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MMORPGs Market, Global Outlook and Forecast 2022-2028

April 2022 | 69 pages | ID: M7266A760388EN
Market Monitor Global

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Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.

This report contains market size and forecasts of MMORPGs in Global, including the following market information:

Global MMORPGs Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global MMORPGs market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

PC-based Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of MMORPGs include NCSOFT, Pearl Abyss, Krafton, Neowiz, Blizzard Entertainment, Smilegate, ZeniMax Online Studios, Trion Worlds and Nexon, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the MMORPGs companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global MMORPGs Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global MMORPGs Market Segment Percentages, by Type, 2021 (%)
  • PC-based
  • TV-based
  • Smartphone-based
Global MMORPGs Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global MMORPGs Market Segment Percentages, by Application, 2021 (%)
  • Juvenile (7-17)
  • Youth (18-40)
  • Middle Aged (41-65)
  • Elderly ?>66)
Global MMORPGs Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global MMORPGs Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies MMORPGs revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies MMORPGs revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • NCSOFT
  • Pearl Abyss
  • Krafton
  • Neowiz
  • Blizzard Entertainment
  • Smilegate
  • ZeniMax Online Studios
  • Trion Worlds
  • Nexon
  • NetEase
  • Tencent
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 MMORPGs Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global MMORPGs Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL MMORPGS OVERALL MARKET SIZE

