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Europe Mobile Application Market By Store Type (Apple, Android and Others), By Application (Gaming, Music & Entertainment, Health & Fitness, Social Networking, Retail & e-commerce and Others), By Country, Industry Analysis and Forecast, 2020 - 2026

November 2020 | 105 pages | ID: ED722C389C05EN
KBV Research

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The Europe Mobile Application Market would witness market growth of 8.7% CAGR during the forecast period (2020-2026).

Growing focus on keeping a healthier lifestyle and increasing demand for having real-time access to the health data to support the users with the workout, health management, nutrition and diet, and other physical activities are the main factors that are driving the growth of the market. In addition to all these, some other factors such as smartphone proliferation, lowering internet cost, rise in flexible income, as well as resulting increase in in-app purchases, especially gaming apps, are cooperatively driving the growth.

Furthermore, during the COVID-19 pandemic across the globe, on-demand live video consultation apps have shown an increased download. Though remote consultation services exhibited growth in the last few years, it is observed that there has been a rapid increase in the on-demand live video consultations amid the prevalent lockdowns. Apart from it, the COVID-19 pandemic has a negative impact on the mental health and anxiety levels of the individuals due to restrictions that were imposed on the movement and the panic of getting infected has flagged the way for growth for the online consultation services. The mobile applications are also beneficial in the form that easy user-interface and remote health monitoring have amplified downloads of healthcare application for easy health consultations.

A rise in the adoption of different devices and an increase in customer base in the e-commerce industry are the main factors boosting the market growth of mobile apps. In addition to all these, factors like continuous growth in the apps of enterprise increased focus on apps that are used for health & fitness, and higher download and in-app purchases of gaming apps will fuel the growth of the market. Though in undeveloped and developing regions, there is a lack of high-speed connectivity and uncertainties of enterprises that are developing their own applications are anticipated to hamper the growth of the market. Moreover, a rise in digitization investment and surge in adoption of the internet of things technology and increased use of smart objects connected to mobiles are likely to offer major prospects for market growth during the foreseeable period of time.

Based on Store Type, the market is segmented into Apple, Android and Others. Based on Application, the market is segmented into Gaming, Music & Entertainment, Health & Fitness, Social Networking, Retail & e-commerce and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Google, Inc., Apple, Inc., Hewlett Packard Enterprise Company, IBM Corporation, Microsoft Corporation, Cognizant Technology Solutions Corporation, Netflix, Inc., Broadcom, Inc. (CA Technologies, Inc.), Intellectsoft LLC, and Verbat Technologies LLC.

Scope of the Study

Market Segmentation:

By Store Type
  • Apple
  • Android
  • Others
By Application
  • Gaming
  • Music & Entertainment
  • Health & Fitness
  • Social Networking
  • Retail & e-commerce
  • Others
By Country
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
Companies Profiled
  • Google, Inc.
  • Apple, Inc.
  • Hewlett Packard Enterprise Company
  • IBM Corporation
  • Microsoft Corporation
  • Cognizant Technology Solutions Corporation
  • Netflix, Inc.
  • Broadcom, Inc. (CA Technologies, Inc.)
  • Intellectsoft LLC
  • Verbat Technologies LLC
Unique Offerings from KBV Research
  • Exhaustive coverage
  • Highest number of market tables and figures
  • Subscription based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free
CHAPTER 1. MARKET SCOPE & METHODOLOGY

1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
  1.4.1 Europe Mobile Application Market, by Store Type
  1.4.2 Europe Mobile Application Market, by Application
  1.4.3 Europe Mobile Application Market, by Country
1.5 Methodology for the research

CHAPTER 2. MARKET OVERVIEW

2.1 Introduction
  2.1.1 Overview
  2.1.2 Executive Summary
  2.1.3 Market Composition and Scenario
2.2 Key Factors Impacting the Market
  2.2.1 Market Drivers
  2.2.2 Market Restraints

CHAPTER 3. COMPETITION ANALYSIS - GLOBAL

3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
  3.2.1 Partnerships, Collaborations and Agreements
  3.2.2 Product Launches and Product Expansions
  3.2.3 Geographical Expansions
  3.2.4 Acquisition and Mergers
3.3 Top Winning Strategies
  3.3.1 Key Leading Strategies: Percentage Distribution (2016-2020)
  3.3.2 Key Strategic Move: (Product Launches and Product Expansions : 2016, Nov – 2020, Oct) Leading Players

CHAPTER 4. EUROPE MOBILE APPLICATION MARKET BY STORE TYPE

4.1 Europe Apple Mobile Application Market by Country
4.2 Europe Android Mobile Application Market by Country
4.3 Europe Other Store Type Mobile Application Market by Country

CHAPTER 5. EUROPE MOBILE APPLICATION MARKET BY APPLICATION

5.1 Europe Gaming Mobile Application Market by Country
5.2 Europe Music & Entertainment Mobile Application Market by Country
5.3 Europe Health & Fitness Mobile Application Market by Country
5.4 Europe Social Networking Mobile Application Market by Country
5.5 Europe Retail & e-commerce Mobile Application Market by Country
5.6 Europe Others Mobile Application Market by Country

