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Global In-Vehicle Entertainment Market Research Report Forecast 2017-2021

April 2017 | 140 pages | ID: G8164B528E7EN
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The Global In-Vehicle Entertainment Market Research Report Forecast 2017-2021 is a valuable source of insightful data for business strategists. It provides the In-Vehicle Entertainment industry overview with growth analysis and historical & futuristic cost, revenue, demand and supply data (as applicable). The research analysts provide an elaborate description of the value chain and its distributor analysis. This In-Vehicle Entertainment market study provides comprehensive data which enhances the understanding, scope and application of this report.

This report provides comprehensive analysis of

Key market segments and sub-segments
Evolving market trends and dynamics
Changing supply and demand scenarios
Quantifying market opportunities through market sizing and market forecasting
Tracking current trends/opportunities/challenges
Competitive insights
Opportunity mapping in terms of technological breakthroughs

Global In-Vehicle Entertainment Market: Regional Segment Analysis

North America
Europe
China
Japan
Southeast Asia
India

The Major players reported in the market include:

Continental
Denso
Bosch
Harman International Industries
Panasonic
Pioneer
Daimler
Ford Motor
Fujitsu-Ten

Global In-Vehicle Entertainment Market: Product Segment Analysis

Type 1
Type 2
Type 3


Global In-Vehicle Entertainment Market: Application Segment Analysis

Commercial Vehicles
Passenger Cars
Application 3

Reasons for Buying this Report
  • This report provides pin-point analysis for changing competitive dynamics
  • It provides a forward looking perspective on different factors driving or restraining market growth
  • It provides a six-year forecast assessed on the basis of how the market is predicted to grow
  • It helps in understanding the key product segments and their future
  • It provides pin point analysis of changing competition dynamics and keeps you ahead of competitors
  • It helps in making informed business decisions by having complete insights of market and by making in-depth analysis of market segments
Global In-Vehicle Entertainment Market Research Report Forecast 2017-2021

CHAPTER 1 IN-VEHICLE ENTERTAINMENT MARKET OVERVIEW

1.1 Product Overview and Scope of In-Vehicle Entertainment
1.2 In-Vehicle Entertainment Market Segmentation by Type
  1.2.1 Global Production Market Share of In-Vehicle Entertainment by Type in 2015
  1.2.1 Type
  1.2.2 Type
  1.2.3 Type
1.3 In-Vehicle Entertainment Market Segmentation by Application
  1.3.1 In-Vehicle Entertainment Consumption Market Share by Application in 2015
  1.3.2 Commercial Vehicles
  1.3.3 Passenger Cars
  1.3.4 Application
1.4 In-Vehicle Entertainment Market Segmentation by Regions
  1.4.1 North America
  1.4.2 China
  1.4.3 Europe
  1.4.4 Southeast Asia
  1.4.5 Japan
  1.4.6 India
1.5 Global Market Size (Value) of In-Vehicle Entertainment (2012-2021)

CHAPTER 2 GLOBAL ECONOMIC IMPACT ON IN-VEHICLE ENTERTAINMENT INDUSTRY

2.1 Global Macroeconomic Environment Analysis
  2.1.1 Global Macroeconomic Analysis
  2.1.2 Global Macroeconomic Environment Development Trend
2.2 Global Macroeconomic Environment Analysis by Regions

CHAPTER 3 GLOBAL IN-VEHICLE ENTERTAINMENT MARKET COMPETITION BY MANUFACTURERS

3.1 Global In-Vehicle Entertainment Production and Share by Manufacturers (2015 and 2016)
3.2 Global In-Vehicle Entertainment Revenue and Share by Manufacturers (2015 and 2016)
3.3 Global In-Vehicle Entertainment Average Price by Manufacturers (2015 and 2016)
3.4 Manufacturers In-Vehicle Entertainment Manufacturing Base Distribution, Production Area and Product Type
3.5 In-Vehicle Entertainment Market Competitive Situation and Trends
  3.5.1 In-Vehicle Entertainment Market Concentration Rate
  3.5.2 In-Vehicle Entertainment Market Share of Top 3 and Top 5 Manufacturers
  3.5.3 Mergers & Acquisitions, Expansion

CHAPTER 4 GLOBAL IN-VEHICLE ENTERTAINMENT PRODUCTION, REVENUE (VALUE) BY REGION (2012-2017)