2.1 Global MMORPGs Market Size: 2021 VS 2028
2.2 Global MMORPGs Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top MMORPGs Players in Global Market
3.2 Top Global MMORPGs Companies Ranked by Revenue
3.3 Global MMORPGs Revenue by Companies
3.4 Top 3 and Top 5 MMORPGs Companies in Global Market, by Revenue in 2021
3.5 Global Companies MMORPGs Product Type
3.6 Tier 1, Tier 2 and Tier 3 MMORPGs Players in Global Market
  3.6.1 List of Global Tier 1 MMORPGs Companies
  3.6.2 List of Global Tier 2 and Tier 3 MMORPGs Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global MMORPGs Market Size Markets, 2021 & 2028
  4.1.2 PC-based
  4.1.3 TV-based
  4.1.4 Smartphone-based
4.2 By Type - Global MMORPGs Revenue & Forecasts
  4.2.1 By Type - Global MMORPGs Revenue, 2017-2022
  4.2.2 By Type - Global MMORPGs Revenue, 2023-2028
  4.2.3 By Type - Global MMORPGs Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global MMORPGs Market Size, 2021 & 2028
  5.1.2 Juvenile (7-17)
  5.1.3 Youth (18-40)
  5.1.4 Middle Aged (41-65)
  5.1.5 Elderly ?>66)
5.2 By Application - Global MMORPGs Revenue & Forecasts
  5.2.1 By Application - Global MMORPGs Revenue, 2017-2022
  5.2.2 By Application - Global MMORPGs Revenue, 2023-2028
  5.2.3 By Application - Global MMORPGs Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global MMORPGs Market Size, 2021 & 2028
6.2 By Region - Global MMORPGs Revenue & Forecasts
  6.2.1 By Region - Global MMORPGs Revenue, 2017-2022
  6.2.2 By Region - Global MMORPGs Revenue, 2023-2028
  6.2.3 By Region - Global MMORPGs Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America MMORPGs Revenue, 2017-2028
  6.3.2 US MMORPGs Market Size, 2017-2028
  6.3.3 Canada MMORPGs Market Size, 2017-2028
  6.3.4 Mexico MMORPGs Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe MMORPGs Revenue, 2017-2028
  6.4.2 Germany MMORPGs Market Size, 2017-2028
  6.4.3 France MMORPGs Market Size, 2017-2028
  6.4.4 U.K. MMORPGs Market Size, 2017-2028
  6.4.5 Italy MMORPGs Market Size, 2017-2028
  6.4.6 Russia MMORPGs Market Size, 2017-2028
  6.4.7 Nordic Countries MMORPGs Market Size, 2017-2028
  6.4.8 Benelux MMORPGs Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia MMORPGs Revenue, 2017-2028
  6.5.2 China MMORPGs Market Size, 2017-2028
  6.5.3 Japan MMORPGs Market Size, 2017-2028
  6.5.4 South Korea MMORPGs Market Size, 2017-2028
  6.5.5 Southeast Asia MMORPGs Market Size, 2017-2028
  6.5.6 India MMORPGs Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America MMORPGs Revenue, 2017-2028
  6.6.2 Brazil MMORPGs Market Size, 2017-2028
  6.6.3 Argentina MMORPGs Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa MMORPGs Revenue, 2017-2028
  6.7.2 Turkey MMORPGs Market Size, 2017-2028
  6.7.3 Israel MMORPGs Market Size, 2017-2028
  6.7.4 Saudi Arabia MMORPGs Market Size, 2017-2028
  6.7.5 UAE MMORPGs Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 NCSOFT
  7.1.1 NCSOFT Corporate Summary
  7.1.2 NCSOFT Business Overview
  7.1.3 NCSOFT MMORPGs Major Product Offerings
  7.1.4 NCSOFT MMORPGs Revenue in Global Market (2017-2022)
  7.1.5 NCSOFT Key News
7.2 Pearl Abyss
  7.2.1 Pearl Abyss Corporate Summary
  7.2.2 Pearl Abyss Business Overview
  7.2.3 Pearl Abyss MMORPGs Major Product Offerings
  7.2.4 Pearl Abyss MMORPGs Revenue in Global Market (2017-2022)
  7.2.5 Pearl Abyss Key News
7.3 Krafton
  7.3.1 Krafton Corporate Summary
  7.3.2 Krafton Business Overview
  7.3.3 Krafton MMORPGs Major Product Offerings
  7.3.4 Krafton MMORPGs Revenue in Global Market (2017-2022)
  7.3.5 Krafton Key News
7.4 Neowiz
  7.4.1 Neowiz Corporate Summary
  7.4.2 Neowiz Business Overview
  7.4.3 Neowiz MMORPGs Major Product Offerings
  7.4.4 Neowiz MMORPGs Revenue in Global Market (2017-2022)
  7.4.5 Neowiz Key News
7.5 Blizzard Entertainment
  7.5.1 Blizzard Entertainment Corporate Summary
  7.5.2 Blizzard Entertainment Business Overview
  7.5.3 Blizzard Entertainment MMORPGs Major Product Offerings
  7.5.4 Blizzard Entertainment MMORPGs Revenue in Global Market (2017-2022)
  7.5.5 Blizzard Entertainment Key News
7.6 Smilegate
  7.6.1 Smilegate Corporate Summary
  7.6.2 Smilegate Business Overview
  7.6.3 Smilegate MMORPGs Major Product Offerings
  7.6.4 Smilegate MMORPGs Revenue in Global Market (2017-2022)
  7.6.5 Smilegate Key News
7.7 ZeniMax Online Studios
  7.7.1 ZeniMax Online Studios Corporate Summary
  7.7.2 ZeniMax Online Studios Business Overview
  7.7.3 ZeniMax Online Studios MMORPGs Major Product Offerings
  7.7.4 ZeniMax Online Studios MMORPGs Revenue in Global Market (2017-2022)
  7.7.5 ZeniMax Online Studios Key News
7.8 Trion Worlds
  7.8.1 Trion Worlds Corporate Summary
  7.8.2 Trion Worlds Business Overview
  7.8.3 Trion Worlds MMORPGs Major Product Offerings
  7.8.4 Trion Worlds MMORPGs Revenue in Global Market (2017-2022)
  7.8.5 Trion Worlds Key News
7.9 Nexon
  7.9.1 Nexon Corporate Summary
  7.9.2 Nexon Business Overview
  7.9.3 Nexon MMORPGs Major Product Offerings
  7.9.4 Nexon MMORPGs Revenue in Global Market (2017-2022)
  7.9.5 Nexon Key News
7.10 NetEase
  7.10.1 NetEase Corporate Summary
  7.10.2 NetEase Business Overview
  7.10.3 NetEase MMORPGs Major Product Offerings
  7.10.4 NetEase MMORPGs Revenue in Global Market (2017-2022)
  7.10.5 NetEase Key News
7.11 Tencent
  7.11.1 Tencent Corporate Summary
  7.11.2 Tencent Business Overview
  7.11.3 Tencent MMORPGs Major Product Offerings
  7.11.4 Tencent MMORPGs Revenue in Global Market (2017-2022)
  7.11.5 Tencent Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. MMORPGs Market Opportunities & Trends in Global Market
Table 2. MMORPGs Market Drivers in Global Market
Table 3. MMORPGs Market Restraints in Global Market
Table 4. Key Players of MMORPGs in Global Market