CHAPTER 6. EUROPE MOBILE APPLICATION MARKET BY COUNTRY

6.1 Germany Mobile Application Market
  6.1.1 Germany Mobile Application Market by Store Type
  6.1.2 Germany Mobile Application Market by Application
6.2 UK Mobile Application Market
  6.2.1 UK Mobile Application Market by Store Type
  6.2.2 UK Mobile Application Market by Application
6.3 France Mobile Application Market
  6.3.1 France Mobile Application Market by Store Type
  6.3.2 France Mobile Application Market by Application
6.4 Russia Mobile Application Market
  6.4.1 Russia Mobile Application Market by Store Type
  6.4.2 Russia Mobile Application Market by Application
6.5 Spain Mobile Application Market
  6.5.1 Spain Mobile Application Market by Store Type
  6.5.2 Spain Mobile Application Market by Application
6.6 Italy Mobile Application Market
  6.6.1 Italy Mobile Application Market by Store Type
  6.6.2 Italy Mobile Application Market by Application
6.7 Rest of Europe Mobile Application Market
  6.7.1 Rest of Europe Mobile Application Market by Store Type
  6.7.2 Rest of Europe Mobile Application Market by Application

CHAPTER 7. COMPANY PROFILES

7.1 Google, Inc.
  7.1.1 Company Overview
  7.1.2 Financial Analysis
  7.1.3 Segmental and Regional Analysis
  7.1.4 Research & Development Expense
  7.1.5 Recent strategies and developments:
    7.1.5.1 Acquisition and Mergers:
  7.1.6 SWOT Analysis
7.2 Apple, Inc.
  7.2.1 Company Overview
  7.2.2 Financial Analysis
  7.2.3 Product and Regional Analysis
  7.2.4 Research & Development Expense
  7.2.1 Recent strategies and developments:
    7.2.1.1 Partnerships, Collaborations, and Agreements:
    7.2.1.2 Acquisition and Mergers:
    7.2.1.3 Product Launches and Product Expansions:
    7.2.1.4 Geographical Expansions:
  7.2.2 SWOT Analysis
7.3 Hewlett Packard Enterprise Company
  7.3.1 Company Overview
  7.3.2 Financial Analysis
  7.3.3 Segmental Analysis
  7.3.4 Research & Development Expense
  7.3.5 Recent strategies and developments:
    7.3.5.1 Product Launches and Product Expansions:
  7.3.6 SWOT Analysis
7.4 IBM Corporation
  7.4.1 Company Overview
  7.4.2 Financial Analysis
  7.4.3 Regional & Segmental Analysis
  7.4.4 Research & Development Expenses
  7.4.5 Recent strategies and developments:
    7.4.5.1 Partnerships, Collaborations, and Agreements:
    7.4.5.2 Product Launches and Product Expansions:
  7.4.6 SWOT Analysis
7.5 Microsoft Corporation
  7.5.1 Company Overview
  7.5.2 Financial Analysis
  7.5.3 Segmental and Regional Analysis
  7.5.4 Research & Development Expenses
  7.5.5 Recent strategies and developments:
    7.5.5.1 Acquisition and Mergers:
    7.5.5.2 Product Launches and Product Expansions:
  7.5.6 SWOT Analysis
7.6 Cognizant Technology Solutions Corporation
  7.6.1 Company overview
  7.6.2 Financial Analysis
  7.6.3 Segmental and Regional Analysis
  7.6.4 Recent strategies and developments:
    7.6.4.1 Partnerships, Collaborations, and Agreements:
  7.6.5 SWOT Analysis
7.7 Netflix, Inc.
  7.7.1 Company Overview
  7.7.2 Financial Analysis
  7.7.3 Research & Development Expenses
  7.7.4 SWOT Analysis
7.8 Broadcom, Inc. (CA Technologies, Inc.)
  7.8.1 Company Overview
  7.8.2 Financial Analysis
  7.8.3 Segmental and Regional Analysis
  7.8.4 Research & Development Expense
  7.8.5 Recent strategies and developments:
    7.8.5.1 Partnerships, Collaborations, and Agreements:
    7.8.5.2 Acquisition and Mergers:
    7.8.5.3 Product Launches and Product Expansions:
  7.8.6 SWOT Analysis
7.9 Intellectsoft LLC
  7.9.1 Company Overview
7.1 Verbat Technologies LLC
  7.10.1 Company Overview

