Immersive Virtual Reality Market Size, Share & Trends Analysis Report By Component (Hardware, Software), By Technology, By Device (Head Mounted Display, Gesture Tracking Device), By End-use, By Region, And Segment Forecasts, 2024 - 2030

This report can be delivered to the clients within Immediate
Image-Guided And Robot-Assisted Surgical Procedures Market Growth & Trends
The global image-guided and robot-assisted surgical procedures market size is anticipated to reach USD 8.9 billion by 2030, according to a new report by Grand View Research, Inc. The market is projected to grow at a CAGR of 14.0% from 2024 to 2030. An increasing number of complex surgeries, trauma cases, and rapid technological advancements in image-guided robots are expected to propel revenue growth in this market.
Surgical procedures have witnessed a transformation due to technological advancements such as microscopic cameras, three-dimensional (3D) imaging, motion sensors, and remote navigation and robotic catheter control systems in image-guided robots. This, in turn, has enhanced surgical outcomes. The introduction of surgical robots is another factor influencing overall positive health outcomes owing to reduced surgical time and errors. Da Vinci Surgical robot is the most widely used system for complex surgeries. It is accompanied by a computer-enhanced system and enhances its capability of performing laparoscopic surgeries.
North America accounted for the largest share in the global image-guided and robot-assisted surgical procedures market followed by Europe in 2023. The U.S. accounted for 88.2% of the total global market share in 2023 mainly due to higher penetration of robotics and increasing awareness about minimally-invasive surgeries. Developing economies such as Latin America and Middle East & Africa have witnessed lower adoption owing to the existence of price-sensitive end users. Asia Pacific is projected to expand at a CAGR of 18.5% over the forecast period owing to factors such as improving healthcare infrastructure and increasing penetration of image-guided robots. These factors are expected to contribute to regional demand in the near future.
Image-Guided And Robot-Assisted Surgical Procedures Market Report Highlights
Image-Guided And Robot-Assisted Surgical Procedures Market Growth & Trends
The global image-guided and robot-assisted surgical procedures market size is anticipated to reach USD 8.9 billion by 2030, according to a new report by Grand View Research, Inc. The market is projected to grow at a CAGR of 14.0% from 2024 to 2030. An increasing number of complex surgeries, trauma cases, and rapid technological advancements in image-guided robots are expected to propel revenue growth in this market.
Surgical procedures have witnessed a transformation due to technological advancements such as microscopic cameras, three-dimensional (3D) imaging, motion sensors, and remote navigation and robotic catheter control systems in image-guided robots. This, in turn, has enhanced surgical outcomes. The introduction of surgical robots is another factor influencing overall positive health outcomes owing to reduced surgical time and errors. Da Vinci Surgical robot is the most widely used system for complex surgeries. It is accompanied by a computer-enhanced system and enhances its capability of performing laparoscopic surgeries.
North America accounted for the largest share in the global image-guided and robot-assisted surgical procedures market followed by Europe in 2023. The U.S. accounted for 88.2% of the total global market share in 2023 mainly due to higher penetration of robotics and increasing awareness about minimally-invasive surgeries. Developing economies such as Latin America and Middle East & Africa have witnessed lower adoption owing to the existence of price-sensitive end users. Asia Pacific is projected to expand at a CAGR of 18.5% over the forecast period owing to factors such as improving healthcare infrastructure and increasing penetration of image-guided robots. These factors are expected to contribute to regional demand in the near future.
Image-Guided And Robot-Assisted Surgical Procedures Market Report Highlights
- General surgery dominated the market and accounted for the largest revenue share of 24.2% in 2023. This growth is driven by the increasing demand for minimally invasive surgeries, which enhance patient recovery times and reduce complications, leading to a rise in their adoption.
- Hospitals led the market, accounting for the largest revenue share of 56.4% in 2023. The high volume of surgical procedures performed in highly equipped and well-established healthcare services.
- The North America image-guided and robot-assisted surgical procedures market dominated the global market and accounted for the largest revenue share of 50.5% in 2023.
