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Online Smartphone & Tablet Games Industry Research Report 2024

April 2024 | 119 pages | ID: O95AC7FD7DFCEN
APO Research

US$ 2,950.00

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Summary

Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.

The Online Game industry can be broken down into several segments:

? Massively Multiplayer Online (MMO)

? Simulation Games

? Action/Adventure

? Strategy Games

? Sports Games

? Role-Playing (RPG)

? Educational Games

Across the world, the major players cover Microsoft, Nintendo, Sony, etc.

According to APO Research, The global Online Smartphone & Tablet Games market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of xx% during the forecast period 2024-2030.

North American market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

Asia-Pacific market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

Europe market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The major global companies of Online Smartphone & Tablet Games include Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Ubisoft and Zynga, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Online Smartphone & Tablet Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Smartphone & Tablet Games.

The Online Smartphone & Tablet Games market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Online Smartphone & Tablet Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2019-2024. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:
  • Microsoft
  • Nintendo
  • Sony
  • Tencent
  • Activision Blizzard
  • Sega
  • Electronic Arts
  • Ubisoft
  • Zynga
  • Square Enix
  • NetEase Games
  • NEXON
  • NCSoft
  • Bandai Namco
Online Smartphone & Tablet Games segment by Type
  • Massively Multiplayer Online (MMO)
  • Simulation Games
  • Action/Adventure
  • Strategy Games
  • Sports Games
  • Role-Playing (RPG)
  • Educational Games
Online Smartphone & Tablet Games Segment by Age
  • 18-25 Years Old
  • 26-35 Years Old
  • 36-45 Years Old
  • Above 45 Years Old
  • Below 18 Years Old
Online Smartphone & Tablet Games Segment by Region
  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
    • Nordic Countries
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA
Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Online Smartphone & Tablet Games market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of Online Smartphone & Tablet Games and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market

5. This report helps stakeholders to gain insights into which regions to target globally

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Online Smartphone & Tablet Games.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;

Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 6: Detailed analysis of Online Smartphone & Tablet Games companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.

Chapter 13: The main points and conclusions of the report.
1 PREFACE

1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
  1.5.1 Secondary Sources
  1.5.2 Primary Sources

2 MARKET OVERVIEW

2.1 Product Definition
2.2 Online Smartphone & Tablet Games by Type
  2.2.1 Market Value Comparison by Type (2019 VS 2023 VS 2030)
  2.2.2 Massively Multiplayer Online (MMO)
  2.2.3 Simulation Games
  2.2.4 Action/Adventure
  2.2.5 Strategy Games
  2.2.6 Sports Games
  2.2.7 Role-Playing (RPG)
  2.2.8 Educational Games
2.3 Online Smartphone & Tablet Games by Age
  2.3.1 Market Value Comparison by Age (2019 VS 2023 VS 2030)
  2.3.2 18-25 Years Old
  2.3.3 26-35 Years Old
  2.3.4 36-45 Years Old
  2.3.5 Above 45 Years Old
  2.3.6 Below 18 Years Old
2.4 Assumptions and Limitations

3 ONLINE SMARTPHONE & TABLET GAMES BREAKDOWN DATA BY TYPE

3.1 Global Online Smartphone & Tablet Games Historic Market Size by Type (2019-2024)
3.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2025-2030)

4 ONLINE SMARTPHONE & TABLET GAMES BREAKDOWN DATA BY AGE

4.1 Global Online Smartphone & Tablet Games Historic Market Size by Age (2019-2024)
4.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2019-2024)

5 GLOBAL GROWTH TRENDS

5.1 Global Online Smartphone & Tablet Games Market Perspective (2019-2030)
5.2 Global Online Smartphone & Tablet Games Growth Trends by Region
  5.2.1 Global Online Smartphone & Tablet Games Market Size by Region: 2019 VS 2023 VS 2030
  5.2.2 Online Smartphone & Tablet Games Historic Market Size by Region (2019-2024)
  5.2.3 Online Smartphone & Tablet Games Forecasted Market Size by Region (2025-2030)
5.3 Online Smartphone & Tablet Games Market Dynamics
  5.3.1 Online Smartphone & Tablet Games Industry Trends
  5.3.2 Online Smartphone & Tablet Games Market Drivers
  5.3.3 Online Smartphone & Tablet Games Market Challenges
  5.3.4 Online Smartphone & Tablet Games Market Restraints

