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Global Augmented Reality Hardware and Software Market Growth (Status and Outlook) 2023-2029

March 2023 | 113 pages | ID: GAFD0B8E447EN
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Augmented Reality (AR) is an interactive experience of a real-world environment whereby the objects that reside in the real-world are 'augmented' by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.[1] The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment.[2] In this way, augmented reality alters one’s ongoing perception of a real world environment, whereas virtual reality completely replaces the user's real world environment with a simulated one.[3][4] Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.

LPI (LP Information)' newest research report, the “Augmented Reality Hardware and Software Industry Forecast” looks at past sales and reviews total world Augmented Reality Hardware and Software sales in 2022, providing a comprehensive analysis by region and market sector of projected Augmented Reality Hardware and Software sales for 2023 through 2029. With Augmented Reality Hardware and Software sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Augmented Reality Hardware and Software industry.

This Insight Report provides a comprehensive analysis of the global Augmented Reality Hardware and Software landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Augmented Reality Hardware and Software portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Augmented Reality Hardware and Software market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Augmented Reality Hardware and Software and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Augmented Reality Hardware and Software.

The global Augmented Reality Hardware and Software market size is projected to grow from US$ million in 2022 to US$ million in 2029; it is expected to grow at a CAGR of % from 2023 to 2029.

United States market for Augmented Reality Hardware and Software is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

China market for Augmented Reality Hardware and Software is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Europe market for Augmented Reality Hardware and Software is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Global key Augmented Reality Hardware and Software players cover Sony (Japan), Oculus (US), Samsung (South Korea), Google (US), HTC (Taiwan), Microsoft (US), Wikitude (Austria), DAQRI (US) and Zugara (US), etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2022.

This report presents a comprehensive overview, market shares, and growth opportunities of Augmented Reality Hardware and Software market by product type, application, key players and key regions and countries.

Market Segmentation:

Segmentation by type
  • Augmented Reality Glasses
  • Augmented Reality Display
  • Tracking System
  • Other
Segmentation by application
  • Healthcare
  • Education
  • Retail
  • Entertainment
  • IT and Telecom
  • Others
This report also splits the market by region:
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Middle East & Africa
    • Egypt
    • South Africa
    • Israel
    • Turkey
    • GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
  • Sony (Japan)
  • Oculus (US)
  • Samsung (South Korea)
  • Google (US)
  • HTC (Taiwan)
  • Microsoft (US)
  • Wikitude (Austria)
  • DAQRI (US)
  • Zugara (US)
  • Blippar (UK)
  • Magic Leap (US)
  • Upskill (US)
  • Continental (Germany)
  • Visteon (US)
  • Eon Reality (US)
  • MAXST (South Korea)
  • Vuzix (US)
  • PTC (US)
1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global Augmented Reality Hardware and Software Market Size 2018-2029
  2.1.2 Augmented Reality Hardware and Software Market Size CAGR by Region 2018 VS 2022 VS 2029
2.2 Augmented Reality Hardware and Software Segment by Type
  2.2.1 Augmented Reality Glasses
  2.2.2 Augmented Reality Display
  2.2.3 Tracking System
  2.2.4 Other
2.3 Augmented Reality Hardware and Software Market Size by Type
  2.3.1 Augmented Reality Hardware and Software Market Size CAGR by Type (2018 VS 2022 VS 2029)
  2.3.2 Global Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
2.4 Augmented Reality Hardware and Software Segment by Application
  2.4.1 Healthcare
  2.4.2 Education
  2.4.3 Retail
  2.4.4 Entertainment
  2.4.5 IT and Telecom
  2.4.6 Others
2.5 Augmented Reality Hardware and Software Market Size by Application
  2.5.1 Augmented Reality Hardware and Software Market Size CAGR by Application (2018 VS 2022 VS 2029)
  2.5.2 Global Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)

