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Global Games Market 2018 by Manufacturers, Countries, Type and Application, Forecast to 2023

July 2018 | 154 pages | ID: GE301804BF8EN
GlobalInfoResearch

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A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role.

SCOPE OF THE REPORT:

This report studies the Games market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Games market by product type and applications/end industries.
China consists of the largest volume of gamers and is contributing extensively to the high revenue and demand for games in APAC. The market will witness significant growth in this region according to our market research analysis, APAC will be the major contributor to the computer games market throughout the forecast period.
The global Games market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.

North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Games.

Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.

Market Segment by Companies, this report covers
  • Activision Blizzard
  • Electronic Arts
  • Microsoft
  • NetEase
  • Nintendo
  • Sony
  • Tencent
  • ChangYou
  • DeNA
  • GungHo
  • Apple
  • Google
  • Nexon
  • Sega
  • NetEase
  • Namco Bandai
  • Ubisoft
  • Square Enix
  • Take-Two Interactive
  • King Digital Entertainment
Market Segment by Regions, regional analysis covers
  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, UK, Russia and Italy)
  • Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
  • South America (Brazil, Argentina, Colombia)
  • Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
  • Online Game
  • Offline Game
Market Segment by Applications, can be divided into
  • Amateur
  • Professional
1 GAMES MARKET OVERVIEW

1.1 Product Overview and Scope of Games
1.2 Classification of Games by Types
  1.2.1 Global Games Revenue Comparison by Types (2017-2023)
  1.2.2 Global Games Revenue Market Share by Types in 2017
  1.2.3 Online Game
  1.2.4 Offline Game
1.3 Global Games Market by Application
  1.3.1 Global Games Market Size and Market Share Comparison by Applications (2013-2023)
  1.3.2 Amateur
  1.3.3 Professional
1.4 Global Games Market by Regions
  1.4.1 Global Games Market Size (Million USD) Comparison by Regions (2013-2023)
  1.4.1 North America (USA, Canada and Mexico) Games Status and Prospect (2013-2023)
  1.4.2 Europe (Germany, France, UK, Russia and Italy) Games Status and Prospect (2013-2023)
  1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Games Status and Prospect (2013-2023)
  1.4.4 South America (Brazil, Argentina, Colombia) Games Status and Prospect (2013-2023)
  1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Games Status and Prospect (2013-2023)
1.5 Global Market Size of Games (2013-2023)

