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Global Turn-based Card Game Market 2023 by Company, Regions, Type and Application, Forecast to 2029

March 2023 | 121 pages | ID: G2A2D0BA0A16EN
GlobalInfoResearch

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According to our (Global Info Research) latest study, the global Turn-based Card Game market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

This report is a detailed and comprehensive analysis for global Turn-based Card Game market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:

Global Turn-based Card Game market size and forecasts, in consumption value ($ Million), 2018-2029

Global Turn-based Card Game market size and forecasts by region and country, in consumption value ($ Million), 2018-2029

Global Turn-based Card Game market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029

Global Turn-based Card Game market shares of main players, in revenue ($ Million), 2018-2023

The Primary Objectives in This Report Are:

To determine the size of the total market opportunity of global and key countries

To assess the growth potential for Turn-based Card Game

To forecast future growth in each product and end-use market

To assess competitive factors affecting the marketplace

This report profiles key players in the global Turn-based Card Game market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Rose City Games(Floppy Knights), Cybernetic Walrus(Rise of Humanity), Doolittle Gaming, Konami Holdings Corporation and Blizzard Entertainment, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation

Turn-based Card Game market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
  • Web Game
  • Mobile Game
Market segment by Application
  • Teenager
  • Middle Aged
Market segment by players, this report covers
  • Rose City Games(Floppy Knights)
  • Cybernetic Walrus(Rise of Humanity)
  • Doolittle Gaming
  • Konami Holdings Corporation
  • Blizzard Entertainment
  • Bushiroad
  • Cyber??Agent, Inc
  • Fantasy Flight Games
  • Riot Games
  • Kyy Games
  • Legend Story Studios
  • Sorare
  • Splinterlands
  • Gods Unchained
  • Crypto Spells
  • Dawn of Gods
  • Metropolis Origins
  • Kepithor Studios
  • Reality Gaming Group Limited
  • Horizon Blockchain Games
  • AXEL MARK INC.
  • TaleCraft
  • Bilibili
Market segment by regions, regional analysis covers
  • North America (United States, Canada, and Mexico)
  • Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
  • Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
  • South America (Brazil, Argentina and Rest of South America)
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:

Chapter 1, to describe Turn-based Card Game product scope, market overview, market estimation caveats and base year.

Chapter 2, to profile the top players of Turn-based Card Game, with revenue, gross margin and global market share of Turn-based Card Game from 2018 to 2023.

Chapter 3, the Turn-based Card Game competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.

Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Turn-based Card Game market forecast, by regions, type and application, with consumption value, from 2024 to 2029.

Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War

Chapter 12, the key raw materials and key suppliers, and industry chain of Turn-based Card Game.

Chapter 13, to describe Turn-based Card Game research findings and conclusion.
1 MARKET OVERVIEW

1.1 Product Overview and Scope of Turn-based Card Game
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Turn-based Card Game by Type
  1.3.1 Overview: Global Turn-based Card Game Market Size by Type: 2018 Versus 2022 Versus 2029
  1.3.2 Global Turn-based Card Game Consumption Value Market Share by Type in 2022
  1.3.3 Web Game
  1.3.4 Mobile Game
1.4 Global Turn-based Card Game Market by Application
  1.4.1 Overview: Global Turn-based Card Game Market Size by Application: 2018 Versus 2022 Versus 2029
  1.4.2 Teenager
  1.4.3 Middle Aged
1.5 Global Turn-based Card Game Market Size & Forecast
1.6 Global Turn-based Card Game Market Size and Forecast by Region
  1.6.1 Global Turn-based Card Game Market Size by Region: 2018 VS 2022 VS 2029
  1.6.2 Global Turn-based Card Game Market Size by Region, (2018-2029)
  1.6.3 North America Turn-based Card Game Market Size and Prospect (2018-2029)
  1.6.4 Europe Turn-based Card Game Market Size and Prospect (2018-2029)
  1.6.5 Asia-Pacific Turn-based Card Game Market Size and Prospect (2018-2029)
  1.6.6 South America Turn-based Card Game Market Size and Prospect (2018-2029)
  1.6.7 Middle East and Africa Turn-based Card Game Market Size and Prospect (2018-2029)

