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Mobile Game Applications Market, Global Outlook and Forecast 2022-2028

June 2022 | 106 pages | ID: M42E682A9F2BEN
Market Monitor Global

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A Game Application is a type of apps. Apps - Applications are softwares installed in your device. With increasing digitalization, the penetration of smartphones with advanced hardware capabilities has also been increasing over the last couple of years. In addition, there are very few entry barriers to this market. Gaming apps are the best alternative to video games and computer games considering convenience. Using the availability of resources, the development of the gaming app is less complex.

This report contains market size and forecasts of Mobile Game Applications in Global, including the following market information:

Global Mobile Game Applications Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Mobile Game Applications market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Entertainment Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Mobile Game Applications include Tencent, Nintendo, Activision Blizzard, Ubisoft, Electronic Arts Inc., Games Inc. (Take-two Interactive), Bethesda Softworks LLC, Zynga and Epic Games, Inc., etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Mobile Game Applications companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Mobile Game Applications Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Mobile Game Applications Market Segment Percentages, by Type, 2021 (%)
  • Entertainment
  • Education
  • Electronic Sports
  • Others
Global Mobile Game Applications Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Mobile Game Applications Market Segment Percentages, by Application, 2021 (%)
  • Android
  • IOS
  • Others
Global Mobile Game Applications Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Mobile Game Applications Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Mobile Game Applications revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Mobile Game Applications revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Tencent
  • Nintendo
  • Activision Blizzard
  • Ubisoft
  • Electronic Arts Inc.
  • Games Inc. (Take-two Interactive)
  • Bethesda Softworks LLC
  • Zynga
  • Epic Games, Inc.
  • NetEase, Inc.
  • GungHo Online Entertainment Inc. ( SoftBank Group)
  • Kabam Games Inc.
  • Rovio Entertainment Corporation
  • Atari
  • Bandai Namco
  • FarSight Studios
  • Taito
  • Game Circus
  • Backbone Entertainment
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Mobile Game Applications Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Mobile Game Applications Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL MOBILE GAME APPLICATIONS OVERALL MARKET SIZE

2.1 Global Mobile Game Applications Market Size: 2021 VS 2028
2.2 Global Mobile Game Applications Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Mobile Game Applications Players in Global Market
3.2 Top Global Mobile Game Applications Companies Ranked by Revenue
3.3 Global Mobile Game Applications Revenue by Companies
3.4 Top 3 and Top 5 Mobile Game Applications Companies in Global Market, by Revenue in 2021
3.5 Global Companies Mobile Game Applications Product Type
3.6 Tier 1, Tier 2 and Tier 3 Mobile Game Applications Players in Global Market
  3.6.1 List of Global Tier 1 Mobile Game Applications Companies
  3.6.2 List of Global Tier 2 and Tier 3 Mobile Game Applications Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Mobile Game Applications Market Size Markets, 2021 & 2028
  4.1.2 Entertainment
  4.1.3 Education
  4.1.4 Electronic Sports
  4.1.5 Others
4.2 By Type - Global Mobile Game Applications Revenue & Forecasts
  4.2.1 By Type - Global Mobile Game Applications Revenue, 2017-2022
  4.2.2 By Type - Global Mobile Game Applications Revenue, 2023-2028
  4.2.3 By Type - Global Mobile Game Applications Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Mobile Game Applications Market Size, 2021 & 2028
  5.1.2 Android
  5.1.3 IOS
  5.1.4 Others
5.2 By Application - Global Mobile Game Applications Revenue & Forecasts
  5.2.1 By Application - Global Mobile Game Applications Revenue, 2017-2022
  5.2.2 By Application - Global Mobile Game Applications Revenue, 2023-2028
  5.2.3 By Application - Global Mobile Game Applications Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Mobile Game Applications Market Size, 2021 & 2028
6.2 By Region - Global Mobile Game Applications Revenue & Forecasts
  6.2.1 By Region - Global Mobile Game Applications Revenue, 2017-2022
  6.2.2 By Region - Global Mobile Game Applications Revenue, 2023-2028
  6.2.3 By Region - Global Mobile Game Applications Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Mobile Game Applications Revenue, 2017-2028
  6.3.2 US Mobile Game Applications Market Size, 2017-2028
  6.3.3 Canada Mobile Game Applications Market Size, 2017-2028
  6.3.4 Mexico Mobile Game Applications Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Mobile Game Applications Revenue, 2017-2028
  6.4.2 Germany Mobile Game Applications Market Size, 2017-2028
  6.4.3 France Mobile Game Applications Market Size, 2017-2028
  6.4.4 U.K. Mobile Game Applications Market Size, 2017-2028
  6.4.5 Italy Mobile Game Applications Market Size, 2017-2028
  6.4.6 Russia Mobile Game Applications Market Size, 2017-2028
  6.4.7 Nordic Countries Mobile Game Applications Market Size, 2017-2028
  6.4.8 Benelux Mobile Game Applications Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Mobile Game Applications Revenue, 2017-2028
  6.5.2 China Mobile Game Applications Market Size, 2017-2028
  6.5.3 Japan Mobile Game Applications Market Size, 2017-2028
  6.5.4 South Korea Mobile Game Applications Market Size, 2017-2028
  6.5.5 Southeast Asia Mobile Game Applications Market Size, 2017-2028
  6.5.6 India Mobile Game Applications Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Mobile Game Applications Revenue, 2017-2028
  6.6.2 Brazil Mobile Game Applications Market Size, 2017-2028
  6.6.3 Argentina Mobile Game Applications Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Mobile Game Applications Revenue, 2017-2028
