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2015-2027 Global PC Games Industry Market Research Report, Segment by Player, Type, Application, Marketing Channel, and Region

May 2020 | 128 pages | ID: 2613053E19F4EN
Maia Research

US$ 3,460.00

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The worldwide market for PC Games is estimated to grow at a CAGR of roughly X.X% in the next 8 years, and will reach X.X million US$ in 2027, from X.X million US$ in 2020.

The report covers market size status and forecast, value chain analysis, market segmentation of Top countries in Major Regions, such as North America, Europe, Asia-Pacific, Latin America and Middle East & Africa, by type, application and marketing channel. In addition, the report focuses on the driving factors, restraints, opportunities and PEST analysis of major regions.

Major Companies Covered
Snda
Bandai Namco Entertainment
XSEED Games (Marvelous USA)
Electronic Arts
Square Enix
Capcom
Valve Corporation
Activision Blizzard
Telltale Games
Sony
Tencent
Nintendo
Ubisoft

Major Types Covered
Single Game
Network Game

Major Applications Covered
Role-playing Game
Simulation Game
Real-Time Strategy Game
Shooting Game
Sports Game

Top Countries Data Covered in This Report
United States
Canada
Germany
UK
France
Italy
Spain
Russia
Netherlands
Turkey
Switzerland
Sweden
Poland
Belgium
China
Japan
South Korea
Australia
India
Taiwan
Indonesia
Thailand
Philippines
Malaysia
Brazil
Mexico
Argentina
Columbia
Chile
Saudi Arabia
UAE
Egypt
Nigeria
South Africa

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2027
1 INTRODUCTION

1.1 Objective of the Study
1.2 Definition of the Market
1.3 Market Scope
  1.3.1 Market Segment by Type, Application and Marketing Channel
  1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa)
1.4 Years Considered for the Study (2015-2027)
1.5 Currency Considered (U.S. Dollar)
1.6 Stakeholders

2 KEY FINDINGS OF THE STUDY

3 MARKET DYNAMICS

3.1 Driving Factors for this Market
3.2 Factors Challenging the Market
3.3 Opportunities of the Global PC Games Market (Regions, Growing/Emerging Downstream Market Analysis)
3.4 Technological and Market Developments in the PC Games Market
3.5 Industry News by Region
3.6 Regulatory Scenario by Region/Country
3.7 Market Investment Scenario Strategic Recommendations Analysis

4 VALUE CHAIN OF THE PC GAMES MARKET

4.1 Value Chain Status
4.2 Upstream Raw Material Analysis
4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
4.4 Distributors/Traders
4.5 Downstream Major Customer Analysis (by Region)

