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Mobile Moba Games Market, Global Outlook and Forecast 2022-2028

June 2022 | 65 pages | ID: M8724BF3AA8DEN
Market Monitor Global

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This report contains market size and forecasts of Mobile Moba Games in Global, including the following market information:

Global Mobile Moba Games Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Mobile Moba Games market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

3V3 Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Mobile Moba Games include UCOOL, Supercell, Tencent, NetEase, Electronic Soul, Jump World, JJWorld (Beijing) Network Technology, 4399 and NetDragon and etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Mobile Moba Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Mobile Moba Games Market, by Competitive Type, 2017-2022, 2023-2028 ($ millions)

Global Mobile Moba Games Market Segment Percentages, by Competitive Type, 2021 (%)
  • 3V3
  • 5V5
  • Other
Global Mobile Moba Games Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Mobile Moba Games Market Segment Percentages, by Application, 2021 (%)
  • Android
  • IOS
Global Mobile Moba Games Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Mobile Moba Games Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Mobile Moba Games revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Mobile Moba Games revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • UCOOL
  • Supercell
  • Tencent
  • NetEase
  • Electronic Soul
  • Jump World
  • JJWorld (Beijing) Network Technology
  • 4399
  • NetDragon
  • Moonton
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Mobile Moba Games Market Definition
1.2 Market Segments
  1.2.1 Market by Competitive Type
  1.2.2 Market by Application
1.3 Global Mobile Moba Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL MOBILE MOBA GAMES OVERALL MARKET SIZE

