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Web Games Market - Global Outlook and Forecast 2021-2027

April 2021 | 108 pages | ID: W0AC65D0B8F2EN
Market Monitor Global

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This report contains market size and forecasts of Web Games in Global, including the following market information:

Global Web Games Market Revenue, 2016-2021, 2022-2027, ($ millions)

Global top five companies in 2020 (%)

The global Web Games market was valued at xx million in 2020 and is projected to reach US$ xx million by 2027, at a CAGR of xx% during the forecast period.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Web Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Web Games Market, By Type, 2016-2021, 2022-2027 ($ millions)

Global Web Games Market Segment Percentages, By Type, 2020 (%)
  • Strategy
  • Puzzle
  • Action
  • RPG
  • Other
China Web Games Market, By Application, 2016-2021, 2022-2027 ($ millions)

China Web Games Market Segment Percentages, By Application, 2020 (%)
  • Windows
  • Mac
  • Other
Global Web Games Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)

Global Web Games Market Segment Percentages, By Region and Country, 2020 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Total Web Games Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)

Total Web Games Market Competitors Revenues Share in Global, by Players 2020 (%)

Further, the report presents profiles of competitors in the market, including the following:
  • SMARTeacher
  • Profusion Studios
  • Andre Almeida
  • Jagex Ltd
  • Little Workshop
  • Mozilla Corporation
  • Artix Entertainment
  • JumpStart
  • Gartic
  • Blue Wizard Digital
  • Blayze Games
  • St · Hero' Network Technology Co. Ltd
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Sharing Economy Based On Smart Contracts Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Sharing Economy Based On Smart Contracts Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL SHARING ECONOMY BASED ON SMART CONTRACTS OVERALL MARKET SIZE

2.1 Global Sharing Economy Based On Smart Contracts Market Size: 2021 VS 2027
2.2 Global Sharing Economy Based On Smart Contracts Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Sharing Economy Based On Smart Contracts Players in Global Market
3.2 Top Global Sharing Economy Based On Smart Contracts Companies Ranked by Revenue
3.3 Global Sharing Economy Based On Smart Contracts Revenue by Companies
3.4 Top 3 and Top 5 Sharing Economy Based On Smart Contracts Companies in Global Market, by Revenue in 2020
3.5 Global Companies Sharing Economy Based On Smart Contracts Product Type
3.6 Tier 1, Tier 2 and Tier 3 Sharing Economy Based On Smart Contracts Players in Global Market
  3.6.1 List of Global Tier 1 Sharing Economy Based On Smart Contracts Companies
  3.6.2 List of Global Tier 2 and Tier 3 Sharing Economy Based On Smart Contracts Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 By Type - Global Sharing Economy Based On Smart Contracts Market Size Markets, 2021 & 2027
  4.1.2 Entity
  4.1.3 Non-entity
4.2 By Type - Global Sharing Economy Based On Smart Contracts Revenue & Forecasts
  4.2.1 By Type - Global Sharing Economy Based On Smart Contracts Revenue, 2016-2021
  4.2.2 By Type - Global Sharing Economy Based On Smart Contracts Revenue, 2022-2027
  4.2.3 By Type - Global Sharing Economy Based On Smart Contracts Revenue Market Share, 2016-2027

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Sharing Economy Based On Smart Contracts Market Size, 2021 & 2027
  5.1.2 P2P Online Loan
  5.1.3 Used Car Sales
  5.1.4 Item Rental
5.2 By Application - Global Sharing Economy Based On Smart Contracts Revenue & Forecasts
  5.2.1 By Application - Global Sharing Economy Based On Smart Contracts Revenue, 2016-2021
  5.2.2 By Application - Global Sharing Economy Based On Smart Contracts Revenue, 2022-2027
  5.2.3 By Application - Global Sharing Economy Based On Smart Contracts Revenue Market Share, 2016-2027

