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Global Virtual Idol and VTubers Market Growth (Status and Outlook) 2024-2030

May 2024 | 135 pages | ID: G19E129DBA67EN
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Virtual Idol and VTubers (Virtual YouTubers) are concepts in the world of digital entertainment and content creation:

A Virtual Idol is a computer-generated or animated character designed to entertain, often resembling a human or anthropomorphic character. These virtual idols can sing, dance, and interact with audiences through concerts, live streams, and digital content.

VTubers are a subset of virtual idols who create content on platforms like YouTube and Twitch. They use animated avatars or digital characters as their on-screen personas, interacting with viewers while maintaining the persona of the virtual character.

Both virtual idols and VTubers use technology, animation, and often advanced techniques like motion capture to create lifelike characters. They engage with audiences through a wide range of content, from live chats and gameplay videos to singing performances, and have gained significant popularity, with dedicated fan followings and commercial success in various parts of the world, particularly in countries like Japan. These digital entertainers provide unique and engaging content that blurs the lines between reality and digital performance, often fostering strong online communities and fan interactions.

The global Virtual Idol and VTubers market size is projected to grow from US$ 1343 million in 2024 to US$ 5244 million in 2030; it is expected to grow at a CAGR of 25.5% from 2024 to 2030.

LPI (LP Information)' newest research report, the “Virtual Idol and VTubers Industry Forecast” looks at past sales and reviews total world Virtual Idol and VTubers sales in 2022, providing a comprehensive analysis by region and market sector of projected Virtual Idol and VTubers sales for 2023 through 2029. With Virtual Idol and VTubers sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Virtual Idol and VTubers industry.

This Insight Report provides a comprehensive analysis of the global Virtual Idol and VTubers landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Virtual Idol and VTubers portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Virtual Idol and VTubers market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Virtual Idol and VTubers and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Virtual Idol and VTubers.

The core manufacturers of global Virtual Idol and VTubers include AnyColor (Nijisanji), Cover (Hololive) and Bilibili. The top three companies have a market share of about 50%. Asia Pacific is the world's largest market for Virtual Idol and VTubers with a market share of about 55%, followed by China and North America with a market share of 22% and 13%, respectively. In terms of product type, 2D Vtuber is the largest segment with approximately 80% market share. In terms of application, Livestreaming & Performance is the largest downstream segment, accounting for about 48% of the market.

This report presents a comprehensive overview, market shares, and growth opportunities of Virtual Idol and VTubers market by product type, application, key players and key regions and countries.

Segmentation by Type:
  • 2D Vtuber
  • 3D Vtuber
Segmentation by Application:
  • Livestreaming & Performance
  • Digital Contents & Derivative
  • Others
This report also splits the market by region:
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Middle East & Africa
    • Egypt
    • South Africa
    • Israel
    • Turkey
    • GCC Countries
Segmentation by Type:
  • 2D Vtuber
  • 3D Vtuber
Segmentation by Application:
  • Livestreaming & Performance
  • Digital Contents & Derivative
  • Others
This report also splits the market by region:
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Middle East & Africa
    • Egypt
    • South Africa
    • Israel
    • Turkey
    • GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
  • AnyColor (Nijisanji)
  • Cover (Hololive)
  • Bilibili
  • 774, inc
  • Mikai
  • Yuehua Entertainment
  • iQIYI
  • ALTERLY (WHIM Management)
  • VShojo
  • Neo-Porte
  • NoriPro
  • Phase-Connect
  • V&U
  • Virtual eSports Project
  • .LIVE
  • Aogiri High School
1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered
1.8 Market Estimation Caveats

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global Virtual Idol and VTubers Market Size 2019-2030
  2.1.2 Virtual Idol and VTubers Market Size CAGR by Region (2019 VS 2023 VS 2030)
  2.1.3 World Current & Future Analysis for Virtual Idol and VTubers by Country/Region, 2019, 2023 & 2030
2.2 Virtual Idol and VTubers Segment by Type
  2.2.1 2D Vtuber
  2.2.2 3D Vtuber
2.3 Virtual Idol and VTubers Market Size by Type
  2.3.1 Virtual Idol and VTubers Market Size CAGR by Type (2019 VS 2023 VS 2030)
  2.3.2 Global Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
2.4 Virtual Idol and VTubers Segment by Application
  2.4.1 Livestreaming & Performance
  2.4.2 Digital Contents & Derivative
  2.4.3 Others
2.5 Virtual Idol and VTubers Market Size by Application
  2.5.1 Virtual Idol and VTubers Market Size CAGR by Application (2019 VS 2023 VS 2030)
  2.5.2 Global Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)