6 MARKET COMPETITIVE LANDSCAPE BY PLAYERS

6.1 Global Top Online Smartphone & Tablet Games Players by Revenue
  6.1.1 Global Top Online Smartphone & Tablet Games Players by Revenue (2019-2024)
  6.1.2 Global Online Smartphone & Tablet Games Revenue Market Share by Players (2019-2024)
6.2 Global Online Smartphone & Tablet Games Industry Players Ranking, 2022 VS 2023 VS 2024
6.3 Global Key Players of Online Smartphone & Tablet Games Head office and Area Served
6.4 Global Online Smartphone & Tablet Games Players, Product Type & Application
6.5 Global Online Smartphone & Tablet Games Players, Date of Enter into This Industry
6.6 Global Online Smartphone & Tablet Games Market CR5 and HHI
6.7 Global Players Mergers & Acquisition

7 NORTH AMERICA

7.1 North America Online Smartphone & Tablet Games Market Size (2019-2030)
7.2 North America Online Smartphone & Tablet Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 North America Online Smartphone & Tablet Games Market Size by Country (2019-2024)
7.4 North America Online Smartphone & Tablet Games Market Size by Country (2025-2030)
7.5 United States
7.6 Canada

8 EUROPE

8.1 Europe Online Smartphone & Tablet Games Market Size (2019-2030)
8.2 Europe Online Smartphone & Tablet Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
8.3 Europe Online Smartphone & Tablet Games Market Size by Country (2019-2024)
8.4 Europe Online Smartphone & Tablet Games Market Size by Country (2025-2030)
8.5 Germany
8.6 France
8.7 U.K.
8.8 Italy
8.9 Russia
8.10 Nordic Countries

9 ASIA-PACIFIC

9.1 Asia-Pacific Online Smartphone & Tablet Games Market Size (2019-2030)
9.2 Asia-Pacific Online Smartphone & Tablet Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Asia-Pacific Online Smartphone & Tablet Games Market Size by Country (2019-2024)
9.4 Asia-Pacific Online Smartphone & Tablet Games Market Size by Country (2025-2030)
9.5 China
9.6 Japan
9.7 South Korea
9.8 Southeast Asia
9.9 India
9.10 Australia

10 LATIN AMERICA

10.1 Latin America Online Smartphone & Tablet Games Market Size (2019-2030)
10.2 Latin America Online Smartphone & Tablet Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Latin America Online Smartphone & Tablet Games Market Size by Country (2019-2024)
10.4 Latin America Online Smartphone & Tablet Games Market Size by Country (2025-2030)
10.5 Mexico
10.6 Brazil

11 MIDDLE EAST & AFRICA

11.1 Middle East & Africa Online Smartphone & Tablet Games Market Size (2019-2030)
11.2 Middle East & Africa Online Smartphone & Tablet Games Market Growth Rate by Country: 2019 VS 2023 VS 2030
11.3 Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2019-2024)
11.4 Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2025-2030)
11.5 Turkey
11.6 Saudi Arabia
11.7 UAE