  6.7.2 Turkey Mobile Game Applications Market Size, 2017-2028
  6.7.3 Israel Mobile Game Applications Market Size, 2017-2028
  6.7.4 Saudi Arabia Mobile Game Applications Market Size, 2017-2028
  6.7.5 UAE Mobile Game Applications Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 Tencent
  7.1.1 Tencent Corporate Summary
  7.1.2 Tencent Business Overview
  7.1.3 Tencent Mobile Game Applications Major Product Offerings
  7.1.4 Tencent Mobile Game Applications Revenue in Global Market (2017-2022)
  7.1.5 Tencent Key News
7.2 Nintendo
  7.2.1 Nintendo Corporate Summary
  7.2.2 Nintendo Business Overview
  7.2.3 Nintendo Mobile Game Applications Major Product Offerings
  7.2.4 Nintendo Mobile Game Applications Revenue in Global Market (2017-2022)
  7.2.5 Nintendo Key News
7.3 Activision Blizzard
  7.3.1 Activision Blizzard Corporate Summary
  7.3.2 Activision Blizzard Business Overview
  7.3.3 Activision Blizzard Mobile Game Applications Major Product Offerings
  7.3.4 Activision Blizzard Mobile Game Applications Revenue in Global Market (2017-2022)
  7.3.5 Activision Blizzard Key News
7.4 Ubisoft
  7.4.1 Ubisoft Corporate Summary
  7.4.2 Ubisoft Business Overview
  7.4.3 Ubisoft Mobile Game Applications Major Product Offerings
  7.4.4 Ubisoft Mobile Game Applications Revenue in Global Market (2017-2022)
  7.4.5 Ubisoft Key News
7.5 Electronic Arts Inc.
  7.5.1 Electronic Arts Inc. Corporate Summary
  7.5.2 Electronic Arts Inc. Business Overview
  7.5.3 Electronic Arts Inc. Mobile Game Applications Major Product Offerings
  7.5.4 Electronic Arts Inc. Mobile Game Applications Revenue in Global Market (2017-2022)
  7.5.5 Electronic Arts Inc. Key News
7.6 Games Inc. (Take-two Interactive)
  7.6.1 Games Inc. (Take-two Interactive) Corporate Summary
  7.6.2 Games Inc. (Take-two Interactive) Business Overview
  7.6.3 Games Inc. (Take-two Interactive) Mobile Game Applications Major Product Offerings
  7.6.4 Games Inc. (Take-two Interactive) Mobile Game Applications Revenue in Global Market (2017-2022)
  7.6.5 Games Inc. (Take-two Interactive) Key News
7.7 Bethesda Softworks LLC
  7.7.1 Bethesda Softworks LLC Corporate Summary
  7.7.2 Bethesda Softworks LLC Business Overview
  7.7.3 Bethesda Softworks LLC Mobile Game Applications Major Product Offerings
  7.7.4 Bethesda Softworks LLC Mobile Game Applications Revenue in Global Market (2017-2022)
  7.7.5 Bethesda Softworks LLC Key News
7.8 Zynga
  7.8.1 Zynga Corporate Summary
  7.8.2 Zynga Business Overview
  7.8.3 Zynga Mobile Game Applications Major Product Offerings
  7.8.4 Zynga Mobile Game Applications Revenue in Global Market (2017-2022)
  7.8.5 Zynga Key News
7.9 Epic Games, Inc.
  7.9.1 Epic Games, Inc. Corporate Summary
  7.9.2 Epic Games, Inc. Business Overview
  7.9.3 Epic Games, Inc. Mobile Game Applications Major Product Offerings
  7.9.4 Epic Games, Inc. Mobile Game Applications Revenue in Global Market (2017-2022)
  7.9.5 Epic Games, Inc. Key News
7.10 NetEase, Inc.
  7.10.1 NetEase, Inc. Corporate Summary
  7.10.2 NetEase, Inc. Business Overview
  7.10.3 NetEase, Inc. Mobile Game Applications Major Product Offerings
  7.10.4 NetEase, Inc. Mobile Game Applications Revenue in Global Market (2017-2022)
  7.10.5 NetEase, Inc. Key News
7.11 GungHo Online Entertainment Inc. ( SoftBank Group)
  7.11.1 GungHo Online Entertainment Inc. ( SoftBank Group) Corporate Summary
  7.11.2 GungHo Online Entertainment Inc. ( SoftBank Group) Business Overview
  7.11.3 GungHo Online Entertainment Inc. ( SoftBank Group) Mobile Game Applications Major Product Offerings
  7.11.4 GungHo Online Entertainment Inc. ( SoftBank Group) Mobile Game Applications Revenue in Global Market (2017-2022)
  7.11.5 GungHo Online Entertainment Inc. ( SoftBank Group) Key News