3 VIRTUAL IDOL AND VTUBERS MARKET SIZE BY PLAYER

3.1 Virtual Idol and VTubers Market Size Market Share by Player
  3.1.1 Global Virtual Idol and VTubers Revenue by Player (2019-2024)
  3.1.2 Global Virtual Idol and VTubers Revenue Market Share by Player (2019-2024)
3.2 Global Virtual Idol and VTubers Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
  3.3.1 Competition Landscape Analysis
  3.3.2 Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion

4 VIRTUAL IDOL AND VTUBERS BY REGION

4.1 Virtual Idol and VTubers Market Size by Region (2019-2024)
4.2 Global Virtual Idol and VTubers Annual Revenue by Country/Region (2019-2024)
4.3 Americas Virtual Idol and VTubers Market Size Growth (2019-2024)
4.4 APAC Virtual Idol and VTubers Market Size Growth (2019-2024)
4.5 Europe Virtual Idol and VTubers Market Size Growth (2019-2024)
4.6 Middle East & Africa Virtual Idol and VTubers Market Size Growth (2019-2024)

5 AMERICAS

5.1 Americas Virtual Idol and VTubers Market Size by Country (2019-2024)
5.2 Americas Virtual Idol and VTubers Market Size by Type (2019-2024)
5.3 Americas Virtual Idol and VTubers Market Size by Application (2019-2024)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil

6 APAC

6.1 APAC Virtual Idol and VTubers Market Size by Region (2019-2024)
6.2 APAC Virtual Idol and VTubers Market Size by Type (2019-2024)
6.3 APAC Virtual Idol and VTubers Market Size by Application (2019-2024)
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia

7 EUROPE

7.1 Europe Virtual Idol and VTubers Market Size by Country (2019-2024)
7.2 Europe Virtual Idol and VTubers Market Size by Type (2019-2024)
7.3 Europe Virtual Idol and VTubers Market Size by Application (2019-2024)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia

8 MIDDLE EAST & AFRICA

8.1 Middle East & Africa Virtual Idol and VTubers by Region (2019-2024)
8.2 Middle East & Africa Virtual Idol and VTubers Market Size by Type (2019-2024)
8.3 Middle East & Africa Virtual Idol and VTubers Market Size by Application (2019-2024)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries

9 MARKET DRIVERS, CHALLENGES AND TRENDS

9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends

10 GLOBAL VIRTUAL IDOL AND VTUBERS MARKET FORECAST

10.1 Global Virtual Idol and VTubers Forecast by Region (2025-2030)
  10.1.1 Global Virtual Idol and VTubers Forecast by Region (2025-2030)
  10.1.2 Americas Virtual Idol and VTubers Forecast
  10.1.3 APAC Virtual Idol and VTubers Forecast
  10.1.4 Europe Virtual Idol and VTubers Forecast
  10.1.5 Middle East & Africa Virtual Idol and VTubers Forecast
10.2 Americas Virtual Idol and VTubers Forecast by Country (2025-2030)
  10.2.1 United States Market Virtual Idol and VTubers Forecast
  10.2.2 Canada Market Virtual Idol and VTubers Forecast
  10.2.3 Mexico Market Virtual Idol and VTubers Forecast
  10.2.4 Brazil Market Virtual Idol and VTubers Forecast
10.3 APAC Virtual Idol and VTubers Forecast by Region (2025-2030)
  10.3.1 China Virtual Idol and VTubers Market Forecast
  10.3.2 Japan Market Virtual Idol and VTubers Forecast
  10.3.3 Korea Market Virtual Idol and VTubers Forecast
  10.3.4 Southeast Asia Market Virtual Idol and VTubers Forecast
  10.3.5 India Market Virtual Idol and VTubers Forecast
  10.3.6 Australia Market Virtual Idol and VTubers Forecast
10.4 Europe Virtual Idol and VTubers Forecast by Country (2025-2030)
  10.4.1 Germany Market Virtual Idol and VTubers Forecast
  10.4.2 France Market Virtual Idol and VTubers Forecast
  10.4.3 UK Market Virtual Idol and VTubers Forecast
  10.4.4 Italy Market Virtual Idol and VTubers Forecast
  10.4.5 Russia Market Virtual Idol and VTubers Forecast
10.5 Middle East & Africa Virtual Idol and VTubers Forecast by Region (2025-2030)
  10.5.1 Egypt Market Virtual Idol and VTubers Forecast
  10.5.2 South Africa Market Virtual Idol and VTubers Forecast
  10.5.3 Israel Market Virtual Idol and VTubers Forecast
  10.5.4 Turkey Market Virtual Idol and VTubers Forecast
10.6 Global Virtual Idol and VTubers Forecast by Type (2025-2030)
10.7 Global Virtual Idol and VTubers Forecast by Application (2025-2030)
  10.7.1 GCC Countries Market Virtual Idol and VTubers Forecast