12 PLAYERS PROFILED

12.1 Microsoft
  12.1.1 Microsoft Company Information
  12.1.2 Microsoft Business Overview
  12.1.3 Microsoft Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.1.4 Microsoft Online Smartphone & Tablet Games Product Portfolio
  12.1.5 Microsoft Recent Developments
12.2 Nintendo
  12.2.1 Nintendo Company Information
  12.2.2 Nintendo Business Overview
  12.2.3 Nintendo Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.2.4 Nintendo Online Smartphone & Tablet Games Product Portfolio
  12.2.5 Nintendo Recent Developments
12.3 Sony
  12.3.1 Sony Company Information
  12.3.2 Sony Business Overview
  12.3.3 Sony Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.3.4 Sony Online Smartphone & Tablet Games Product Portfolio
  12.3.5 Sony Recent Developments
12.4 Tencent
  12.4.1 Tencent Company Information
  12.4.2 Tencent Business Overview
  12.4.3 Tencent Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.4.4 Tencent Online Smartphone & Tablet Games Product Portfolio
  12.4.5 Tencent Recent Developments
12.5 Activision Blizzard
  12.5.1 Activision Blizzard Company Information
  12.5.2 Activision Blizzard Business Overview
  12.5.3 Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.5.4 Activision Blizzard Online Smartphone & Tablet Games Product Portfolio
  12.5.5 Activision Blizzard Recent Developments
12.6 Sega
  12.6.1 Sega Company Information
  12.6.2 Sega Business Overview
  12.6.3 Sega Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.6.4 Sega Online Smartphone & Tablet Games Product Portfolio
  12.6.5 Sega Recent Developments
12.7 Electronic Arts
  12.7.1 Electronic Arts Company Information
  12.7.2 Electronic Arts Business Overview
  12.7.3 Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.7.4 Electronic Arts Online Smartphone & Tablet Games Product Portfolio
  12.7.5 Electronic Arts Recent Developments
12.8 Ubisoft
  12.8.1 Ubisoft Company Information
  12.8.2 Ubisoft Business Overview
  12.8.3 Ubisoft Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.8.4 Ubisoft Online Smartphone & Tablet Games Product Portfolio
  12.8.5 Ubisoft Recent Developments
12.9 Zynga
  12.9.1 Zynga Company Information
  12.9.2 Zynga Business Overview
  12.9.3 Zynga Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.9.4 Zynga Online Smartphone & Tablet Games Product Portfolio
  12.9.5 Zynga Recent Developments
12.10 Square Enix
  12.10.1 Square Enix Company Information
  12.10.2 Square Enix Business Overview
  12.10.3 Square Enix Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.10.4 Square Enix Online Smartphone & Tablet Games Product Portfolio
  12.10.5 Square Enix Recent Developments
12.11 NetEase Games
  12.11.1 NetEase Games Company Information
  12.11.2 NetEase Games Business Overview
  12.11.3 NetEase Games Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.11.4 NetEase Games Online Smartphone & Tablet Games Product Portfolio
  12.11.5 NetEase Games Recent Developments
12.12 NEXON
  12.12.1 NEXON Company Information
  12.12.2 NEXON Business Overview
  12.12.3 NEXON Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.12.4 NEXON Online Smartphone & Tablet Games Product Portfolio
  12.12.5 NEXON Recent Developments
12.13 NCSoft
  12.13.1 NCSoft Company Information
  12.13.2 NCSoft Business Overview
  12.13.3 NCSoft Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.13.4 NCSoft Online Smartphone & Tablet Games Product Portfolio
  12.13.5 NCSoft Recent Developments
12.14 Bandai Namco
  12.14.1 Bandai Namco Company Information
  12.14.2 Bandai Namco Business Overview
  12.14.3 Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2019-2024)
  12.14.4 Bandai Namco Online Smartphone & Tablet Games Product Portfolio
  12.14.5 Bandai Namco Recent Developments