2 MANUFACTURERS PROFILES

2.1 Activision Blizzard
  2.1.1 Business Overview
  2.1.2 Games Type and Applications
    2.1.2.1 Product A
    2.1.2.2 Product B
  2.1.3 Activision Blizzard Games Revenue, Gross Margin and Market Share (2016-2017)
2.2 Electronic Arts
  2.2.1 Business Overview
  2.2.2 Games Type and Applications
    2.2.2.1 Product A
    2.2.2.2 Product B
  2.2.3 Electronic Arts Games Revenue, Gross Margin and Market Share (2016-2017)
2.3 Microsoft
  2.3.1 Business Overview
  2.3.2 Games Type and Applications
    2.3.2.1 Product A
    2.3.2.2 Product B
  2.3.3 Microsoft Games Revenue, Gross Margin and Market Share (2016-2017)
2.4 NetEase
  2.4.1 Business Overview
  2.4.2 Games Type and Applications
    2.4.2.1 Product A
    2.4.2.2 Product B
  2.4.3 NetEase Games Revenue, Gross Margin and Market Share (2016-2017)
2.5 Nintendo
  2.5.1 Business Overview
  2.5.2 Games Type and Applications
    2.5.2.1 Product A
    2.5.2.2 Product B
  2.5.3 Nintendo Games Revenue, Gross Margin and Market Share (2016-2017)
2.6 Sony
  2.6.1 Business Overview
  2.6.2 Games Type and Applications
    2.6.2.1 Product A
    2.6.2.2 Product B
  2.6.3 Sony Games Revenue, Gross Margin and Market Share (2016-2017)
2.7 Tencent
  2.7.1 Business Overview
  2.7.2 Games Type and Applications
    2.7.2.1 Product A
    2.7.2.2 Product B
  2.7.3 Tencent Games Revenue, Gross Margin and Market Share (2016-2017)
2.8 ChangYou
  2.8.1 Business Overview
  2.8.2 Games Type and Applications
    2.8.2.1 Product A
    2.8.2.2 Product B
  2.8.3 ChangYou Games Revenue, Gross Margin and Market Share (2016-2017)
2.9 DeNA
  2.9.1 Business Overview
  2.9.2 Games Type and Applications
    2.9.2.1 Product A
    2.9.2.2 Product B
  2.9.3 DeNA Games Revenue, Gross Margin and Market Share (2016-2017)
2.10 GungHo
  2.10.1 Business Overview
  2.10.2 Games Type and Applications
    2.10.2.1 Product A
    2.10.2.2 Product B
  2.10.3 GungHo Games Revenue, Gross Margin and Market Share (2016-2017)
2.11 Apple
  2.11.1 Business Overview
  2.11.2 Games Type and Applications
    2.11.2.1 Product A
    2.11.2.2 Product B
  2.11.3 Apple Games Revenue, Gross Margin and Market Share (2016-2017)
2.12 Google
  2.12.1 Business Overview
  2.12.2 Games Type and Applications
    2.12.2.1 Product A
    2.12.2.2 Product B
  2.12.3 Google Games Revenue, Gross Margin and Market Share (2016-2017)
2.13 Nexon
  2.13.1 Business Overview
  2.13.2 Games Type and Applications
    2.13.2.1 Product A
    2.13.2.2 Product B
  2.13.3 Nexon Games Revenue, Gross Margin and Market Share (2016-2017)
2.14 Sega
  2.14.1 Business Overview
  2.14.2 Games Type and Applications
    2.14.2.1 Product A
    2.14.2.2 Product B
  2.14.3 Sega Games Revenue, Gross Margin and Market Share (2016-2017)
2.15 NetEase
  2.15.1 Business Overview
  2.15.2 Games Type and Applications
    2.15.2.1 Product A
    2.15.2.2 Product B
  2.15.3 NetEase Games Revenue, Gross Margin and Market Share (2016-2017)
2.16 Namco Bandai
  2.16.1 Business Overview
  2.16.2 Games Type and Applications
    2.16.2.1 Product A
    2.16.2.2 Product B
  2.16.3 Namco Bandai Games Revenue, Gross Margin and Market Share (2016-2017)
2.17 Ubisoft
  2.17.1 Business Overview
  2.17.2 Games Type and Applications
    2.17.2.1 Product A
    2.17.2.2 Product B
  2.17.3 Ubisoft Games Revenue, Gross Margin and Market Share (2016-2017)
2.18 Square Enix
  2.18.1 Business Overview
  2.18.2 Games Type and Applications
    2.18.2.1 Product A
    2.18.2.2 Product B
  2.18.3 Square Enix Games Revenue, Gross Margin and Market Share (2016-2017)
2.19 Take-Two Interactive
  2.19.1 Business Overview
  2.19.2 Games Type and Applications
    2.19.2.1 Product A
    2.19.2.2 Product B
  2.19.3 Take-Two Interactive Games Revenue, Gross Margin and Market Share (2016-2017)
2.20 King Digital Entertainment
  2.20.1 Business Overview
  2.20.2 Games Type and Applications
    2.20.2.1 Product A
    2.20.2.2 Product B
  2.20.3 King Digital Entertainment Games Revenue, Gross Margin and Market Share (2016-2017)

3 GLOBAL GAMES MARKET COMPETITION, BY PLAYERS

3.1 Global Games Revenue and Share by Players (2013-2018)
3.2 Market Concentration Rate
  3.2.1 Top 5 Games Players Market Share
  3.2.2 Top 10 Games Players Market Share
3.3 Market Competition Trend

4 GLOBAL GAMES MARKET SIZE BY REGIONS

4.1 Global Games Revenue and Market Share by Regions
4.2 North America Games Revenue and Growth Rate (2013-2018)
4.3 Europe Games Revenue and Growth Rate (2013-2018)
4.4 Asia-Pacific Games Revenue and Growth Rate (2013-2018)
4.5 South America Games Revenue and Growth Rate (2013-2018)
4.6 Middle East and Africa Games Revenue and Growth Rate (2013-2018)

5 NORTH AMERICA GAMES REVENUE BY COUNTRIES

5.1 North America Games Revenue by Countries (2013-2018)
5.2 USA Games Revenue and Growth Rate (2013-2018)
5.3 Canada Games Revenue and Growth Rate (2013-2018)
5.4 Mexico Games Revenue and Growth Rate (2013-2018)