5 GLOBAL PC GAMES MARKET-SEGMENTATION BY TYPE

5.1 Single Game
5.2 Network Game

6 GLOBAL PC GAMES MARKET-SEGMENTATION BY APPLICATION

6.1 Role-playing Game
6.2 Simulation Game
6.3 Real-Time Strategy Game
6.4 Shooting Game
6.5 Sports Game

7 GLOBAL PC GAMES MARKET-SEGMENTATION BY MARKETING CHANNEL

7.1 Traditional Marketing Channel (Offline)
7.2 Online Channel

8 COMPETITIVE INTELLIGENCE – COMPANY PROFILES

8.1 Snda
  8.1.1 Snda Profile
  8.1.2 Snda Sales, Growth Rate and Global Market Share from 2015-2020
  8.1.3 Snda Product/Solution Launches and Enhancements Analysis
  8.1.4 Snda Business Overview/Recent Development/Acquisitions
8.2 Bandai Namco Entertainment
  8.2.1 Bandai Namco Entertainment Profile
  8.2.2 Bandai Namco Entertainment Sales, Growth Rate and Global Market Share from 2015-2020
  8.2.3 Bandai Namco Entertainment Product/Solution Launches and Enhancements Analysis
  8.2.4 Bandai Namco Entertainment Business Overview/Recent Development/Acquisitions
8.3 XSEED Games (Marvelous USA)
  8.3.1 XSEED Games (Marvelous USA) Profile
  8.3.2 XSEED Games (Marvelous USA) Sales, Growth Rate and Global Market Share from 2015-2020
  8.3.3 XSEED Games (Marvelous USA) Product/Solution Launches and Enhancements Analysis
  8.3.4 XSEED Games (Marvelous USA) Business Overview/Recent Development/Acquisitions
8.4 Electronic Arts
  8.4.1 Electronic Arts Profile
  8.4.2 Electronic Arts Sales, Growth Rate and Global Market Share from 2015-2020
  8.4.3 Electronic Arts Product/Solution Launches and Enhancements Analysis
  8.4.4 Electronic Arts Business Overview/Recent Development/Acquisitions
8.5 Square Enix
  8.5.1 Square Enix Profile
  8.5.2 Square Enix Sales, Growth Rate and Global Market Share from 2015-2020
  8.5.3 Square Enix Product/Solution Launches and Enhancements Analysis
  8.5.4 Square Enix Business Overview/Recent Development/Acquisitions
8.6 Capcom
  8.6.1 Capcom Profile
  8.6.2 Capcom Sales, Growth Rate and Global Market Share from 2015-2020
  8.6.3 Capcom Product/Solution Launches and Enhancements Analysis
  8.6.4 Capcom Business Overview/Recent Development/Acquisitions
8.7 Valve Corporation
  8.7.1 Valve Corporation Profile
  8.7.2 Valve Corporation Sales, Growth Rate and Global Market Share from 2015-2020
  8.7.3 Valve Corporation Product/Solution Launches and Enhancements Analysis
  8.7.4 Valve Corporation Business Overview/Recent Development/Acquisitions
8.8 Activision Blizzard
  8.8.1 Activision Blizzard Profile
  8.8.2 Activision Blizzard Sales, Growth Rate and Global Market Share from 2015-2020
  8.8.3 Activision Blizzard Product/Solution Launches and Enhancements Analysis
  8.8.4 Activision Blizzard Business Overview/Recent Development/Acquisitions
8.9 Telltale Games
  8.9.1 Telltale Games Profile
  8.9.2 Telltale Games Sales, Growth Rate and Global Market Share from 2015-2020
  8.9.3 Telltale Games Product/Solution Launches and Enhancements Analysis
  8.9.4 Telltale Games Business Overview/Recent Development/Acquisitions
8.10 Sony
  8.10.1 Sony Profile
  8.10.2 Sony Sales, Growth Rate and Global Market Share from 2015-2020
  8.10.3 Sony Product/Solution Launches and Enhancements Analysis
  8.10.4 Sony Business Overview/Recent Development/Acquisitions
8.11 Tencent
  8.11.1 Tencent Profile
  8.11.2 Tencent Sales, Growth Rate and Global Market Share from 2015-2020
  8.11.3 Tencent Product/Solution Launches and Enhancements Analysis
  8.11.4 Tencent Business Overview/Recent Development/Acquisitions
8.12 Nintendo
  8.12.1 Nintendo Profile
  8.12.2 Nintendo Sales, Growth Rate and Global Market Share from 2015-2020
  8.12.3 Nintendo Product/Solution Launches and Enhancements Analysis
  8.12.4 Nintendo Business Overview/Recent Development/Acquisitions
8.13 Ubisoft
  8.13.1 Ubisoft Profile
  8.13.2 Ubisoft Sales, Growth Rate and Global Market Share from 2015-2020
  8.13.3 Ubisoft Product/Solution Launches and Enhancements Analysis
  8.13.4 Ubisoft Business Overview/Recent Development/Acquisitions