6 SIGHTS BY REGION

6.1 By Region - Global Sharing Economy Based On Smart Contracts Market Size, 2021 & 2027
6.2 By Region - Global Sharing Economy Based On Smart Contracts Revenue & Forecasts
  6.2.1 By Region - Global Sharing Economy Based On Smart Contracts Revenue, 2016-2021
  6.2.2 By Region - Global Sharing Economy Based On Smart Contracts Revenue, 2022-2027
  6.2.3 By Region - Global Sharing Economy Based On Smart Contracts Revenue Market Share, 2016-2027
6.3 North America
  6.3.1 By Country - North America Sharing Economy Based On Smart Contracts Revenue, 2016-2027
  6.3.2 US Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.3.3 Canada Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.3.4 Mexico Sharing Economy Based On Smart Contracts Market Size, 2016-2027
6.4 Europe
  6.4.1 By Country - Europe Sharing Economy Based On Smart Contracts Revenue, 2016-2027
  6.4.2 Germany Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.3 France Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.4 U.K. Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.5 Italy Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.6 Russia Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.7 Nordic Countries Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.4.8 Benelux Sharing Economy Based On Smart Contracts Market Size, 2016-2027
6.5 Asia
  6.5.1 By Region - Asia Sharing Economy Based On Smart Contracts Revenue, 2016-2027
  6.5.2 China Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.5.3 Japan Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.5.4 South Korea Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.5.5 Southeast Asia Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.5.6 India Sharing Economy Based On Smart Contracts Market Size, 2016-2027
6.6 South America
  6.6.1 By Country - South America Sharing Economy Based On Smart Contracts Revenue, 2016-2027
  6.6.2 Brazil Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.6.3 Argentina Sharing Economy Based On Smart Contracts Market Size, 2016-2027
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Sharing Economy Based On Smart Contracts Revenue, 2016-2027
  6.7.2 Turkey Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.7.3 Israel Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.7.4 Saudi Arabia Sharing Economy Based On Smart Contracts Market Size, 2016-2027
  6.7.5 UAE Sharing Economy Based On Smart Contracts Market Size, 2016-2027

7 PLAYERS PROFILES

7.1 Steemit
  7.1.1 Steemit Corporate Summary
  7.1.2 Steemit Business Overview
  7.1.3 Steemit Sharing Economy Based On Smart Contracts Major Product Offerings
  7.1.4 Steemit Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.1.5 Steemit Key News
7.2 ShareRing
  7.2.1 ShareRing Corporate Summary
  7.2.2 ShareRing Business Overview
  7.2.3 ShareRing Sharing Economy Based On Smart Contracts Major Product Offerings
  7.2.4 ShareRing Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.2.5 ShareRing Key News
7.3 IBM
  7.3.1 IBM Corporate Summary
  7.3.2 IBM Business Overview
  7.3.3 IBM Sharing Economy Based On Smart Contracts Major Product Offerings
  7.3.4 IBM Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.3.5 IBM Key News
7.4 Soramitsu
  7.4.1 Soramitsu Corporate Summary
  7.4.2 Soramitsu Business Overview
  7.4.3 Soramitsu Sharing Economy Based On Smart Contracts Major Product Offerings
  7.4.4 Soramitsu Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.4.5 Soramitsu Key News
7.5 Intel
  7.5.1 Intel Corporate Summary
  7.5.2 Intel Business Overview
  7.5.3 Intel Sharing Economy Based On Smart Contracts Major Product Offerings
  7.5.4 Intel Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.5.5 Intel Key News
7.6 Monax
  7.6.1 Monax Corporate Summary
  7.6.2 Monax Business Overview
  7.6.3 Monax Sharing Economy Based On Smart Contracts Major Product Offerings
  7.6.4 Monax Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.6.5 Monax Key News
7.7 Tecent
  7.7.1 Tecent Corporate Summary
  7.7.2 Tecent Business Overview
  7.7.3 Tecent Sharing Economy Based On Smart Contracts Major Product Offerings
  7.4.4 Tecent Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.7.5 Tecent Key News
7.8 Alibaba Group
  7.8.1 Alibaba Group Corporate Summary
  7.8.2 Alibaba Group Business Overview
  7.8.3 Alibaba Group Sharing Economy Based On Smart Contracts Major Product Offerings
  7.8.4 Alibaba Group Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.8.5 Alibaba Group Key News
7.9 Blockstream
  7.9.1 Blockstream Corporate Summary
  7.9.2 Blockstream Business Overview
  7.9.3 Blockstream Sharing Economy Based On Smart Contracts Major Product Offerings
  7.9.4 Blockstream Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.9.5 Blockstream Key News
7.10 GoCoin
  7.10.1 GoCoin Corporate Summary
  7.10.2 GoCoin Business Overview
  7.10.3 GoCoin Sharing Economy Based On Smart Contracts Major Product Offerings
  7.10.4 GoCoin Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.10.5 GoCoin Key News
7.11 Coinify ApS
  7.11.1 Coinify ApS Corporate Summary
  7.11.2 Coinify ApS Business Overview
  7.11.3 Coinify ApS Sharing Economy Based On Smart Contracts Major Product Offerings
  7.11.4 Coinify ApS Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.11.5 Coinify ApS Key News
7.12 Chain
  7.12.1 Chain Corporate Summary
  7.12.2 Chain Business Overview
  7.12.3 Chain Sharing Economy Based On Smart Contracts Major Product Offerings
  7.12.4 Chain Sharing Economy Based On Smart Contracts Revenue in Global (2016-2021)
  7.12.5 Chain Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES

Table 1. Web Games Market Opportunities & Trends in Global Market
Table 2. Web Games Market Drivers in Global Market
Table 3. Web Games Market Restraints in Global Market
Table 4. Key Players of Web Games in Global Market
Table 5. Top Web Games Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Web Games Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Web Games Revenue Share by Companies, 2016-2021
Table 8. Global Companies Web Games Product Type
Table 9. List of Global Tier 1 Web Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Web Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – Global Web Games Revenue, (US$, Mn), 2021 VS 2027
Table 12. By Type - Web Games Revenue in Global (US$, Mn), 2016-2021
Table 13. By Type - Web Games Revenue in Global (US$, Mn), 2022-2027
Table 14. By Application – Global Web Games Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - Web Games Revenue in Global (US$, Mn), 2016-2021
Table 16. By Application - Web Games Revenue in Global (US$, Mn), 2022-2027
Table 17. By Region – Global Web Games Revenue, (US$, Mn), 2021 VS 2027
Table 18. By Region - Global Web Games Revenue (US$, Mn), 2016-2021
Table 19. By Region - Global Web Games Revenue (US$, Mn), 2022-2027
Table 20. By Country - North America Web Games Revenue, (US$, Mn), 2016-2021
Table 21. By Country - North America Web Games Revenue, (US$, Mn), 2022-2027
Table 22. By Country - Europe Web Games Revenue, (US$, Mn), 2016-2021
Table 23. By Country - Europe Web Games Revenue, (US$, Mn), 2022-2027
Table 24. By Region - Asia Web Games Revenue, (US$, Mn), 2016-2021
Table 25. By Region - Asia Web Games Revenue, (US$, Mn), 2022-2027
Table 26. By Country - South America Web Games Revenue, (US$, Mn), 2016-2021
Table 27. By Country - South America Web Games Revenue, (US$, Mn), 2022-2027
Table 28. By Country - Middle East & Africa Web Games Revenue, (US$, Mn), 2016-2021
Table 29. By Country - Middle East & Africa Web Games Revenue, (US$, Mn), 2022-2027
Table 30. SMARTeacher Corporate Summary
Table 31. SMARTeacher Web Games Product Offerings
Table 32. SMARTeacher Web Games Revenue (US$, Mn), (2016-2021)
Table 33. Profusion Studios Corporate Summary
Table 34. Profusion Studios Web Games Product Offerings
Table 35. Profusion Studios Web Games Revenue (US$, Mn), (2016-2021)
Table 36. Andre Almeida Corporate Summary
Table 37. Andre Almeida Web Games Product Offerings
Table 38. Andre Almeida Web Games Revenue (US$, Mn), (2016-2021)
Table 39. Jagex Ltd Corporate Summary
Table 40. Jagex Ltd Web Games Product Offerings
Table 41. Jagex Ltd Web Games Revenue (US$, Mn), (2016-2021)
Table 42. Little Workshop Corporate Summary
Table 43. Little Workshop Web Games Product Offerings
Table 44. Little Workshop Web Games Revenue (US$, Mn), (2016-2021)
Table 45. Mozilla Corporation Corporate Summary
Table 46. Mozilla Corporation Web Games Product Offerings
Table 47. Mozilla Corporation Web Games Revenue (US$, Mn), (2016-2021)
Table 48. Artix Entertainment Corporate Summary
Table 49. Artix Entertainment Web Games Product Offerings
Table 50. Artix Entertainment Web Games Revenue (US$, Mn), (2016-2021)
Table 51. JumpStart Corporate Summary
Table 52. JumpStart Web Games Product Offerings
Table 53. JumpStart Web Games Revenue (US$, Mn), (2016-2021)
Table 54. Gartic Corporate Summary
Table 55. Gartic Web Games Product Offerings
Table 56. Gartic Web Games Revenue (US$, Mn), (2016-2021)
Table 57. Blue Wizard Digital Corporate Summary
Table 58. Blue Wizard Digital Web Games Product Offerings
Table 59. Blue Wizard Digital Web Games Revenue (US$, Mn), (2016-2021)
Table 60. Blayze Games Corporate Summary
Table 61. Blayze Games Web Games Product Offerings
Table 62. Blayze Games Web Games Revenue (US$, Mn), (2016-2021)
Table 63. St · Hero' Network Technology Co. Ltd Corporate Summary
Table 64. St · Hero' Network Technology Co. Ltd Web Games Product Offerings
Table 65. St · Hero' Network Technology Co. Ltd Web Games Revenue (US$, Mn), (2016-2021)

