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Virtual Reality Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

January 2020 | 130 pages | ID: V0A4B41C280FEN
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SUMMARY

Further key aspects of the report indicate that:

Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global Virtual Reality market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global Virtual Reality market segmented into
  • Head Mounted Displays
  • Head Trackers
  • Motion Trackers
  • 3D Controllers
  • Data Gloves
  • Haptic Devices
  • Others
Based on the end-use, the global Virtual Reality market classified into
  • Learning
  • Education
  • Others
Based on geography, the global Virtual Reality market segmented into
  • North America [U.S., Canada, Mexico]
  • Europe [Germany, UK, France, Italy, Rest of Europe]
  • Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
  • South America [Brazil, Argentina, Rest of Latin America]
  • Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]
And the major players included in the report are
  • Oculus
  • Samsung
  • Vive
  • Avegant
  • Razer
  • Zeiss
  • VisusVR
  • FOVE
  • Starbreeze
  • Google
  • Vuzix
  • HTC
  • Sony
  • Microsoft
  • Meta
  • Freefly
1 RESEARCH SCOPE

1.1 Research Product Definition
1.2 Research Segmentation
  1.2.1 Product Type
  1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology

2 GLOBAL VIRTUAL REALITY INDUSTRY

2.1 Summary about Virtual Reality Industry
2.2 Virtual Reality Market Trends
  2.2.1 Virtual Reality Production & Consumption Trends
  2.2.2 Virtual Reality Demand Structure Trends
2.3 Virtual Reality Cost & Price

3 MARKET DYNAMICS

3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
  3.2.1 Drivers
  3.2.2 Restraints
  3.2.3 Opportunity
  3.2.4 Risk

4 GLOBAL MARKET SEGMENTATION

4.1 Region Segmentation (2017 to 2021f)
  4.1.1 North America (U.S., Canada and Mexico)
  4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
  4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
  4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
  4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
  4.2.1 Head Mounted Displays
  4.2.2 Head Trackers
  4.2.3 Motion Trackers
  4.2.4 3D Controllers
  4.2.5 Data Gloves
  4.2.6 Haptic Devices
  4.2.7 Others
4.3 Consumption Segmentation (2017 to 2021f)
  4.3.1 Learning
  4.3.2 Education
  4.3.3 Others

5 NORTH AMERICA MARKET SEGMENT

5.1 Region Segmentation (2017 to 2021f)
  5.1.1 U.S.
  5.1.2 Canada
  5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
  5.2.1 Head Mounted Displays
  5.2.2 Head Trackers
  5.2.3 Motion Trackers
  5.2.4 3D Controllers
  5.2.5 Data Gloves
  5.2.6 Haptic Devices
  5.2.7 Others
5.3 Consumption Segmentation (2017 to 2021f)
  5.3.1 Learning
  5.3.2 Education
  5.3.3 Others
5.4 Impact of COVID-19 in North America

6 EUROPE MARKET SEGMENTATION

6.1 Region Segmentation (2017 to 2021f)
  6.1.1 Germany
  6.1.2 UK
  6.1.3 France
  6.1.4 Italy
  6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
  6.2.1 Head Mounted Displays
  6.2.2 Head Trackers
  6.2.3 Motion Trackers
  6.2.4 3D Controllers
  6.2.5 Data Gloves
  6.2.6 Haptic Devices
  6.2.7 Others
6.3 Consumption Segmentation (2017 to 2021f)
  6.3.1 Learning
  6.3.2 Education
  6.3.3 Others
6.4 Impact of COVID-19 in Europe

7 ASIA-PACIFIC MARKET SEGMENTATION

7.1 Region Segmentation (2017 to 2021f)
  7.1.1 China
  7.1.2 India
  7.1.3 Japan
  7.1.4 South Korea
  7.1.5 Southeast Asia
  7.1.6 Australia
  7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
  7.2.1 Head Mounted Displays
  7.2.2 Head Trackers
  7.2.3 Motion Trackers
  7.2.4 3D Controllers
  7.2.5 Data Gloves
  7.2.6 Haptic Devices
  7.2.7 Others
7.3 Consumption Segmentation (2017 to 2021f)
  7.3.1 Learning
  7.3.2 Education
  7.3.3 Others
7.4 Impact of COVID-19 in Europe

8 SOUTH AMERICA MARKET SEGMENTATION

8.1 Region Segmentation (2017 to 2021f)
  8.1.1 Brazil
  8.1.2 Argentina
  8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
  8.2.1 Head Mounted Displays
  8.2.2 Head Trackers
  8.2.3 Motion Trackers
  8.2.4 3D Controllers
  8.2.5 Data Gloves
  8.2.6 Haptic Devices
  8.2.7 Others
8.3 Consumption Segmentation (2017 to 2021f)
  8.3.1 Learning
  8.3.2 Education
  8.3.3 Others
8.4 Impact of COVID-19 in Europe