9 GLOBAL PC GAMES MARKET-SEGMENTATION BY GEOGRAPHY

10 NORTH AMERICA

10.1 North America PC Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
10.2 North America PC Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
10.3 North America PC Games Production Analysis from 2015-2020
10.4 North America PC Games Consumption Analysis from 2015-2020
10.5 North America PC Games Import and Export from 2015-2020
10.6 North America PC Games Value, Production and Market Share by Type (2015-2020)
10.7 North America PC Games Consumption, Value and Market Share by Application (2015-2020)
10.8 North America PC Games by Country (United States, Canada)
  10.8.1 North America PC Games Sales by Country (2015-2020)
  10.8.2 North America PC Games Consumption Value by Country (2015-2020)
10.9 North America PC Games Market PEST Analysis

11 EUROPE

11.1 Europe PC Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
11.2 Europe PC Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
11.3 Europe PC Games Production Analysis from 2015-2020
11.4 Europe PC Games Consumption Analysis from 2015-2020
11.5 Europe PC Games Import and Export from 2015-2020
11.6 Europe PC Games Value, Production and Market Share by Type (2015-2020)
11.7 Europe PC Games Consumption, Value and Market Share by Application (2015-2020)
11.8 Europe PC Games by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium)
  11.8.1 Europe PC Games Sales by Country (2015-2020)
  11.8.2 Europe PC Games Consumption Value by Country (2015-2020)
11.9 Europe PC Games Market PEST Analysis

12 ASIA-PACIFIC

12.1 Asia-Pacific PC Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
12.2 Asia-Pacific PC Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
12.3 Asia-Pacific PC Games Production Analysis from 2015-2020
12.4 Asia-Pacific PC Games Consumption Analysis from 2015-2020
12.5 Asia-Pacific PC Games Import and Export from 2015-2020
12.6 Asia-Pacific PC Games Value, Production and Market Share by Type (2015-2020)
12.7 Asia-Pacific PC Games Consumption, Value and Market Share by Application (2015-2020)
12.8 Asia-Pacific PC Games by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia)
  12.8.1 Asia-Pacific PC Games Sales by Country (2015-2020)
  12.8.2 Asia-Pacific PC Games Consumption Value by Country (2015-2020)
12.9 Asia-Pacific PC Games Market PEST Analysis

13 LATIN AMERICA

13.1 Latin America PC Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
13.2 Latin America PC Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
13.3 Latin America PC Games Production Analysis from 2015-2020
13.4 Latin America PC Games Consumption Analysis from 2015-2020
13.5 Latin America PC Games Import and Export from 2015-2020
13.6 Latin America PC Games Value, Production and Market Share by Type (2015-2020)
13.7 Latin America PC Games Consumption, Value and Market Share by Application (2015-2020)
13.8 Latin America PC Games by Country (Brazil, Mexico, Argentina, Columbia, Chile)
  13.8.1 Latin America PC Games Sales by Country (2015-2020)
  13.8.2 Latin America PC Games Consumption Value by Country (2015-2020)
13.9 Latin America PC Games Market PEST Analysis

14 MIDDLE EAST & AFRICA

14.1 Middle East & Africa PC Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
14.2 Middle East & Africa PC Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
14.3 Middle East & Africa PC Games Production Analysis from 2015-2020
14.4 Middle East & Africa PC Games Consumption Analysis from 2015-2020
14.5 Middle East & Africa PC Games Import and Export from 2015-2020
14.6 Middle East & Africa PC Games Value, Production and Market Share by Type (2015-2020)
14.7 Middle East & Africa PC Games Consumption, Value and Market Share by Application (2015-2020)
14.8 Middle East & Africa PC Games by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa)
  14.8.1 Middle East & Africa PC Games Sales by Country (2015-2020)
  14.8.2 Middle East & Africa PC Games Consumption Value by Country (2015-2020)
14.9 Middle East & Africa PC Games Market PEST Analysis

15 FUTURE FORECAST OF THE GLOBAL PC GAMES MARKET FROM 2020-2027

15.1 Future Forecast of the Global PC Games Market from 2020-2027 Segment by Region
15.2 Global PC Games Production and Growth Rate Forecast by Type (2020-2027)
15.3 Global PC Games Consumption and Growth Rate Forecast by Application (2020-2027)