Table 5. Top MMORPGs Players in Global Market, Ranking by Revenue (2021)
Table 6. Global MMORPGs Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global MMORPGs Revenue Share by Companies, 2017-2022
Table 8. Global Companies MMORPGs Product Type
Table 9. List of Global Tier 1 MMORPGs Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 MMORPGs Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global MMORPGs Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - MMORPGs Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - MMORPGs Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global MMORPGs Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - MMORPGs Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - MMORPGs Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global MMORPGs Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global MMORPGs Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global MMORPGs Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America MMORPGs Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America MMORPGs Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe MMORPGs Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe MMORPGs Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia MMORPGs Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia MMORPGs Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America MMORPGs Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America MMORPGs Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa MMORPGs Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa MMORPGs Revenue, (US$, Mn), 2023-2028
Table 30. NCSOFT Corporate Summary
Table 31. NCSOFT MMORPGs Product Offerings
Table 32. NCSOFT MMORPGs Revenue (US$, Mn), (2017-2022)
Table 33. Pearl Abyss Corporate Summary
Table 34. Pearl Abyss MMORPGs Product Offerings
Table 35. Pearl Abyss MMORPGs Revenue (US$, Mn), (2017-2022)
Table 36. Krafton Corporate Summary
Table 37. Krafton MMORPGs Product Offerings
Table 38. Krafton MMORPGs Revenue (US$, Mn), (2017-2022)
Table 39. Neowiz Corporate Summary
Table 40. Neowiz MMORPGs Product Offerings
Table 41. Neowiz MMORPGs Revenue (US$, Mn), (2017-2022)
Table 42. Blizzard Entertainment Corporate Summary
Table 43. Blizzard Entertainment MMORPGs Product Offerings
Table 44. Blizzard Entertainment MMORPGs Revenue (US$, Mn), (2017-2022)
Table 45. Smilegate Corporate Summary
Table 46. Smilegate MMORPGs Product Offerings
Table 47. Smilegate MMORPGs Revenue (US$, Mn), (2017-2022)
Table 48. ZeniMax Online Studios Corporate Summary
Table 49. ZeniMax Online Studios MMORPGs Product Offerings
Table 50. ZeniMax Online Studios MMORPGs Revenue (US$, Mn), (2017-2022)
Table 51. Trion Worlds Corporate Summary
Table 52. Trion Worlds MMORPGs Product Offerings
Table 53. Trion Worlds MMORPGs Revenue (US$, Mn), (2017-2022)
Table 54. Nexon Corporate Summary
Table 55. Nexon MMORPGs Product Offerings
Table 56. Nexon MMORPGs Revenue (US$, Mn), (2017-2022)
Table 57. NetEase Corporate Summary
Table 58. NetEase MMORPGs Product Offerings
Table 59. NetEase MMORPGs Revenue (US$, Mn), (2017-2022)
Table 60. Tencent Corporate Summary
Table 61. Tencent MMORPGs Product Offerings
Table 62. Tencent MMORPGs Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. MMORPGs Segment by Type in 2021
Figure 2. MMORPGs Segment by Application in 2021
Figure 3. Global MMORPGs Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global MMORPGs Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global MMORPGs Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by MMORPGs Revenue in 2021
Figure 8. By Type - Global MMORPGs Revenue Market Share, 2017-2028
Figure 9. By Application - Global MMORPGs Revenue Market Share, 2017-2028
Figure 10. By Region - Global MMORPGs Revenue Market Share, 2017-2028
Figure 11. By Country - North America MMORPGs Revenue Market Share, 2017-2028
Figure 12. US MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 13. Canada MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe MMORPGs Revenue Market Share, 2017-2028
Figure 16. Germany MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 17. France MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 19. Italy MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 20. Russia MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia MMORPGs Revenue Market Share, 2017-2028
Figure 24. China MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 25. Japan MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 28. India MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America MMORPGs Revenue Market Share, 2017-2028
Figure 30. Brazil MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa MMORPGs Revenue Market Share, 2017-2028
Figure 33. Turkey MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 34. Israel MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 36. UAE MMORPGs Revenue, (US$, Mn), 2017-2028
Figure 37. NCSOFT MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Pearl Abyss MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Krafton MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Neowiz MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Blizzard Entertainment MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Smilegate MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. ZeniMax Online Studios MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Trion Worlds MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Nexon MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. NetEase MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Tencent MMORPGs Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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