[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Self-Paced E-Learning Industry Research Report 2023

August 2023 | 96 pages | ID: S6DAACC24F2DEN
APO Research

US$ 2,950.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
This report aims to provide a comprehensive presentation of the global market for Self-Paced E-Learning, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Self-Paced E-Learning.

The Self-Paced E-Learning market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Self-Paced E-Learning market comprehensively. Regional market sizes, concerning products by types, by application, and by players, are also provided. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Self-Paced E-Learning companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue by companies for the period 2017-2022. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:
  • 2U Inc
  • Wiley (Knewton)
  • Pluralsight
  • Pearson
  • Allen Interactions
  • Udacity
  • Udemy
  • City & Guilds
  • Amazon
  • Alibaba
  • Baidu
  • Tencent
  • LinkedIn
  • OpenSesame
  • Cegos
  • BizLibrary
  • D2L Corporation
  • GP Strategies
Product Type Insights

Global markets are presented by Self-Paced E-Learning type, along with growth forecasts through 2029. Estimates on revenue are based on the price in the supply chain at which the Self-Paced E-Learning are procured by the companies.

This report has studied every segment and provided the market size using historical data. They have also talked about the growth opportunities that the segment may pose in the future. This study bestows revenue data by type, and during the historical period (2018-2023) and forecast period (2024-2029).

Self-Paced E-Learning segment by Type
  • Platform
  • Content
Application Insights

This report has provided the market size (revenue data) by application, during the historical period (2018-2023) and forecast period (2024-2029).

This report also outlines the market trends of each segment and consumer behaviors impacting the Self-Paced E-Learning market and what implications these may have on the industry's future. This report can help to understand the relevant market and consumer trends that are driving the Self-Paced E-Learning market.

Self-Paced E-Learning Segment by Application
  • Skill Training
  • K-12 and Higher Education
Regional Outlook

This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the revenue data of each region and country for the period 2018-2029.

The market has been segmented into various major geographies, including North America, Europe, Asia-Pacific, South America, Middle East & Africa. Detailed analysis of major countries such as the USA, Germany, the U.K., Italy, France, China, Japan, South Korea, Southeast Asia, and India will be covered within the regional segment. For market estimates, data are going to be provided for 2022 because of the base year, with estimates for 2023 and forecast revenue for 2029.
  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
    • Nordic Countries
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA
Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

COVID-19 and Russia-Ukraine War Influence Analysis

The readers in the section will understand how the Self-Paced E-Learning market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.

Reasons to Buy This Report

This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Self-Paced E-Learning market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

This report will help stakeholders to understand the global industry status and trends of Self-Paced E-Learning and provides them with information on key market drivers, restraints, challenges, and opportunities.

This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

This report stays updated with novel technology integration, features, and the latest developments in the market

This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Self-Paced E-Learning industry.

This report helps stakeholders to gain insights into which regions to target globally

This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Self-Paced E-Learning.

This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Core Chapters

Chapter 1: Research objectives, research methods, data sources, data cross-validation;

Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 6: Detailed analysis of Self-Paced E-Learning companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 13: The main points and conclusions of the report.
1 PREFACE

1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
  1.5.1 Secondary Sources
  1.5.2 Primary Sources

2 MARKET OVERVIEW

2.1 Product Definition
2.2 Self-Paced E-Learning by Type
  2.2.1 Market Value Comparison by Type (2018 VS 2022 VS 2029)
  1.2.2 Platform
  1.2.3 Content
2.3 Self-Paced E-Learning by Application
  2.3.1 Market Value Comparison by Application (2018 VS 2022 VS 2029)
  2.3.2 Skill Training
  2.3.3 K-12 and Higher Education
2.4 Assumptions and Limitations

3 SELF-PACED E-LEARNING BREAKDOWN DATA BY TYPE

3.1 Global Self-Paced E-Learning Historic Market Size by Type (2018-2023)
3.2 Global Self-Paced E-Learning Forecasted Market Size by Type (2023-2028)

4 SELF-PACED E-LEARNING BREAKDOWN DATA BY APPLICATION

4.1 Global Self-Paced E-Learning Historic Market Size by Application (2018-2023)
4.2 Global Self-Paced E-Learning Forecasted Market Size by Application (2018-2023)

5 GLOBAL GROWTH TRENDS

5.1 Global Self-Paced E-Learning Market Perspective (2018-2029)
5.2 Global Self-Paced E-Learning Growth Trends by Region
  5.2.1 Global Self-Paced E-Learning Market Size by Region: 2018 VS 2022 VS 2029
  5.2.2 Self-Paced E-Learning Historic Market Size by Region (2018-2023)
  5.2.3 Self-Paced E-Learning Forecasted Market Size by Region (2024-2029)
5.3 Self-Paced E-Learning Market Dynamics
  5.3.1 Self-Paced E-Learning Industry Trends
  5.3.2 Self-Paced E-Learning Market Drivers
  5.3.3 Self-Paced E-Learning Market Challenges
  5.3.4 Self-Paced E-Learning Market Restraints