3 AUGMENTED REALITY HARDWARE AND SOFTWARE MARKET SIZE BY PLAYER

3.1 Augmented Reality Hardware and Software Market Size Market Share by Players
  3.1.1 Global Augmented Reality Hardware and Software Revenue by Players (2018-2023)
  3.1.2 Global Augmented Reality Hardware and Software Revenue Market Share by Players (2018-2023)
3.2 Global Augmented Reality Hardware and Software Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
  3.3.1 Competition Landscape Analysis
  3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2021-2023)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion

4 AUGMENTED REALITY HARDWARE AND SOFTWARE BY REGIONS

4.1 Augmented Reality Hardware and Software Market Size by Regions (2018-2023)
4.2 Americas Augmented Reality Hardware and Software Market Size Growth (2018-2023)
4.3 APAC Augmented Reality Hardware and Software Market Size Growth (2018-2023)
4.4 Europe Augmented Reality Hardware and Software Market Size Growth (2018-2023)
4.5 Middle East & Africa Augmented Reality Hardware and Software Market Size Growth (2018-2023)

5 AMERICAS

5.1 Americas Augmented Reality Hardware and Software Market Size by Country (2018-2023)
5.2 Americas Augmented Reality Hardware and Software Market Size by Type (2018-2023)
5.3 Americas Augmented Reality Hardware and Software Market Size by Application (2018-2023)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil

6 APAC

6.1 APAC Augmented Reality Hardware and Software Market Size by Region (2018-2023)
6.2 APAC Augmented Reality Hardware and Software Market Size by Type (2018-2023)
6.3 APAC Augmented Reality Hardware and Software Market Size by Application (2018-2023)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia

7 EUROPE

7.1 Europe Augmented Reality Hardware and Software by Country (2018-2023)
7.2 Europe Augmented Reality Hardware and Software Market Size by Type (2018-2023)
7.3 Europe Augmented Reality Hardware and Software Market Size by Application (2018-2023)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia

8 MIDDLE EAST & AFRICA

8.1 Middle East & Africa Augmented Reality Hardware and Software by Region (2018-2023)
8.2 Middle East & Africa Augmented Reality Hardware and Software Market Size by Type (2018-2023)
8.3 Middle East & Africa Augmented Reality Hardware and Software Market Size by Application (2018-2023)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries

9 MARKET DRIVERS, CHALLENGES AND TRENDS

9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends

10 GLOBAL AUGMENTED REALITY HARDWARE AND SOFTWARE MARKET FORECAST

10.1 Global Augmented Reality Hardware and Software Forecast by Regions (2024-2029)
  10.1.1 Global Augmented Reality Hardware and Software Forecast by Regions (2024-2029)
  10.1.2 Americas Augmented Reality Hardware and Software Forecast
  10.1.3 APAC Augmented Reality Hardware and Software Forecast
  10.1.4 Europe Augmented Reality Hardware and Software Forecast
  10.1.5 Middle East & Africa Augmented Reality Hardware and Software Forecast
10.2 Americas Augmented Reality Hardware and Software Forecast by Country (2024-2029)
  10.2.1 United States Augmented Reality Hardware and Software Market Forecast
  10.2.2 Canada Augmented Reality Hardware and Software Market Forecast
  10.2.3 Mexico Augmented Reality Hardware and Software Market Forecast
  10.2.4 Brazil Augmented Reality Hardware and Software Market Forecast
10.3 APAC Augmented Reality Hardware and Software Forecast by Region (2024-2029)
  10.3.1 China Augmented Reality Hardware and Software Market Forecast
  10.3.2 Japan Augmented Reality Hardware and Software Market Forecast
  10.3.3 Korea Augmented Reality Hardware and Software Market Forecast
  10.3.4 Southeast Asia Augmented Reality Hardware and Software Market Forecast
  10.3.5 India Augmented Reality Hardware and Software Market Forecast
  10.3.6 Australia Augmented Reality Hardware and Software Market Forecast
10.4 Europe Augmented Reality Hardware and Software Forecast by Country (2024-2029)
  10.4.1 Germany Augmented Reality Hardware and Software Market Forecast
  10.4.2 France Augmented Reality Hardware and Software Market Forecast
  10.4.3 UK Augmented Reality Hardware and Software Market Forecast
  10.4.4 Italy Augmented Reality Hardware and Software Market Forecast
  10.4.5 Russia Augmented Reality Hardware and Software Market Forecast
10.5 Middle East & Africa Augmented Reality Hardware and Software Forecast by Region (2024-2029)
  10.5.1 Egypt Augmented Reality Hardware and Software Market Forecast
  10.5.2 South Africa Augmented Reality Hardware and Software Market Forecast
  10.5.3 Israel Augmented Reality Hardware and Software Market Forecast
  10.5.4 Turkey Augmented Reality Hardware and Software Market Forecast
  10.5.5 GCC Countries Augmented Reality Hardware and Software Market Forecast
10.6 Global Augmented Reality Hardware and Software Forecast by Type (2024-2029)
10.7 Global Augmented Reality Hardware and Software Forecast by Application (2024-2029)