7.12 Kabam Games Inc.
  7.12.1 Kabam Games Inc. Corporate Summary
  7.12.2 Kabam Games Inc. Business Overview
  7.12.3 Kabam Games Inc. Mobile Game Applications Major Product Offerings
  7.12.4 Kabam Games Inc. Mobile Game Applications Revenue in Global Market (2017-2022)
  7.12.5 Kabam Games Inc. Key News
7.13 Rovio Entertainment Corporation
  7.13.1 Rovio Entertainment Corporation Corporate Summary
  7.13.2 Rovio Entertainment Corporation Business Overview
  7.13.3 Rovio Entertainment Corporation Mobile Game Applications Major Product Offerings
  7.13.4 Rovio Entertainment Corporation Mobile Game Applications Revenue in Global Market (2017-2022)
  7.13.5 Rovio Entertainment Corporation Key News
7.14 Atari
  7.14.1 Atari Corporate Summary
  7.14.2 Atari Business Overview
  7.14.3 Atari Mobile Game Applications Major Product Offerings
  7.14.4 Atari Mobile Game Applications Revenue in Global Market (2017-2022)
  7.14.5 Atari Key News
7.15 Bandai Namco
  7.15.1 Bandai Namco Corporate Summary
  7.15.2 Bandai Namco Business Overview
  7.15.3 Bandai Namco Mobile Game Applications Major Product Offerings
  7.15.4 Bandai Namco Mobile Game Applications Revenue in Global Market (2017-2022)
  7.15.5 Bandai Namco Key News
7.16 FarSight Studios
  7.16.1 FarSight Studios Corporate Summary
  7.16.2 FarSight Studios Business Overview
  7.16.3 FarSight Studios Mobile Game Applications Major Product Offerings
  7.16.4 FarSight Studios Mobile Game Applications Revenue in Global Market (2017-2022)
  7.16.5 FarSight Studios Key News
7.17 Taito
  7.17.1 Taito Corporate Summary
  7.17.2 Taito Business Overview
  7.17.3 Taito Mobile Game Applications Major Product Offerings
  7.17.4 Taito Mobile Game Applications Revenue in Global Market (2017-2022)
  7.17.5 Taito Key News
7.18 Game Circus
  7.18.1 Game Circus Corporate Summary
  7.18.2 Game Circus Business Overview
  7.18.3 Game Circus Mobile Game Applications Major Product Offerings
  7.18.4 Game Circus Mobile Game Applications Revenue in Global Market (2017-2022)
  7.18.5 Game Circus Key News
7.19 Backbone Entertainment
  7.19.1 Backbone Entertainment Corporate Summary
  7.19.2 Backbone Entertainment Business Overview
  7.19.3 Backbone Entertainment Mobile Game Applications Major Product Offerings
  7.19.4 Backbone Entertainment Mobile Game Applications Revenue in Global Market (2017-2022)
  7.19.5 Backbone Entertainment Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Mobile Game Applications Market Opportunities & Trends in Global Market
Table 2. Mobile Game Applications Market Drivers in Global Market
Table 3. Mobile Game Applications Market Restraints in Global Market
Table 4. Key Players of Mobile Game Applications in Global Market
Table 5. Top Mobile Game Applications Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Mobile Game Applications Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Mobile Game Applications Revenue Share by Companies, 2017-2022
Table 8. Global Companies Mobile Game Applications Product Type
Table 9. List of Global Tier 1 Mobile Game Applications Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Mobile Game Applications Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Mobile Game Applications Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Mobile Game Applications Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Mobile Game Applications Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Mobile Game Applications Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Mobile Game Applications Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Mobile Game Applications Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Mobile Game Applications Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Mobile Game