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Global Social Casino Market: Size and Forecasts with Impact Analysis of Covid-19 (2020-2024 Edition)

September 2020 | 73 pages | ID: G921633F38FFEN
Daedal Research

US$ 850.00

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Scope of the Report

The report titled “Global Social Casino Market: Size and Forecasts with Impact Analysis of Covid-19 (2020-2024 Edition)”, provides analysis of the global social casino, with detailed analysis of market size and growth. The analysis includes the market by value, by segment, by platform and by region. The report also provides detailed analysis of the global social casino market of North America, Asia and Europe region.

Moreover, the report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the overall global social casino has also been forecasted for the years 2020-2024, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.

Zynga Inc., International Game Technology Plc. (IGT), Scientific Games Corporation and Caesars Entertainment Corporation are some of the key operating players in the global social casino market. The four companies have been profiled in the report providing detailed analysis of their financial information and business strategies.

Company Coverage
  • Zynga Inc.
  • International Game Technology Plc. (IGT)
  • Scientific Games Corporation
  • Caesars Entertainment Corporation
Regional Coverage
  • North America
  • Asia
  • Europe
Executive Summary

Social casino is a sub segment of social gaming which permit players to play casino based social games, which is inspired by real money versions of the casino games. Social casino gaming is the gambling of a virtual currency without the chance of real loss or gain. Generally, there are two business models employed in the social casino gaming industry named as Up-front and Free game or freemium or free-to-play commercial model. The different categories or types of social games are casino style, poker, slots, bingo and various other table games.

The global social casino market has witnessed stable growth in the past few years and is expected to grow at a healthy rate during the forecasted period (2020-2024) the market would further propel with a poised growth rate. The growth of global advanced wound care market would be supported by the growth drivers such as escalation of smart devices and connections, upsurge in gaming & smartphones traffic, rising global population, increasing internet penetration etc. However, the growth of global social casino market is being obstructed by various challenges such as, government regulation, poor internet connectivity etc.
1. EXECUTIVE SUMMARY

2. INTRODUCTION

2.1 Gaming: An Overview
2.2 Social Gaming: An Overview
2.3 Social Casino: An Overview
2.4 Categories of Social Casino: An Overview
2.5 Advantages & Disadvantages of Social Casino

3. GLOBAL MARKET ANALYSIS

3.1 Global Gaming Market: An Analysis
  3.1.1 Global Gaming Market by Value
  3.1.2 Global Gaming Market by Segments (Social Gaming and Other Gaming)
3.2 Global Social Gaming Market: An Analysis
  3.2.1 Global Social Gaming Market by Value
3.3 Global Social Casino Market: An Analysis
  3.3.1 Global Social Casino Market by Value
  3.3.2 Global Social Casino Market by Segment(Slot, Poker/ Cards and Bingo)
  3.3.3 Global Social Casino Market by Platform
  3.3.4 Global Social Casino Market by Region (North America, Asia, Europe and Rest of the World)
3.4 Global Social Casino Market: Platform Analysis
  3.4.1 Global Mobile Social Casino Market by Value
  3.4.2 Global Desktop Social Casino Market by Value

4. REGIONAL MARKET ANALYSIS

4.1 North America Social Casino Market: An Analysis
  4.1.1 North America Social Casino Market by Value
4.2 Asia Social Casino Market: An Analysis
  4.2.1 Asia Social Casino Market by Value
4.3 Europe Social Casino Market: An Analysis
  4.3.1 Europe Social Casino Market by Value

5. IMPACT OF COVID-19

5.1 Impact on Global Social Casino Market
  5.1.1 Social Casinos Gaining Prominence due to Covid-19
  5.1.2 Importance of Compliance
  5.1.3 Impact on Social Casino Apps in the US

6. MARKET DYNAMICS

6.1 Growth Driver
  6.1.1 Escalation of Smart Devices and Connections
  6.1.2 Upsurge in Gaming and Smartphones Traffic
  6.1.3 Rising Global Population
  6.1.4 Growing Number of Social Media Users
  6.1.5 Increasing Internet Penetration
6.2 Challenges
  6.2.1 Government Regulations
  6.2.2 Poor Internet Connectivity
6.3 Market Trends
  6.3.1 Augment Reality (AR) Technology
  6.3.2 Electronic Sports
  6.3.3 Virtual Reality (VR) Technology
  6.3.4 Fifth-Generation Wireless (5G) Technology
  6.3.5 Cloud Gaming

7. COMPETITIVE LANDSCAPE

7.1 Global Social Casino Market Players: A Financial Comparison
7.2 Global Social Casino Slots Market Share by Players
7.3 Global Social Casino Players’ by Daily Active Users /Monthly Active Users
7.4 Global Social Casino Market Players’ by Monthly Revenue Per Payer
7.5 Global Social Casino Market Players’ by Research & Development Expenditure