2 COMPANY PROFILES

2.1 Rose City Games(Floppy Knights)
  2.1.1 Rose City Games(Floppy Knights) Details
  2.1.2 Rose City Games(Floppy Knights) Major Business
  2.1.3 Rose City Games(Floppy Knights) Turn-based Card Game Product and Solutions
  2.1.4 Rose City Games(Floppy Knights) Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.1.5 Rose City Games(Floppy Knights) Recent Developments and Future Plans
2.2 Cybernetic Walrus(Rise of Humanity)
  2.2.1 Cybernetic Walrus(Rise of Humanity) Details
  2.2.2 Cybernetic Walrus(Rise of Humanity) Major Business
  2.2.3 Cybernetic Walrus(Rise of Humanity) Turn-based Card Game Product and Solutions
  2.2.4 Cybernetic Walrus(Rise of Humanity) Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.2.5 Cybernetic Walrus(Rise of Humanity) Recent Developments and Future Plans
2.3 Doolittle Gaming
  2.3.1 Doolittle Gaming Details
  2.3.2 Doolittle Gaming Major Business
  2.3.3 Doolittle Gaming Turn-based Card Game Product and Solutions
  2.3.4 Doolittle Gaming Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.3.5 Doolittle Gaming Recent Developments and Future Plans
2.4 Konami Holdings Corporation
  2.4.1 Konami Holdings Corporation Details
  2.4.2 Konami Holdings Corporation Major Business
  2.4.3 Konami Holdings Corporation Turn-based Card Game Product and Solutions
  2.4.4 Konami Holdings Corporation Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.4.5 Konami Holdings Corporation Recent Developments and Future Plans
2.5 Blizzard Entertainment
  2.5.1 Blizzard Entertainment Details
  2.5.2 Blizzard Entertainment Major Business
  2.5.3 Blizzard Entertainment Turn-based Card Game Product and Solutions
  2.5.4 Blizzard Entertainment Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.5.5 Blizzard Entertainment Recent Developments and Future Plans
2.6 Bushiroad
  2.6.1 Bushiroad Details
  2.6.2 Bushiroad Major Business
  2.6.3 Bushiroad Turn-based Card Game Product and Solutions
  2.6.4 Bushiroad Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.6.5 Bushiroad Recent Developments and Future Plans
2.7 Cyber??Agent, Inc
  2.7.1 Cyber??Agent, Inc Details
  2.7.2 Cyber??Agent, Inc Major Business
  2.7.3 Cyber??Agent, Inc Turn-based Card Game Product and Solutions
  2.7.4 Cyber??Agent, Inc Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.7.5 Cyber??Agent, Inc Recent Developments and Future Plans
2.8 Fantasy Flight Games
  2.8.1 Fantasy Flight Games Details
  2.8.2 Fantasy Flight Games Major Business
  2.8.3 Fantasy Flight Games Turn-based Card Game Product and Solutions
  2.8.4 Fantasy Flight Games Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.8.5 Fantasy Flight Games Recent Developments and Future Plans
2.9 Riot Games
  2.9.1 Riot Games Details
  2.9.2 Riot Games Major Business
  2.9.3 Riot Games Turn-based Card Game Product and Solutions
  2.9.4 Riot Games Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.9.5 Riot Games Recent Developments and Future Plans
2.10 Kyy Games
  2.10.1 Kyy Games Details
  2.10.2 Kyy Games Major Business
  2.10.3 Kyy Games Turn-based Card Game Product and Solutions
  2.10.4 Kyy Games Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.10.5 Kyy Games Recent Developments and Future Plans
2.11 Legend Story Studios
  2.11.1 Legend Story Studios Details
  2.11.2 Legend Story Studios Major Business
  2.11.3 Legend Story Studios Turn-based Card Game Product and Solutions
  2.11.4 Legend Story Studios Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.11.5 Legend Story Studios Recent Developments and Future Plans
2.12 Sorare