Applications Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Mobile Game Applications Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Mobile Game Applications Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Mobile Game Applications Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Mobile Game Applications Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Mobile Game Applications Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Mobile Game Applications Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Mobile Game Applications Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Mobile Game Applications Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Mobile Game Applications Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Mobile Game Applications Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Mobile Game Applications Revenue, (US$, Mn), 2023-2028
Table 30. Tencent Corporate Summary
Table 31. Tencent Mobile Game Applications Product Offerings
Table 32. Tencent Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 33. Nintendo Corporate Summary
Table 34. Nintendo Mobile Game Applications Product Offerings
Table 35. Nintendo Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 36. Activision Blizzard Corporate Summary
Table 37. Activision Blizzard Mobile Game Applications Product Offerings
Table 38. Activision Blizzard Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 39. Ubisoft Corporate Summary
Table 40. Ubisoft Mobile Game Applications Product Offerings
Table 41. Ubisoft Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 42. Electronic Arts Inc. Corporate Summary
Table 43. Electronic Arts Inc. Mobile Game Applications Product Offerings
Table 44. Electronic Arts Inc. Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 45. Games Inc. (Take-two Interactive) Corporate Summary
Table 46. Games Inc. (Take-two Interactive) Mobile Game Applications Product Offerings
Table 47. Games Inc. (Take-two Interactive) Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 48. Bethesda Softworks LLC Corporate Summary
Table 49. Bethesda Softworks LLC Mobile Game Applications Product Offerings
Table 50. Bethesda Softworks LLC Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 51. Zynga Corporate Summary
Table 52. Zynga Mobile Game Applications Product Offerings
Table 53. Zynga Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 54. Epic Games, Inc. Corporate Summary
Table 55. Epic Games, Inc. Mobile Game Applications Product Offerings
Table 56. Epic Games, Inc. Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 57. NetEase, Inc. Corporate Summary
Table 58. NetEase, Inc. Mobile Game Applications Product Offerings
Table 59. NetEase, Inc. Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 60. GungHo Online Entertainment Inc. ( SoftBank Group) Corporate Summary
Table 61. GungHo Online Entertainment Inc. ( SoftBank Group) Mobile Game Applications Product Offerings
Table 62. GungHo Online Entertainment Inc. ( SoftBank Group) Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 63. Kabam Games Inc. Corporate Summary
Table 64. Kabam Games Inc. Mobile Game Applications Product Offerings
Table 65. Kabam Games Inc. Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 66. Rovio Entertainment Corporation Corporate Summary
Table 67. Rovio Entertainment Corporation Mobile Game Applications Product Offerings
Table 68. Rovio Entertainment Corporation Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 69. Atari Corporate Summary
Table 70. Atari Mobile Game Applications Product Offerings
Table 71. Atari Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 72. Bandai Namco Corporate Summary
Table 73. Bandai Namco Mobile Game Applications Product Offerings