2.1 Global Mobile Moba Games Market Size: 2021 VS 2028
2.2 Global Mobile Moba Games Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Mobile Moba Games Players in Global Market
3.2 Top Global Mobile Moba Games Companies Ranked by Revenue
3.3 Global Mobile Moba Games Revenue by Companies
3.4 Top 3 and Top 5 Mobile Moba Games Companies in Global Market, by Revenue in 2021
3.5 Global Companies Mobile Moba Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Mobile Moba Games Players in Global Market
  3.6.1 List of Global Tier 1 Mobile Moba Games Companies
  3.6.2 List of Global Tier 2 and Tier 3 Mobile Moba Games Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Competitive Type - Global Mobile Moba Games Market Size Markets, 2021 & 2028
  4.1.2 3V3
  4.1.3 5V5
  4.1.4 Other
4.2 By Competitive Type - Global Mobile Moba Games Revenue & Forecasts
  4.2.1 By Competitive Type - Global Mobile Moba Games Revenue, 2017-2022
  4.2.2 By Competitive Type - Global Mobile Moba Games Revenue, 2023-2028
  4.2.3 By Competitive Type - Global Mobile Moba Games Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Mobile Moba Games Market Size, 2021 & 2028
  5.1.2 Android
  5.1.3 IOS
5.2 By Application - Global Mobile Moba Games Revenue & Forecasts
  5.2.1 By Application - Global Mobile Moba Games Revenue, 2017-2022
  5.2.2 By Application - Global Mobile Moba Games Revenue, 2023-2028
  5.2.3 By Application - Global Mobile Moba Games Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Mobile Moba Games Market Size, 2021 & 2028
6.2 By Region - Global Mobile Moba Games Revenue & Forecasts
  6.2.1 By Region - Global Mobile Moba Games Revenue, 2017-2022
  6.2.2 By Region - Global Mobile Moba Games Revenue, 2023-2028
  6.2.3 By Region - Global Mobile Moba Games Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Mobile Moba Games Revenue, 2017-2028
  6.3.2 US Mobile Moba Games Market Size, 2017-2028
  6.3.3 Canada Mobile Moba Games Market Size, 2017-2028
  6.3.4 Mexico Mobile Moba Games Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Mobile Moba Games Revenue, 2017-2028
  6.4.2 Germany Mobile Moba Games Market Size, 2017-2028
  6.4.3 France Mobile Moba Games Market Size, 2017-2028
  6.4.4 U.K. Mobile Moba Games Market Size, 2017-2028
  6.4.5 Italy Mobile Moba Games Market Size, 2017-2028
  6.4.6 Russia Mobile Moba Games Market Size, 2017-2028
  6.4.7 Nordic Countries Mobile Moba Games Market Size, 2017-2028
  6.4.8 Benelux Mobile Moba Games Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Mobile Moba Games Revenue, 2017-2028
  6.5.2 China Mobile Moba Games Market Size, 2017-2028
  6.5.3 Japan Mobile Moba Games Market Size, 2017-2028
  6.5.4 South Korea Mobile Moba Games Market Size, 2017-2028
  6.5.5 Southeast Asia Mobile Moba Games Market Size, 2017-2028
  6.5.6 India Mobile Moba Games Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Mobile Moba Games Revenue, 2017-2028
  6.6.2 Brazil Mobile Moba Games Market Size, 2017-2028
  6.6.3 Argentina Mobile Moba Games Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Mobile Moba Games Revenue, 2017-2028
  6.7.2 Turkey Mobile Moba Games Market Size, 2017-2028
  6.7.3 Israel Mobile Moba Games Market Size, 2017-2028
  6.7.4 Saudi Arabia Mobile Moba Games Market Size, 2017-2028
  6.7.5 UAE Mobile Moba Games Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 UCOOL
  7.1.1 UCOOL Corporate Summary
  7.1.2 UCOOL Business Overview
  7.1.3 UCOOL Mobile Moba Games Major Product Offerings
  7.1.4 UCOOL Mobile Moba Games Revenue in Global Market (2017-2022)
  7.1.5 UCOOL Key News
7.2 Supercell
  7.2.1 Supercell Corporate Summary
  7.2.2 Supercell Business Overview
  7.2.3 Supercell Mobile Moba Games Major Product Offerings
  7.2.4 Supercell Mobile Moba Games Revenue in Global Market (2017-2022)
  7.2.5 Supercell Key News
7.3 Tencent
  7.3.1 Tencent Corporate Summary
  7.3.2 Tencent Business Overview
  7.3.3 Tencent Mobile Moba Games Major Product Offerings
  7.3.4 Tencent Mobile Moba Games Revenue in Global Market (2017-2022)
  7.3.5 Tencent Key News
7.4 NetEase
  7.4.1 NetEase Corporate Summary
  7.4.2 NetEase Business Overview
  7.4.3 NetEase Mobile Moba Games Major Product Offerings
  7.4.4 NetEase Mobile Moba Games Revenue in Global Market (2017-2022)
  7.4.5 NetEase Key News
7.5 Electronic Soul
  7.5.1 Electronic Soul Corporate Summary
  7.5.2 Electronic Soul Business Overview
  7.5.3 Electronic Soul Mobile Moba Games Major Product Offerings
  7.5.4 Electronic Soul Mobile Moba Games Revenue in Global Market (2017-2022)
  7.5.5 Electronic Soul Key News
7.6 Jump World
  7.6.1 Jump World Corporate Summary
  7.6.2 Jump World Business Overview
  7.6.3 Jump World Mobile Moba Games Major Product Offerings
  7.6.4 Jump World Mobile Moba Games Revenue in Global Market (2017-2022)
  7.6.5 Jump World Key News
7.7 JJWorld (Beijing) Network Technology
  7.7.1 JJWorld (Beijing) Network Technology Corporate Summary
  7.7.2 JJWorld (Beijing) Network Technology Business Overview
  7.7.3 JJWorld (Beijing) Network Technology Mobile Moba Games Major Product Offerings
  7.7.4 JJWorld (Beijing) Network Technology Mobile Moba Games Revenue in Global Market (2017-2022)
  7.7.5 JJWorld (Beijing) Network Technology Key News
7.8 4399
  7.8.1 4399 Corporate Summary
  7.8.2 4399 Business Overview
  7.8.3 4399 Mobile Moba Games Major Product Offerings
  7.8.4 4399 Mobile Moba Games Revenue in Global Market (2017-2022)
  7.8.5 4399 Key News
7.9 NetDragon
  7.9.1 NetDragon Corporate Summary
  7.9.2 NetDragon Business Overview
  7.9.3 NetDragon Mobile Moba Games Major Product Offerings
  7.9.4 NetDragon Mobile Moba Games Revenue in Global Market (2017-2022)
  7.9.5 NetDragon Key News
7.10 Moonton
  7.10.1 Moonton Corporate Summary
  7.10.2 Moonton Business Overview
  7.10.3 Moonton Mobile Moba Games Major Product Offerings
  7.10.4 Moonton Mobile Moba Games Revenue in Global Market (2017-2022)