8. COMPANY PROFILES

8.1 Zynga Inc.
  8.1.1 Business Overview
  8.1.2 Financial Overview
  8.1.3 Business Strategy
8.2 International Game Technology Plc. (IGT)
  8.2.1 Business Overview
  8.2.2 Financial Overview
  8.2.3 Business Strategy
8.3 Scientific Game Corporation
  8.3.1 Business Overview
  8.3.2 Financial Overview
  8.3.3 Business Strategy
8.4 Caesars Entertainment Corporation
  8.4.1 Business Overview
  8.4.2 Financial Overview
  8.4.3 Business Strategy

LIST OF FIGURES

Figure 1: Different Platform for Gaming
Figure 2: Features of Social Gaming
Figure 3: The Freemium or Free-to-Play Model
Figure 4: Categories of Social Casino
Figure 5: Advantages & Disadvantages of Social Casino
Figure 6: Global Gaming Market by Value; 2016-2019 (US$ Billion)
Figure 7: Global Gaming Market by Value; 2020-2024 (US$ Billion)
Figure 8: Global Gaming Market by Segments; 2019 (Percentage,%)
Figure 9: Global Social Gaming Market by Value; 2015-2019 (US$ Billion)
Figure 10: Global Social Gaming Market by Value; 2020-2024 (US$ Billion
Figure 11: Global Social Casino Market by Value; 2015-2019 (US$ Billion)
Figure 12: Global Social Casino Market by Value; 2020-2024 (US$ Billion)
Figure 13: Global Social Casino Market by Segment; 2019 (Percentage, %)
Figure 14: Global Social Casino Market by Platform; 2019 (Percentage, %)
Figure 15: Global Social Casino Market by Region; 2019 (Percentage, %)
Figure 16: Global Mobile Social Casino Market by Value; 2016-2019 (US$ Billion)
Figure 17: Global Mobile Social Casino Market by Value; 2020-2024 (US$ Billion)
Figure 18: Global Desktop Social Casino Market by Value; 2017-2019 (US$ Million)
Figure 19: Global Desktop Social Casino Market by Value; 2020-2024 (US$ Million)
Figure 20: North America Social Casino Market by Value; 2016-2019 (US$ Billion)
Figure 21: North America Social Casino Market by Value; 2020-2024 (US$ Billion)
Figure 22: Asia Social Casino Market by Value; 2016-2019 (US$ Billion)
Figure 23: Asia Social Casino Market by Value; 2020-2024 (US$ Billion)
Figure 24: Europe Social Casino Market by Value; 2016-2019 (US$ Billion)
Figure 25: Europe Social Casino Market by Value; 2020-2024 (US$ Billion)
Figure 26: Global Mobile Devices and Connections; 2016-2021 (Billion)
Figure 27: Global Mobile Devices and Connections by Device Type; 2014-2019 (Percentage, %)
Figure 28: Global Smartphone Traffic, Internet Traffic and Gaming Traffic Share; 2016-2021 (Exabyte Per Month)
Figure 29: Global Population by Age Groups; 2015-2030 (Million)
Figure 30: Global Number of Social Media Users; 2014-2020 (Billion)
Figure 31: Global Internet Users and Internet Penetration by Regions; 2015-2018 (Billion)
Figure 32: Global Social Casino Slots Market Share by Players; 2018 (Percentage, %)
Figure 33: Global Social Casino Players’ by Daily Active Users (DAU); 2018 (Million)
Figure 34: Global Social Casino Players’ by Users Engagement Rate (DAU/MAU); 2018 (Percentage, %)
Figure 35: Global Social Casino Market Players’ by Monthly Revenue Per Payer; 2018 (US$)
Figure 36: Global Social Casino Market Player by Research & Development Expenditure; 2018 (Percentage, %)
Figure 37: Zynga Inc. Total Revenue; 2015-2019 (US$ Million)
Figure 38: Zynga Inc. Total Revenue by Segments; 2019 (Percentage, %)
Figure 39: Zynga Inc. Total Revenue by Region; 2019 (Percentage, %)
Figure 40: International Game Technology Plc. (IGT) Revenue; 2015-2019 (US$ Billion)
Figure 41: International Game Technology Plc. (IGT) Revenue by Segments; 2019 (Percentage, %)
Figure 42: Scientific Games Corporation Total Revenue; 2015-2019 (US$ Billion)
Figure 43: Scientific Games Corporation Total Revenue by Segment; 2019 (Percentage, %)
Figure 44: Scientific Games Corporation Total Revenue by Region; 2019 (Percentage, %)
Figure 45: Caesars Entertainment Corporation Net Revenue; 2015-2019 (US$ Billion)
Figure 46: Caesars Entertainment Corporation Net Revenue by Segment; 2019
Table 1: Global Social Casino Market Players: A Financial Comparison; 2018 (US$ Billion/ US$ Million)


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