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Virtual and Augmented Reality in Aerospace and Defense Market - Global Outlook and Forecast 2021-2027

April 2021 | 106 pages | ID: VEDA219D5CD3EN
Market Monitor Global

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This report contains market size and forecasts of Virtual and Augmented Reality in Aerospace and Defense in Global, including the following market information:

Global Virtual and Augmented Reality in Aerospace and Defense Market Revenue, 2016-2021, 2022-2027, ($ millions)

Global top five companies in 2020 (%)

The global Virtual and Augmented Reality in Aerospace and Defense market was valued at xx million in 2020 and is projected to reach US$ xx million by 2027, at a CAGR of xx% during the forecast period.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Virtual and Augmented Reality in Aerospace and Defense companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Virtual and Augmented Reality in Aerospace and Defense Market, By Type, 2016-2021, 2022-2027 ($ millions)

Global Virtual and Augmented Reality in Aerospace and Defense Market Segment Percentages, By Type, 2020 (%)
  • Virtual Reality (VR)
  • Augmented Reality (AR)
  • Mixed Reality (MR)
China Virtual and Augmented Reality in Aerospace and Defense Market, By Application, 2016-2021, 2022-2027 ($ millions)

China Virtual and Augmented Reality in Aerospace and Defense Market Segment Percentages, By Application, 2020 (%)
  • Civil Use
  • Military
Global Virtual and Augmented Reality in Aerospace and Defense Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)

Global Virtual and Augmented Reality in Aerospace and Defense Market Segment Percentages, By Region and Country, 2020 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Total Virtual and Augmented Reality in Aerospace and Defense Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)

Total Virtual and Augmented Reality in Aerospace and Defense Market Competitors Revenues Share in Global, by Players 2020 (%)

Further, the report presents profiles of competitors in the market, including the following:
  • Activision
  • Walt Disney
  • OTOY
  • DraftKings
  • Comcast
  • CCP Games
  • Sony VRSE
  • Ubisoft
  • BAE Systems
  • AltspaceVR Intuitive Surgical
  • Dassault Systemes
  • Boeing
  • Safran
  • Rockwell Collins
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 AR (Augmented Reality) Services Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global AR (Augmented Reality) Services Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL AR (AUGMENTED REALITY) SERVICES OVERALL MARKET SIZE

2.1 Global AR (Augmented Reality) Services Market Size: 2021 VS 2027
2.2 Global AR (Augmented Reality) Services Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top AR (Augmented Reality) Services Players in Global Market
3.2 Top Global AR (Augmented Reality) Services Companies Ranked by Revenue
3.3 Global AR (Augmented Reality) Services Revenue by Companies
3.4 Top 3 and Top 5 AR (Augmented Reality) Services Companies in Global Market, by Revenue in 2020
3.5 Global Companies AR (Augmented Reality) Services Product Type
3.6 Tier 1, Tier 2 and Tier 3 AR (Augmented Reality) Services Players in Global Market
  3.6.1 List of Global Tier 1 AR (Augmented Reality) Services Companies
  3.6.2 List of Global Tier 2 and Tier 3 AR (Augmented Reality) Services Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 By Type - Global AR (Augmented Reality) Services Market Size Markets, 2021 & 2027
  4.1.2 Hardware
  4.1.3 Software
4.2 By Type - Global AR (Augmented Reality) Services Revenue & Forecasts
  4.2.1 By Type - Global AR (Augmented Reality) Services Revenue, 2016-2021
  4.2.2 By Type - Global AR (Augmented Reality) Services Revenue, 2022-2027
  4.2.3 By Type - Global AR (Augmented Reality) Services Revenue Market Share, 2016-2027

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global AR (Augmented Reality) Services Market Size, 2021 & 2027
  5.1.2 Commercial
  5.1.3 Healthcare
  5.1.4 Automotive
  5.1.5 Others
5.2 By Application - Global AR (Augmented Reality) Services Revenue & Forecasts
  5.2.1 By Application - Global AR (Augmented Reality) Services Revenue, 2016-2021
  5.2.2 By Application - Global AR (Augmented Reality) Services Revenue, 2022-2027
  5.2.3 By Application - Global AR (Augmented Reality) Services Revenue Market Share, 2016-2027