16 APPENDIX

16.1 Methodology
16.2 Research Data Source
LIST OF TABLES AND FIGURES

Global PC Games Market Value ($) and Growth Rate of PC Games from 2015-2027
Global PC Games Production and Growth Rate Segment by Product Type from 2015-2027
Global PC Games Consumption and Growth Rate Segment by Application from 2015-2027
Figure PC Games Picture
Table Product Specifications of PC Games
Table Driving Factors for this Market
Table Industry News of PC Games Market
Figure Value Chain Status of PC Games
Table Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
Table Distributors/Traders
Table Downstream Major Customer Analysis (by Region, by Preference)
Table Global PC Games Production and Growth Rate Segment by Product Type from 2015-2020
Table Global PC Games Value ($) and Growth Rate Segment by Product Type from 2015-2020
Figure Single Game of PC Games
Figure Network Game of PC Games
Table Global PC Games Consumption and Growth Rate Segment by Application from 2015-2020
Table Global PC Games Value ($) and Growth Rate Segment by Application from 2015-2020
Figure Role-playing Game of PC Games
Figure Simulation Game of PC Games
Figure Real-Time Strategy Game of PC Games
Figure Shooting Game of PC Games
Figure Sports Game of PC Games
Table Global PC Games Consumption and Growth Rate Segment by Marketing Channel from 2015-2020
Table Global PC Games Value ($) and Growth Rate Segment by Marketing Channel from 2015-2020
Figure Traditional Marketing Channel (Offline) of PC Games
Figure Online Channel of PC Games
Table Snda Profile (Company Name, Plants Distribution, Sales Region)
Figure Snda Sales and Growth Rate from 2015-2020
Figure Snda Revenue ($) and Global Market Share from 2015-2020
Table Snda PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Bandai Namco Entertainment Profile (Company Name, Plants Distribution, Sales Region)
Figure Bandai Namco Entertainment Sales and Growth Rate from 2015-2020
Figure Bandai Namco Entertainment Revenue ($) and Global Market Share from 2015-2020
Table Bandai Namco Entertainment PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table XSEED Games (Marvelous USA) Profile (Company Name, Plants Distribution, Sales Region)
Figure XSEED Games (Marvelous USA) Sales and Growth Rate from 2015-2020
Figure XSEED Games (Marvelous USA) Revenue ($) and Global Market Share from 2015-2020
Table XSEED Games (Marvelous USA) PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Electronic Arts Profile (Company Name, Plants Distribution, Sales Region)
Figure Electronic Arts Sales and Growth Rate from 2015-2020
Figure Electronic Arts Revenue ($) and Global Market Share from 2015-2020
Table Electronic Arts PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Square Enix Profile (Company Name, Plants Distribution, Sales Region)
Figure Square Enix Sales and Growth Rate from 2015-2020
Figure Square Enix Revenue ($) and Global Market Share from 2015-2020
Table Square Enix PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Capcom Profile (Company Name, Plants Distribution, Sales Region)
Figure Capcom Sales and Growth Rate from 2015-2020
Figure Capcom Revenue ($) and Global Market Share from 2015-2020
Table Capcom PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Valve Corporation Profile (Company Name, Plants Distribution, Sales Region)
Figure Valve Corporation Sales and Growth Rate from 2015-2020
Figure Valve Corporation Revenue ($) and Global Market Share from 2015-2020
Table Valve Corporation PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Activision Blizzard Profile (Company Name, Plants Distribution, Sales Region)
Figure Activision Blizzard Sales and Growth Rate from 2015-2020
Figure Activision Blizzard Revenue ($) and Global Market Share from 2015-2020
Table Activision Blizzard PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Telltale Games Profile (Company Name, Plants Distribution, Sales Region)
Figure Telltale Games Sales and Growth Rate from 2015-2020
Figure Telltale Games Revenue ($) and Global Market Share from 2015-2020
Table Telltale Games PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Sony Profile (Company Name, Plants Distribution, Sales Region)
Figure Sony Sales and Growth Rate from 2015-2020
Figure Sony Revenue ($) and Global Market Share from 2015-2020
Table Sony PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Tencent Profile (Company Name, Plants Distribution, Sales Region)