4.1 Global In-Vehicle Entertainment Production by Region (2012-2017)
4.2 Global In-Vehicle Entertainment Production Market Share by Region (2012-2017)
4.3 Global In-Vehicle Entertainment Revenue (Value) and Market Share by Region (2012-2017)
4.4 Global In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.5 North America In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.6 Europe In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.7 China In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.8 Japan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.9 Southeast Asia In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
4.10 India In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)

CHAPTER 5 GLOBAL IN-VEHICLE ENTERTAINMENT SUPPLY (PRODUCTION), CONSUMPTION, EXPORT, IMPORT BY REGIONS (2012-2017)

5.1 Global In-Vehicle Entertainment Consumption by Regions (2012-2017)
5.2 North America In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)
5.3 Europe In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)
5.4 China In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)
5.5 Japan In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)
5.6 Southeast Asia In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)
5.7 India In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2012-2017)

CHAPTER 6 GLOBAL IN-VEHICLE ENTERTAINMENT PRODUCTION, REVENUE (VALUE), PRICE TREND BY TYPE

6.1 Global In-Vehicle Entertainment Production and Market Share by Type (2012-2017)
6.2 Global In-Vehicle Entertainment Revenue and Market Share by Type (2012-2017)
6.3 Global In-Vehicle Entertainment Price by Type (2012-2017)
6.4 Global In-Vehicle Entertainment Production Growth by Type (2012-2017)

CHAPTER 7 GLOBAL IN-VEHICLE ENTERTAINMENT MARKET ANALYSIS BY APPLICATION

7.1 Global In-Vehicle Entertainment Consumption and Market Share by Application (2012-2017)
7.2 Global In-Vehicle Entertainment Consumption Growth Rate by Application (2012-2017)
7.3 Market Drivers and Opportunities
  7.3.1 Potential Applications
  7.3.2 Emerging Markets/Countries

CHAPTER 8 GLOBAL IN-VEHICLE ENTERTAINMENT MANUFACTURERS ANALYSIS

8.1 Continental
  8.1.1 Company Basic Information, Manufacturing Base and Competitors
  8.1.2 Product Type, Application and Specification
  8.1.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.1.4 Business Overview
8.2 Denso
  8.2.1 Company Basic Information, Manufacturing Base and Competitors
  8.2.2 Product Type, Application and Specification
  8.2.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.2.4 Business Overview
8.3 Bosch
  8.3.1 Company Basic Information, Manufacturing Base and Competitors
  8.3.2 Product Type, Application and Specification
  8.3.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.3.4 Business Overview
8.4 Harman International Industries
  8.4.1 Company Basic Information, Manufacturing Base and Competitors
  8.4.2 Product Type, Application and Specification
  8.4.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.4.4 Business Overview
8.5 Panasonic
  8.5.1 Company Basic Information, Manufacturing Base and Competitors
  8.5.2 Product Type, Application and Specification
  8.5.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.5.4 Business Overview
8.6 Pioneer
  8.6.1 Company Basic Information, Manufacturing Base and Competitors
  8.6.2 Product Type, Application and Specification
  8.6.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.6.4 Business Overview
8.7 Daimler
  8.7.1 Company Basic Information, Manufacturing Base and Competitors
  8.7.2 Product Type, Application and Specification
  8.7.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.7.4 Business Overview
8.8 Ford Motor
  8.8.1 Company Basic Information, Manufacturing Base and Competitors
  8.8.2 Product Type, Application and Specification
  8.8.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.8.4 Business Overview
8.9 Fujitsu-Ten
  8.9.1 Company Basic Information, Manufacturing Base and Competitors
  8.9.2 Product Type, Application and Specification
  8.9.3 Production, Revenue, Price and Gross Margin (2012-2017)
  8.9.4 Business Overview

CHAPTER 9 IN-VEHICLE ENTERTAINMENT MANUFACTURING COST ANALYSIS

9.1 In-Vehicle Entertainment Key Raw Materials Analysis
  9.1.1 Key Raw Materials
  9.1.2 Price Trend of Key Raw Materials
  9.1.3 Key Suppliers of Raw Materials
  9.1.4 Market Concentration Rate of Raw Materials
9.2 Proportion of Manufacturing Cost Structure
  9.2.1 Raw Materials
  9.2.2 Labor Cost
  9.2.3 Manufacturing Expenses
9.3 Manufacturing Process Analysis of In-Vehicle Entertainment