6 SIGHTS BY REGION

6.1 By Region - Global AR (Augmented Reality) Services Market Size, 2021 & 2027
6.2 By Region - Global AR (Augmented Reality) Services Revenue & Forecasts
  6.2.1 By Region - Global AR (Augmented Reality) Services Revenue, 2016-2021
  6.2.2 By Region - Global AR (Augmented Reality) Services Revenue, 2022-2027
  6.2.3 By Region - Global AR (Augmented Reality) Services Revenue Market Share, 2016-2027
6.3 North America
  6.3.1 By Country - North America AR (Augmented Reality) Services Revenue, 2016-2027
  6.3.2 US AR (Augmented Reality) Services Market Size, 2016-2027
  6.3.3 Canada AR (Augmented Reality) Services Market Size, 2016-2027
  6.3.4 Mexico AR (Augmented Reality) Services Market Size, 2016-2027
6.4 Europe
  6.4.1 By Country - Europe AR (Augmented Reality) Services Revenue, 2016-2027
  6.4.2 Germany AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.3 France AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.4 U.K. AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.5 Italy AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.6 Russia AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.7 Nordic Countries AR (Augmented Reality) Services Market Size, 2016-2027
  6.4.8 Benelux AR (Augmented Reality) Services Market Size, 2016-2027
6.5 Asia
  6.5.1 By Region - Asia AR (Augmented Reality) Services Revenue, 2016-2027
  6.5.2 China AR (Augmented Reality) Services Market Size, 2016-2027
  6.5.3 Japan AR (Augmented Reality) Services Market Size, 2016-2027
  6.5.4 South Korea AR (Augmented Reality) Services Market Size, 2016-2027
  6.5.5 Southeast Asia AR (Augmented Reality) Services Market Size, 2016-2027
  6.5.6 India AR (Augmented Reality) Services Market Size, 2016-2027
6.6 South America
  6.6.1 By Country - South America AR (Augmented Reality) Services Revenue, 2016-2027
  6.6.2 Brazil AR (Augmented Reality) Services Market Size, 2016-2027
  6.6.3 Argentina AR (Augmented Reality) Services Market Size, 2016-2027
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa AR (Augmented Reality) Services Revenue, 2016-2027
  6.7.2 Turkey AR (Augmented Reality) Services Market Size, 2016-2027
  6.7.3 Israel AR (Augmented Reality) Services Market Size, 2016-2027
  6.7.4 Saudi Arabia AR (Augmented Reality) Services Market Size, 2016-2027
  6.7.5 UAE AR (Augmented Reality) Services Market Size, 2016-2027