6 EUROPE GAMES REVENUE BY COUNTRIES

6.1 Europe Games Revenue by Countries (2013-2018)
6.2 Germany Games Revenue and Growth Rate (2013-2018)
6.3 UK Games Revenue and Growth Rate (2013-2018)
6.4 France Games Revenue and Growth Rate (2013-2018)
6.5 Russia Games Revenue and Growth Rate (2013-2018)
6.6 Italy Games Revenue and Growth Rate (2013-2018)

7 ASIA-PACIFIC GAMES REVENUE BY COUNTRIES

7.1 Asia-Pacific Games Revenue by Countries (2013-2018)
7.2 China Games Revenue and Growth Rate (2013-2018)
7.3 Japan Games Revenue and Growth Rate (2013-2018)
7.4 Korea Games Revenue and Growth Rate (2013-2018)
7.5 India Games Revenue and Growth Rate (2013-2018)
7.6 Southeast Asia Games Revenue and Growth Rate (2013-2018)

8 SOUTH AMERICA GAMES REVENUE BY COUNTRIES

8.1 South America Games Revenue by Countries (2013-2018)
8.2 Brazil Games Revenue and Growth Rate (2013-2018)
8.3 Argentina Games Revenue and Growth Rate (2013-2018)
8.4 Colombia Games Revenue and Growth Rate (2013-2018)

9 MIDDLE EAST AND AFRICA REVENUE GAMES BY COUNTRIES

9.1 Middle East and Africa Games Revenue by Countries (2013-2018)
9.2 Saudi Arabia Games Revenue and Growth Rate (2013-2018)
9.3 UAE Games Revenue and Growth Rate (2013-2018)
9.4 Egypt Games Revenue and Growth Rate (2013-2018)
9.5 Nigeria Games Revenue and Growth Rate (2013-2018)
9.6 South Africa Games Revenue and Growth Rate (2013-2018)

10 GLOBAL GAMES MARKET SEGMENT BY TYPE

10.1 Global Games Revenue and Market Share by Type (2013-2018)
10.2 Global Games Market Forecast by Type (2018-2023)
10.3 Online Game Revenue Growth Rate (2013-2023)
10.4 Offline Game Revenue Growth Rate (2013-2023)

11 GLOBAL GAMES MARKET SEGMENT BY APPLICATION

11.1 Global Games Revenue Market Share by Application (2013-2018)
11.2 Games Market Forecast by Application (2018-2023)
11.3 Amateur Revenue Growth (2013-2018)
11.4 Professional Revenue Growth (2013-2018)

12 GLOBAL GAMES MARKET SIZE FORECAST (2018-2023)

12.1 Global Games Market Size Forecast (2018-2023)
12.2 Global Games Market Forecast by Regions (2018-2023)
12.3 North America Games Revenue Market Forecast (2018-2023)
12.4 Europe Games Revenue Market Forecast (2018-2023)
12.5 Asia-Pacific Games Revenue Market Forecast (2018-2023)
12.6 South America Games Revenue Market Forecast (2018-2023)
12.7 Middle East and Africa Games Revenue Market Forecast (2018-2023)

