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Mobile Apps in Indonesia

December 2019 | 47 pages | ID: M8348906709EN
MarketLine

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Mobile Apps in Indonesia

SUMMARY

Mobile Apps in Indonesia industry profile provides top-line qualitative and quantitative summary information including: market size (value 2014-18, and forecast to 2023). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

KEY HIGHLIGHTS
      • The mobile applications market is valued using a bottom-up approach that takes into consideration the average number of user and/or accounts of a particular technology in a given year and the average monthly revenue per subscription (ARPS) during that same year. Non-recurring fees such as activation fees are not accounted for. Revenues are exclusive of VAT.
  • The Indonesian mobile apps market had total revenues of $6.1bn in 2018, representing a compound annual growth rate (CAGR) of 5.2% between 2014 and 2018.
  • The browsing/WAP segment was the market's most lucrative in 2018, with total revenues of $1.8bn, equivalent to 29.5% of the market's overall value.
  • The value of the market has been based on extremely low monetization rates, thus even a slight adjustment in prices produces a massive change in terms of value.
SCOPE
    • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the mobile apps market in Indonesia
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the mobile apps market in Indonesia
  • Leading company profiles reveal details of key mobile apps market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Indonesia mobile apps market with five year forecasts
REASONS TO BUY
  • What was the size of the Indonesia mobile apps market by value in 2018?
  • What will be the size of the Indonesia mobile apps market in 2023?
  • What factors are affecting the strength of competition in the Indonesia mobile apps market?
  • How has the market performed over the last five years?
  • What are the main segments that make up Indonesia's mobile apps market?
1 EXECUTIVE SUMMARY

1.1. Market value
1.2. Market value forecast
1.3. Category segmentation
1.4. Geography segmentation
1.5. Market rivalry
1.6. Competitive Landscape

2 MARKET OVERVIEW

2.1. Market definition
2.2. Market analysis

3 MARKET DATA

3.1. Market value

4 MARKET SEGMENTATION

4.1. Category segmentation
4.2. Geography segmentation

5 MARKET OUTLOOK

5.1. Market value forecast

6 FIVE FORCES ANALYSIS

6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry

7 COMPETITIVE LANDSCAPE

7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. How do disruptors’ strategies or products differ from the leading firms?

8 COMPANY PROFILES

8.1. Alphabet Inc
8.2. Facebook, Inc.
8.3. Spotify AB
8.4. Snap Inc
8.5. Line Corp
8.6. Beijing ByteDance Technology Co Ltd

9 MACROECONOMIC INDICATORS

9.1. Country data

10 APPENDIX

10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine

LIST OF TABLES

Table 1: Indonesia mobile apps market value: $ million, 2014-18
Table 2: Indonesia mobile apps market category segmentation: $ million, 2018
Table 3: Indonesia mobile apps market geography segmentation: $ million, 2018
Table 4: Indonesia mobile apps market value forecast: $ million, 2018-23
Table 5: Alphabet Inc: key facts
Table 6: Alphabet Inc: Annual Financial Ratios
Table 7: Alphabet Inc: Key Employees
Table 8: Facebook, Inc.: key facts
Table 9: Facebook, Inc.: Annual Financial Ratios
Table 10: Facebook, Inc.: Key Employees
Table 11: Facebook, Inc.: Key Employees Continued
Table 12: Spotify AB: key facts
Table 13: Spotify AB: Key Employees
Table 14: Snap Inc: key facts
Table 15: Snap Inc: Annual Financial Ratios
Table 16: Snap Inc: Key Employees
Table 17: Line Corp: key facts
Table 18: Line Corp: Annual Financial Ratios
Table 19: Line Corp: Key Employees
Table 20: Beijing ByteDance Technology Co Ltd: key facts
Table 21: Beijing ByteDance Technology Co Ltd: Key Employees
Table 22: Indonesia size of population (million), 2014-18
Table 23: Indonesia gdp (constant 2005 prices, $ billion), 2014-18
Table 24: Indonesia gdp (current prices, $ billion), 2014-18
Table 25: Indonesia inflation, 2014-18
Table 26: Indonesia consumer price index (absolute), 2014-18
Table 27: Indonesia exchange rate, 2014-18

LIST OF FIGURES

Figure 1: Indonesia mobile apps market value: $ million, 2014-18
Figure 2: Indonesia mobile apps market category segmentation: % share, by value, 2018
Figure 3: Indonesia mobile apps market geography segmentation: % share, by value, 2018
Figure 4: Indonesia mobile apps market value forecast: $ million, 2018-23
Figure 5: Forces driving competition in the mobile apps market in Indonesia, 2018
Figure 6: Drivers of buyer power in the mobile apps market in Indonesia, 2018
Figure 7: Drivers of supplier power in the mobile apps market in Indonesia, 2018
Figure 8: Factors influencing the likelihood of new entrants in the mobile apps market in Indonesia, 2018
Figure 9: Factors influencing the threat of substitutes in the mobile apps market in Indonesia, 2018
Figure 10: Drivers of degree of rivalry in the mobile apps market in Indonesia, 2018

COMPANIES MENTIONED

Alphabet Inc
Facebook, Inc.
Spotify AB
Snap Inc
Line Corp
Beijing ByteDance Technology Co Ltd


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