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Virtual and Augmented Reality in Tourism Market - Global Outlook and Forecast 2022-2028

March 2022 | 66 pages | ID: VEEE4DFDA475EN
Market Monitor Global

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This report contains market size and forecasts of Virtual and Augmented Reality in Tourism in Global, including the following market information:

Global Virtual and Augmented Reality in Tourism Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Virtual and Augmented Reality in Tourism market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Software Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Virtual and Augmented Reality in Tourism include Google, Go Meta, Valve, AWS, Ximmerse, Samsung Electronics, Microsoft Corporation, Sony Interactive Entertainment and Oculus VR LLC, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Virtual and Augmented Reality in Tourism companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Virtual and Augmented Reality in Tourism Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Virtual and Augmented Reality in Tourism Market Segment Percentages, by Type, 2021 (%)
  • Software
  • Service
Global Virtual and Augmented Reality in Tourism Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Virtual and Augmented Reality in Tourism Market Segment Percentages, by Application, 2021 (%)
  • Transportation
  • Hospitality
  • Art & Entertainment
  • Other
Global Virtual and Augmented Reality in Tourism Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Virtual and Augmented Reality in Tourism Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Virtual and Augmented Reality in Tourism revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Virtual and Augmented Reality in Tourism revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Google
  • Go Meta
  • Valve
  • AWS
  • Ximmerse
  • Samsung Electronics
  • Microsoft Corporation
  • Sony Interactive Entertainment
  • Oculus VR LLC
  • HTC Corporation
  • ZeroLigh
  • EON Reality
  • Nokia Corporation
  • Oculus VR LLC
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Virtual and Augmented Reality in Tourism Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Virtual and Augmented Reality in Tourism Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL VIRTUAL AND AUGMENTED REALITY IN TOURISM OVERALL MARKET SIZE

2.1 Global Virtual and Augmented Reality in Tourism Market Size: 2021 VS 2028
2.2 Global Virtual and Augmented Reality in Tourism Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Virtual and Augmented Reality in Tourism Players in Global Market
3.2 Top Global Virtual and Augmented Reality in Tourism Companies Ranked by Revenue
3.3 Global Virtual and Augmented Reality in Tourism Revenue by Companies
3.4 Top 3 and Top 5 Virtual and Augmented Reality in Tourism Companies in Global Market, by Revenue in 2021
3.5 Global Companies Virtual and Augmented Reality in Tourism Product Type
3.6 Tier 1, Tier 2 and Tier 3 Virtual and Augmented Reality in Tourism Players in Global Market
  3.6.1 List of Global Tier 1 Virtual and Augmented Reality in Tourism Companies
  3.6.2 List of Global Tier 2 and Tier 3 Virtual and Augmented Reality in Tourism Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Virtual and Augmented Reality in Tourism Market Size Markets, 2021 & 2028
  4.1.2 Software
  4.1.3 Service
4.2 By Type - Global Virtual and Augmented Reality in Tourism Revenue & Forecasts
  4.2.1 By Type - Global Virtual and Augmented Reality in Tourism Revenue, 2017-2022
  4.2.2 By Type - Global Virtual and Augmented Reality in Tourism Revenue, 2023-2028
  4.2.3 By Type - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Virtual and Augmented Reality in Tourism Market Size, 2021 & 2028
  5.1.2 Transportation
  5.1.3 Hospitality
  5.1.4 Art & Entertainment
  5.1.5 Other
5.2 By Application - Global Virtual and Augmented Reality in Tourism Revenue & Forecasts
  5.2.1 By Application - Global Virtual and Augmented Reality in Tourism Revenue, 2017-2022
  5.2.2 By Application - Global Virtual and Augmented Reality in Tourism Revenue, 2023-2028
  5.2.3 By Application - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Virtual and Augmented Reality in Tourism Market Size, 2021 & 2028
6.2 By Region - Global Virtual and Augmented Reality in Tourism Revenue & Forecasts
  6.2.1 By Region - Global Virtual and Augmented Reality in Tourism Revenue, 2017-2022
  6.2.2 By Region - Global Virtual and Augmented Reality in Tourism Revenue, 2023-2028
  6.2.3 By Region - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Virtual and Augmented Reality in Tourism Revenue, 2017-2028
  6.3.2 US Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.3.3 Canada Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.3.4 Mexico Virtual and Augmented Reality in Tourism Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Virtual and Augmented Reality in Tourism Revenue, 2017-2028
  6.4.2 Germany Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.3 France Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.4 U.K. Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.5 Italy Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.6 Russia Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.7 Nordic Countries Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.4.8 Benelux Virtual and Augmented Reality in Tourism Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Virtual and Augmented Reality in Tourism Revenue, 2017-2028