  7.10.5 Moonton Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Mobile Moba Games Market Opportunities & Trends in Global Market
Table 2. Mobile Moba Games Market Drivers in Global Market
Table 3. Mobile Moba Games Market Restraints in Global Market
Table 4. Key Players of Mobile Moba Games in Global Market
Table 5. Top Mobile Moba Games Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Mobile Moba Games Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Mobile Moba Games Revenue Share by Companies, 2017-2022
Table 8. Global Companies Mobile Moba Games Product Type
Table 9. List of Global Tier 1 Mobile Moba Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Mobile Moba Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Competitive Type – Global Mobile Moba Games Revenue, (US$, Mn), 2021 & 2028
Table 12. By Competitive Type - Mobile Moba Games Revenue in Global (US$, Mn), 2017-2022
Table 13. By Competitive Type - Mobile Moba Games Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Mobile Moba Games Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Mobile Moba Games Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Mobile Moba Games Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Mobile Moba Games Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Mobile Moba Games Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Mobile Moba Games Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Mobile Moba Games Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Mobile Moba Games Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Mobile Moba Games Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Mobile Moba Games Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Mobile Moba Games Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Mobile Moba Games Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Mobile Moba Games Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Mobile Moba Games Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Mobile Moba Games Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Mobile Moba Games Revenue, (US$, Mn), 2023-2028
Table 30. UCOOL Corporate Summary
Table 31. UCOOL Mobile Moba Games Product Offerings
Table 32. UCOOL Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 33. Supercell Corporate Summary
Table 34. Supercell Mobile Moba Games Product Offerings
Table 35. Supercell Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 36. Tencent Corporate Summary
Table 37. Tencent Mobile Moba Games Product Offerings
Table 38. Tencent Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 39. NetEase Corporate Summary
Table 40. NetEase Mobile Moba Games Product Offerings
Table 41. NetEase Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 42. Electronic Soul Corporate Summary
Table 43. Electronic Soul Mobile Moba Games Product Offerings
Table 44. Electronic Soul Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 45. Jump World Corporate Summary
Table 46. Jump World Mobile Moba Games Product Offerings
Table 47. Jump World Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 48. JJWorld (Beijing) Network Technology Corporate Summary
Table 49. JJWorld (Beijing) Network Technology Mobile Moba Games Product Offerings
Table 50. JJWorld (Beijing) Network Technology Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 51. 4399 Corporate Summary
Table 52. 4399 Mobile Moba Games Product Offerings
Table 53. 4399 Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 54. NetDragon Corporate Summary
Table 55. NetDragon Mobile Moba Games Product Offerings
Table 56. NetDragon Mobile Moba Games Revenue (US$, Mn), (2017-2022)
Table 57. Moonton Corporate Summary
Table 58. Moonton Mobile Moba Games Product Offerings
Table 59. Moonton Mobile Moba Games Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Mobile Moba Games Segment by Competitive Type in 2021
Figure 2. Mobile Moba Games Segment by Application in 2021
Figure 3. Global Mobile Moba Games Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Mobile Moba Games Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Mobile Moba Games Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Mobile Moba Games Revenue in 2021
Figure 8. By Competitive Type - Global Mobile Moba Games Revenue Market Share, 2017-2028
Figure 9. By Application - Global Mobile Moba Games Revenue Market Share, 2017-2028
Figure 10. By Region - Global Mobile Moba Games Revenue Market Share, 2017-2028
Figure 11. By Country - North America Mobile Moba Games Revenue Market Share, 2017-2028
Figure 12. US Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Mobile Moba Games Revenue Market Share, 2017-2028
Figure 16. Germany Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 17. France Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Mobile Moba Games Revenue Market Share, 2017-2028
Figure 24. China Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 28. India Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Mobile Moba Games Revenue Market Share, 2017-2028
Figure 30. Brazil Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Mobile Moba Games Revenue Market Share, 2017-2028
Figure 33. Turkey Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Mobile Moba Games Revenue, (US$, Mn), 2017-2028
Figure 37. UCOOL Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Supercell Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Tencent Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. NetEase Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Electronic Soul Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Jump World Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. JJWorld (Beijing) Network Technology Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. 4399 Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. NetDragon Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Moonton Mobile Moba Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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