CHAPTER 1. METHODOLOGY AND SCOPE
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.3. Research Methodology
1.3.1. Information Procurement
1.3.2. Information or Data Analysis
1.3.3. Market Formulation & Data Visualization
1.3.4. Data Validation & Publishing
1.4. Research Scope and Assumptions
1.4.1. List of Data Sources
CHAPTER 2. EXECUTIVE SUMMARY
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
CHAPTER 3. IMMERSIVE VIRTUAL REALITY MARKET VARIABLES, TRENDS, & SCOPE
3.1. Market Introduction/Lineage Outlook
3.2. Market Size and Growth Prospects (USD Million)
3.3. Market Dynamics
3.3.1. Market Drivers Analysis
3.3.2. Market Restraints Analysis
3.4. Immersive Virtual Reality Market Variables Market Analysis Tools
3.4.1. Porter’s Analysis
3.4.1.1 Bargaining power of the suppliers
3.4.1.2. Bargaining power of the buyers
3.4.1.3. Threats of substitution
3.4.1.4. Threats from new entrants
3.4.1.5. Competitive rivalry
3.4.2. PESTEL Analysis
3.4.2.1. Political landscape
3.4.2.2. Economic and Social landscape
3.4.2.3. Technological landscape
3.4.2.4. Environmental landscape
3.4.2.5. Legal landscape
CHAPTER 4. IMMERSIVE VIRTUAL REALITY MARKET VARIABLES : COMPONENT ESTIMATES & TREND ANALYSIS
4.1. Segment Dashboard
4.2. Immersive Virtual Reality Market Variables Market: Component Movement Analysis, 2023 & 2030 (USD Million)
4.3. Hardware
4.3.1. Hardware Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.4. Software
4.4.1. Software Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.5. Services
4.5.1. Services Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 5. IMMERSIVE VIRTUAL REALITY MARKET : TECHNOLOGY ESTIMATES & TREND ANALYSIS
5.1. Segment Dashboard
5.2. Immersive Virtual Reality Market : Technology Movement Analysis, 2023 & 2030 (USD Million)
5.3. Non-Immersive
5.3.1. Non-Immersive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. Semi & Fully Immersive
5.4.1. Semi & Fully Immersive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 6. IMMERSIVE VIRTUAL REALITY MARKET : DEVICE ESTIMATES & TREND ANALYSIS
6.1. Segment Dashboard
6.2. Immersive Virtual Reality Market : Device Movement Analysis, 2023 & 2030 (USD Million)
6.3. Head Mounted Display
6.3.1. Head Mounted Display Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Gesture Tracking Device
6.4.1. Gesture Tracking Device Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.5. Projectors & Display Wall
6.5.1. Projectors & Display Wall Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 7. IMMERSIVE VIRTUAL REALITY MARKET : END USE ESTIMATES & TREND ANALYSIS
7.1. Segment Dashboard
7.2. Immersive Virtual Reality Market : End Use Movement Analysis, 2023 & 2030 (USD Million)
7.3. Aerospace & Defence
7.3.1. Aerospace & Defence Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Manufacturing
7.4.1. Manfacturing Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5. Automotive
7.5.1. Automotive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6. Education
7.6.1. Education Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.7. Media & Entertainment
7.7.1. Media & Entertainment Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.8. Gaming
7.8.1. Gaming Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.9. Healthcare
7.9.1. Healthcare Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.10. Retail & E-commerce
7.10.1. Retail & E-commerce Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.11. Others
7.11.1. Others Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 8. IMMERSIVE VIRTUAL REALITY MARKET : REGIONAL ESTIMATES & TREND ANALYSIS