11 KEY PLAYERS ANALYSIS

11.1 AnyColor (Nijisanji)
  11.1.1 AnyColor (Nijisanji) Company Information
  11.1.2 AnyColor (Nijisanji) Virtual Idol and VTubers Product Offered
  11.1.3 AnyColor (Nijisanji) Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.1.4 AnyColor (Nijisanji) Main Business Overview
  11.1.5 AnyColor (Nijisanji) Latest Developments
11.2 Cover (Hololive)
  11.2.1 Cover (Hololive) Company Information
  11.2.2 Cover (Hololive) Virtual Idol and VTubers Product Offered
  11.2.3 Cover (Hololive) Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.2.4 Cover (Hololive) Main Business Overview
  11.2.5 Cover (Hololive) Latest Developments
11.3 Bilibili
  11.3.1 Bilibili Company Information
  11.3.2 Bilibili Virtual Idol and VTubers Product Offered
  11.3.3 Bilibili Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.3.4 Bilibili Main Business Overview
  11.3.5 Bilibili Latest Developments
11.4 774, inc
  11.4.1 774, inc Company Information
  11.4.2 774, inc Virtual Idol and VTubers Product Offered
  11.4.3 774, inc Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.4.4 774, inc Main Business Overview
  11.4.5 774, inc Latest Developments
11.5 Mikai
  11.5.1 Mikai Company Information
  11.5.2 Mikai Virtual Idol and VTubers Product Offered
  11.5.3 Mikai Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.5.4 Mikai Main Business Overview
  11.5.5 Mikai Latest Developments
11.6 Yuehua Entertainment
  11.6.1 Yuehua Entertainment Company Information
  11.6.2 Yuehua Entertainment Virtual Idol and VTubers Product Offered
  11.6.3 Yuehua Entertainment Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.6.4 Yuehua Entertainment Main Business Overview
  11.6.5 Yuehua Entertainment Latest Developments
11.7 iQIYI
  11.7.1 iQIYI Company Information
  11.7.2 iQIYI Virtual Idol and VTubers Product Offered
  11.7.3 iQIYI Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.7.4 iQIYI Main Business Overview
  11.7.5 iQIYI Latest Developments
11.8 ALTERLY (WHIM Management)
  11.8.1 ALTERLY (WHIM Management) Company Information
  11.8.2 ALTERLY (WHIM Management) Virtual Idol and VTubers Product Offered
  11.8.3 ALTERLY (WHIM Management) Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.8.4 ALTERLY (WHIM Management) Main Business Overview
  11.8.5 ALTERLY (WHIM Management) Latest Developments
11.9 VShojo
  11.9.1 VShojo Company Information
  11.9.2 VShojo Virtual Idol and VTubers Product Offered
  11.9.3 VShojo Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.9.4 VShojo Main Business Overview
  11.9.5 VShojo Latest Developments
11.10 Neo-Porte
  11.10.1 Neo-Porte Company Information
  11.10.2 Neo-Porte Virtual Idol and VTubers Product Offered
  11.10.3 Neo-Porte Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.10.4 Neo-Porte Main Business Overview
  11.10.5 Neo-Porte Latest Developments
11.11 NoriPro
  11.11.1 NoriPro Company Information
  11.11.2 NoriPro Virtual Idol and VTubers Product Offered
  11.11.3 NoriPro Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.11.4 NoriPro Main Business Overview
  11.11.5 NoriPro Latest Developments
11.12 Phase-Connect
  11.12.1 Phase-Connect Company Information
  11.12.2 Phase-Connect Virtual Idol and VTubers Product Offered
  11.12.3 Phase-Connect Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.12.4 Phase-Connect Main Business Overview
  11.12.5 Phase-Connect Latest Developments
11.13 V&U
  11.13.1 V&U Company Information
  11.13.2 V&U Virtual Idol and VTubers Product Offered
  11.13.3 V&U Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.13.4 V&U Main Business Overview
  11.13.5 V&U Latest Developments
11.14 Virtual eSports Project
  11.14.1 Virtual eSports Project Company Information
  11.14.2 Virtual eSports Project Virtual Idol and VTubers Product Offered
  11.14.3 Virtual eSports Project Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.14.4 Virtual eSports Project Main Business Overview
  11.14.5 Virtual eSports Project Latest Developments
11.15 .LIVE
  11.15.1 .LIVE Company Information
  11.15.2 .LIVE Virtual Idol and VTubers Product Offered
  11.15.3 .LIVE Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.15.4 .LIVE Main Business Overview
  11.15.5 .LIVE Latest Developments
11.16 Aogiri High School
  11.16.1 Aogiri High School Company Information
  11.16.2 Aogiri High School Virtual Idol and VTubers Product Offered
  11.16.3 Aogiri High School Virtual Idol and VTubers Revenue, Gross Margin and Market Share (2019-2024)
  11.16.4 Aogiri High School Main Business Overview
  11.16.5 Aogiri High School Latest Developments