CHAPTER 10 INDUSTRIAL CHAIN, SOURCING STRATEGY AND DOWNSTREAM BUYERS

10.1 In-Vehicle Entertainment Industrial Chain Analysis
10.2 Upstream Raw Materials Sourcing
10.3 Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015
10.4 Downstream Buyers

CHAPTER 11 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS/TRADERS

11.1 Marketing Channel
  11.1.1 Direct Marketing
  11.1.2 Indirect Marketing
  11.1.3 Marketing Channel Development Trend
11.2 Market Positioning
  11.2.1 Pricing Strategy
  11.2.2 Brand Strategy
  11.2.3 Target Client
11.3 Distributors/Traders List

CHAPTER 12 MARKET EFFECT FACTORS ANALYSIS

12.1 Technology Progress/Risk
  12.1.1 Substitutes Threat
  12.1.2 Technology Progress in Related Industry
12.2 Consumer Needs/Customer Preference Change
12.3 Economic/Political Environmental Change

CHAPTER 13 GLOBAL IN-VEHICLE ENTERTAINMENT MARKET FORECAST (2017-2021)

13.1 Global In-Vehicle Entertainment Production, Revenue Forecast (2017-2021)
13.2 Global In-Vehicle Entertainment Production, Consumption Forecast by Regions (2017-2021)
13.3 Global In-Vehicle Entertainment Production Forecast by Type (2017-2021)
13.4 Global In-Vehicle Entertainment Consumption Forecast by Application (2017-2021)
13.5 In-Vehicle Entertainment Price Forecast (2017-2021)