7 PLAYERS PROFILES

7.1 Groove jones
  7.1.1 Groove jones Corporate Summary
  7.1.2 Groove jones Business Overview
  7.1.3 Groove jones AR (Augmented Reality) Services Major Product Offerings
  7.1.4 Groove jones AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.1.5 Groove jones Key News
7.2 Quytech
  7.2.1 Quytech Corporate Summary
  7.2.2 Quytech Business Overview
  7.2.3 Quytech AR (Augmented Reality) Services Major Product Offerings
  7.2.4 Quytech AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.2.5 Quytech Key News
7.3 Craftars
  7.3.1 Craftars Corporate Summary
  7.3.2 Craftars Business Overview
  7.3.3 Craftars AR (Augmented Reality) Services Major Product Offerings
  7.3.4 Craftars AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.3.5 Craftars Key News
7.4 WEAR Studio
  7.4.1 WEAR Studio Corporate Summary
  7.4.2 WEAR Studio Business Overview
  7.4.3 WEAR Studio AR (Augmented Reality) Services Major Product Offerings
  7.4.4 WEAR Studio AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.4.5 WEAR Studio Key News
7.5 Next/Now
  7.5.1 Next/Now Corporate Summary
  7.5.2 Next/Now Business Overview
  7.5.3 Next/Now AR (Augmented Reality) Services Major Product Offerings
  7.5.4 Next/Now AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.5.5 Next/Now Key News
7.6 Facebook Corporation
  7.6.1 Facebook Corporation Corporate Summary
  7.6.2 Facebook Corporation Business Overview
  7.6.3 Facebook Corporation AR (Augmented Reality) Services Major Product Offerings
  7.6.4 Facebook Corporation AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.6.5 Facebook Corporation Key News
7.7 ScienceSoft
  7.7.1 ScienceSoft Corporate Summary
  7.7.2 ScienceSoft Business Overview
  7.7.3 ScienceSoft AR (Augmented Reality) Services Major Product Offerings
  7.4.4 ScienceSoft AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.7.5 ScienceSoft Key News
7.8 Intel Corporation
  7.8.1 Intel Corporation Corporate Summary
  7.8.2 Intel Corporation Business Overview
  7.8.3 Intel Corporation AR (Augmented Reality) Services Major Product Offerings
  7.8.4 Intel Corporation AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.8.5 Intel Corporation Key News
7.9 Qualcomm, Inc.
  7.9.1 Qualcomm, Inc. Corporate Summary
  7.9.2 Qualcomm, Inc. Business Overview
  7.9.3 Qualcomm, Inc. AR (Augmented Reality) Services Major Product Offerings
  7.9.4 Qualcomm, Inc. AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.9.5 Qualcomm, Inc. Key News
7.10 Alphabet, Inc.
  7.10.1 Alphabet, Inc. Corporate Summary
  7.10.2 Alphabet, Inc. Business Overview
  7.10.3 Alphabet, Inc. AR (Augmented Reality) Services Major Product Offerings
  7.10.4 Alphabet, Inc. AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.10.5 Alphabet, Inc. Key News
7.11 Comcast Ventures
  7.11.1 Comcast Ventures Corporate Summary
  7.11.2 Comcast Ventures Business Overview
  7.11.3 Comcast Ventures AR (Augmented Reality) Services Major Product Offerings
  7.11.4 Comcast Ventures AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.11.5 Comcast Ventures Key News
7.12 Samsung Group
  7.12.1 Samsung Group Corporate Summary
  7.12.2 Samsung Group Business Overview
  7.12.3 Samsung Group AR (Augmented Reality) Services Major Product Offerings
  7.12.4 Samsung Group AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.12.5 Samsung Group Key News
7.13 Mindtree
  7.13.1 Mindtree Corporate Summary
  7.13.2 Mindtree Business Overview
  7.13.3 Mindtree AR (Augmented Reality) Services Major Product Offerings
  7.13.4 Mindtree AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.13.5 Mindtree Key News
7.14 Mobidev
  7.14.1 Mobidev Corporate Summary
  7.14.2 Mobidev Business Overview
  7.14.3 Mobidev AR (Augmented Reality) Services Major Product Offerings
  7.14.4 Mobidev AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.14.5 Mobidev Key News
7.15 Toptal
  7.15.1 Toptal Corporate Summary
  7.15.2 Toptal Business Overview
  7.15.3 Toptal AR (Augmented Reality) Services Major Product Offerings
  7.15.4 Toptal AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.15.5 Toptal Key News
7.16 ETSI
  7.16.1 ETSI Corporate Summary
  7.16.2 ETSI Business Overview
  7.16.3 ETSI AR (Augmented Reality) Services Major Product Offerings
  7.16.4 ETSI AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.16.5 ETSI Key News
7.17 Starshot Solutions
  7.17.1 Starshot Solutions Corporate Summary
  7.17.2 Starshot Solutions Business Overview
  7.17.3 Starshot Solutions AR (Augmented Reality) Services Major Product Offerings
  7.17.4 Starshot Solutions AR (Augmented Reality) Services Revenue in Global (2016-2021)
  7.17.5 Starshot Solutions Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES

Table 1. Virtual and Augmented Reality in Aerospace and Defense Market Opportunities & Trends in Global Market
Table 2. Virtual and Augmented Reality in Aerospace and Defense Market Drivers in Global Market
Table 3. Virtual and Augmented Reality in Aerospace and Defense Market Restraints in Global Market
Table 4. Key Players of Virtual and Augmented Reality in Aerospace and Defense in Global Market
Table 5. Top Virtual and Augmented Reality in Aerospace and Defense Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Virtual and Augmented Reality in Aerospace and Defense Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Virtual and Augmented Reality in Aerospace and Defense Revenue Share by Companies, 2016-2021
Table 8. Global Companies Virtual and Augmented Reality in Aerospace and Defense Product Type
Table 9. List of Global Tier 1 Virtual and Augmented Reality in Aerospace and Defense Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Virtual and Augmented Reality in Aerospace and Defense Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – Global Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2021 VS 2027
Table 12. By Type - Virtual and Augmented Reality in Aerospace and Defense Revenue in Global (US$, Mn), 2016-2021
Table 13. By Type - Virtual and Augmented Reality in Aerospace and Defense Revenue in Global (US$, Mn), 2022-2027
Table 14. By Application – Global Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - Virtual and Augmented Reality in Aerospace and Defense Revenue in Global (US$, Mn), 2016-2021
Table 16. By Application - Virtual and Augmented Reality in Aerospace and Defense Revenue in Global (US$, Mn), 2022-2027
Table 17. By Region – Global Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2021 VS 2027
Table 18. By Region - Global Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), 2016-2021
Table 19. By Region - Global Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), 2022-2027
Table 20. By Country - North America Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2021
Table 21. By Country - North America Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2022-2027
Table 22. By Country - Europe Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2021
Table 23. By Country - Europe Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2022-2027
Table 24. By Region - Asia Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2021
Table 25. By Region - Asia Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2022-2027
Table 26. By Country - South America Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2021
Table 27. By Country - South America Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2022-2027
Table 28. By Country - Middle East & Africa Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2021
Table 29. By Country - Middle East & Africa Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2022-2027
Table 30. Activision Corporate Summary
Table 31. Activision Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 32. Activision Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 33. Walt Disney Corporate Summary
Table 34. Walt Disney Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 35. Walt Disney Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 36. OTOY Corporate Summary
Table 37. OTOY Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 38. OTOY Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 39. DraftKings Corporate Summary
Table 40. DraftKings Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 41. DraftKings Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 42. Comcast Corporate Summary
Table 43. Comcast Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 44. Comcast Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 45. CCP Games Corporate Summary
Table 46. CCP Games Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 47. CCP Games Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 48. Sony VRSE Corporate Summary
Table 49. Sony VRSE Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 50. Sony VRSE Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 51. Ubisoft Corporate Summary
Table 52. Ubisoft Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 53. Ubisoft Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 54. BAE Systems Corporate Summary
Table 55. BAE Systems Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 56. BAE Systems Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 57. AltspaceVR Intuitive Surgical Corporate Summary
Table 58. AltspaceVR Intuitive Surgical Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 59. AltspaceVR Intuitive Surgical Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 60. Dassault Systemes Corporate Summary
Table 61. Dassault Systemes Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 62. Dassault Systemes Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 63. Boeing Corporate Summary
Table 64. Boeing Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 65. Boeing Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 66. Safran Corporate Summary
Table 67. Safran Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 68. Safran Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)
Table 69. Rockwell Collins Corporate Summary
Table 70. Rockwell Collins Virtual and Augmented Reality in Aerospace and Defense Product Offerings
Table 71. Rockwell Collins Virtual and Augmented Reality in Aerospace and Defense Revenue (US$, Mn), (2016-2021)

LIST OF FIGURES

Figure 1. Virtual and Augmented Reality in Aerospace and Defense Segment by Type
Figure 2. Virtual and Augmented Reality in Aerospace and Defense Segment by Application
Figure 3. Global Virtual and Augmented Reality in Aerospace and Defense Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Virtual and Augmented Reality in Aerospace and Defense Market Size: 2021 VS 2027 (US$, Mn)
Figure 6. Global Virtual and Augmented Reality in Aerospace and Defense Revenue, 2016-2027 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Virtual and Augmented Reality in Aerospace and Defense Revenue in 2020
Figure 8. By Type - Global Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 9. By Application - Global Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 10. By Region - Global Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 11. By Country - North America Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 12. US Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 13. Canada Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 14. Mexico Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 15. By Country - Europe Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 16. Germany Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 17. France Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 18. U.K. Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 19. Italy Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 20. Russia Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 21. Nordic Countries Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 22. Benelux Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 23. By Region - Asia Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 24. China Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 25. Japan Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 26. South Korea Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 27. Southeast Asia Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 28. India Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 29. By Country - South America Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 30. Brazil Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 31. Argentina Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 32. By Country - Middle East & Africa Virtual and Augmented Reality in Aerospace and Defense Revenue Market Share, 2016-2027
Figure 33. Turkey Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 34. Israel Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 35. Saudi Arabia Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 36. UAE Virtual and Augmented Reality in Aerospace and Defense Revenue, (US$, Mn), 2016-2027
Figure 37. Activision Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. Walt Disney Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 39. OTOY Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 40. DraftKings Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 41. Comcast Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 42. CCP Games Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 43. Sony VRSE Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 44. Ubisoft Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 45. BAE Systems Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 46. AltspaceVR Intuitive Surgical Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 47. Dassault Systemes Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 48. Boeing Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 49. Safran Virtual and Augmented Reality in Aerospace and Defense Revenue Year Over Year Growth (US$, Mn) & (2016-2021)


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