13 RESEARCH FINDINGS AND CONCLUSION

14 APPENDIX

14.1 Methodology
14.2 Data Source



LIST OF TABLES AND FIGURES

Figure Games Picture
Table Product Specifications of Games
Table Global Games and Revenue (Million USD) Market Split by Product Type
Figure Global Games Revenue Market Share by Types in 2017
Figure Online Game Picture
Figure Offline Game Picture
Table Global Games Revenue (Million USD) by Application (2013-2023)
Figure Games Revenue Market Share by Applications in 2017
Figure Amateur Picture
Figure Professional Picture
Table Global Market Games Revenue (Million USD) Comparison by Regions 2013-2023
Figure North America Games Revenue (Million USD) and Growth Rate (2013-2023)
Figure Europe Games Revenue (Million USD) and Growth Rate (2013-2023)
Figure Asia-Pacific Games Revenue (Million USD) and Growth Rate (2013-2023)
Figure South America Games Revenue (Million USD) and Growth Rate (2013-2023)
Figure Middle East and Africa Games Revenue (Million USD) and Growth Rate (2013-2023)
Figure Global Games Revenue (Million USD) and Growth Rate (2013-2023)
Table Activision Blizzard Basic Information, Manufacturing Base and Competitors
Table Activision Blizzard Games Type and Applications
Table Activision Blizzard Games Revenue, Gross Margin and Market Share (2016-2017)
Table Electronic Arts Basic Information, Manufacturing Base and Competitors
Table Electronic Arts Games Type and Applications
Table Electronic Arts Games Revenue, Gross Margin and Market Share (2016-2017)
Table Microsoft Basic Information, Manufacturing Base and Competitors
Table Microsoft Games Type and Applications
Table Microsoft Games Revenue, Gross Margin and Market Share (2016-2017)
Table NetEase Basic Information, Manufacturing Base and Competitors
Table NetEase Games Type and Applications
Table NetEase Games Revenue, Gross Margin and Market Share (2016-2017)
Table Nintendo Basic Information, Manufacturing Base and Competitors
Table Nintendo Games Type and Applications
Table Nintendo Games Revenue, Gross Margin and Market Share (2016-2017)
Table Sony Basic Information, Manufacturing Base and Competitors
Table Sony Games Type and Applications
Table Sony Games Revenue, Gross Margin and Market Share (2016-2017)
Table Tencent Basic Information, Manufacturing Base and Competitors
Table Tencent Games Type and Applications
Table Tencent Games Revenue, Gross Margin and Market Share (2016-2017)
Table ChangYou Basic Information, Manufacturing Base and Competitors
Table ChangYou Games Type and Applications
Table ChangYou Games Revenue, Gross Margin and Market Share (2016-2017)
Table DeNA Basic Information, Manufacturing Base and Competitors
Table DeNA Games Type and Applications
Table DeNA Games Revenue, Gross Margin and Market Share (2016-2017)
Table GungHo Basic Information, Manufacturing Base and Competitors
Table GungHo Games Type and Applications
Table GungHo Games Revenue, Gross Margin and Market Share (2016-2017)
Table Apple Basic Information, Manufacturing Base and Competitors
Table Apple Games Type and Applications
Table Apple Games Revenue, Gross Margin and Market Share (2016-2017)
Table Google Basic Information, Manufacturing Base and Competitors
Table Google Games Type and Applications
Table Google Games Revenue, Gross Margin and Market Share (2016-2017)
Table Nexon Basic Information, Manufacturing Base and Competitors
Table Nexon Games Type and Applications
Table Nexon Games Revenue, Gross Margin and Market Share (2016-2017)
Table Sega Basic Information, Manufacturing Base and Competitors
Table Sega Games Type and Applications
Table Sega Games Revenue, Gross Margin and Market Share (2016-2017)
Table NetEase Basic Information, Manufacturing Base and Competitors
Table NetEase Games Type and Applications
Table NetEase Games Revenue, Gross Margin and Market Share (2016-2017)
Table Namco Bandai Basic Information, Manufacturing Base and Competitors
Table Namco Bandai Games Type and Applications
Table Namco Bandai Games Revenue, Gross Margin and Market Share (2016-2017)
Table Ubisoft Basic Information, Manufacturing Base and Competitors
Table Ubisoft Games Type and Applications
Table Ubisoft Games Revenue, Gross Margin and Market Share (2016-2017)
Table Square Enix Basic Information, Manufacturing Base and Competitors
Table Square Enix Games Type and Applications
Table Square Enix Games Revenue, Gross Margin and Market Share (2016-2017)
Table Take-Two Interactive Basic Information, Manufacturing Base and Competitors
Table Take-Two Interactive Games Type and Applications
Table Take-Two Interactive Games Revenue, Gross Margin and Market Share (2016-2017)
Table King Digital Entertainment Basic Information, Manufacturing Base and Competitors
Table King Digital Entertainment Games Type and Applications
Table King Digital Entertainment Games Revenue, Gross Margin and Market Share (2016-2017)
Table Global Games Revenue (Million USD) by Players (2013-2018)