13 REPORT CONCLUSION

14 DISCLAIMER


LIST OF TABLES

Table 1. Secondary Sources
Table 2. Primary Sources
Table 3. Market Value Comparison by Type (2018 VS 2022 VS 2029) & (US$ Million)
Table 4. Market Value Comparison by Age (2018 VS 2022 VS 2029) & (US$ Million)
Table 5. Global Online Smartphone & Tablet Games Market Size by Type (2018-2023) & (US$ Million)
Table 6. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2018-2023)
Table 7. Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 8. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2024-2029)
Table 9. Global Online Smartphone & Tablet Games Market Size by Age (2018-2023) & (US$ Million)
Table 10. Global Online Smartphone & Tablet Games Revenue Market Share by Age (2018-2023)
Table 11. Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2024-2029) & (US$ Million)
Table 12. Global Online Smartphone & Tablet Games Revenue Market Share by Age (2024-2029)
Table 13. Global Online Smartphone & Tablet Games Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 14. Global Online Smartphone & Tablet Games Market Size by Region (2018-2023) & (US$ Million)
Table 15. Global Online Smartphone & Tablet Games Market Share by Region (2018-2023)
Table 16. Global Online Smartphone & Tablet Games Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 17. Global Online Smartphone & Tablet Games Market Share by Region (2024-2029)
Table 18. Online Smartphone & Tablet Games Market Trends
Table 19. Online Smartphone & Tablet Games Market Drivers
Table 20. Online Smartphone & Tablet Games Market Challenges
Table 21. Online Smartphone & Tablet Games Market Restraints
Table 22. Global Top Online Smartphone & Tablet Games Manufacturers by Revenue (US$ Million) & (2018-2023)
Table 23. Global Online Smartphone & Tablet Games Revenue Market Share by Manufacturers (2018-2023)
Table 24. Global Online Smartphone & Tablet Games Industry Manufacturers Ranking, 2021 VS 2022 VS 2023
Table 25. Global Key Players of Online Smartphone & Tablet Games, Headquarters and Area Served
Table 26. Global Online Smartphone & Tablet Games Manufacturers, Product Type & Application
Table 27. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 28. Global Online Smartphone & Tablet Games by Manufacturers Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue of 2022)
Table 29. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 30. North America Online Smartphone & Tablet Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 31. North America Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 32. North America Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 33. Europe Online Smartphone & Tablet Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 34. Europe Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 35. Europe Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 36. Asia-Pacific Online Smartphone & Tablet Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 37. Asia-Pacific Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 38. Asia-Pacific Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 39. Latin America Online Smartphone & Tablet Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 40. Latin America Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 41. Latin America Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 42. Middle East & Africa Online Smartphone & Tablet Games Market Growth Rate by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 43. Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2018-2023) & (US$ Million)
Table 44. Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2024-2029) & (US$ Million)
Table 45. Microsoft Company Detail
Table 46. Microsoft Business Overview
Table 47. Microsoft Online Smartphone & Tablet Games Product
Table 48. Microsoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 49. Microsoft Recent Development
Table 50. Nintendo Company Detail
Table 51. Nintendo Business Overview
Table 52. Nintendo Online Smartphone & Tablet Games Product
Table 53. Nintendo Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 54. Nintendo Recent Development
Table 55. Sony Company Detail
Table 56. Sony Business Overview
Table 57. Sony Online Smartphone & Tablet Games Product
Table 58. Sony Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 59. Sony Recent Development
Table 60. Tencent Company Detail
Table 61. Tencent Business Overview
Table 62. Tencent Online Smartphone & Tablet Games Product
Table 63. Tencent Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 64. Tencent Recent Development
Table 65. Activision Blizzard Company Detail
Table 66. Activision Blizzard Business Overview
Table 67. Activision Blizzard Online Smartphone & Tablet Games Product
Table 68. Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 69. Activision Blizzard Recent Development
Table 70. Sega Company Detail
Table 71. Sega Business Overview
Table 72. Sega Online Smartphone & Tablet Games Product
Table 73. Sega Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 74. Sega Recent Development
Table 75. Electronic Arts Company Detail
Table 76. Electronic Arts Business Overview
Table 77. Electronic Arts Online Smartphone & Tablet Games Product
Table 78. Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 79. Electronic Arts Recent Development
Table 80. Ubisoft Company Detail
Table 81. Ubisoft Business Overview
Table 82. Ubisoft Online Smartphone & Tablet Games Product
Table 83. Ubisoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 84. Ubisoft Recent Development
Table 85. Zynga Company Detail
Table 86. Zynga Business Overview
Table 87. Zynga Online Smartphone & Tablet Games Product
Table 88. Zynga Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 89. Zynga Recent Development
Table 90. Square Enix Company Detail
Table 91. Square Enix Business Overview
Table 92. Square Enix Online Smartphone & Tablet Games Product
Table 93. Square Enix Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 94. Square Enix Recent Development
Table 95. NetEase Games Company Detail
Table 96. NetEase Games Business Overview
Table 97. NetEase Games Online Smartphone & Tablet GamesProduct
Table 98. NetEase Games Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 99. NetEase Games Recent Development
Table 100. NEXON Company Detail
Table 101. NEXON Business Overview
Table 102. NEXON Online Smartphone & Tablet GamesProduct
Table 103. NEXON Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 104. NEXON Recent Development
Table 105. NCSoft Company Detail
Table 106. NCSoft Business Overview
Table 107. NCSoft Online Smartphone & Tablet GamesProduct
Table 108. NCSoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 109. NCSoft Recent Development
Table 110. Bandai Namco Company Detail
Table 111. Bandai Namco Business Overview
Table 112. Bandai Namco Online Smartphone & Tablet GamesProduct
Table 113. Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
Table 114. Bandai Namco Recent Development
Table 115. Microsoft Company Information
Table 116. Microsoft Business Overview
Table 117. Microsoft Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 118. Microsoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 119. Microsoft Recent Development
Table 120. Nintendo Company Information
Table 121. Nintendo Business Overview
Table 122. Nintendo Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 123. Nintendo Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 124. Nintendo Recent Development
Table 125. Sony Company Information
Table 126. Sony Business Overview
Table 127. Sony Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 128. Sony Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 129. Sony Recent Development
Table 130. Tencent Company Information
Table 131. Tencent Business Overview
Table 132. Tencent Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 133. Tencent Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 134. Tencent Recent Development
Table 135. Activision Blizzard Company Information
Table 136. Activision Blizzard Business Overview
Table 137. Activision Blizzard Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 138. Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 139. Activision Blizzard Recent Development
Table 140. Sega Company Information
Table 141. Sega Business Overview
Table 142. Sega Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 143. Sega Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 144. Sega Recent Development
Table 145. Electronic Arts Company Information
Table 146. Electronic Arts Business Overview
Table 147. Electronic Arts Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 148. Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 149. Electronic Arts Recent Development
Table 150. Ubisoft Company Information
Table 151. Ubisoft Business Overview
Table 152. Ubisoft Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 153. Ubisoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 154. Ubisoft Recent Development
Table 155. Zynga Company Information
Table 156. Zynga Business Overview
Table 157. Zynga Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 158. Zynga Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 159. Zynga Recent Development
Table 160. Square Enix Company Information
Table 161. Square Enix Business Overview
Table 162. Square Enix Online Smartphone & Tablet Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 163. Square Enix Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 164. Square Enix Recent Development
Table 165. NetEase Games Company Information
Table 166. NetEase Games Business Overview
Table 167. NetEase Games Online Smartphone & Tablet GamesRevenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 168. NetEase Games Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 169. NetEase Games Recent Development
Table 170. NEXON Company Information
Table 171. NEXON Business Overview
Table 172. NEXON Online Smartphone & Tablet GamesRevenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 173. NEXON Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 174. NEXON Recent Development
Table 175. NCSoft Company Information
Table 176. NCSoft Business Overview
Table 177. NCSoft Online Smartphone & Tablet GamesRevenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 178. NCSoft Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 179. NCSoft Recent Development
Table 180. Bandai Namco Company Information
Table 181. Bandai Namco Business Overview
Table 182. Bandai Namco Online Smartphone & Tablet GamesRevenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million)
Table 183. Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2018-2023) & (US$ Million) Portfolio
Table 184. Bandai Namco Recent Development
Table 185. Authors List of This Report