11 KEY PLAYERS ANALYSIS

11.1 Sony (Japan)
  11.1.1 Sony (Japan) Company Information
  11.1.2 Sony (Japan) Augmented Reality Hardware and Software Product Offered
  11.1.3 Sony (Japan) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.1.4 Sony (Japan) Main Business Overview
  11.1.5 Sony (Japan) Latest Developments
11.2 Oculus (US)
  11.2.1 Oculus (US) Company Information
  11.2.2 Oculus (US) Augmented Reality Hardware and Software Product Offered
  11.2.3 Oculus (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.2.4 Oculus (US) Main Business Overview
  11.2.5 Oculus (US) Latest Developments
11.3 Samsung (South Korea)
  11.3.1 Samsung (South Korea) Company Information
  11.3.2 Samsung (South Korea) Augmented Reality Hardware and Software Product Offered
  11.3.3 Samsung (South Korea) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.3.4 Samsung (South Korea) Main Business Overview
  11.3.5 Samsung (South Korea) Latest Developments
11.4 Google (US)
  11.4.1 Google (US) Company Information
  11.4.2 Google (US) Augmented Reality Hardware and Software Product Offered
  11.4.3 Google (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.4.4 Google (US) Main Business Overview
  11.4.5 Google (US) Latest Developments
11.5 HTC (Taiwan)
  11.5.1 HTC (Taiwan) Company Information
  11.5.2 HTC (Taiwan) Augmented Reality Hardware and Software Product Offered
  11.5.3 HTC (Taiwan) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.5.4 HTC (Taiwan) Main Business Overview
  11.5.5 HTC (Taiwan) Latest Developments
11.6 Microsoft (US)
  11.6.1 Microsoft (US) Company Information
  11.6.2 Microsoft (US) Augmented Reality Hardware and Software Product Offered
  11.6.3 Microsoft (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.6.4 Microsoft (US) Main Business Overview
  11.6.5 Microsoft (US) Latest Developments
11.7 Wikitude (Austria)
  11.7.1 Wikitude (Austria) Company Information
  11.7.2 Wikitude (Austria) Augmented Reality Hardware and Software Product Offered
  11.7.3 Wikitude (Austria) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.7.4 Wikitude (Austria) Main Business Overview
  11.7.5 Wikitude (Austria) Latest Developments
11.8 DAQRI (US)
  11.8.1 DAQRI (US) Company Information
  11.8.2 DAQRI (US) Augmented Reality Hardware and Software Product Offered
  11.8.3 DAQRI (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.8.4 DAQRI (US) Main Business Overview
  11.8.5 DAQRI (US) Latest Developments
11.9 Zugara (US)
  11.9.1 Zugara (US) Company Information
  11.9.2 Zugara (US) Augmented Reality Hardware and Software Product Offered
  11.9.3 Zugara (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.9.4 Zugara (US) Main Business Overview
  11.9.5 Zugara (US) Latest Developments
11.10 Blippar (UK)
  11.10.1 Blippar (UK) Company Information
