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Virtual Reality Products and Services Market, Global Outlook and Forecast 2022-2028

May 2024 | 119 pages | ID: V88CEBE0053BEN
Market Monitor Global

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This report contains market size and forecasts of Virtual Reality Products and Services in Global, including the following market information:

Global Virtual Reality Products and Services Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Virtual Reality Products and Services market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Hardware and Devices Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Virtual Reality Products and Services include Google, Microsoft, Oculus VR (Facebook), Sony, Samsung Electronics, HTC, PTC, Wikitude GmbH and Magic Leap, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Virtual Reality Products and Services companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Virtual Reality Products and Services Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Virtual Reality Products and Services Market Segment Percentages, by Type, 2021 (%)
  • Hardware and Devices
  • Software and Services
Global Virtual Reality Products and Services Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Virtual Reality Products and Services Market Segment Percentages, by Application, 2021 (%)
  • Consumer
  • Commercial Use
Global Virtual Reality Products and Services Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Virtual Reality Products and Services Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Virtual Reality Products and Services revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Virtual Reality Products and Services revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Google
  • Microsoft
  • Oculus VR (Facebook)
  • Sony
  • Samsung Electronics
  • HTC
  • PTC
  • Wikitude GmbH
  • Magic Leap
  • Osterhout Design Group
  • Daqri
  • Blippar
  • Upskill
  • Continental
  • Visteon
  • Eon Reality
  • Vuzix
  • Zugara
  • MAXST
  • Infinity Augmented Reality
  • Apple
  • Intel
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Virtual Reality Products and Services Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Virtual Reality Products and Services Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL VIRTUAL REALITY PRODUCTS AND SERVICES OVERALL MARKET SIZE