LIST OF TABLES

TABLE 1 EUROPE MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 2 EUROPE MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 3 PARTNERSHIPS, COLLABORATIONS AND AGREEMENTS– MOBILE APPLICATION MARKET
TABLE 4 PRODUCT LAUNCHES AND PRODUCT EXPANSIONS– MOBILE APPLICATION MARKET
TABLE 5 GEOGRAPHICAL EXPANSIONS– MOBILE APPLICATION MARKET
TABLE 6 ACQUISITION AND MERGERS– MOBILE APPLICATION MARKET
TABLE 7 EUROPE MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 8 EUROPE MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 9 EUROPE APPLE MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 10 EUROPE APPLE MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 11 EUROPE ANDROID MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 12 EUROPE ANDROID MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 13 EUROPE OTHER STORE TYPE MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 14 EUROPE OTHER STORE TYPE MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 15 EUROPE MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 16 EUROPE MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 17 EUROPE GAMING MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 18 EUROPE GAMING MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 19 EUROPE MUSIC & ENTERTAINMENT MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 20 EUROPE MUSIC & ENTERTAINMENT MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 21 EUROPE HEALTH & FITNESS MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 22 EUROPE HEALTH & FITNESS MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 23 EUROPE SOCIAL NETWORKING MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 24 EUROPE SOCIAL NETWORKING MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 25 EUROPE RETAIL & E-COMMERCE MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 26 EUROPE RETAIL & E-COMMERCE MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 27 EUROPE OTHERS MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 28 EUROPE OTHERS MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 29 EUROPE MOBILE APPLICATION MARKET BY COUNTRY, 2016 - 2019, USD MILLION
TABLE 30 EUROPE MOBILE APPLICATION MARKET BY COUNTRY, 2020 - 2026, USD MILLION
TABLE 31 GERMANY MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 32 GERMANY MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 33 GERMANY MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 34 GERMANY MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 35 GERMANY MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 36 GERMANY MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 37 UK MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 38 UK MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 39 UK MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 40 UK MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 41 UK MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 42 UK MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 43 FRANCE MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 44 FRANCE MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 45 FRANCE MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 46 FRANCE MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 47 FRANCE MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 48 FRANCE MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 49 RUSSIA MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 50 RUSSIA MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 51 RUSSIA MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 52 RUSSIA MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 53 RUSSIA MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 54 RUSSIA MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 55 SPAIN MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 56 SPAIN MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 57 SPAIN MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 58 SPAIN MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 59 SPAIN MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 60 SPAIN MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 61 ITALY MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 62 ITALY MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 63 ITALY MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 64 ITALY MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 65 ITALY MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 66 ITALY MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 67 REST OF EUROPE MOBILE APPLICATION MARKET, 2016 - 2019, USD MILLION
TABLE 68 REST OF EUROPE MOBILE APPLICATION MARKET, 2020 - 2026, USD MILLION
TABLE 69 REST OF EUROPE MOBILE APPLICATION MARKET BY STORE TYPE, 2016 - 2019, USD MILLION
TABLE 70 REST OF EUROPE MOBILE APPLICATION MARKET BY STORE TYPE, 2020 - 2026, USD MILLION
TABLE 71 REST OF EUROPE MOBILE APPLICATION MARKET BY APPLICATION, 2016 - 2019, USD MILLION
TABLE 72 REST OF EUROPE MOBILE APPLICATION MARKET BY APPLICATION, 2020 - 2026, USD MILLION
TABLE 73 KEY INFORMATION – GOOGLE, INC.
TABLE 74 KEY INFORMATION – APPLE, INC.
TABLE 75 KEY INFORMATION – HEWLETT PACKARD ENTERPRISE COMPANY
TABLE 76 KEY INFORMATION – IBM CORPORATION
TABLE 77 KEY INFORMATION – MICROSOFT CORPORATION
TABLE 78 KEY INFORMATION – COGNIZANT TECHNOLOGY SOLUTIONS CORPORATION
TABLE 79 KEY INFORMATION – NETFLIX, INC.
TABLE 80 KEY INFORMATION – BROADCOM, INC.
TABLE 81 KEY INFORMATION – INTELLECTSOFT LLC
TABLE 82 KEY INFORMATION – VERBAT TECHNOLOGIES LLC

LIST OF FIGURES

FIG 1 METHODOLOGY FOR THE RESEARCH
FIG 2 KBV CARDINAL MATRIX
FIG 3 KEY LEADING STRATEGIES: PERCENTAGE DISTRIBUTION (2016-2020)
FIG 4 KEY STRATEGIC MOVE: (PRODUCT LAUNCHES AND PRODUCT EXPANSIONS : 2016, NOV – 2020, OCT) LEADING PLAYERS
FIG 5 SWOT ANALYSIS: ALPHABET INC. (GOOGLE INC.)
FIG 6 RECENT STRATEGIES AND DEVELOPMENTS: APPLE, INC.
FIG 7 SWOT ANALYSIS: APPLE, INC.
FIG 8 SWOT ANALYSIS: HEWLETT-PACKARD ENTERPRISE COMPANY
FIG 9 RECENT STRATEGIES AND DEVELOPMENTS: IBM CORPORATION
FIG 10 SWOT ANALYSIS: IBM CORPORATION
FIG 11 RECENT STRATEGIES AND DEVELOPMENTS: MICROSOFT CORPORATION
FIG 12 SWOT ANALYSIS: MICROSOFT CORPORATION
FIG 13 SWOT ANALYSIS: COGNIZANT TECHNOLOGY SOLUTIONS CORPORATION
FIG 14 SWOT ANALYSIS: NETFLIX, INC.
FIG 15 RECENT STRATEGIES AND DEVELOPMENTS: BROADCOM, INC.
FIG 16 SWOT ANALYSIS: BROADCOM, INC.


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