6 MARKET COMPETITIVE LANDSCAPE BY PLAYERS

6.1 Global Top Self-Paced E-Learning Players by Revenue
  6.1.1 Global Top Self-Paced E-Learning Players by Revenue (2018-2023)
  6.1.2 Global Self-Paced E-Learning Revenue Market Share by Players (2018-2023)
6.2 Global Self-Paced E-Learning Industry Players Ranking, 2021 VS 2022 VS 2023
6.3 Global Key Players of Self-Paced E-Learning Head office and Area Served
6.4 Global Self-Paced E-Learning Players, Product Type & Application
6.5 Global Self-Paced E-Learning Players, Date of Enter into This Industry
6.6 Global Self-Paced E-Learning Market CR5 and HHI
6.7 Global Players Mergers & Acquisition

7 NORTH AMERICA

7.1 North America Self-Paced E-Learning Market Size (2018-2029)
7.2 North America Self-Paced E-Learning Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 North America Self-Paced E-Learning Market Size by Country (2018-2023)
7.4 North America Self-Paced E-Learning Market Size by Country (2024-2029)
7.5 United States
7.6 Canada

8 EUROPE

8.1 Europe Self-Paced E-Learning Market Size (2018-2029)
8.2 Europe Self-Paced E-Learning Market Growth Rate by Country: 2018 VS 2022 VS 2029
8.3 Europe Self-Paced E-Learning Market Size by Country (2018-2023)
8.4 Europe Self-Paced E-Learning Market Size by Country (2024-2029)
7.4 Germany
7.5 France
7.6 U.K.
7.7 Italy
7.8 Russia
7.9 Nordic Countries

9 ASIA-PACIFIC

9.1 Asia-Pacific Self-Paced E-Learning Market Size (2018-2029)
9.2 Asia-Pacific Self-Paced E-Learning Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Asia-Pacific Self-Paced E-Learning Market Size by Country (2018-2023)
9.4 Asia-Pacific Self-Paced E-Learning Market Size by Country (2024-2029)
8.4 China
8.5 Japan
8.6 South Korea
8.7 Southeast Asia
8.8 India
8.9 Australia

10 LATIN AMERICA

10.1 Latin America Self-Paced E-Learning Market Size (2018-2029)
10.2 Latin America Self-Paced E-Learning Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Latin America Self-Paced E-Learning Market Size by Country (2018-2023)
10.4 Latin America Self-Paced E-Learning Market Size by Country (2024-2029)
9.4 Mexico
9.5 Brazil

11 MIDDLE EAST & AFRICA

11.1 Middle East & Africa Self-Paced E-Learning Market Size (2018-2029)
11.2 Middle East & Africa Self-Paced E-Learning Market Growth Rate by Country: 2018 VS 2022 VS 2029
11.3 Middle East & Africa Self-Paced E-Learning Market Size by Country (2018-2023)
11.4 Middle East & Africa Self-Paced E-Learning Market Size by Country (2024-2029)
10.4 Turkey
10.5 Saudi Arabia
10.6 UAE