LIST OF FIGURES

Figure 1. Research Methodology
Figure 2. Research Process
Figure 3. Key Executives Interviewed
Figure 4. Online Smartphone & Tablet Games Product Picture
Figure 5. Global Online Smartphone & Tablet Games Market Size Comparison by Type (2023-2029) & (US$ Million)
Figure 6. Global Online Smartphone & Tablet Games Market Share by Type: 2022 VS 2029
Figure 7. Massively Multiplayer Online (MMO) Product Picture
Figure 8. Simulation Games Product Picture
Figure 9. Action/Adventure Product Picture
Figure 10. Strategy Games Product Picture
Figure 11. Sports Games Product Picture
Figure 12. Role-Playing (RPG) Product Picture
Figure 13. Educational Games Product Picture
Figure 14. Global Online Smartphone & Tablet Games Market Size by Age (2023-2029) & (US$ Million)
Figure 15. Global Online Smartphone & Tablet Games Market Share by Age: 2022 VS 2029
Figure 16. 18-25 Years Old Product Picture
Figure 17. 26-35 Years Old Product Picture
Figure 18. 36-45 Years Old Product Picture
Figure 19. Above 45 Years Old Product Picture
Figure 20. Below 18 Years Old Product Picture
Figure 21. Global Online Smartphone & Tablet Games Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 22. Global Online Smartphone & Tablet Games Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 23. Global Online Smartphone & Tablet Games Market Share by Region: 2022 VS 2029
Figure 24. Global Online Smartphone & Tablet Games Market Share by Players in 2022
Figure 25. Global Online Smartphone & Tablet Games Players, Date of Enter into This Industry
Figure 26. Global Top 5 and 10 Online Smartphone & Tablet Games Players Market Share by Revenue in 2022
Figure 27. Players Type (Tier 1, Tier 2, and Tier 3): 2018 VS 2022
Figure 28. North America Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. North America Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 30. United States Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 31. Canada Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. Europe Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. Europe Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 34. Germany Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. France Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. U.K. Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. Italy Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. Russia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 39. Nordic Countries Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. Asia-Pacific Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 41. Asia-Pacific Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 42. China Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 43. Japan Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 44. South Korea Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. Southeast Asia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 46. India Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 47. Australia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. Latin America Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 49. Latin America Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 50. Mexico Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 51. Brazil Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 52. Middle East & Africa Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 53. Middle East & Africa Online Smartphone & Tablet Games Market Share by Country (2018-2029)
Figure 54. Turkey Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 55. Saudi Arabia Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 56. UAE Online Smartphone & Tablet Games Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 57. Microsoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 58. Nintendo Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 59. Sony Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 60. Tencent Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 61. Activision Blizzard Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 62. Sega Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 63. Electronic Arts Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 64. Ubisoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 65. Zynga Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 66. Square Enix Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 67. NetEase Games Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 68. NEXON Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 69. NCSoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)
Figure 70. Bandai Namco Revenue Growth Rate in Online Smartphone & Tablet Games Business (2018-2023)


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