8.1. Immersive Virtual Reality Market Share, By Region, 2023 & 2030 (USD Million)
8.2. North America
8.2.1. North America Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.2. U.S.
8.2.2.1. U.S. Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.3. Canada
8.2.3.1. Canada Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.4. Mexico
8.2.4.1. Mexico Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3. Europe
8.3.1. Europe Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.2. UK
8.3.2.1. UK Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.3. Germany
8.3.3.1. Germany Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.4. France
8.3.4.1. France Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4. Asia Pacific
8.4.1. Asia Pacific Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.2. China
8.4.2.1. China Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.3. Japan
8.4.3.1. Japan Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.4. India
8.4.4.1. India Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.5. South Korea
8.4.5.1. South Korea Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.6. Australia
8.4.6.1. Australia Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5. Latin America
8.5.1. Latin America Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5.2. Brazil
8.5.2.1. Brazil Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6. Middle East and Africa
8.6.1. Middle East and Africa Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.2. Saudi Arabia
8.6.2.1. Saudi Arabia Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.3. UAE
8.6.3.1. UAE Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.4. South Africa
8.6.4.1. South Africa Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 9. COMPETITIVE LANDSCAPE
9.1. Recent Developments & Impact Analysis by Key Market Participants
9.2. Company Categorization
9.3. Company Heat Map Analysis
9.4. Company Profiles
9.4.1. Microsoft Corporation.
9.4.1.1. Participant’s Overview
9.4.1.2. Financial Performance
9.4.1.3. Product Benchmarking
9.4.1.4. Recent Developments/ Strategic Initiatives
9.4.2. HTC Corporation
9.4.2.1. Participant’s Overview
9.4.2.2. Financial Performance
9.4.2.3. Product Benchmarking
9.4.2.4. Recent Developments/ Strategic Initiatives
9.4.3. Google LLC
9.4.3.1. Participant’s Overview
9.4.3.2. Financial Performance
9.4.3.3. Product Benchmarking
9.4.3.4. Recent Developments/ Strategic Initiatives
9.4.4. Magic Leap
9.4.4.1. Participant’s Overview
9.4.4.2. Financial Performance
9.4.4.3. Product Benchmarking
9.4.4.4. Recent Developments/ Strategic Initiatives
9.4.5. Meta
9.4.5.1. Participant’s Overview
9.4.5.2. Financial Performance
9.4.5.3. Product Benchmarking
9.4.5.4. Recent Developments/ Strategic Initiatives
9.4.6. Samsung Electronics Co., Ltd.
9.4.6.1. Participant’s Overview
9.4.6.2. Financial Performance
9.4.6.3. Product Benchmarking
9.4.6.4. Recent Developments/ Strategic Initiatives
9.4.7. Sony Corporation
9.4.7.1. Participant’s Overview
9.4.7.2. Financial Performance
9.4.7.3. Product Benchmarking
9.4.7.4. Recent Developments/ Strategic Initiatives
9.4.8. Unity Technologies
9.4.8.1. Participant’s Overview
9.4.8.2. Financial Performance
9.4.8.3. Product Benchmarking
9.4.8.4. Recent Developments/ Strategic Initiatives
9.4.9. Autodesk, Inc.
9.4.9.1. Participant’s Overview
9.4.9.2. Financial Performance
9.4.9.3. Product Benchmarking
9.4.9.4. Recent Developments/ Strategic Initiatives
9.4.10. EON Reality, Inc.
9.4.10.1. Participant’s Overview
9.4.10.2. Financial Performance
9.4.10.3. Product Benchmarking
9.4.10.4. Recent Developments/ Strategic Initiatives
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.3. Research Methodology
1.3.1. Information Procurement
1.3.2. Information or Data Analysis
1.3.3. Market Formulation & Data Visualization
1.3.4. Data Validation & Publishing
1.4. Research Scope and Assumptions
1.4.1. List of Data Sources
CHAPTER 2. EXECUTIVE SUMMARY
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
CHAPTER 3. IMMERSIVE VIRTUAL REALITY MARKET VARIABLES, TRENDS, & SCOPE
3.1. Market Introduction/Lineage Outlook
3.2. Market Size and Growth Prospects (USD Million)
3.3. Market Dynamics
3.3.1. Market Drivers Analysis
3.3.2. Market Restraints Analysis
3.4. Immersive Virtual Reality Market Variables Market Analysis Tools
3.4.1. Porter’s Analysis
3.4.1.1 Bargaining power of the suppliers
3.4.1.2. Bargaining power of the buyers
3.4.1.3. Threats of substitution
3.4.1.4. Threats from new entrants
3.4.1.5. Competitive rivalry
3.4.2. PESTEL Analysis
3.4.2.1. Political landscape
3.4.2.2. Economic and Social landscape
3.4.2.3. Technological landscape
3.4.2.4. Environmental landscape
3.4.2.5. Legal landscape
CHAPTER 4. IMMERSIVE VIRTUAL REALITY MARKET VARIABLES : COMPONENT ESTIMATES & TREND ANALYSIS
4.1. Segment Dashboard
4.2. Immersive Virtual Reality Market Variables Market: Component Movement Analysis, 2023 & 2030 (USD Million)
4.3. Hardware
4.3.1. Hardware Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.4. Software
4.4.1. Software Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
4.5. Services
4.5.1. Services Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 5. IMMERSIVE VIRTUAL REALITY MARKET : TECHNOLOGY ESTIMATES & TREND ANALYSIS
5.1. Segment Dashboard
5.2. Immersive Virtual Reality Market : Technology Movement Analysis, 2023 & 2030 (USD Million)
5.3. Non-Immersive
5.3.1. Non-Immersive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
5.4. Semi & Fully Immersive
5.4.1. Semi & Fully Immersive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 6. IMMERSIVE VIRTUAL REALITY MARKET : DEVICE ESTIMATES & TREND ANALYSIS
6.1. Segment Dashboard
6.2. Immersive Virtual Reality Market : Device Movement Analysis, 2023 & 2030 (USD Million)
6.3. Head Mounted Display
6.3.1. Head Mounted Display Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.4. Gesture Tracking Device
6.4.1. Gesture Tracking Device Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
6.5. Projectors & Display Wall
6.5.1. Projectors & Display Wall Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 7. IMMERSIVE VIRTUAL REALITY MARKET : END USE ESTIMATES & TREND ANALYSIS
7.1. Segment Dashboard
7.2. Immersive Virtual Reality Market : End Use Movement Analysis, 2023 & 2030 (USD Million)
7.3. Aerospace & Defence
7.3.1. Aerospace & Defence Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.4. Manufacturing
7.4.1. Manfacturing Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.5. Automotive
7.5.1. Automotive Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.6. Education
7.6.1. Education Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.7. Media & Entertainment
7.7.1. Media & Entertainment Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.8. Gaming
7.8.1. Gaming Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.9. Healthcare
7.9.1. Healthcare Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.10. Retail & E-commerce
7.10.1. Retail & E-commerce Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
7.11. Others
7.11.1. Others Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 8. IMMERSIVE VIRTUAL REALITY MARKET : REGIONAL ESTIMATES & TREND ANALYSIS
