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2015-2027 Global Mobile Gaming Industry Market Research Report, Segment by Player, Type, Application, Marketing Channel, and Region

April 2020 | 112 pages | ID: 253808B379F8EN
Maia Research

US$ 3,460.00

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The worldwide market for Mobile Gaming is estimated to grow at a CAGR of roughly X.X% in the next 8 years, and will reach X.X million US$ in 2027, from X.X million US$ in 2020.

The report covers market size status and forecast, value chain analysis, market segmentation of Top countries in Major Regions, such as North America, Europe, Asia-Pacific, Latin America and Middle East & Africa, by type, application and marketing channel. In addition, the report focuses on the driving factors, restraints, opportunities and PEST analysis of major regions.

Major Companies Covered
Nintendo
Activision Blizzard, Inc.
TakeTwo Interactive
Glu Mobile
The Walt Disney Company
Rovio Entertainment Corporation
Tencent
Ubisoft
Zynga Inc.
Electronic Arts Inc.
Square Enix

Major Types Covered
Action and Adventure
Arcade
Role playing
Sports
Others

Major Applications Covered
Smartphone
Smart watch
Tablet
Others

Top Countries Data Covered in This Report
United States
Canada
Germany
UK
France
Italy
Spain
Russia
Netherlands
Turkey
Switzerland
Sweden
Poland
Belgium
China
Japan
South Korea
Australia
India
Taiwan
Indonesia
Thailand
Philippines
Malaysia
Brazil
Mexico
Argentina
Columbia
Chile
Saudi Arabia
UAE
Egypt
Nigeria
South Africa

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2027
1 INTRODUCTION

1.1 Objective of the Study
1.2 Definition of the Market
1.3 Market Scope
  1.3.1 Market Segment by Type, Application and Marketing Channel
  1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa)
1.4 Years Considered for the Study (2015-2027)
1.5 Currency Considered (U.S. Dollar)
1.6 Stakeholders

2 KEY FINDINGS OF THE STUDY

3 MARKET DYNAMICS

3.1 Driving Factors for this Market
3.2 Factors Challenging the Market
3.3 Opportunities of the Global Mobile Gaming Market (Regions, Growing/Emerging Downstream Market Analysis)
3.4 Technological and Market Developments in the Mobile Gaming Market
3.5 Industry News by Region
3.6 Regulatory Scenario by Region/Country
3.7 Market Investment Scenario Strategic Recommendations Analysis

4 VALUE CHAIN OF THE MOBILE GAMING MARKET

4.1 Value Chain Status
4.2 Upstream Raw Material Analysis
4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
4.4 Distributors/Traders
4.5 Downstream Major Customer Analysis (by Region)