Table 74. Bandai Namco Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 75. FarSight Studios Corporate Summary
Table 76. FarSight Studios Mobile Game Applications Product Offerings
Table 77. FarSight Studios Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 78. Taito Corporate Summary
Table 79. Taito Mobile Game Applications Product Offerings
Table 80. Taito Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 81. Game Circus Corporate Summary
Table 82. Game Circus Mobile Game Applications Product Offerings
Table 83. Game Circus Mobile Game Applications Revenue (US$, Mn), (2017-2022)
Table 84. Backbone Entertainment Corporate Summary
Table 85. Backbone Entertainment Mobile Game Applications Product Offerings
Table 86. Backbone Entertainment Mobile Game Applications Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Mobile Game Applications Segment by Type in 2021
Figure 2. Mobile Game Applications Segment by Application in 2021
Figure 3. Global Mobile Game Applications Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Mobile Game Applications Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Mobile Game Applications Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Mobile Game Applications Revenue in 2021
Figure 8. By Type - Global Mobile Game Applications Revenue Market Share, 2017-2028
Figure 9. By Application - Global Mobile Game Applications Revenue Market Share, 2017-2028
Figure 10. By Region - Global Mobile Game Applications Revenue Market Share, 2017-2028
Figure 11. By Country - North America Mobile Game Applications Revenue Market Share, 2017-2028
Figure 12. US Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Mobile Game Applications Revenue Market Share, 2017-2028
Figure 16. Germany Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 17. France Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Mobile Game Applications Revenue Market Share, 2017-2028
Figure 24. China Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 28. India Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Mobile Game Applications Revenue Market Share, 2017-2028
Figure 30. Brazil Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Mobile Game Applications Revenue Market Share, 2017-2028
Figure 33. Turkey Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Mobile Game Applications Revenue, (US$, Mn), 2017-2028
Figure 37. Tencent Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Nintendo Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Activision Blizzard Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Ubisoft Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Electronic Arts Inc. Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Games Inc. (Take-two Interactive) Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Bethesda Softworks LLC Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Zynga Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Epic Games, Inc. Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. NetEase, Inc. Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. GungHo Online Entertainment Inc. ( SoftBank Group) Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Kabam Games Inc. Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Rovio Entertainment Corporation Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Atari Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. Bandai Namco Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. FarSight Studios Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. Taito Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. Game Circus Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 55. Backbone Entertainment Mobile Game Applications Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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