8.1. Immersive Virtual Reality Market Share, By Region, 2023 & 2030 (USD Million)
8.2. North America
8.2.1. North America Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.2. U.S.
8.2.2.1. U.S. Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.3. Canada
8.2.3.1. Canada Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.2.4. Mexico
8.2.4.1. Mexico Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3. Europe
8.3.1. Europe Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.2. UK
8.3.2.1. UK Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.3. Germany
8.3.3.1. Germany Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.3.4. France
8.3.4.1. France Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4. Asia Pacific
8.4.1. Asia Pacific Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.2. China
8.4.2.1. China Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.3. Japan
8.4.3.1. Japan Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.4. India
8.4.4.1. India Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.5. South Korea
8.4.5.1. South Korea Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.4.6. Australia
8.4.6.1. Australia Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5. Latin America
8.5.1. Latin America Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.5.2. Brazil
8.5.2.1. Brazil Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6. Middle East and Africa
8.6.1. Middle East and Africa Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.2. Saudi Arabia
8.6.2.1. Saudi Arabia Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.3. UAE
8.6.3.1. UAE Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
8.6.4. South Africa
8.6.4.1. South Africa Immersive Virtual Reality Market Estimates and Forecasts, 2018 - 2030 (USD Million)
CHAPTER 9. COMPETITIVE LANDSCAPE
9.1. Recent Developments & Impact Analysis by Key Market Participants
9.2. Company Categorization
9.3. Company Heat Map Analysis
9.4. Company Profiles
9.4.1. Microsoft Corporation.
9.4.1.1. Participant’s Overview
9.4.1.2. Financial Performance
9.4.1.3. Product Benchmarking
9.4.1.4. Recent Developments/ Strategic Initiatives
9.4.2. HTC Corporation
9.4.2.1. Participant’s Overview
9.4.2.2. Financial Performance
9.4.2.3. Product Benchmarking
9.4.2.4. Recent Developments/ Strategic Initiatives
9.4.3. Google LLC
9.4.3.1. Participant’s Overview
9.4.3.2. Financial Performance
9.4.3.3. Product Benchmarking
9.4.3.4. Recent Developments/ Strategic Initiatives
9.4.4. Magic Leap
9.4.4.1. Participant’s Overview
9.4.4.2. Financial Performance
9.4.4.3. Product Benchmarking
9.4.4.4. Recent Developments/ Strategic Initiatives
9.4.5. Meta
9.4.5.1. Participant’s Overview
9.4.5.2. Financial Performance
9.4.5.3. Product Benchmarking
9.4.5.4. Recent Developments/ Strategic Initiatives
9.4.6. Samsung Electronics Co., Ltd.
9.4.6.1. Participant’s Overview
9.4.6.2. Financial Performance
9.4.6.3. Product Benchmarking
9.4.6.4. Recent Developments/ Strategic Initiatives
9.4.7. Sony Corporation
9.4.7.1. Participant’s Overview
9.4.7.2. Financial Performance
9.4.7.3. Product Benchmarking
9.4.7.4. Recent Developments/ Strategic Initiatives
9.4.8. Unity Technologies
9.4.8.1. Participant’s Overview
9.4.8.2. Financial Performance
9.4.8.3. Product Benchmarking
9.4.8.4. Recent Developments/ Strategic Initiatives
9.4.9. Autodesk, Inc.
9.4.9.1. Participant’s Overview
9.4.9.2. Financial Performance
9.4.9.3. Product Benchmarking
9.4.9.4. Recent Developments/ Strategic Initiatives
9.4.10. EON Reality, Inc.
9.4.10.1. Participant’s Overview
9.4.10.2. Financial Performance
9.4.10.3. Product Benchmarking
9.4.10.4. Recent Developments/ Strategic Initiatives