  6.5.2 China Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.5.3 Japan Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.5.4 South Korea Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.5.5 Southeast Asia Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.5.6 India Virtual and Augmented Reality in Tourism Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Virtual and Augmented Reality in Tourism Revenue, 2017-2028
  6.6.2 Brazil Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.6.3 Argentina Virtual and Augmented Reality in Tourism Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Virtual and Augmented Reality in Tourism Revenue, 2017-2028
  6.7.2 Turkey Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.7.3 Israel Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.7.4 Saudi Arabia Virtual and Augmented Reality in Tourism Market Size, 2017-2028
  6.7.5 UAE Virtual and Augmented Reality in Tourism Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 Google
  7.1.1 Google Corporate Summary
  7.1.2 Google Business Overview
  7.1.3 Google Virtual and Augmented Reality in Tourism Major Product Offerings
  7.1.4 Google Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.1.5 Google Key News
7.2 Go Meta
  7.2.1 Go Meta Corporate Summary
  7.2.2 Go Meta Business Overview
  7.2.3 Go Meta Virtual and Augmented Reality in Tourism Major Product Offerings
  7.2.4 Go Meta Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.2.5 Go Meta Key News
7.3 Valve
  7.3.1 Valve Corporate Summary
  7.3.2 Valve Business Overview
  7.3.3 Valve Virtual and Augmented Reality in Tourism Major Product Offerings
  7.3.4 Valve Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.3.5 Valve Key News
7.4 AWS
  7.4.1 AWS Corporate Summary
  7.4.2 AWS Business Overview
  7.4.3 AWS Virtual and Augmented Reality in Tourism Major Product Offerings
  7.4.4 AWS Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.4.5 AWS Key News
7.5 Ximmerse
  7.5.1 Ximmerse Corporate Summary
  7.5.2 Ximmerse Business Overview
  7.5.3 Ximmerse Virtual and Augmented Reality in Tourism Major Product Offerings
  7.5.4 Ximmerse Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.5.5 Ximmerse Key News
7.6 Samsung Electronics
  7.6.1 Samsung Electronics Corporate Summary
  7.6.2 Samsung Electronics Business Overview
  7.6.3 Samsung Electronics Virtual and Augmented Reality in Tourism Major Product Offerings
  7.6.4 Samsung Electronics Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.6.5 Samsung Electronics Key News
7.7 Microsoft Corporation
  7.7.1 Microsoft Corporation Corporate Summary
  7.7.2 Microsoft Corporation Business Overview
  7.7.3 Microsoft Corporation Virtual and Augmented Reality in Tourism Major Product Offerings
  7.7.4 Microsoft Corporation Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.7.5 Microsoft Corporation Key News
7.8 Sony Interactive Entertainment
  7.8.1 Sony Interactive Entertainment Corporate Summary
  7.8.2 Sony Interactive Entertainment Business Overview
  7.8.3 Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Major Product Offerings
  7.8.4 Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.8.5 Sony Interactive Entertainment Key News
7.9 Oculus VR LLC
  7.9.1 Oculus VR LLC Corporate Summary
  7.9.2 Oculus VR LLC Business Overview
  7.9.3 Oculus VR LLC Virtual and Augmented Reality in Tourism Major Product Offerings
  7.9.4 Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.9.5 Oculus VR LLC Key News
7.10 HTC Corporation
  7.10.1 HTC Corporation Corporate Summary
  7.10.2 HTC Corporation Business Overview
  7.10.3 HTC Corporation Virtual and Augmented Reality in Tourism Major Product Offerings
  7.10.4 HTC Corporation Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.10.5 HTC Corporation Key News
7.11 ZeroLigh
  7.11.1 ZeroLigh Corporate Summary
  7.11.2 ZeroLigh Business Overview
  7.11.3 ZeroLigh Virtual and Augmented Reality in Tourism Major Product Offerings
  7.11.4 ZeroLigh Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.11.5 ZeroLigh Key News
7.12 EON Reality
  7.12.1 EON Reality Corporate Summary
  7.12.2 EON Reality Business Overview
  7.12.3 EON Reality Virtual and Augmented Reality in Tourism Major Product Offerings
  7.12.4 EON Reality Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.12.5 EON Reality Key News
7.13 Nokia Corporation
  7.13.1 Nokia Corporation Corporate Summary
  7.13.2 Nokia Corporation Business Overview
  7.13.3 Nokia Corporation Virtual and Augmented Reality in Tourism Major Product Offerings
  7.13.4 Nokia Corporation Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.13.5 Nokia Corporation Key News
7.14 Oculus VR LLC
  7.14.1 Oculus VR LLC Corporate Summary
  7.14.2 Oculus VR LLC Business Overview
  7.14.3 Oculus VR LLC Virtual and Augmented Reality in Tourism Major Product Offerings
  7.14.4 Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue in Global Market (2017-2022)
  7.14.5 Oculus VR LLC Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Virtual and Augmented Reality in Tourism Market Opportunities & Trends in Global Market
Table 2. Virtual and Augmented Reality in Tourism Market Drivers in Global Market
Table 3. Virtual and Augmented Reality in Tourism Market Restraints in Global Market
Table 4. Key Players of Virtual and Augmented Reality in Tourism in Global Market
Table 5. Top Virtual and Augmented Reality in Tourism Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Virtual and Augmented Reality in Tourism Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Virtual and Augmented Reality in Tourism Revenue Share by Companies, 2017-2022
Table 8. Global Companies Virtual and Augmented Reality in Tourism Product Type