  11.10.2 Blippar (UK) Augmented Reality Hardware and Software Product Offered
  11.10.3 Blippar (UK) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.10.4 Blippar (UK) Main Business Overview
  11.10.5 Blippar (UK) Latest Developments
11.11 Magic Leap (US)
  11.11.1 Magic Leap (US) Company Information
  11.11.2 Magic Leap (US) Augmented Reality Hardware and Software Product Offered
  11.11.3 Magic Leap (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.11.4 Magic Leap (US) Main Business Overview
  11.11.5 Magic Leap (US) Latest Developments
11.12 Upskill (US)
  11.12.1 Upskill (US) Company Information
  11.12.2 Upskill (US) Augmented Reality Hardware and Software Product Offered
  11.12.3 Upskill (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.12.4 Upskill (US) Main Business Overview
  11.12.5 Upskill (US) Latest Developments
11.13 Continental (Germany)
  11.13.1 Continental (Germany) Company Information
  11.13.2 Continental (Germany) Augmented Reality Hardware and Software Product Offered
  11.13.3 Continental (Germany) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.13.4 Continental (Germany) Main Business Overview
  11.13.5 Continental (Germany) Latest Developments
11.14 Visteon (US)
  11.14.1 Visteon (US) Company Information
  11.14.2 Visteon (US) Augmented Reality Hardware and Software Product Offered
  11.14.3 Visteon (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.14.4 Visteon (US) Main Business Overview
  11.14.5 Visteon (US) Latest Developments
11.15 Eon Reality (US)
  11.15.1 Eon Reality (US) Company Information
  11.15.2 Eon Reality (US) Augmented Reality Hardware and Software Product Offered
  11.15.3 Eon Reality (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.15.4 Eon Reality (US) Main Business Overview
  11.15.5 Eon Reality (US) Latest Developments
11.16 MAXST (South Korea)
  11.16.1 MAXST (South Korea) Company Information
  11.16.2 MAXST (South Korea) Augmented Reality Hardware and Software Product Offered
  11.16.3 MAXST (South Korea) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.16.4 MAXST (South Korea) Main Business Overview
  11.16.5 MAXST (South Korea) Latest Developments
11.17 Vuzix (US)
  11.17.1 Vuzix (US) Company Information
  11.17.2 Vuzix (US) Augmented Reality Hardware and Software Product Offered
  11.17.3 Vuzix (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.17.4 Vuzix (US) Main Business Overview
  11.17.5 Vuzix (US) Latest Developments
11.18 PTC (US)
  11.18.1 PTC (US) Company Information
  11.18.2 PTC (US) Augmented Reality Hardware and Software Product Offered
  11.18.3 PTC (US) Augmented Reality Hardware and Software Revenue, Gross Margin and Market Share (2018-2023)
  11.18.4 PTC (US) Main Business Overview
  11.18.5 PTC (US) Latest Developments