  2.12.1 Sorare Details
  2.12.2 Sorare Major Business
  2.12.3 Sorare Turn-based Card Game Product and Solutions
  2.12.4 Sorare Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.12.5 Sorare Recent Developments and Future Plans
2.13 Splinterlands
  2.13.1 Splinterlands Details
  2.13.2 Splinterlands Major Business
  2.13.3 Splinterlands Turn-based Card Game Product and Solutions
  2.13.4 Splinterlands Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.13.5 Splinterlands Recent Developments and Future Plans
2.14 Gods Unchained
  2.14.1 Gods Unchained Details
  2.14.2 Gods Unchained Major Business
  2.14.3 Gods Unchained Turn-based Card Game Product and Solutions
  2.14.4 Gods Unchained Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.14.5 Gods Unchained Recent Developments and Future Plans
2.15 Crypto Spells
  2.15.1 Crypto Spells Details
  2.15.2 Crypto Spells Major Business
  2.15.3 Crypto Spells Turn-based Card Game Product and Solutions
  2.15.4 Crypto Spells Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.15.5 Crypto Spells Recent Developments and Future Plans
2.16 Dawn of Gods
  2.16.1 Dawn of Gods Details
  2.16.2 Dawn of Gods Major Business
  2.16.3 Dawn of Gods Turn-based Card Game Product and Solutions
  2.16.4 Dawn of Gods Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.16.5 Dawn of Gods Recent Developments and Future Plans
2.17 Metropolis Origins
  2.17.1 Metropolis Origins Details
  2.17.2 Metropolis Origins Major Business
  2.17.3 Metropolis Origins Turn-based Card Game Product and Solutions
  2.17.4 Metropolis Origins Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.17.5 Metropolis Origins Recent Developments and Future Plans
2.18 Kepithor Studios
  2.18.1 Kepithor Studios Details
  2.18.2 Kepithor Studios Major Business
  2.18.3 Kepithor Studios Turn-based Card Game Product and Solutions
  2.18.4 Kepithor Studios Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.18.5 Kepithor Studios Recent Developments and Future Plans
2.19 Reality Gaming Group Limited
  2.19.1 Reality Gaming Group Limited Details
  2.19.2 Reality Gaming Group Limited Major Business
  2.19.3 Reality Gaming Group Limited Turn-based Card Game Product and Solutions
  2.19.4 Reality Gaming Group Limited Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.19.5 Reality Gaming Group Limited Recent Developments and Future Plans
2.20 Horizon Blockchain Games
  2.20.1 Horizon Blockchain Games Details
  2.20.2 Horizon Blockchain Games Major Business
  2.20.3 Horizon Blockchain Games Turn-based Card Game Product and Solutions
  2.20.4 Horizon Blockchain Games Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.20.5 Horizon Blockchain Games Recent Developments and Future Plans
2.21 AXEL MARK INC.
  2.21.1 AXEL MARK INC. Details
  2.21.2 AXEL MARK INC. Major Business
  2.21.3 AXEL MARK INC. Turn-based Card Game Product and Solutions
  2.21.4 AXEL MARK INC. Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.21.5 AXEL MARK INC. Recent Developments and Future Plans
2.22 TaleCraft
  2.22.1 TaleCraft Details
  2.22.2 TaleCraft Major Business
  2.22.3 TaleCraft Turn-based Card Game Product and Solutions
  2.22.4 TaleCraft Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.22.5 TaleCraft Recent Developments and Future Plans
2.23 Bilibili
  2.23.1 Bilibili Details
  2.23.2 Bilibili Major Business
  2.23.3 Bilibili Turn-based Card Game Product and Solutions
  2.23.4 Bilibili Turn-based Card Game Revenue, Gross Margin and Market Share (2018-2023)
  2.23.5 Bilibili Recent Developments and Future Plans