5 GLOBAL MOBILE GAMING MARKET-SEGMENTATION BY TYPE

5.1 Action and Adventure
5.2 Arcade
5.3 Role playing
5.4 Sports
5.5 Others

6 GLOBAL MOBILE GAMING MARKET-SEGMENTATION BY APPLICATION

6.1 Smartphone
6.2 Smart watch
6.3 Tablet
6.4 Others

7 GLOBAL MOBILE GAMING MARKET-SEGMENTATION BY MARKETING CHANNEL

7.1 Traditional Marketing Channel (Offline)
7.2 Online Channel

8 COMPETITIVE INTELLIGENCE – COMPANY PROFILES

8.1 Nintendo
  8.1.1 Nintendo Profile
  8.1.2 Nintendo Sales, Growth Rate and Global Market Share from 2015-2020
  8.1.3 Nintendo Product/Solution Launches and Enhancements Analysis
  8.1.4 Nintendo Business Overview/Recent Development/Acquisitions
8.2 Activision Blizzard, Inc.
  8.2.1 Activision Blizzard, Inc. Profile
  8.2.2 Activision Blizzard, Inc. Sales, Growth Rate and Global Market Share from 2015-2020
  8.2.3 Activision Blizzard, Inc. Product/Solution Launches and Enhancements Analysis
  8.2.4 Activision Blizzard, Inc. Business Overview/Recent Development/Acquisitions
8.3 TakeTwo Interactive
  8.3.1 TakeTwo Interactive Profile
  8.3.2 TakeTwo Interactive Sales, Growth Rate and Global Market Share from 2015-2020
  8.3.3 TakeTwo Interactive Product/Solution Launches and Enhancements Analysis
  8.3.4 TakeTwo Interactive Business Overview/Recent Development/Acquisitions
8.4 Glu Mobile
  8.4.1 Glu Mobile Profile
  8.4.2 Glu Mobile Sales, Growth Rate and Global Market Share from 2015-2020
  8.4.3 Glu Mobile Product/Solution Launches and Enhancements Analysis
  8.4.4 Glu Mobile Business Overview/Recent Development/Acquisitions
8.5 The Walt Disney Company
  8.5.1 The Walt Disney Company Profile
  8.5.2 The Walt Disney Company Sales, Growth Rate and Global Market Share from 2015-2020
  8.5.3 The Walt Disney Company Product/Solution Launches and Enhancements Analysis
  8.5.4 The Walt Disney Company Business Overview/Recent Development/Acquisitions
8.6 Rovio Entertainment Corporation
  8.6.1 Rovio Entertainment Corporation Profile
  8.6.2 Rovio Entertainment Corporation Sales, Growth Rate and Global Market Share from 2015-2020
  8.6.3 Rovio Entertainment Corporation Product/Solution Launches and Enhancements Analysis
  8.6.4 Rovio Entertainment Corporation Business Overview/Recent Development/Acquisitions
8.7 Tencent
  8.7.1 Tencent Profile
  8.7.2 Tencent Sales, Growth Rate and Global Market Share from 2015-2020
  8.7.3 Tencent Product/Solution Launches and Enhancements Analysis
  8.7.4 Tencent Business Overview/Recent Development/Acquisitions
8.8 Ubisoft
  8.8.1 Ubisoft Profile
  8.8.2 Ubisoft Sales, Growth Rate and Global Market Share from 2015-2020
  8.8.3 Ubisoft Product/Solution Launches and Enhancements Analysis
  8.8.4 Ubisoft Business Overview/Recent Development/Acquisitions
8.9 Zynga Inc.
  8.9.1 Zynga Inc. Profile
  8.9.2 Zynga Inc. Sales, Growth Rate and Global Market Share from 2015-2020
  8.9.3 Zynga Inc. Product/Solution Launches and Enhancements Analysis
  8.9.4 Zynga Inc. Business Overview/Recent Development/Acquisitions
8.10 Electronic Arts Inc.
  8.10.1 Electronic Arts Inc. Profile
  8.10.2 Electronic Arts Inc. Sales, Growth Rate and Global Market Share from 2015-2020
  8.10.3 Electronic Arts Inc. Product/Solution Launches and Enhancements Analysis
  8.10.4 Electronic Arts Inc. Business Overview/Recent Development/Acquisitions
8.11 Square Enix
  8.11.1 Square Enix Profile
  8.11.2 Square Enix Sales, Growth Rate and Global Market Share from 2015-2020
  8.11.3 Square Enix Product/Solution Launches and Enhancements Analysis
  8.11.4 Square Enix Business Overview/Recent Development/Acquisitions

9 GLOBAL MOBILE GAMING MARKET-SEGMENTATION BY GEOGRAPHY

10 NORTH AMERICA

10.1 North America Mobile Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
10.2 North America Mobile Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
10.3 North America Mobile Gaming Production Analysis from 2015-2020
10.4 North America Mobile Gaming Consumption Analysis from 2015-2020
10.5 North America Mobile Gaming Import and Export from 2015-2020
10.6 North America Mobile Gaming Value, Production and Market Share by Type (2015-2020)
10.7 North America Mobile Gaming Consumption, Value and Market Share by Application (2015-2020)
10.8 North America Mobile Gaming by Country (United States, Canada)
  10.8.1 North America Mobile Gaming Sales by Country (2015-2020)
  10.8.2 North America Mobile Gaming Consumption Value by Country (2015-2020)
10.9 North America Mobile Gaming Market PEST Analysis

