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Video Games in Asia Pacific

February 2020 | 57 pages | ID: V4A5A0F211BEN
Euromonitor International Ltd

US$ 1,325.00

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This report presents the key trends and developments in the video games market landscape in Asia Pacific. Despite regulation in some countries, video games posted positive value growth in 2018, supported by factors such as connected lifestyles, new hardware and successful new games launches.

Euromonitor International's Video Games in Asia Pacific global briefing offers a comprehensive guide to the Toys and Games market at an international level. It looks at both global and regional level performances as well as providing category and channel analysis. It identifies the leading companies and offers strategic analysis of key factors influencing the industry, new product developments as well as future trends and prospects.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
introduction
Regional Overview
Leading Companies and Brands
Forecast Projections
Country Snapshots


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