CHAPTER 14 APPENDIX

LIST OF TABLES AND FIGURES

Figure Picture of In-Vehicle Entertainment
Figure Global Production Market Share of In-Vehicle Entertainment by Type in 2015
Figure Product Picture of Type I
Table Major Manufacturers of Type I
Figure Product Picture of Type II
Table Major Manufacturers of Type II
Figure Product Picture of Type III
Table Major Manufacturers of Type III
Table In-Vehicle Entertainment Consumption Market Share by Application in 2015
Figure Commercial Vehicles Examples
Figure Passenger Cars Examples
Figure Application 3 Examples
Figure North America In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure Europe In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure China In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure Japan In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure Southeast Asia In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure India In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2012-2021)
Figure Global In-Vehicle Entertainment Revenue (Million UDS) and Growth Rate (2012-2021)
Table Global In-Vehicle Entertainment Capacity of Key Manufacturers (2015 and 2016)
Table Global In-Vehicle Entertainment Capacity Market Share by Manufacturers (2015 and 2016)
Figure Global In-Vehicle Entertainment Capacity of Key Manufacturers in 2015
Figure Global In-Vehicle Entertainment Capacity of Key Manufacturers in 2016
Table Global In-Vehicle Entertainment Production of Key Manufacturers (2015 and 2016)
Table Global In-Vehicle Entertainment Production Share by Manufacturers (2015 and 2016)
Figure 2015 In-Vehicle Entertainment Production Share by Manufacturers
Figure 2016 In-Vehicle Entertainment Production Share by Manufacturers
Table Global In-Vehicle Entertainment Revenue (Million USD) by Manufacturers (2015 and 2016)
Table Global In-Vehicle Entertainment Revenue Share by Manufacturers (2015 and 2016)
Table 2015 Global In-Vehicle Entertainment Revenue Share by Manufacturers
Table 2016 Global In-Vehicle Entertainment Revenue Share by Manufacturers
Table Global Market In-Vehicle Entertainment Average Price of Key Manufacturers (2015 and 2016)
Figure Global Market In-Vehicle Entertainment Average Price of Key Manufacturers in 2015
Table Manufacturers In-Vehicle Entertainment Manufacturing Base Distribution and Sales Area
Table Manufacturers In-Vehicle Entertainment Product Type
Figure In-Vehicle Entertainment Market Share of Top 3 Manufacturers
Figure In-Vehicle Entertainment Market Share of Top 5 Manufacturers
Table Global In-Vehicle Entertainment Capacity by Regions (2012-2017)
Figure Global In-Vehicle Entertainment Capacity Market Share by Regions (2012-2017)
Figure Global In-Vehicle Entertainment Capacity Market Share by Regions (2012-2017)
Figure 2015 Global In-Vehicle Entertainment Capacity Market Share by Regions
Table Global In-Vehicle Entertainment Production by Regions (2012-2017)
Figure Global In-Vehicle Entertainment Production and Market Share by Regions (2012-2017)
Figure Global In-Vehicle Entertainment Production Market Share by Regions (2012-2017)
Figure 2015 Global In-Vehicle Entertainment Production Market Share by Regions
Table Global In-Vehicle Entertainment Revenue by Regions (2012-2017)
Table Global In-Vehicle Entertainment Revenue Market Share by Regions (2012-2017)
Table 2015 Global In-Vehicle Entertainment Revenue Market Share by Regions
Table Global In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table North America In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Europe In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table China In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Japan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Southeast Asia In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table India In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Global In-Vehicle Entertainment Consumption Market by Regions (2012-2017)
Table Global In-Vehicle Entertainment Consumption Market Share by Regions (2012-2017)
Figure Global In-Vehicle Entertainment Consumption Market Share by Regions (2012-2017)
Figure 2015 Global In-Vehicle Entertainment Consumption Market Share by Regions
Table North America In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table Europe In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table China In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table Japan In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table Southeast Asia In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table India In-Vehicle Entertainment Production, Consumption, Import & Export (2012-2017)
Table Global In-Vehicle Entertainment Production by Type (2012-2017)
Table Global In-Vehicle Entertainment Production Share by Type (2012-2017)
Figure Production Market Share of In-Vehicle Entertainment by Type (2012-2017)
Figure 2015 Production Market Share of In-Vehicle Entertainment by Type
Table Global In-Vehicle Entertainment Revenue by Type (2012-2017)
Table Global In-Vehicle Entertainment Revenue Share by Type (2012-2017)
Figure Production Revenue Share of In-Vehicle Entertainment by Type (2012-2017)
Figure 2015 Revenue Market Share of In-Vehicle Entertainment by Type
Table Global In-Vehicle Entertainment Price by Type (2012-2017)
Figure Global In-Vehicle Entertainment Production Growth by Type (2012-2017)
Table Global In-Vehicle Entertainment Consumption by Application (2012-2017)
Table Global In-Vehicle Entertainment Consumption Market Share by Application (2012-2017)
Figure Global In-Vehicle Entertainment Consumption Market Share by Application in 2015
Table Global In-Vehicle Entertainment Consumption Growth Rate by Application (2012-2017)
Figure Global In-Vehicle Entertainment Consumption Growth Rate by Application (2012-2017)
Table Continental Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Continental In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Continental In-Vehicle Entertainment Market Share (2012-2017)
Table Denso Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Denso In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Denso In-Vehicle Entertainment Market Share (2012-2017)
Table Bosch Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Bosch In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Bosch In-Vehicle Entertainment Market Share (2012-2017)
Table Harman International Industries Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Harman International Industries In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Harman International Industries In-Vehicle Entertainment Market Share (2012-2017)
Table Panasonic Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Panasonic In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Panasonic In-Vehicle Entertainment Market Share (2012-2017)
Table Pioneer Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Pioneer In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Pioneer In-Vehicle Entertainment Market Share (2012-2017)
Table Daimler Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Daimler In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Daimler In-Vehicle Entertainment Market Share (2012-2017)
Table Ford Motor Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Ford Motor In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Ford Motor In-Vehicle Entertainment Market Share (2012-2017)
Table Fujitsu-Ten Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Fujitsu-Ten In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2012-2017)
Table Fujitsu-Ten In-Vehicle Entertainment Market Share (2012-2017)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of In-Vehicle Entertainment
Figure Manufacturing Process Analysis of In-Vehicle Entertainment
Figure In-Vehicle Entertainment Industrial Chain Analysis
Table Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015
Table Major Buyers of In-Vehicle Entertainment
Table Distributors/Traders List
Figure Global In-Vehicle Entertainment Production and Growth Rate Forecast (2017-2021)
Figure Global In-Vehicle Entertainment Revenue and Growth Rate Forecast (2017-2021)
Table Global In-Vehicle Entertainment Production Forecast by Regions (2017-2021)
Table Global In-Vehicle Entertainment Consumption Forecast by Regions (2017-2021)
Table Global In-Vehicle Entertainment Production Forecast by Type (2017-2021)
Table Global In-Vehicle Entertainment Consumption Forecast by Application (2017-2021)

COMPANIES MENTIONED

Continental, Denso, Bosch, Harman International Industries, Panasonic, Pioneer, Daimler, Ford Motor, Fujitsu-Ten, Audi, BMW, General Motors, Toyota, Visteon, Kia Motors America, Clarion


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