2.1 Global Virtual Reality Products and Services Market Size: 2021 VS 2028
2.2 Global Virtual Reality Products and Services Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Virtual Reality Products and Services Players in Global Market
3.2 Top Global Virtual Reality Products and Services Companies Ranked by Revenue
3.3 Global Virtual Reality Products and Services Revenue by Companies
3.4 Top 3 and Top 5 Virtual Reality Products and Services Companies in Global Market, by Revenue in 2021
3.5 Global Companies Virtual Reality Products and Services Product Type
3.6 Tier 1, Tier 2 and Tier 3 Virtual Reality Products and Services Players in Global Market
  3.6.1 List of Global Tier 1 Virtual Reality Products and Services Companies
  3.6.2 List of Global Tier 2 and Tier 3 Virtual Reality Products and Services Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Virtual Reality Products and Services Market Size Markets, 2021 & 2028
  4.1.2 Hardware and Devices
  4.1.3 Software and Services
4.2 By Type - Global Virtual Reality Products and Services Revenue & Forecasts
  4.2.1 By Type - Global Virtual Reality Products and Services Revenue, 2017-2022
  4.2.2 By Type - Global Virtual Reality Products and Services Revenue, 2023-2028
  4.2.3 By Type - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Virtual Reality Products and Services Market Size, 2021 & 2028
  5.1.2 Consumer
  5.1.3 Commercial Use
5.2 By Application - Global Virtual Reality Products and Services Revenue & Forecasts
  5.2.1 By Application - Global Virtual Reality Products and Services Revenue, 2017-2022
  5.2.2 By Application - Global Virtual Reality Products and Services Revenue, 2023-2028
  5.2.3 By Application - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Virtual Reality Products and Services Market Size, 2021 & 2028
6.2 By Region - Global Virtual Reality Products and Services Revenue & Forecasts
  6.2.1 By Region - Global Virtual Reality Products and Services Revenue, 2017-2022
  6.2.2 By Region - Global Virtual Reality Products and Services Revenue, 2023-2028
  6.2.3 By Region - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Virtual Reality Products and Services Revenue, 2017-2028
  6.3.2 US Virtual Reality Products and Services Market Size, 2017-2028
  6.3.3 Canada Virtual Reality Products and Services Market Size, 2017-2028
  6.3.4 Mexico Virtual Reality Products and Services Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Virtual Reality Products and Services Revenue, 2017-2028
  6.4.2 Germany Virtual Reality Products and Services Market Size, 2017-2028
  6.4.3 France Virtual Reality Products and Services Market Size, 2017-2028
  6.4.4 U.K. Virtual Reality Products and Services Market Size, 2017-2028
  6.4.5 Italy Virtual Reality Products and Services Market Size, 2017-2028
  6.4.6 Russia Virtual Reality Products and Services Market Size, 2017-2028
  6.4.7 Nordic Countries Virtual Reality Products and Services Market Size, 2017-2028
  6.4.8 Benelux Virtual Reality Products and Services Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Virtual Reality Products and Services Revenue, 2017-2028
  6.5.2 China Virtual Reality Products and Services Market Size, 2017-2028
  6.5.3 Japan Virtual Reality Products and Services Market Size, 2017-2028
  6.5.4 South Korea Virtual Reality Products and Services Market Size, 2017-2028
  6.5.5 Southeast Asia Virtual Reality Products and Services Market Size, 2017-2028
  6.5.6 India Virtual Reality Products and Services Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Virtual Reality Products and Services Revenue, 2017-2028
  6.6.2 Brazil Virtual Reality Products and Services Market Size, 2017-2028
  6.6.3 Argentina Virtual Reality Products and Services Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Virtual Reality Products and Services Revenue, 2017-2028
  6.7.2 Turkey Virtual Reality Products and Services Market Size, 2017-2028
  6.7.3 Israel Virtual Reality Products and Services Market Size, 2017-2028
  6.7.4 Saudi Arabia Virtual Reality Products and Services Market Size, 2017-2028
  6.7.5 UAE Virtual Reality Products and Services Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 Google
  7.1.1 Google Corporate Summary
  7.1.2 Google Business Overview
  7.1.3 Google Virtual Reality Products and Services Major Product Offerings
  7.1.4 Google Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.1.5 Google Key News
7.2 Microsoft
  7.2.1 Microsoft Corporate Summary
  7.2.2 Microsoft Business Overview
  7.2.3 Microsoft Virtual Reality Products and Services Major Product Offerings
  7.2.4 Microsoft Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.2.5 Microsoft Key News
7.3 Oculus VR (Facebook)
  7.3.1 Oculus VR (Facebook) Corporate Summary
  7.3.2 Oculus VR (Facebook) Business Overview
  7.3.3 Oculus VR (Facebook) Virtual Reality Products and Services Major Product Offerings
  7.3.4 Oculus VR (Facebook) Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.3.5 Oculus VR (Facebook) Key News
7.4 Sony
  7.4.1 Sony Corporate Summary