12 RESEARCH FINDINGS AND CONCLUSION
LIST OF TABLES

Table 1. Virtual Idol and VTubers Market Size CAGR by Region (2019 VS 2023 VS 2030) & ($ millions)
Table 2. Virtual Idol and VTubers Annual Sales CAGR by Country/Region (2019, 2023 & 2030) & ($ millions)
Table 3. Major Players of 2D Vtuber
Table 4. Major Players of 3D Vtuber
Table 5. Virtual Idol and VTubers Market Size CAGR by Type (2019 VS 2023 VS 2030) & ($ millions)
Table 6. Global Virtual Idol and VTubers Market Size by Type (2019-2024) & ($ millions)
Table 7. Global Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
Table 8. Virtual Idol and VTubers Market Size CAGR by Application (2019 VS 2023 VS 2030) & ($ millions)
Table 9. Global Virtual Idol and VTubers Market Size by Application (2019-2024) & ($ millions)
Table 10. Global Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)
Table 11. Global Virtual Idol and VTubers Revenue by Player (2019-2024) & ($ millions)
Table 12. Global Virtual Idol and VTubers Revenue Market Share by Player (2019-2024)
Table 13. Virtual Idol and VTubers Key Players Head office and Products Offered
Table 14. Virtual Idol and VTubers Concentration Ratio (CR3, CR5 and CR10) & (2022-2024)
Table 15. New Products and Potential Entrants
Table 16. Mergers & Acquisitions, Expansion
Table 17. Global Virtual Idol and VTubers Market Size by Region (2019-2024) & ($ millions)
Table 18. Global Virtual Idol and VTubers Market Size Market Share by Region (2019-2024)
Table 19. Global Virtual Idol and VTubers Revenue by Country/Region (2019-2024) & ($ millions)
Table 20. Global Virtual Idol and VTubers Revenue Market Share by Country/Region (2019-2024)
Table 21. Americas Virtual Idol and VTubers Market Size by Country (2019-2024) & ($ millions)
Table 22. Americas Virtual Idol and VTubers Market Size Market Share by Country (2019-2024)
Table 23. Americas Virtual Idol and VTubers Market Size by Type (2019-2024) & ($ millions)
Table 24. Americas Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
Table 25. Americas Virtual Idol and VTubers Market Size by Application (2019-2024) & ($ millions)
Table 26. Americas Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)
Table 27. APAC Virtual Idol and VTubers Market Size by Region (2019-2024) & ($ millions)
Table 28. APAC Virtual Idol and VTubers Market Size Market Share by Region (2019-2024)
Table 29. APAC Virtual Idol and VTubers Market Size by Type (2019-2024) & ($ millions)
Table 30. APAC Virtual Idol and VTubers Market Size by Application (2019-2024) & ($ millions)
Table 31. Europe Virtual Idol and VTubers Market Size by Country (2019-2024) & ($ millions)
Table 32. Europe Virtual Idol and VTubers Market Size Market Share by Country (2019-2024)
Table 33. Europe Virtual Idol and VTubers Market Size by Type (2019-2024) & ($ millions)
Table 34. Europe Virtual Idol and VTubers Market Size by Application (2019-2024) & ($ millions)
Table 35. Middle East & Africa Virtual Idol and VTubers Market Size by Region (2019-2024) & ($ millions)
Table 36. Middle East & Africa Virtual Idol and VTubers Market Size by Type (2019-2024) & ($ millions)
Table 37. Middle East & Africa Virtual Idol and VTubers Market Size by Application (2019-2024) & ($ millions)
Table 38. Key Market Drivers & Growth Opportunities of Virtual Idol and VTubers
Table 39. Key Market Challenges & Risks of Virtual Idol and VTubers
Table 40. Key Industry Trends of Virtual Idol and VTubers
Table 41. Global Virtual Idol and VTubers Market Size Forecast by Region (2025-2030) & ($ millions)
Table 42. Global Virtual Idol and VTubers Market Size Market Share Forecast by Region (2025-2030)
Table 43. Global Virtual Idol and VTubers Market Size Forecast by Type (2025-2030) & ($ millions)
Table 44. Global Virtual Idol and VTubers Market Size Forecast by Application (2025-2030) & ($ millions)
Table 45. AnyColor (Nijisanji) Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 46. AnyColor (Nijisanji) Virtual Idol and VTubers Product Offered
Table 47. AnyColor (Nijisanji) Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 48. AnyColor (Nijisanji) Main Business
Table 49. AnyColor (Nijisanji) Latest Developments
Table 50. Cover (Hololive) Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 51. Cover (Hololive) Virtual Idol and VTubers Product Offered