3 MARKET COMPETITION, BY PLAYERS

3.1 Global Turn-based Card Game Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
  3.2.1 Market Share of Turn-based Card Game by Company Revenue
  3.2.2 Top 3 Turn-based Card Game Players Market Share in 2022
  3.2.3 Top 6 Turn-based Card Game Players Market Share in 2022
3.3 Turn-based Card Game Market: Overall Company Footprint Analysis
  3.3.1 Turn-based Card Game Market: Region Footprint
  3.3.2 Turn-based Card Game Market: Company Product Type Footprint
  3.3.3 Turn-based Card Game Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 MARKET SIZE SEGMENT BY TYPE

4.1 Global Turn-based Card Game Consumption Value and Market Share by Type (2018-2023)
4.2 Global Turn-based Card Game Market Forecast by Type (2024-2029)

5 MARKET SIZE SEGMENT BY APPLICATION

5.1 Global Turn-based Card Game Consumption Value Market Share by Application (2018-2023)
5.2 Global Turn-based Card Game Market Forecast by Application (2024-2029)

6 NORTH AMERICA

6.1 North America Turn-based Card Game Consumption Value by Type (2018-2029)
6.2 North America Turn-based Card Game Consumption Value by Application (2018-2029)
6.3 North America Turn-based Card Game Market Size by Country
  6.3.1 North America Turn-based Card Game Consumption Value by Country (2018-2029)
  6.3.2 United States Turn-based Card Game Market Size and Forecast (2018-2029)
  6.3.3 Canada Turn-based Card Game Market Size and Forecast (2018-2029)
  6.3.4 Mexico Turn-based Card Game Market Size and Forecast (2018-2029)

7 EUROPE

7.1 Europe Turn-based Card Game Consumption Value by Type (2018-2029)
7.2 Europe Turn-based Card Game Consumption Value by Application (2018-2029)
7.3 Europe Turn-based Card Game Market Size by Country
  7.3.1 Europe Turn-based Card Game Consumption Value by Country (2018-2029)
  7.3.2 Germany Turn-based Card Game Market Size and Forecast (2018-2029)
  7.3.3 France Turn-based Card Game Market Size and Forecast (2018-2029)
  7.3.4 United Kingdom Turn-based Card Game Market Size and Forecast (2018-2029)
  7.3.5 Russia Turn-based Card Game Market Size and Forecast (2018-2029)
  7.3.6 Italy Turn-based Card Game Market Size and Forecast (2018-2029)

8 ASIA-PACIFIC

8.1 Asia-Pacific Turn-based Card Game Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Turn-based Card Game Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Turn-based Card Game Market Size by Region
  8.3.1 Asia-Pacific Turn-based Card Game Consumption Value by Region (2018-2029)
  8.3.2 China Turn-based Card Game Market Size and Forecast (2018-2029)
  8.3.3 Japan Turn-based Card Game Market Size and Forecast (2018-2029)
  8.3.4 South Korea Turn-based Card Game Market Size and Forecast (2018-2029)
  8.3.5 India Turn-based Card Game Market Size and Forecast (2018-2029)
  8.3.6 Southeast Asia Turn-based Card Game Market Size and Forecast (2018-2029)
  8.3.7 Australia Turn-based Card Game Market Size and Forecast (2018-2029)

9 SOUTH AMERICA

9.1 South America Turn-based Card Game Consumption Value by Type (2018-2029)
9.2 South America Turn-based Card Game Consumption Value by Application (2018-2029)
9.3 South America Turn-based Card Game Market Size by Country
  9.3.1 South America Turn-based Card Game Consumption Value by Country (2018-2029)
  9.3.2 Brazil Turn-based Card Game Market Size and Forecast (2018-2029)
  9.3.3 Argentina Turn-based Card Game Market Size and Forecast (2018-2029)