12 PLAYERS PROFILED

11.1 2U Inc
  11.1.1 2U Inc Company Detail
  11.1.2 2U Inc Business Overview
  11.1.3 2U Inc Self-Paced E-Learning Introduction
  11.1.4 2U Inc Revenue in Self-Paced E-Learning Business (2017-2022)
  11.1.5 2U Inc Recent Development
11.2 Wiley (Knewton)
  11.2.1 Wiley (Knewton) Company Detail
  11.2.2 Wiley (Knewton) Business Overview
  11.2.3 Wiley (Knewton) Self-Paced E-Learning Introduction
  11.2.4 Wiley (Knewton) Revenue in Self-Paced E-Learning Business (2017-2022)
  11.2.5 Wiley (Knewton) Recent Development
11.3 Pluralsight
  11.3.1 Pluralsight Company Detail
  11.3.2 Pluralsight Business Overview
  11.3.3 Pluralsight Self-Paced E-Learning Introduction
  11.3.4 Pluralsight Revenue in Self-Paced E-Learning Business (2017-2022)
  11.3.5 Pluralsight Recent Development
11.4 Pearson
  11.4.1 Pearson Company Detail
  11.4.2 Pearson Business Overview
  11.4.3 Pearson Self-Paced E-Learning Introduction
  11.4.4 Pearson Revenue in Self-Paced E-Learning Business (2017-2022)
  11.4.5 Pearson Recent Development
11.5 Allen Interactions
  11.5.1 Allen Interactions Company Detail
  11.5.2 Allen Interactions Business Overview
  11.5.3 Allen Interactions Self-Paced E-Learning Introduction
  11.5.4 Allen Interactions Revenue in Self-Paced E-Learning Business (2017-2022)
  11.5.5 Allen Interactions Recent Development
11.6 Udacity
  11.6.1 Udacity Company Detail
  11.6.2 Udacity Business Overview
  11.6.3 Udacity Self-Paced E-Learning Introduction
  11.6.4 Udacity Revenue in Self-Paced E-Learning Business (2017-2022)
  11.6.5 Udacity Recent Development
11.7 Udemy
  11.7.1 Udemy Company Detail
  11.7.2 Udemy Business Overview
  11.7.3 Udemy Self-Paced E-Learning Introduction
  11.7.4 Udemy Revenue in Self-Paced E-Learning Business (2017-2022)
  11.7.5 Udemy Recent Development
11.8 City & Guilds
  11.8.1 City & Guilds Company Detail
  11.8.2 City & Guilds Business Overview
  11.8.3 City & Guilds Self-Paced E-Learning Introduction
  11.8.4 City & Guilds Revenue in Self-Paced E-Learning Business (2017-2022)
  11.8.5 City & Guilds Recent Development
11.9 Amazon
  11.9.1 Amazon Company Detail
  11.9.2 Amazon Business Overview
  11.9.3 Amazon Self-Paced E-Learning Introduction
  11.9.4 Amazon Revenue in Self-Paced E-Learning Business (2017-2022)
  11.9.5 Amazon Recent Development
11.10 Alibaba
  11.10.1 Alibaba Company Detail
  11.10.2 Alibaba Business Overview
  11.10.3 Alibaba Self-Paced E-Learning Introduction
  11.10.4 Alibaba Revenue in Self-Paced E-Learning Business (2017-2022)
  11.10.5 Alibaba Recent Development
11.11 Baidu
  11.11.1 Baidu Company Detail
  11.11.2 Baidu Business Overview
  11.11.3 Baidu Self-Paced E-Learning Introduction
  11.11.4 Baidu Revenue in Self-Paced E-Learning Business (2017-2022)
  11.11.5 Baidu Recent Development
11.12 Tencent
  11.12.1 Tencent Company Detail
  11.12.2 Tencent Business Overview
  11.12.3 Tencent Self-Paced E-Learning Introduction
  11.12.4 Tencent Revenue in Self-Paced E-Learning Business (2017-2022)
  11.12.5 Tencent Recent Development
11.13 LinkedIn
  11.13.1 LinkedIn Company Detail
  11.13.2 LinkedIn Business Overview
  11.13.3 LinkedIn Self-Paced E-Learning Introduction
  11.13.4 LinkedIn Revenue in Self-Paced E-Learning Business (2017-2022)
  11.13.5 LinkedIn Recent Development
11.14 OpenSesame
  11.14.1 OpenSesame Company Detail
  11.14.2 OpenSesame Business Overview
  11.14.3 OpenSesame Self-Paced E-Learning Introduction
  11.14.4 OpenSesame Revenue in Self-Paced E-Learning Business (2017-2022)
  11.14.5 OpenSesame Recent Development
11.15 Cegos
  11.15.1 Cegos Company Detail
  11.15.2 Cegos Business Overview
  11.15.3 Cegos Self-Paced E-Learning Introduction
  11.15.4 Cegos Revenue in Self-Paced E-Learning Business (2017-2022)
  11.15.5 Cegos Recent Development
11.16 BizLibrary
  11.16.1 BizLibrary Company Detail
  11.16.2 BizLibrary Business Overview
  11.16.3 BizLibrary Self-Paced E-Learning Introduction
  11.16.4 BizLibrary Revenue in Self-Paced E-Learning Business (2017-2022)
  11.16.5 BizLibrary Recent Development
11.17 D2L Corporation
  11.17.1 D2L Corporation Company Detail
  11.17.2 D2L Corporation Business Overview
  11.17.3 D2L Corporation Self-Paced E-Learning Introduction
  11.17.4 D2L Corporation Revenue in Self-Paced E-Learning Business (2017-2022)
  11.17.5 D2L Corporation Recent Development
11.18 GP Strategies
  11.18.1 GP Strategies Company Detail
  11.18.2 GP Strategies Business Overview
  11.18.3 GP Strategies Self-Paced E-Learning Introduction
  11.18.4 GP Strategies Revenue in Self-Paced E-Learning Business (2017-2022)
  11.18.5 GP Strategies Recent Development

13 REPORT CONCLUSION

14 DISCLAIMER



More Publications