Figure Tencent Sales and Growth Rate from 2015-2020
Figure Tencent Revenue ($) and Global Market Share from 2015-2020
Table Tencent PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Nintendo Profile (Company Name, Plants Distribution, Sales Region)
Figure Nintendo Sales and Growth Rate from 2015-2020
Figure Nintendo Revenue ($) and Global Market Share from 2015-2020
Table Nintendo PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Ubisoft Profile (Company Name, Plants Distribution, Sales Region)
Figure Ubisoft Sales and Growth Rate from 2015-2020
Figure Ubisoft Revenue ($) and Global Market Share from 2015-2020
Table Ubisoft PC Games Sales, Price, Revenue, Gross Margin (2015-2020)
Table Global PC Games Production Value ($) by Region from 2015-2020
Table Global PC Games Production Value Share by Region from 2015-2020
Table Global PC Games Production by Region from 2015-2020
Table Global PC Games Consumption Value ($) by Region from 2015-2020
Table Global PC Games Consumption by Region from 2015-2020
Table North America PC Games Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table North America PC Games Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table North America PC Games Import and Export from 2015-2020
Table North America PC Games Value ($) by Type (2015-2020)
Table North America PC Games Production by Type (2015-2020)
Table North America PC Games Consumption by Application (2015-2020)
Table North America PC Games Consumption by Country (2015-2020)
Table North America PC Games Consumption Value ($) by Country (2015-2020)
Figure North America PC Games Market PEST Analysis
Table Europe PC Games Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Europe PC Games Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Europe PC Games Import and Export from 2015-2020
Table Europe PC Games Value ($) by Type (2015-2020)
Table Europe PC Games Production by Type (2015-2020)
Table Europe PC Games Consumption by Application (2015-2020)
Table Europe PC Games Consumption by Country (2015-2020)
Table Europe PC Games Consumption Value ($) by Country (2015-2020)
Figure Europe PC Games Market PEST Analysis
Table Asia-Pacific PC Games Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Asia-Pacific PC Games Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Asia-Pacific PC Games Import and Export from 2015-2020
Table Asia-Pacific PC Games Value ($) by Type (2015-2020)
Table Asia-Pacific PC Games Production by Type (2015-2020)
Table Asia-Pacific PC Games Consumption by Application (2015-2020)
Table Asia-Pacific PC Games Consumption by Country (2015-2020)
Table Asia-Pacific PC Games Consumption Value ($) by Country (2015-2020)
Figure Asia-Pacific PC Games Market PEST Analysis
Table Latin America PC Games Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Latin America PC Games Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Latin America PC Games Import and Export from 2015-2020
Table Latin America PC Games Value ($) by Type (2015-2020)
Table Latin America PC Games Production by Type (2015-2020)
Table Latin America PC Games Consumption by Application (2015-2020)
Table Latin America PC Games Consumption by Country (2015-2020)
Table Latin America PC Games Consumption Value ($) by Country (2015-2020)
Figure Latin America PC Games Market PEST Analysis
Table Middle East & Africa PC Games Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Middle East & Africa PC Games Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Middle East & Africa PC Games Import and Export from 2015-2020
Table Middle East & Africa PC Games Value ($) by Type (2015-2020)
Table Middle East & Africa PC Games Production by Type (2015-2020)
Table Middle East & Africa PC Games Consumption by Application (2015-2020)
Table Middle East & Africa PC Games Consumption by Country (2015-2020)
Table Middle East & Africa PC Games Consumption Value ($) by Country (2015-2020)
Figure Middle East & Africa PC Games Market PEST Analysis
Table Global PC Games Value ($) and Growth Rate Forecast by Region (2020-2027)
Table Global PC Games Production and Growth Rate Forecast by Region (2020-2027)
Table Global PC Games Consumption and Growth Rate Forecast by Region (2020-2027)
Table Global PC Games Production and Growth Rate Forecast by Type (2020-2027)
Table Global PC Games Consumption and Growth Rate Forecast by Application (2020-2027)


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