12 RESEARCH FINDINGS AND CONCLUSION
LIST OF TABLES

Table 1. Augmented Reality Hardware and Software Market Size CAGR by Region (2018 VS 2022 VS 2029) & ($ Millions)
Table 2. Major Players of Augmented Reality Glasses
Table 3. Major Players of Augmented Reality Display
Table 4. Major Players of Tracking System
Table 5. Major Players of Other
Table 6. Augmented Reality Hardware and Software Market Size CAGR by Type (2018 VS 2022 VS 2029) & ($ Millions)
Table 7. Global Augmented Reality Hardware and Software Market Size by Type (2018-2023) & ($ Millions)
Table 8. Global Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Table 9. Augmented Reality Hardware and Software Market Size CAGR by Application (2018 VS 2022 VS 2029) & ($ Millions)
Table 10. Global Augmented Reality Hardware and Software Market Size by Application (2018-2023) & ($ Millions)
Table 11. Global Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Table 12. Global Augmented Reality Hardware and Software Revenue by Players (2018-2023) & ($ Millions)
Table 13. Global Augmented Reality Hardware and Software Revenue Market Share by Player (2018-2023)
Table 14. Augmented Reality Hardware and Software Key Players Head office and Products Offered
Table 15. Augmented Reality Hardware and Software Concentration Ratio (CR3, CR5 and CR10) & (2021-2023)
Table 16. New Products and Potential Entrants
Table 17. Mergers & Acquisitions, Expansion
Table 18. Global Augmented Reality Hardware and Software Market Size by Regions 2018-2023 & ($ Millions)
Table 19. Global Augmented Reality Hardware and Software Market Size Market Share by Regions (2018-2023)
Table 20. Global Augmented Reality Hardware and Software Revenue by Country/Region (2018-2023) & ($ millions)
Table 21. Global Augmented Reality Hardware and Software Revenue Market Share by Country/Region (2018-2023)
Table 22. Americas Augmented Reality Hardware and Software Market Size by Country (2018-2023) & ($ Millions)
Table 23. Americas Augmented Reality Hardware and Software Market Size Market Share by Country (2018-2023)
Table 24. Americas Augmented Reality Hardware and Software Market Size by Type (2018-2023) & ($ Millions)
Table 25. Americas Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Table 26. Americas Augmented Reality Hardware and Software Market Size by Application (2018-2023) & ($ Millions)
Table 27. Americas Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Table 28. APAC Augmented Reality Hardware and Software Market Size by Region (2018-2023) & ($ Millions)
Table 29. APAC Augmented Reality Hardware and Software Market Size Market Share by Region (2018-2023)
Table 30. APAC Augmented Reality Hardware and Software Market Size by Type (2018-2023) & ($ Millions)
Table 31. APAC Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Table 32. APAC Augmented Reality Hardware and Software Market Size by Application (2018-2023) & ($ Millions)
Table 33. APAC Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Table 34. Europe Augmented Reality Hardware and Software Market Size by Country (2018-2023) & ($ Millions)
Table 35. Europe Augmented Reality Hardware and Software Market Size Market Share by Country (2018-2023)
Table 36. Europe Augmented Reality Hardware and Software Market Size by Type (2018-2023) & ($ Millions)
Table 37. Europe Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Table 38. Europe Augmented Reality Hardware and Software Market Size by Application (2018-2023) & ($ Millions)
Table 39. Europe Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Table 40. Middle East & Africa Augmented Reality Hardware and Software Market Size by Region (2018-2023) & ($ Millions)
Table 41. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Region (2018-2023)
Table 42. Middle East & Africa Augmented Reality Hardware and Software Market Size by Type (2018-2023) & ($ Millions)
Table 43. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Table 44. Middle East & Africa Augmented Reality Hardware and Software Market Size by Application (2018-2023) & ($ Millions)
Table 45. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Table 46. Key Market Drivers & Growth Opportunities of Augmented Reality Hardware and Software
Table 47. Key Market Challenges & Risks of Augmented Reality Hardware and Software
Table 48. Key Industry Trends of Augmented Reality Hardware and Software
Table 49. Global Augmented Reality Hardware and Software Market Size Forecast by Regions (2024-2029) & ($ Millions)
Table 50. Global Augmented Reality Hardware and Software Market Size Market Share Forecast by Regions (2024-2029)
Table 51. Global Augmented Reality Hardware and Software Market Size Forecast by Type (2024-2029) & ($ Millions)
Table 52. Global Augmented Reality Hardware and Software Market Size Forecast by Application (2024-2029) & ($ Millions)
Table 53. Sony (Japan) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 54. Sony (Japan) Augmented Reality Hardware and Software Product Offered
Table 55. Sony (Japan) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 56. Sony (Japan) Main Business
Table 57. Sony (Japan) Latest Developments
Table 58. Oculus (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 59. Oculus (US) Augmented Reality Hardware and Software Product Offered