11 EUROPE

11.1 Europe Mobile Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
11.2 Europe Mobile Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
11.3 Europe Mobile Gaming Production Analysis from 2015-2020
11.4 Europe Mobile Gaming Consumption Analysis from 2015-2020
11.5 Europe Mobile Gaming Import and Export from 2015-2020
11.6 Europe Mobile Gaming Value, Production and Market Share by Type (2015-2020)
11.7 Europe Mobile Gaming Consumption, Value and Market Share by Application (2015-2020)
11.8 Europe Mobile Gaming by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium)
  11.8.1 Europe Mobile Gaming Sales by Country (2015-2020)
  11.8.2 Europe Mobile Gaming Consumption Value by Country (2015-2020)
11.9 Europe Mobile Gaming Market PEST Analysis

12 ASIA-PACIFIC

12.1 Asia-Pacific Mobile Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
12.2 Asia-Pacific Mobile Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
12.3 Asia-Pacific Mobile Gaming Production Analysis from 2015-2020
12.4 Asia-Pacific Mobile Gaming Consumption Analysis from 2015-2020
12.5 Asia-Pacific Mobile Gaming Import and Export from 2015-2020
12.6 Asia-Pacific Mobile Gaming Value, Production and Market Share by Type (2015-2020)
12.7 Asia-Pacific Mobile Gaming Consumption, Value and Market Share by Application (2015-2020)
12.8 Asia-Pacific Mobile Gaming by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia)
  12.8.1 Asia-Pacific Mobile Gaming Sales by Country (2015-2020)
  12.8.2 Asia-Pacific Mobile Gaming Consumption Value by Country (2015-2020)
12.9 Asia-Pacific Mobile Gaming Market PEST Analysis

13 LATIN AMERICA

13.1 Latin America Mobile Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
13.2 Latin America Mobile Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
13.3 Latin America Mobile Gaming Production Analysis from 2015-2020
13.4 Latin America Mobile Gaming Consumption Analysis from 2015-2020
13.5 Latin America Mobile Gaming Import and Export from 2015-2020
13.6 Latin America Mobile Gaming Value, Production and Market Share by Type (2015-2020)
13.7 Latin America Mobile Gaming Consumption, Value and Market Share by Application (2015-2020)
13.8 Latin America Mobile Gaming by Country (Brazil, Mexico, Argentina, Columbia, Chile)
  13.8.1 Latin America Mobile Gaming Sales by Country (2015-2020)
  13.8.2 Latin America Mobile Gaming Consumption Value by Country (2015-2020)
13.9 Latin America Mobile Gaming Market PEST Analysis

14 MIDDLE EAST & AFRICA

14.1 Middle East & Africa Mobile Gaming Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
14.2 Middle East & Africa Mobile Gaming Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
14.3 Middle East & Africa Mobile Gaming Production Analysis from 2015-2020
14.4 Middle East & Africa Mobile Gaming Consumption Analysis from 2015-2020
14.5 Middle East & Africa Mobile Gaming Import and Export from 2015-2020
14.6 Middle East & Africa Mobile Gaming Value, Production and Market Share by Type (2015-2020)
14.7 Middle East & Africa Mobile Gaming Consumption, Value and Market Share by Application (2015-2020)
14.8 Middle East & Africa Mobile Gaming by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa)
  14.8.1 Middle East & Africa Mobile Gaming Sales by Country (2015-2020)
  14.8.2 Middle East & Africa Mobile Gaming Consumption Value by Country (2015-2020)
14.9 Middle East & Africa Mobile Gaming Market PEST Analysis

15 FUTURE FORECAST OF THE GLOBAL MOBILE GAMING MARKET FROM 2020-2027

15.1 Future Forecast of the Global Mobile Gaming Market from 2020-2027 Segment by Region
15.2 Global Mobile Gaming Production and Growth Rate Forecast by Type (2020-2027)
15.3 Global Mobile Gaming Consumption and Growth Rate Forecast by Application (2020-2027)