  7.4.2 Sony Business Overview
  7.4.3 Sony Virtual Reality Products and Services Major Product Offerings
  7.4.4 Sony Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.4.5 Sony Key News
7.5 Samsung Electronics
  7.5.1 Samsung Electronics Corporate Summary
  7.5.2 Samsung Electronics Business Overview
  7.5.3 Samsung Electronics Virtual Reality Products and Services Major Product Offerings
  7.5.4 Samsung Electronics Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.5.5 Samsung Electronics Key News
7.6 HTC
  7.6.1 HTC Corporate Summary
  7.6.2 HTC Business Overview
  7.6.3 HTC Virtual Reality Products and Services Major Product Offerings
  7.6.4 HTC Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.6.5 HTC Key News
7.7 PTC
  7.7.1 PTC Corporate Summary
  7.7.2 PTC Business Overview
  7.7.3 PTC Virtual Reality Products and Services Major Product Offerings
  7.7.4 PTC Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.7.5 PTC Key News
7.8 Wikitude GmbH
  7.8.1 Wikitude GmbH Corporate Summary
  7.8.2 Wikitude GmbH Business Overview
  7.8.3 Wikitude GmbH Virtual Reality Products and Services Major Product Offerings
  7.8.4 Wikitude GmbH Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.8.5 Wikitude GmbH Key News
7.9 Magic Leap
  7.9.1 Magic Leap Corporate Summary
  7.9.2 Magic Leap Business Overview
  7.9.3 Magic Leap Virtual Reality Products and Services Major Product Offerings
  7.9.4 Magic Leap Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.9.5 Magic Leap Key News
7.10 Osterhout Design Group
  7.10.1 Osterhout Design Group Corporate Summary
  7.10.2 Osterhout Design Group Business Overview
  7.10.3 Osterhout Design Group Virtual Reality Products and Services Major Product Offerings
  7.10.4 Osterhout Design Group Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.10.5 Osterhout Design Group Key News
7.11 Daqri
  7.11.1 Daqri Corporate Summary
  7.11.2 Daqri Business Overview
  7.11.3 Daqri Virtual Reality Products and Services Major Product Offerings
  7.11.4 Daqri Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.11.5 Daqri Key News
7.12 Blippar
  7.12.1 Blippar Corporate Summary
  7.12.2 Blippar Business Overview
  7.12.3 Blippar Virtual Reality Products and Services Major Product Offerings
  7.12.4 Blippar Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.12.5 Blippar Key News
7.13 Upskill
  7.13.1 Upskill Corporate Summary
  7.13.2 Upskill Business Overview
  7.13.3 Upskill Virtual Reality Products and Services Major Product Offerings
  7.13.4 Upskill Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.13.5 Upskill Key News
7.14 Continental
  7.14.1 Continental Corporate Summary
  7.14.2 Continental Business Overview
  7.14.3 Continental Virtual Reality Products and Services Major Product Offerings
  7.14.4 Continental Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.14.5 Continental Key News
7.15 Visteon
  7.15.1 Visteon Corporate Summary
  7.15.2 Visteon Business Overview
  7.15.3 Visteon Virtual Reality Products and Services Major Product Offerings
  7.15.4 Visteon Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.15.5 Visteon Key News
7.16 Eon Reality
  7.16.1 Eon Reality Corporate Summary
  7.16.2 Eon Reality Business Overview
  7.16.3 Eon Reality Virtual Reality Products and Services Major Product Offerings
  7.16.4 Eon Reality Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.16.5 Eon Reality Key News
7.17 Vuzix
  7.17.1 Vuzix Corporate Summary
  7.17.2 Vuzix Business Overview
  7.17.3 Vuzix Virtual Reality Products and Services Major Product Offerings
  7.17.4 Vuzix Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.17.5 Vuzix Key News
7.18 Zugara
  7.18.1 Zugara Corporate Summary
  7.18.2 Zugara Business Overview
  7.18.3 Zugara Virtual Reality Products and Services Major Product Offerings
  7.18.4 Zugara Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.18.5 Zugara Key News
7.19 MAXST
  7.19.1 MAXST Corporate Summary
  7.19.2 MAXST Business Overview
  7.19.3 MAXST Virtual Reality Products and Services Major Product Offerings
  7.19.4 MAXST Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.19.5 MAXST Key News
7.20 Infinity Augmented Reality
  7.20.1 Infinity Augmented Reality Corporate Summary
  7.20.2 Infinity Augmented Reality Business Overview
  7.20.3 Infinity Augmented Reality Virtual Reality Products and Services Major Product Offerings
  7.20.4 Infinity Augmented Reality Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.20.5 Infinity Augmented Reality Key News
7.21 Apple
  7.21.1 Apple Corporate Summary
  7.21.2 Apple Business Overview
  7.21.3 Apple Virtual Reality Products and Services Major Product Offerings
  7.21.4 Apple Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.21.5 Apple Key News
7.22 Intel
  7.22.1 Intel Corporate Summary
  7.22.2 Intel Business Overview
  7.22.3 Intel Virtual Reality Products and Services Major Product Offerings
  7.22.4 Intel Virtual Reality Products and Services Revenue in Global Market (2017-2022)
  7.22.5 Intel Key News