Table 60. Oculus (US) Main Business
Table 61. Oculus (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 62. Oculus (US) Latest Developments
Table 63. Samsung (South Korea) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 64. Samsung (South Korea) Augmented Reality Hardware and Software Product Offered
Table 65. Samsung (South Korea) Main Business
Table 66. Samsung (South Korea) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 67. Samsung (South Korea) Latest Developments
Table 68. Google (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 69. Google (US) Augmented Reality Hardware and Software Product Offered
Table 70. Google (US) Main Business
Table 71. Google (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 72. Google (US) Latest Developments
Table 73. HTC (Taiwan) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 74. HTC (Taiwan) Augmented Reality Hardware and Software Product Offered
Table 75. HTC (Taiwan) Main Business
Table 76. HTC (Taiwan) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 77. HTC (Taiwan) Latest Developments
Table 78. Microsoft (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 79. Microsoft (US) Augmented Reality Hardware and Software Product Offered
Table 80. Microsoft (US) Main Business
Table 81. Microsoft (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 82. Microsoft (US) Latest Developments
Table 83. Wikitude (Austria) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 84. Wikitude (Austria) Augmented Reality Hardware and Software Product Offered
Table 85. Wikitude (Austria) Main Business
Table 86. Wikitude (Austria) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 87. Wikitude (Austria) Latest Developments
Table 88. DAQRI (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 89. DAQRI (US) Augmented Reality Hardware and Software Product Offered
Table 90. DAQRI (US) Main Business
Table 91. DAQRI (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 92. DAQRI (US) Latest Developments
Table 93. Zugara (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 94. Zugara (US) Augmented Reality Hardware and Software Product Offered
Table 95. Zugara (US) Main Business
Table 96. Zugara (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 97. Zugara (US) Latest Developments
Table 98. Blippar (UK) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 99. Blippar (UK) Augmented Reality Hardware and Software Product Offered
Table 100. Blippar (UK) Main Business
Table 101. Blippar (UK) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 102. Blippar (UK) Latest Developments
Table 103. Magic Leap (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 104. Magic Leap (US) Augmented Reality Hardware and Software Product Offered
Table 105. Magic Leap (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 106. Magic Leap (US) Main Business
Table 107. Magic Leap (US) Latest Developments
Table 108. Upskill (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 109. Upskill (US) Augmented Reality Hardware and Software Product Offered
Table 110. Upskill (US) Main Business
Table 111. Upskill (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 112. Upskill (US) Latest Developments
Table 113. Continental (Germany) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 114. Continental (Germany) Augmented Reality Hardware and Software Product Offered
Table 115. Continental (Germany) Main Business
Table 116. Continental (Germany) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 117. Continental (Germany) Latest Developments
Table 118. Visteon (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 119. Visteon (US) Augmented Reality Hardware and Software Product Offered
Table 120. Visteon (US) Main Business
Table 121. Visteon (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 122. Visteon (US) Latest Developments
Table 123. Eon Reality (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 124. Eon Reality (US) Augmented Reality Hardware and Software Product Offered
Table 125. Eon Reality (US) Main Business
Table 126. Eon Reality (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 127. Eon Reality (US) Latest Developments
Table 128. MAXST (South Korea) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 129. MAXST (South Korea) Augmented Reality Hardware and Software Product Offered
Table 130. MAXST (South Korea) Main Business
Table 131. MAXST (South Korea) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 132. MAXST (South Korea) Latest Developments
Table 133. Vuzix (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 134. Vuzix (US) Augmented Reality Hardware and Software Product Offered
Table 135. Vuzix (US) Main Business
Table 136. Vuzix (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 137. Vuzix (US) Latest Developments
Table 138. PTC (US) Details, Company Type, Augmented Reality Hardware and Software Area Served and Its Competitors
Table 139. PTC (US) Augmented Reality Hardware and Software Product Offered
Table 140. PTC (US) Main Business
Table 141. PTC (US) Augmented Reality Hardware and Software Revenue ($ million), Gross Margin and Market Share (2018-2023)
Table 142. PTC (US) Latest Developments