16 APPENDIX

16.1 Methodology
16.2 Research Data Source
LIST OF TABLES AND FIGURES

Global Mobile Gaming Market Value ($) and Growth Rate of Mobile Gaming from 2015-2027
Global Mobile Gaming Production and Growth Rate Segment by Product Type from 2015-2027
Global Mobile Gaming Consumption and Growth Rate Segment by Application from 2015-2027
Figure Mobile Gaming Picture
Table Product Specifications of Mobile Gaming
Table Driving Factors for this Market
Table Industry News of Mobile Gaming Market
Figure Value Chain Status of Mobile Gaming
Table Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
Table Distributors/Traders
Table Downstream Major Customer Analysis (by Region, by Preference)
Table Global Mobile Gaming Production and Growth Rate Segment by Product Type from 2015-2020
Table Global Mobile Gaming Value ($) and Growth Rate Segment by Product Type from 2015-2020
Figure Action and Adventure of Mobile Gaming
Figure Arcade of Mobile Gaming
Figure Role playing of Mobile Gaming
Figure Sports of Mobile Gaming
Figure Others of Mobile Gaming
Table Global Mobile Gaming Consumption and Growth Rate Segment by Application from 2015-2020
Table Global Mobile Gaming Value ($) and Growth Rate Segment by Application from 2015-2020
Figure Smartphone of Mobile Gaming
Figure Smart watch of Mobile Gaming
Figure Tablet of Mobile Gaming
Figure Others of Mobile Gaming
Table Global Mobile Gaming Consumption and Growth Rate Segment by Marketing Channel from 2015-2020
Table Global Mobile Gaming Value ($) and Growth Rate Segment by Marketing Channel from 2015-2020
Figure Traditional Marketing Channel (Offline) of Mobile Gaming
Figure Online Channel of Mobile Gaming
Table Nintendo Profile (Company Name, Plants Distribution, Sales Region)
Figure Nintendo Sales and Growth Rate from 2015-2020
Figure Nintendo Revenue ($) and Global Market Share from 2015-2020
Table Nintendo Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Activision Blizzard, Inc. Profile (Company Name, Plants Distribution, Sales Region)
Figure Activision Blizzard, Inc. Sales and Growth Rate from 2015-2020
Figure Activision Blizzard, Inc. Revenue ($) and Global Market Share from 2015-2020
Table Activision Blizzard, Inc. Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table TakeTwo Interactive Profile (Company Name, Plants Distribution, Sales Region)
Figure TakeTwo Interactive Sales and Growth Rate from 2015-2020
Figure TakeTwo Interactive Revenue ($) and Global Market Share from 2015-2020
Table TakeTwo Interactive Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Glu Mobile Profile (Company Name, Plants Distribution, Sales Region)
Figure Glu Mobile Sales and Growth Rate from 2015-2020
Figure Glu Mobile Revenue ($) and Global Market Share from 2015-2020
Table Glu Mobile Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table The Walt Disney Company Profile (Company Name, Plants Distribution, Sales Region)
Figure The Walt Disney Company Sales and Growth Rate from 2015-2020
Figure The Walt Disney Company Revenue ($) and Global Market Share from 2015-2020
Table The Walt Disney Company Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Rovio Entertainment Corporation Profile (Company Name, Plants Distribution, Sales Region)
Figure Rovio Entertainment Corporation Sales and Growth Rate from 2015-2020
Figure Rovio Entertainment Corporation Revenue ($) and Global Market Share from 2015-2020
Table Rovio Entertainment Corporation Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Tencent Profile (Company Name, Plants Distribution, Sales Region)
Figure Tencent Sales and Growth Rate from 2015-2020
Figure Tencent Revenue ($) and Global Market Share from 2015-2020
Table Tencent Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Ubisoft Profile (Company Name, Plants Distribution, Sales Region)
Figure Ubisoft Sales and Growth Rate from 2015-2020
Figure Ubisoft Revenue ($) and Global Market Share from 2015-2020
Table Ubisoft Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Zynga Inc. Profile (Company Name, Plants Distribution, Sales Region)
Figure Zynga Inc. Sales and Growth Rate from 2015-2020
Figure Zynga Inc. Revenue ($) and Global Market Share from 2015-2020
Table Zynga Inc. Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Electronic Arts Inc. Profile (Company Name, Plants Distribution, Sales Region)
Figure Electronic Arts Inc. Sales and Growth Rate from 2015-2020
Figure Electronic Arts Inc. Revenue ($) and Global Market Share from 2015-2020