9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION

9.1 Region Segmentation (2017 to 2021f)
  9.1.1 GCC
  9.1.2 North Africa
  9.1.3 South Africa
  9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
  9.2.1 Head Mounted Displays
  9.2.2 Head Trackers
  9.2.3 Motion Trackers
  9.2.4 3D Controllers
  9.2.5 Data Gloves
  9.2.6 Haptic Devices
  9.2.7 Others
9.3 Consumption Segmentation (2017 to 2021f)
  9.3.1 Learning
  9.3.2 Education
  9.3.3 Others
9.4 Impact of COVID-19 in Europe

10 COMPETITION OF MAJOR PLAYERS

10.1 Brief Introduction of Major Players
  10.1.1 Oculus
  10.1.2 Samsung
  10.1.3 Vive
  10.1.4 Avegant
  10.1.5 Razer
  10.1.6 Zeiss
  10.1.7 VisusVR
  10.1.8 FOVE
  10.1.9 Starbreeze
  10.1.10 Google
  10.1.11 Vuzix
  10.1.12 HTC
  10.1.13 Sony
  10.1.14 Microsoft
  10.1.15 Meta
  10.1.16 Freefly
10.2 Virtual Reality Sales Date of Major Players (2017-2020e)
  10.2.1 Oculus
  10.2.2 Samsung
  10.2.3 Vive
  10.2.4 Avegant
  10.2.5 Razer
  10.2.6 Zeiss
  10.2.7 VisusVR
  10.2.8 FOVE
  10.2.9 Starbreeze
  10.2.10 Google
  10.2.11 Vuzix
  10.2.12 HTC
  10.2.13 Sony
  10.2.14 Microsoft
  10.2.15 Meta
  10.2.16 Freefly
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation

11 MARKET FORECAST

11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
  11.3.1 Impact of COVID-19
  11.3.2 Geopolitics Overview
  11.3.3 Economic Overview of Major Countries

12 REPORT SUMMARY STATEMENT
LIST OF TABLES
Table Virtual Reality Product Type Overview
Table Virtual Reality Product Type Market Share List
Table Virtual Reality Product Type of Major Players
Table Brief Introduction of Oculus
Table Brief Introduction of Samsung
Table Brief Introduction of Vive
Table Brief Introduction of Avegant
Table Brief Introduction of Razer
Table Brief Introduction of Zeiss
Table Brief Introduction of VisusVR
Table Brief Introduction of FOVE
Table Brief Introduction of Starbreeze
Table Brief Introduction of Google
Table Brief Introduction of Vuzix
Table Brief Introduction of HTC
Table Brief Introduction of Sony
Table Brief Introduction of Microsoft
Table Brief Introduction of Meta
Table Brief Introduction of Freefly
Table Products & Services of Oculus
Table Products & Services of Samsung
Table Products & Services of Vive
Table Products & Services of Avegant
Table Products & Services of Razer
Table Products & Services of Zeiss
Table Products & Services of VisusVR
Table Products & Services of FOVE
Table Products & Services of Starbreeze
Table Products & Services of Google
Table Products & Services of Vuzix
Table Products & Services of HTC
Table Products & Services of Sony
Table Products & Services of Microsoft
Table Products & Services of Meta
Table Products & Services of Freefly
Table Market Distribution of Major Players
Table Global Major Players Sales Revenue (Million USD) 2017-2020e
Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
Table Global Virtual Reality Market Forecast (Million USD) by Region 2021f-2026f
Table Global Virtual Reality Market Forecast (Million USD) Share by Region 2021f-2026f
Table Global Virtual Reality Market Forecast (Million USD) by Demand 2021f-2026f
Table Global Virtual Reality Market Forecast (Million USD) Share by Demand 2021f-2026f
LIST OF FIGURES
Figure Global Virtual Reality Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Virtual Reality Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Virtual Reality Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Virtual Reality Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
Figure Global Virtual Reality Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global Virtual Reality Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
Figure Global Virtual Reality Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Mounted Displays Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Head Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Motion Trackers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure 3D Controllers Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Data Gloves Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Haptic Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Learning Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Education Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
Figure Virtual Reality Sales Revenue (Million USD) of Oculus 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Samsung 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Vive 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Avegant 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Razer 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Zeiss 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of VisusVR 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of FOVE 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Starbreeze 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Google 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Vuzix 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of HTC 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Sony 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Microsoft 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Meta 2017-2020e
Figure Virtual Reality Sales Revenue (Million USD) of Freefly 2017-2020e


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