LIST OF FIGURES

Figure 1. Web Games Segment by Type
Figure 2. Web Games Segment by Application
Figure 3. Global Web Games Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Web Games Market Size: 2021 VS 2027 (US$, Mn)
Figure 6. Global Web Games Revenue, 2016-2027 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Web Games Revenue in 2020
Figure 8. By Type - Global Web Games Revenue Market Share, 2016-2027
Figure 9. By Application - Global Web Games Revenue Market Share, 2016-2027
Figure 10. By Region - Global Web Games Revenue Market Share, 2016-2027
Figure 11. By Country - North America Web Games Revenue Market Share, 2016-2027
Figure 12. US Web Games Revenue, (US$, Mn), 2016-2027
Figure 13. Canada Web Games Revenue, (US$, Mn), 2016-2027
Figure 14. Mexico Web Games Revenue, (US$, Mn), 2016-2027
Figure 15. By Country - Europe Web Games Revenue Market Share, 2016-2027
Figure 16. Germany Web Games Revenue, (US$, Mn), 2016-2027
Figure 17. France Web Games Revenue, (US$, Mn), 2016-2027
Figure 18. U.K. Web Games Revenue, (US$, Mn), 2016-2027
Figure 19. Italy Web Games Revenue, (US$, Mn), 2016-2027
Figure 20. Russia Web Games Revenue, (US$, Mn), 2016-2027
Figure 21. Nordic Countries Web Games Revenue, (US$, Mn), 2016-2027
Figure 22. Benelux Web Games Revenue, (US$, Mn), 2016-2027
Figure 23. By Region - Asia Web Games Revenue Market Share, 2016-2027
Figure 24. China Web Games Revenue, (US$, Mn), 2016-2027
Figure 25. Japan Web Games Revenue, (US$, Mn), 2016-2027
Figure 26. South Korea Web Games Revenue, (US$, Mn), 2016-2027
Figure 27. Southeast Asia Web Games Revenue, (US$, Mn), 2016-2027
Figure 28. India Web Games Revenue, (US$, Mn), 2016-2027
Figure 29. By Country - South America Web Games Revenue Market Share, 2016-2027
Figure 30. Brazil Web Games Revenue, (US$, Mn), 2016-2027
Figure 31. Argentina Web Games Revenue, (US$, Mn), 2016-2027
Figure 32. By Country - Middle East & Africa Web Games Revenue Market Share, 2016-2027
Figure 33. Turkey Web Games Revenue, (US$, Mn), 2016-2027
Figure 34. Israel Web Games Revenue, (US$, Mn), 2016-2027
Figure 35. Saudi Arabia Web Games Revenue, (US$, Mn), 2016-2027
Figure 36. UAE Web Games Revenue, (US$, Mn), 2016-2027
Figure 37. SMARTeacher Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. Profusion Studios Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 39. Andre Almeida Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 40. Jagex Ltd Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 41. Little Workshop Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 42. Mozilla Corporation Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 43. Artix Entertainment Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 44. JumpStart Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 45. Gartic Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 46. Blue Wizard Digital Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 47. Blayze Games Web Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)


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