Table Electronic Arts Inc. Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Square Enix Profile (Company Name, Plants Distribution, Sales Region)
Figure Square Enix Sales and Growth Rate from 2015-2020
Figure Square Enix Revenue ($) and Global Market Share from 2015-2020
Table Square Enix Mobile Gaming Sales, Price, Revenue, Gross Margin (2015-2020)
Table Global Mobile Gaming Production Value ($) by Region from 2015-2020
Table Global Mobile Gaming Production Value Share by Region from 2015-2020
Table Global Mobile Gaming Production by Region from 2015-2020
Table Global Mobile Gaming Consumption Value ($) by Region from 2015-2020
Table Global Mobile Gaming Consumption by Region from 2015-2020
Table North America Mobile Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table North America Mobile Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table North America Mobile Gaming Import and Export from 2015-2020
Table North America Mobile Gaming Value ($) by Type (2015-2020)
Table North America Mobile Gaming Production by Type (2015-2020)
Table North America Mobile Gaming Consumption by Application (2015-2020)
Table North America Mobile Gaming Consumption by Country (2015-2020)
Table North America Mobile Gaming Consumption Value ($) by Country (2015-2020)
Figure North America Mobile Gaming Market PEST Analysis
Table Europe Mobile Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Europe Mobile Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Europe Mobile Gaming Import and Export from 2015-2020
Table Europe Mobile Gaming Value ($) by Type (2015-2020)
Table Europe Mobile Gaming Production by Type (2015-2020)
Table Europe Mobile Gaming Consumption by Application (2015-2020)
Table Europe Mobile Gaming Consumption by Country (2015-2020)
Table Europe Mobile Gaming Consumption Value ($) by Country (2015-2020)
Figure Europe Mobile Gaming Market PEST Analysis
Table Asia-Pacific Mobile Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Asia-Pacific Mobile Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Asia-Pacific Mobile Gaming Import and Export from 2015-2020
Table Asia-Pacific Mobile Gaming Value ($) by Type (2015-2020)
Table Asia-Pacific Mobile Gaming Production by Type (2015-2020)
Table Asia-Pacific Mobile Gaming Consumption by Application (2015-2020)
Table Asia-Pacific Mobile Gaming Consumption by Country (2015-2020)
Table Asia-Pacific Mobile Gaming Consumption Value ($) by Country (2015-2020)
Figure Asia-Pacific Mobile Gaming Market PEST Analysis
Table Latin America Mobile Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Latin America Mobile Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Latin America Mobile Gaming Import and Export from 2015-2020
Table Latin America Mobile Gaming Value ($) by Type (2015-2020)
Table Latin America Mobile Gaming Production by Type (2015-2020)
Table Latin America Mobile Gaming Consumption by Application (2015-2020)
Table Latin America Mobile Gaming Consumption by Country (2015-2020)
Table Latin America Mobile Gaming Consumption Value ($) by Country (2015-2020)
Figure Latin America Mobile Gaming Market PEST Analysis
Table Middle East & Africa Mobile Gaming Production, Ex-factory Price Revenue ($), Gross Margin (%) and Gross ($) Analysis from 2015-2020
Table Middle East & Africa Mobile Gaming Consumption, Terminal Price, Consumption Value ($) and Channel Margin Analysis from 2015-2020
Table Middle East & Africa Mobile Gaming Import and Export from 2015-2020
Table Middle East & Africa Mobile Gaming Value ($) by Type (2015-2020)
Table Middle East & Africa Mobile Gaming Production by Type (2015-2020)
Table Middle East & Africa Mobile Gaming Consumption by Application (2015-2020)
Table Middle East & Africa Mobile Gaming Consumption by Country (2015-2020)
Table Middle East & Africa Mobile Gaming Consumption Value ($) by Country (2015-2020)
Figure Middle East & Africa Mobile Gaming Market PEST Analysis
Table Global Mobile Gaming Value ($) and Growth Rate Forecast by Region (2020-2027)
Table Global Mobile Gaming Production and Growth Rate Forecast by Region (2020-2027)
Table Global Mobile Gaming Consumption and Growth Rate Forecast by Region (2020-2027)
Table Global Mobile Gaming Production and Growth Rate Forecast by Type (2020-2027)
Table Global Mobile Gaming Consumption and Growth Rate Forecast by Application (2020-2027)


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