Table Global Games Revenue Share by Players (2013-2018)
Figure Global Games Revenue Share by Players in 2016
Figure Global Games Revenue Share by Players in 2017
Figure Global Top 5 Players Games Revenue Market Share in 2017
Figure Global Top 10 Players Games Revenue Market Share in 2017
Figure Global Games Revenue (Million USD) and Growth Rate (%) (2013-2018)
Table Global Games Revenue (Million USD) by Regions (2013-2018)
Table Global Games Revenue Market Share by Regions (2013-2018)
Figure Global Games Revenue Market Share by Regions (2013-2018)
Figure Global Games Revenue Market Share by Regions in 2017
Figure North America Games Revenue and Growth Rate (2013-2018)
Figure Europe Games Revenue and Growth Rate (2013-2018)
Figure Asia-Pacific Games Revenue and Growth Rate (2013-2018)
Figure South America Games Revenue and Growth Rate (2013-2018)
Figure Middle East and Africa Games Revenue and Growth Rate (2013-2018)
Table North America Games Revenue by Countries (2013-2018)
Table North America Games Revenue Market Share by Countries (2013-2018)
Figure North America Games Revenue Market Share by Countries (2013-2018)
Figure North America Games Revenue Market Share by Countries in 2017
Figure USA Games Revenue and Growth Rate (2013-2018)
Figure Canada Games Revenue and Growth Rate (2013-2018)
Figure Mexico Games Revenue and Growth Rate (2013-2018)
Table Europe Games Revenue (Million USD) by Countries (2013-2018)
Figure Europe Games Revenue Market Share by Countries (2013-2018)
Figure Europe Games Revenue Market Share by Countries in 2017
Figure Germany Games Revenue and Growth Rate (2013-2018)
Figure UK Games Revenue and Growth Rate (2013-2018)
Figure France Games Revenue and Growth Rate (2013-2018)
Figure Russia Games Revenue and Growth Rate (2013-2018)
Figure Italy Games Revenue and Growth Rate (2013-2018)
Table Asia-Pacific Games Revenue (Million USD) by Countries (2013-2018)
Figure Asia-Pacific Games Revenue Market Share by Countries (2013-2018)
Figure Asia-Pacific Games Revenue Market Share by Countries in 2017
Figure China Games Revenue and Growth Rate (2013-2018)
Figure Japan Games Revenue and Growth Rate (2013-2018)
Figure Korea Games Revenue and Growth Rate (2013-2018)
Figure India Games Revenue and Growth Rate (2013-2018)
Figure Southeast Asia Games Revenue and Growth Rate (2013-2018)
Table South America Games Revenue by Countries (2013-2018)
Table South America Games Revenue Market Share by Countries (2013-2018)
Figure South America Games Revenue Market Share by Countries (2013-2018)
Figure South America Games Revenue Market Share by Countries in 2017
Figure Brazil Games Revenue and Growth Rate (2013-2018)
Figure Argentina Games Revenue and Growth Rate (2013-2018)
Figure Colombia Games Revenue and Growth Rate (2013-2018)
Table Middle East and Africa Games Revenue (Million USD) by Countries (2013-2018)
Table Middle East and Africa Games Revenue Market Share by Countries (2013-2018)
Figure Middle East and Africa Games Revenue Market Share by Countries (2013-2018)
Figure Middle East and Africa Games Revenue Market Share by Countries in 2017
Figure Saudi Arabia Games Revenue and Growth Rate (2013-2018)
Figure UAE Games Revenue and Growth Rate (2013-2018)
Figure Egypt Games Revenue and Growth Rate (2013-2018)
Figure Nigeria Games Revenue and Growth Rate (2013-2018)
Figure South Africa Games Revenue and Growth Rate (2013-2018)
Table Global Games Revenue (Million USD) by Type (2013-2018)
Table Global Games Revenue Share by Type (2013-2018)
Figure Global Games Revenue Share by Type (2013-2018)
Figure Global Games Revenue Share by Type in 2017
Table Global Games Revenue Forecast by Type (2018-2023)
Figure Global Games Market Share Forecast by Type (2018-2023)
Figure Global Online Game Revenue Growth Rate (2013-2018)
Figure Global Offline Game Revenue Growth Rate (2013-2018)
Table Global Games Revenue by Application (2013-2018)
Table Global Games Revenue Share by Application (2013-2018)
Figure Global Games Revenue Share by Application (2013-2018)
Figure Global Games Revenue Share by Application in 2017
Table Global Games Revenue Forecast by Application (2018-2023)
Figure Global Games Market Share Forecast by Application (2018-2023)
Figure Global Amateur Revenue Growth Rate (2013-2018)
Figure Global Professional Revenue Growth Rate (2013-2018)
Figure Global Games Revenue (Million USD) and Growth Rate Forecast (2018 -2023)
Table Global Games Revenue (Million USD) Forecast by Regions (2018-2023)
Figure Global Games Revenue Market Share Forecast by Regions (2018-2023)
Figure North America Games Revenue Market Forecast (2018-2023)
Figure Europe Games Revenue Market Forecast (2018-2023)
Figure Asia-Pacific Games Revenue Market Forecast (2018-2023)
Figure South America Games Revenue Market Forecast (2018-2023)
Figure Middle East and Africa Games Revenue Market Forecast (2018-2023)


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