Table 52. Cover (Hololive) Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 53. Cover (Hololive) Main Business
Table 54. Cover (Hololive) Latest Developments
Table 55. Bilibili Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 56. Bilibili Virtual Idol and VTubers Product Offered
Table 57. Bilibili Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 58. Bilibili Main Business
Table 59. Bilibili Latest Developments
Table 60. 774, inc Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 61. 774, inc Virtual Idol and VTubers Product Offered
Table 62. 774, inc Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 63. 774, inc Main Business
Table 64. 774, inc Latest Developments
Table 65. Mikai Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 66. Mikai Virtual Idol and VTubers Product Offered
Table 67. Mikai Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 68. Mikai Main Business
Table 69. Mikai Latest Developments
Table 70. Yuehua Entertainment Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 71. Yuehua Entertainment Virtual Idol and VTubers Product Offered
Table 72. Yuehua Entertainment Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 73. Yuehua Entertainment Main Business
Table 74. Yuehua Entertainment Latest Developments
Table 75. iQIYI Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 76. iQIYI Virtual Idol and VTubers Product Offered
Table 77. iQIYI Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 78. iQIYI Main Business
Table 79. iQIYI Latest Developments
Table 80. ALTERLY (WHIM Management) Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 81. ALTERLY (WHIM Management) Virtual Idol and VTubers Product Offered
Table 82. ALTERLY (WHIM Management) Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 83. ALTERLY (WHIM Management) Main Business
Table 84. ALTERLY (WHIM Management) Latest Developments
Table 85. VShojo Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 86. VShojo Virtual Idol and VTubers Product Offered
Table 87. VShojo Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 88. VShojo Main Business
Table 89. VShojo Latest Developments
Table 90. Neo-Porte Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 91. Neo-Porte Virtual Idol and VTubers Product Offered
Table 92. Neo-Porte Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 93. Neo-Porte Main Business
Table 94. Neo-Porte Latest Developments
Table 95. NoriPro Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 96. NoriPro Virtual Idol and VTubers Product Offered
Table 97. NoriPro Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 98. NoriPro Main Business
Table 99. NoriPro Latest Developments
Table 100. Phase-Connect Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 101. Phase-Connect Virtual Idol and VTubers Product Offered
Table 102. Phase-Connect Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 103. Phase-Connect Main Business
Table 104. Phase-Connect Latest Developments
Table 105. V&U Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 106. V&U Virtual Idol and VTubers Product Offered
Table 107. V&U Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 108. V&U Main Business
Table 109. V&U Latest Developments
Table 110. Virtual eSports Project Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 111. Virtual eSports Project Virtual Idol and VTubers Product Offered
Table 112. Virtual eSports Project Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 113. Virtual eSports Project Main Business
Table 114. Virtual eSports Project Latest Developments
Table 115. .LIVE Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 116. .LIVE Virtual Idol and VTubers Product Offered
Table 117. .LIVE Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 118. .LIVE Main Business
Table 119. .LIVE Latest Developments
Table 120. Aogiri High School Details, Company Type, Virtual Idol and VTubers Area Served and Its Competitors
Table 121. Aogiri High School Virtual Idol and VTubers Product Offered
Table 122. Aogiri High School Virtual Idol and VTubers Revenue ($ million), Gross Margin and Market Share (2019-2024)
Table 123. Aogiri High School Main Business
Table 124. Aogiri High School Latest Developments