8 CONCLUSION


9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES

Table 1. Virtual Reality Products and Services Market Opportunities & Trends in Global Market
Table 2. Virtual Reality Products and Services Market Drivers in Global Market
Table 3. Virtual Reality Products and Services Market Restraints in Global Market
Table 4. Key Players of Virtual Reality Products and Services in Global Market
Table 5. Top Virtual Reality Products and Services Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Virtual Reality Products and Services Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Virtual Reality Products and Services Revenue Share by Companies, 2017-2022
Table 8. Global Companies Virtual Reality Products and Services Product Type
Table 9. List of Global Tier 1 Virtual Reality Products and Services Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual Reality Products and Services Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Virtual Reality Products and Services Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Virtual Reality Products and Services Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Virtual Reality Products and Services Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Virtual Reality Products and Services Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Virtual Reality Products and Services Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Virtual Reality Products and Services Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Virtual Reality Products and Services Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Virtual Reality Products and Services Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Virtual Reality Products and Services Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Virtual Reality Products and Services Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Virtual Reality Products and Services Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Virtual Reality Products and Services Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Virtual Reality Products and Services Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Virtual Reality Products and Services Revenue, (US$, Mn), 2023-2028
Table 30. Google Corporate Summary
Table 31. Google Virtual Reality Products and Services Product Offerings
Table 32. Google Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 33. Microsoft Corporate Summary
Table 34. Microsoft Virtual Reality Products and Services Product Offerings
Table 35. Microsoft Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 36. Oculus VR (Facebook) Corporate Summary
Table 37. Oculus VR (Facebook) Virtual Reality Products and Services Product Offerings
Table 38. Oculus VR (Facebook) Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 39. Sony Corporate Summary
Table 40. Sony Virtual Reality Products and Services Product Offerings
Table 41. Sony Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 42. Samsung Electronics Corporate Summary
Table 43. Samsung Electronics Virtual Reality Products and Services Product Offerings
Table 44. Samsung Electronics Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 45. HTC Corporate Summary
Table 46. HTC Virtual Reality Products and Services Product Offerings
Table 47. HTC Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 48. PTC Corporate Summary
Table 49. PTC Virtual Reality Products and Services Product Offerings
Table 50. PTC Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 51. Wikitude GmbH Corporate Summary
Table 52. Wikitude GmbH Virtual Reality Products and Services Product Offerings
Table 53. Wikitude GmbH Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 54. Magic Leap Corporate Summary
Table 55. Magic Leap Virtual Reality Products and Services Product Offerings
Table 56. Magic Leap Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 57. Osterhout Design Group Corporate Summary
Table 58. Osterhout Design Group Virtual Reality Products and Services Product Offerings
Table 59. Osterhout Design Group Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 60. Daqri Corporate Summary
Table 61. Daqri Virtual Reality Products and Services Product Offerings
Table 62. Daqri Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 63. Blippar Corporate Summary
Table 64. Blippar Virtual Reality Products and Services Product Offerings
Table 65. Blippar Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 66. Upskill Corporate Summary
Table 67. Upskill Virtual Reality Products and Services Product Offerings
Table 68. Upskill Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 69. Continental Corporate Summary
Table 70. Continental Virtual Reality Products and Services Product Offerings
Table 71. Continental Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 72. Visteon Corporate Summary
Table 73. Visteon Virtual Reality Products and Services Product Offerings
Table 74. Visteon Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 75. Eon Reality Corporate Summary
Table 76. Eon Reality Virtual Reality Products and Services Product Offerings
Table 77. Eon Reality Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 78. Vuzix Corporate Summary
Table 79. Vuzix Virtual Reality Products and Services Product Offerings
Table 80. Vuzix Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 81. Zugara Corporate Summary
Table 82. Zugara Virtual Reality Products and Services Product Offerings
Table 83. Zugara Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 84. MAXST Corporate Summary
Table 85. MAXST Virtual Reality Products and Services Product Offerings
Table 86. MAXST Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 87. Infinity Augmented Reality Corporate Summary
Table 88. Infinity Augmented Reality Virtual Reality Products and Services Product Offerings
Table 89. Infinity Augmented Reality Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 90. Apple Corporate Summary
Table 91. Apple Virtual Reality Products and Services Product Offerings
Table 92. Apple Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)
Table 93. Intel Corporate Summary
Table 94. Intel Virtual Reality Products and Services Product Offerings
Table 95. Intel Virtual Reality Products and Services Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Virtual Reality Products and Services Segment by Type in 2021
Figure 2. Virtual Reality Products and Services Segment by Application in 2021
Figure 3. Global Virtual Reality Products and Services Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Virtual Reality Products and Services Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Virtual Reality Products and Services Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual Reality Products and Services Revenue in 2021
Figure 8. By Type - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 9. By Application - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 10. By Region - Global Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 11. By Country - North America Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 12. US Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 16. Germany Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 17. France Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 24. China Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 28. India Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 30. Brazil Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Virtual Reality Products and Services Revenue Market Share, 2017-2028
Figure 33. Turkey Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Virtual Reality Products and Services Revenue, (US$, Mn), 2017-2028
Figure 37. Google Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Microsoft Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Oculus VR (Facebook) Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Sony Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Samsung Electronics Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. HTC Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. PTC Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Wikitude GmbH Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Magic Leap Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Osterhout Design Group Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Daqri Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Blippar Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Upskill Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Continental Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. Visteon Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. Eon Reality Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. Vuzix Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. Zugara Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 55. MAXST Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 56. Infinity Augmented Reality Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 57. Apple Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 58. Intel Virtual Reality Products and Services Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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