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Global Toys & Games Industry Profile & Value Chain Analysis

June 2018 | 44 pages | ID: GB3D44CF25BEN
MarketLine

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Global Toys & Games Industry Profile & Value Chain Analysis

SUMMARY

Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

The value/supply chain analysis reveals the business activities which comprise the global toys & games market value/supply chain. All key stages are highlighted, along with examples of companies active, and assessments of the burning issues for every stage of the value/supply chain. Key value/supply chain stages analyzed include raw materials, manufacturing, retail, and end users.

SYNOPSIS

Essential resource for top-line data and analysis covering the global toys & games market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

KEY HIGHLIGHTS
  • The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
  • The global toys & games market is expected to generate total revenues of $98bn in 2017, representing a compound annual growth rate (CAGR) of 5% between 2013 and 2017.
  • Sales generated through hypermarkets, supermarkets and hard discounters are expected to be the most lucrative for the global toys & games market in 2017, with total revenues of $13.7bn, equivalent to 14% of the market's overall value.
  • Toy shops continue to be the most popular distribution channel for the toys & games market. Toys “R” Us operates in 39 countries worldwide and although it has filed for bankruptcy in the US, but elsewhere the company is thriving and even expanding in countries such as China and Singapore.
  • The increase in the number of children globally, along with an overall increase in disposable income will drive growth in the market. The strong growth will be mainly driven by the Asia-Pacific region, especially China, India and Indonesia.
  • Toys and games retailers often feature interactive elements to entice children.
SCOPE
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the toys & games market
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games market
  • Leading company profiles reveal details of key toys & games market players' global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the global toys & games market with five year forecasts by both value and volume
  • Quickly and easily identify the key stages and sub-stages of the global toys & games market value/supply chain
  • See examples of companies active at each stage of the global toys & games market value/supply chain
  • Examine trends and burning issues impacting the global toys & games market value/supply chain
REASONS TO BUY
  • What was the size of the global toys & games market by value in 2017?
  • What will be the size of the global toys & games market in 2022?
  • What factors are affecting the strength of competition in the global toys & games market?
  • How has the market performed over the last five years?
  • Who are the top competitors in the global toys & games market?
  • What are the key stages of the global toys & games market value/supply chain?
Executive Summary
Value chain analysis
Market value
Market value forecast
Geography segmentation
Market rivalry
Value Chain Analysis
Toys & Games Market complete value chain overview
Raw Materials
Manufacturing
Retail
End Users
Market Overview
Market definition
Market analysis
Market Data
Market value
Market Segmentation
Geography segmentation
Market distribution
Market Outlook
Market value forecast
Five Forces Analysis
Summary
Buyer power
Supplier power
New entrants
Threat of substitutes
Degree of rivalry
Leading Companies
Amazon.com, Inc.
Ludendo Groupe
Toys 'R' Us, Inc.
Wal-Mart Stores Inc
Methodology
Industry associations
Related MarketLine research
Appendix
About MarketLine

LIST OF TABLES

Table 1: Global toys & games market value: $ million, 2013-17(e)
Table 2: Global toys & games market geography segmentation: $ million, 2017(e)
Table 3: Global toys & games market distribution: % share, by value, 2017(e)
Table 4: Global toys & games market value forecast: $ million, 2017-22
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials ($)
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: Ludendo Groupe : key facts
Table 9: Toys "R" Us, Inc.: key facts
Table 10: Toys "R" Us, Inc.: key financials ($)
Table 11: Toys "R" Us, Inc.: key financial ratios
Table 12: Wal-Mart Stores Inc: key facts
Table 13: Wal-Mart Stores Inc: key financials ($)
Table 14: Wal-Mart Stores Inc: key financial ratios

LIST OF FIGURES

Figure 1: Toys & Games Market complete value chain overview
Figure 2: Toys & Games Market complete value chain with active companies
Figure 3: Raw Materials - Overview
Figure 4: Manufacturing - Overview
Figure 5: Retail - Overview
Figure 6: End Users - Overview
Figure 7: Global toys & games market value: $ million, 2013-17(e)
Figure 8: Global toys & games market geography segmentation: % share, by value, 2017(e)
Figure 9: Global toys & games market distribution: % share, by value, 2017(e)
Figure 10: Global toys & games market value forecast: $ million, 2017-22
Figure 11: Forces driving competition in the global toys & games market, 2017
Figure 12: Drivers of buyer power in the global toys & games market, 2017
Figure 13: Drivers of supplier power in the global toys & games market, 2017
Figure 14: Factors influencing the likelihood of new entrants in the global toys & games market, 2017
Figure 15: Factors influencing the threat of substitutes in the global toys & games market, 2017
Figure 16: Drivers of degree of rivalry in the global toys & games market, 2017
Figure 17: Amazon.com, Inc.: revenues & profitability
Figure 18: Amazon.com, Inc.: assets & liabilities
Figure 19: Toys R Us, Inc.: revenues & profitability
Figure 20: Toys R Us, Inc.: assets & liabilities
Figure 21: Wal-Mart Stores Inc: revenues & profitability
Figure 22: Wal-Mart Stores Inc: assets & liabilities


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