LIST OF FIGURES

Figure 1. Virtual Idol and VTubers Report Years Considered
Figure 2. Research Objectives
Figure 3. Research Methodology
Figure 4. Research Process and Data Source
Figure 5. Global Virtual Idol and VTubers Market Size Growth Rate 2019-2030 ($ millions)
Figure 6. Virtual Idol and VTubers Sales by Geographic Region (2019, 2023 & 2030) & ($ millions)
Figure 7. Virtual Idol and VTubers Sales Market Share by Country/Region (2023)
Figure 8. Virtual Idol and VTubers Sales Market Share by Country/Region (2019, 2023 & 2030)
Figure 9. Global Virtual Idol and VTubers Market Size Market Share by Type in 2023
Figure 10. Virtual Idol and VTubers in Livestreaming & Performance
Figure 11. Global Virtual Idol and VTubers Market: Livestreaming & Performance (2019-2024) & ($ millions)
Figure 12. Virtual Idol and VTubers in Digital Contents & Derivative
Figure 13. Global Virtual Idol and VTubers Market: Digital Contents & Derivative (2019-2024) & ($ millions)
Figure 14. Virtual Idol and VTubers in Others
Figure 15. Global Virtual Idol and VTubers Market: Others (2019-2024) & ($ millions)
Figure 16. Global Virtual Idol and VTubers Market Size Market Share by Application in 2023
Figure 17. Global Virtual Idol and VTubers Revenue Market Share by Player in 2023
Figure 18. Global Virtual Idol and VTubers Market Size Market Share by Region (2019-2024)
Figure 19. Americas Virtual Idol and VTubers Market Size 2019-2024 ($ millions)
Figure 20. APAC Virtual Idol and VTubers Market Size 2019-2024 ($ millions)
Figure 21. Europe Virtual Idol and VTubers Market Size 2019-2024 ($ millions)
Figure 22. Middle East & Africa Virtual Idol and VTubers Market Size 2019-2024 ($ millions)
Figure 23. Americas Virtual Idol and VTubers Value Market Share by Country in 2023
Figure 24. United States Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 25. Canada Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 26. Mexico Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 27. Brazil Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 28. APAC Virtual Idol and VTubers Market Size Market Share by Region in 2023
Figure 29. APAC Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
Figure 30. APAC Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)
Figure 31. China Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 32. Japan Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 33. South Korea Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 34. Southeast Asia Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 35. India Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 36. Australia Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 37. Europe Virtual Idol and VTubers Market Size Market Share by Country in 2023
Figure 38. Europe Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
Figure 39. Europe Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)
Figure 40. Germany Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 41. France Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 42. UK Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 43. Italy Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 44. Russia Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 45. Middle East & Africa Virtual Idol and VTubers Market Size Market Share by Region (2019-2024)
Figure 46. Middle East & Africa Virtual Idol and VTubers Market Size Market Share by Type (2019-2024)
Figure 47. Middle East & Africa Virtual Idol and VTubers Market Size Market Share by Application (2019-2024)
Figure 48. Egypt Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 49. South Africa Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 50. Israel Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 51. Turkey Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 52. GCC Countries Virtual Idol and VTubers Market Size Growth 2019-2024 ($ millions)
Figure 53. Americas Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 54. APAC Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 55. Europe Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 56. Middle East & Africa Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 57. United States Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 58. Canada Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 59. Mexico Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 60. Brazil Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 61. China Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 62. Japan Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 63. Korea Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 64. Southeast Asia Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 65. India Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 66. Australia Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 67. Germany Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 68. France Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 69. UK Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 70. Italy Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 71. Russia Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 72. Egypt Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 73. South Africa Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 74. Israel Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 75. Turkey Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 76. GCC Countries Virtual Idol and VTubers Market Size 2025-2030 ($ millions)
Figure 77. Global Virtual Idol and VTubers Market Size Market Share Forecast by Type (2025-2030)
Figure 78. Global Virtual Idol and VTubers Market Size Market Share Forecast by Application (2025-2030)


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