZE OF ANIMATION INDUSTRY IN RUSSIA
FIGURE 138: NUMBER OF ANIMATION STUDIOS IN RUSSIA
FIGURE 139: ANIMATION STUDIOS IN RUSSIA BASED ON SIZE
FIGURE 140: ANIMATION STUDIOS IN RUSSIA BASED ON CAPABILITIES
FIGURE 141: ANIMATION STUDIOS IN RUSSIA BASED ON APPLICATIONS
FIGURE 142: PEOPLE EMPLOYED IN THE RUSSIAN ANIMATION INDUSTRY
FIGURE 143: COST OF PRODUCING ONE EPISODE OF ANIMATION IN RUSSIA
FIGURE 144: ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
FIGURE 145: BREAK-UP OF ANIMATION OUTPUT OF RUSSIAN ANIMATION INDUSTRY
FIGURE 146: ISRAEL’S FIRST 3D ANIMATED FEATURE FILM
FIGURE 147: NUMBER OF ANIMATION STUDIOS IN ISRAEL
FIGURE 148: ANIMATION STUDIOS IN ISRAEL BASED ON SIZE
FIGURE 149: ANIMATION STUDIOS IN ISRAEL BASED ON CAPABILITIES
FIGURE 150: ANIMATION STUDIOS IN ISRAEL BASED ON APPLICATIONS
FIGURE 151: PEOPLE EMPLOYED IN THE ISRAEL ANIMATION INDUSTRY
FIGURE 152: COST OF PRODUCING ONE EPISODE OF ANIMATION IN ISRAEL
FIGURE 153: ANIMATION OUTPUT OF ISRAEL ANIMATION INDUSTRY
FIGURE 154: BREAK-UP OF ANIMATION OUTPUT OF ISRAEL ANIMATION INDUSTRY
TABLE 35: ISRAEL’S LEADING ANIMATION STUDIOS
TABLE 36: PAKISTAN’S LEADING ANIMATION STUDIOS
FIGURE 155: NUMBER OF ANIMATION STUDIOS IN PAKISTAN
FIGURE 156: ANIMATION STUDIOS IN PAKISTAN BASED ON SIZE
FIGURE 157: ANIMATION STUDIOS IN PAKISTAN BASED ON CAPABILITIES
FIGURE 158: ANIMATION STUDIOS IN PAKISTAN BASED ON APPLICATIONS
FIGURE 159: PEOPLE EMPLOYED IN THE PAKISTAN ANIMATION INDUSTRY
FIGURE 160: COST OF PRODUCING ONE EPISODE OF ANIMATION IN PAKISTAN
FIGURE 161: ANIMATION OUTPUT OF PAKISTAN ANIMATION INDUSTRY
FIGURE 162: BREAK-UP OF ANIMATION OUTPUT OF PAKISTAN ANIMATION INDUSTRY
FIGURE 163: BANGLADESH’S GLOBALLY SUCCESSFUL ANIMATED SHORT FILM
TABLE 37: BANGLADESH’S LEADING ANIMATION STUDIOS
FIGURE 164: NUMBER OF ANIMATION STUDIOS IN BANGLADESH
FIGURE 165: ANIMATION STUDIOS IN BANGLADESH BASED ON SIZE
FIGURE 166: ANIMATION STUDIOS IN BANGLADESH BASED ON CAPABILITIES
FIGURE 167: ANIMATION STUDIOS IN BANGLADESH BASED ON APPLICATIONS
FIGURE 168: PEOPLE EMPLOYED IN THE BANGLADESH ANIMATION INDUSTRY
FIGURE 169: COST OF PRODUCING ONE EPISODE OF ANIMATION IN BANGLADESH
FIGURE 170: ANIMATION OUTPUT OF BANGLADESH ANIMATION INDUSTRY
FIGURE 171: BREAK-UP OF ANIMATION OUTPUT OF BANGLADESH ANIMATION INDUSTRY
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