Games Software in Germany - Market Summary, Competitive Analysis and Forecast to 2025
Games Software in Germany - Market @Summary, Competitive Analysis and Forecast to 2025
SUMMARY
Games Software in Germany industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
KEY HIGHLIGHTS
SUMMARY
Games Software in Germany industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
KEY HIGHLIGHTS
- The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2020 annual average exchange rates.
- The German games software market is expected to generate total revenues of $1.5bn in 2020, representing a compound annual growth rate (CAGR) of 0.8% between 2016 and 2020.
- Consoles were used by 15.9 million Germans in 2019, while smartphones remain the most common medium to purchase games software.
- Consumers have been encouraged to purchase more games software as a form of entertainment, as lockdown restrictions and social distancing guidelines reduce the availability of alternative leisure activities.
- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games software market in Germany
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software market in Germany
- Leading company profiles reveal details of key games software market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Germany games software market with five year forecasts by both value and volume
- What was the size of the Germany games software market by value in 2020?
- What will be the size of the Germany games software market in 2025?
- What factors are affecting the strength of competition in the Germany games software market?
- How has the market performed over the last five years?
- Who are the top competitiors in Germany's games software market?
1 EXECUTIVE SUMMARY
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive Landscape
2 MARKET OVERVIEW
2.1. Market definition
2.2. Market analysis
3 MARKET DATA
3.1. Market value
4 MARKET SEGMENTATION
4.1. Geography segmentation
5 MARKET OUTLOOK
5.1. Market value forecast
6 FIVE FORCES ANALYSIS
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 COMPETITIVE LANDSCAPE
7.1. Who are the leading players?
7.2. What Strategies do leading players follow?
7.3. What disruptors/challengers have changed the market in recent years?
8 COMPANY PROFILES
8.1. Media Markt Saturn Holding Magyarorszag Korlatolt Felelossegu Tarsasag
8.2. Amazon.com, Inc.
8.3. GameStop Corp
9 MACROECONOMIC INDICATORS
9.1. Country data
10 APPENDIX
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive Landscape
2 MARKET OVERVIEW
2.1. Market definition
2.2. Market analysis
3 MARKET DATA
3.1. Market value
4 MARKET SEGMENTATION
4.1. Geography segmentation
5 MARKET OUTLOOK
5.1. Market value forecast
6 FIVE FORCES ANALYSIS
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 COMPETITIVE LANDSCAPE
7.1. Who are the leading players?
7.2. What Strategies do leading players follow?
7.3. What disruptors/challengers have changed the market in recent years?
8 COMPANY PROFILES
8.1. Media Markt Saturn Holding Magyarorszag Korlatolt Felelossegu Tarsasag
8.2. Amazon.com, Inc.
8.3. GameStop Corp
9 MACROECONOMIC INDICATORS
9.1. Country data
10 APPENDIX
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
LIST OF TABLES
Table 1: Germany games software market value: $ million, 2016-20(e)
Table 2: Germany games software market geography segmentation: $ million, 2020(e)
Table 3: Germany games software market value forecast: $ million, 2020-25
Table 4: Media Markt Saturn Holding Magyarorszag Korlatolt Felelossegu Tarsasag: key facts
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: Annual Financial Ratios
Table 7: Amazon.com, Inc.: Key Employees
Table 8: Amazon.com, Inc.: Key Employees Continued
Table 9: GameStop Corp: key facts
Table 10: GameStop Corp: Annual Financial Ratios
Table 11: GameStop Corp: Key Employees
Table 12: Germany size of population (million), 2016-20
Table 13: Germany gdp (constant 2005 prices, $ billion), 2016-20
Table 14: Germany gdp (current prices, $ billion), 2016-20
Table 15: Germany inflation, 2016-20
Table 16: Germany consumer price index (absolute), 2016-20
Table 17: Germany exchange rate, 2016-20
Table 1: Germany games software market value: $ million, 2016-20(e)
Table 2: Germany games software market geography segmentation: $ million, 2020(e)
Table 3: Germany games software market value forecast: $ million, 2020-25
Table 4: Media Markt Saturn Holding Magyarorszag Korlatolt Felelossegu Tarsasag: key facts
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: Annual Financial Ratios
Table 7: Amazon.com, Inc.: Key Employees
Table 8: Amazon.com, Inc.: Key Employees Continued
Table 9: GameStop Corp: key facts
Table 10: GameStop Corp: Annual Financial Ratios
Table 11: GameStop Corp: Key Employees
Table 12: Germany size of population (million), 2016-20
Table 13: Germany gdp (constant 2005 prices, $ billion), 2016-20
Table 14: Germany gdp (current prices, $ billion), 2016-20
Table 15: Germany inflation, 2016-20
Table 16: Germany consumer price index (absolute), 2016-20
Table 17: Germany exchange rate, 2016-20
LIST OF FIGURES
Figure 1: Germany games software market value: $ million, 2016-20(e)
Figure 2: Germany games software market geography segmentation: % share, by value, 2020(e)
Figure 3: Germany games software market value forecast: $ million, 2020-25
Figure 4: Forces driving competition in the games software market in Germany, 2020
Figure 5: Drivers of buyer power in the games software market in Germany, 2020
Figure 6: Drivers of supplier power in the games software market in Germany, 2020
Figure 7: Factors influencing the likelihood of new entrants in the games software market in Germany, 2020
Figure 8: Factors influencing the threat of substitutes in the games software market in Germany, 2020
Figure 9: Drivers of degree of rivalry in the games software market in Germany, 2020
Figure 1: Germany games software market value: $ million, 2016-20(e)
Figure 2: Germany games software market geography segmentation: % share, by value, 2020(e)
Figure 3: Germany games software market value forecast: $ million, 2020-25
Figure 4: Forces driving competition in the games software market in Germany, 2020
Figure 5: Drivers of buyer power in the games software market in Germany, 2020
Figure 6: Drivers of supplier power in the games software market in Germany, 2020
Figure 7: Factors influencing the likelihood of new entrants in the games software market in Germany, 2020
Figure 8: Factors influencing the threat of substitutes in the games software market in Germany, 2020
Figure 9: Drivers of degree of rivalry in the games software market in Germany, 2020