Table 9. List of Global Tier 1 Virtual and Augmented Reality in Tourism Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual and Augmented Reality in Tourism Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Virtual and Augmented Reality in Tourism Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Virtual and Augmented Reality in Tourism Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Virtual and Augmented Reality in Tourism Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Virtual and Augmented Reality in Tourism Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Virtual and Augmented Reality in Tourism Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Virtual and Augmented Reality in Tourism Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2023-2028
Table 30. Google Corporate Summary
Table 31. Google Virtual and Augmented Reality in Tourism Product Offerings
Table 32. Google Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 33. Go Meta Corporate Summary
Table 34. Go Meta Virtual and Augmented Reality in Tourism Product Offerings
Table 35. Go Meta Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 36. Valve Corporate Summary
Table 37. Valve Virtual and Augmented Reality in Tourism Product Offerings
Table 38. Valve Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 39. AWS Corporate Summary
Table 40. AWS Virtual and Augmented Reality in Tourism Product Offerings
Table 41. AWS Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 42. Ximmerse Corporate Summary
Table 43. Ximmerse Virtual and Augmented Reality in Tourism Product Offerings
Table 44. Ximmerse Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 45. Samsung Electronics Corporate Summary
Table 46. Samsung Electronics Virtual and Augmented Reality in Tourism Product Offerings
Table 47. Samsung Electronics Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 48. Microsoft Corporation Corporate Summary
Table 49. Microsoft Corporation Virtual and Augmented Reality in Tourism Product Offerings
Table 50. Microsoft Corporation Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 51. Sony Interactive Entertainment Corporate Summary
Table 52. Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Product Offerings
Table 53. Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 54. Oculus VR LLC Corporate Summary
Table 55. Oculus VR LLC Virtual and Augmented Reality in Tourism Product Offerings
Table 56. Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 57. HTC Corporation Corporate Summary
Table 58. HTC Corporation Virtual and Augmented Reality in Tourism Product Offerings
Table 59. HTC Corporation Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 60. ZeroLigh Corporate Summary
Table 61. ZeroLigh Virtual and Augmented Reality in Tourism Product Offerings
Table 62. ZeroLigh Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 63. EON Reality Corporate Summary
Table 64. EON Reality Virtual and Augmented Reality in Tourism Product Offerings
Table 65. EON Reality Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 66. Nokia Corporation Corporate Summary
Table 67. Nokia Corporation Virtual and Augmented Reality in Tourism Product Offerings
Table 68. Nokia Corporation Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)
Table 69. Oculus VR LLC Corporate Summary
Table 70. Oculus VR LLC Virtual and Augmented Reality in Tourism Product Offerings
Table 71. Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Virtual and Augmented Reality in Tourism Segment by Type in 2021
Figure 2. Virtual and Augmented Reality in Tourism Segment by Application in 2021
Figure 3. Global Virtual and Augmented Reality in Tourism Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Virtual and Augmented Reality in Tourism Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Virtual and Augmented Reality in Tourism Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual and Augmented Reality in Tourism Revenue in 2021
Figure 8. By Type - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 9. By Application - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 10. By Region - Global Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 11. By Country - North America Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 12. US Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 16. Germany Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 17. France Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 24. China Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 28. India Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 30. Brazil Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Virtual and Augmented Reality in Tourism Revenue Market Share, 2017-2028
Figure 33. Turkey Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Virtual and Augmented Reality in Tourism Revenue, (US$, Mn), 2017-2028
Figure 37. Google Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Go Meta Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Valve Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. AWS Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Ximmerse Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Samsung Electronics Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Microsoft Corporation Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Sony Interactive Entertainment Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. HTC Corporation Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. ZeroLigh Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. EON Reality Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Nokia Corporation Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Oculus VR LLC Virtual and Augmented Reality in Tourism Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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