LIST OF FIGURES

Figure 1. Augmented Reality Hardware and Software Report Years Considered
Figure 2. Research Objectives
Figure 3. Research Methodology
Figure 4. Research Process and Data Source
Figure 5. Global Augmented Reality Hardware and Software Market Size Growth Rate 2018-2029 ($ Millions)
Figure 6. Augmented Reality Hardware and Software Sales by Geographic Region (2018, 2022 & 2029) & ($ millions)
Figure 7. Augmented Reality Hardware and Software Sales Market Share by Country/Region (2022)
Figure 8. Augmented Reality Hardware and Software Sales Market Share by Country/Region (2018, 2022 & 2029)
Figure 9. Global Augmented Reality Hardware and Software Market Size Market Share by Type in 2022
Figure 10. Augmented Reality Hardware and Software in Healthcare
Figure 11. Global Augmented Reality Hardware and Software Market: Healthcare (2018-2023) & ($ Millions)
Figure 12. Augmented Reality Hardware and Software in Education
Figure 13. Global Augmented Reality Hardware and Software Market: Education (2018-2023) & ($ Millions)
Figure 14. Augmented Reality Hardware and Software in Retail
Figure 15. Global Augmented Reality Hardware and Software Market: Retail (2018-2023) & ($ Millions)
Figure 16. Augmented Reality Hardware and Software in Entertainment
Figure 17. Global Augmented Reality Hardware and Software Market: Entertainment (2018-2023) & ($ Millions)
Figure 18. Augmented Reality Hardware and Software in IT and Telecom
Figure 19. Global Augmented Reality Hardware and Software Market: IT and Telecom (2018-2023) & ($ Millions)
Figure 20. Augmented Reality Hardware and Software in Others
Figure 21. Global Augmented Reality Hardware and Software Market: Others (2018-2023) & ($ Millions)
Figure 22. Global Augmented Reality Hardware and Software Market Size Market Share by Application in 2022
Figure 23. Global Augmented Reality Hardware and Software Revenue Market Share by Player in 2022
Figure 24. Global Augmented Reality Hardware and Software Market Size Market Share by Regions (2018-2023)
Figure 25. Americas Augmented Reality Hardware and Software Market Size 2018-2023 ($ Millions)
Figure 26. APAC Augmented Reality Hardware and Software Market Size 2018-2023 ($ Millions)
Figure 27. Europe Augmented Reality Hardware and Software Market Size 2018-2023 ($ Millions)
Figure 28. Middle East & Africa Augmented Reality Hardware and Software Market Size 2018-2023 ($ Millions)
Figure 29. Americas Augmented Reality Hardware and Software Value Market Share by Country in 2022
Figure 30. United States Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 31. Canada Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 32. Mexico Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 33. Brazil Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 34. APAC Augmented Reality Hardware and Software Market Size Market Share by Region in 2022
Figure 35. APAC Augmented Reality Hardware and Software Market Size Market Share by Type in 2022
Figure 36. APAC Augmented Reality Hardware and Software Market Size Market Share by Application in 2022
Figure 37. China Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 38. Japan Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 39. Korea Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 40. Southeast Asia Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 41. India Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 42. Australia Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 43. Europe Augmented Reality Hardware and Software Market Size Market Share by Country in 2022
Figure 44. Europe Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Figure 45. Europe Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Figure 46. Germany Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 47. France Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 48. UK Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 49. Italy Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 50. Russia Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 51. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Region (2018-2023)
Figure 52. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Type (2018-2023)
Figure 53. Middle East & Africa Augmented Reality Hardware and Software Market Size Market Share by Application (2018-2023)
Figure 54. Egypt Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 55. South Africa Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 56. Israel Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 57. Turkey Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 58. GCC Country Augmented Reality Hardware and Software Market Size Growth 2018-2023 ($ Millions)
Figure 59. Americas Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 60. APAC Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 61. Europe Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 62. Middle East & Africa Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 63. United States Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 64. Canada Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 65. Mexico Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 66. Brazil Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 67. China Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 68. Japan Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 69. Korea Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 70. Southeast Asia Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 71. India Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 72. Australia Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 73. Germany Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 74. France Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 75. UK Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 76. Italy Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 77. Russia Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 78. Spain Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 79. Egypt Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 80. South Africa Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 81. Israel Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 82. Turkey Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 83. GCC Countries Augmented Reality Hardware and Software Market Size 2024-2029 ($ Millions)
Figure 84. Global Augmented Reality Hardware and Software Market Size Market Share Forecast by Type (2024-2029)
Figure 85. Global Augmented Reality Hardware and Software Market Size Market Share Forecast by Application (2024-2029)


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