10 MIDDLE EAST & AFRICA

10.1 Middle East & Africa Turn-based Card Game Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Turn-based Card Game Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Turn-based Card Game Market Size by Country
  10.3.1 Middle East & Africa Turn-based Card Game Consumption Value by Country (2018-2029)
  10.3.2 Turkey Turn-based Card Game Market Size and Forecast (2018-2029)
  10.3.3 Saudi Arabia Turn-based Card Game Market Size and Forecast (2018-2029)
  10.3.4 UAE Turn-based Card Game Market Size and Forecast (2018-2029)

11 MARKET DYNAMICS

11.1 Turn-based Card Game Market Drivers
11.2 Turn-based Card Game Market Restraints
11.3 Turn-based Card Game Trends Analysis
11.4 Porters Five Forces Analysis
  11.4.1 Threat of New Entrants
  11.4.2 Bargaining Power of Suppliers
  11.4.3 Bargaining Power of Buyers
  11.4.4 Threat of Substitutes
  11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
  11.5.1 Influence of COVID-19
  11.5.2 Influence of Russia-Ukraine War

12 INDUSTRY CHAIN ANALYSIS

12.1 Turn-based Card Game Industry Chain
12.2 Turn-based Card Game Upstream Analysis
12.3 Turn-based Card Game Midstream Analysis
12.4 Turn-based Card Game Downstream Analysis

13 RESEARCH FINDINGS AND CONCLUSION

14 APPENDIX

14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer

LIST OF TABLES

Table 1. Global Turn-based Card Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Turn-based Card Game Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global Turn-based Card Game Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global Turn-based Card Game Consumption Value by Region (2024-2029) & (USD Million)
Table 5. Rose City Games(Floppy Knights) Company Information, Head Office, and Major Competitors
Table 6. Rose City Games(Floppy Knights) Major Business
Table 7. Rose City Games(Floppy Knights) Turn-based Card Game Product and Solutions
Table 8. Rose City Games(Floppy Knights) Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. Rose City Games(Floppy Knights) Recent Developments and Future Plans
Table 10. Cybernetic Walrus(Rise of Humanity) Company Information, Head Office, and Major Competitors
Table 11. Cybernetic Walrus(Rise of Humanity) Major Business
Table 12. Cybernetic Walrus(Rise of Humanity) Turn-based Card Game Product and Solutions
Table 13. Cybernetic Walrus(Rise of Humanity) Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Cybernetic Walrus(Rise of Humanity) Recent Developments and Future Plans
Table 15. Doolittle Gaming Company Information, Head Office, and Major Competitors
Table 16. Doolittle Gaming Major Business
Table 17. Doolittle Gaming Turn-based Card Game Product and Solutions
Table 18. Doolittle Gaming Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. Doolittle Gaming Recent Developments and Future Plans
Table 20. Konami Holdings Corporation Company Information, Head Office, and Major Competitors
Table 21. Konami Holdings Corporation Major Business
Table 22. Konami Holdings Corporation Turn-based Card Game Product and Solutions
Table 23. Konami Holdings Corporation Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Konami Holdings Corporation Recent Developments and Future Plans
Table 25. Blizzard Entertainment Company Information, Head Office, and Major Competitors
Table 26. Blizzard Entertainment Major Business
Table 27. Blizzard Entertainment Turn-based Card Game Product and Solutions
Table 28. Blizzard Entertainment Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Blizzard Entertainment Recent Developments and Future Plans
Table 30. Bushiroad Company Information, Head Office, and Major Competitors
Table 31. Bushiroad Major Business
Table 32. Bushiroad Turn-based Card Game Product and Solutions
Table 33. Bushiroad Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Bushiroad Recent Developments and Future Plans
Table 35. Cyber??Agent, Inc Company Information, Head Office, and Major Competitors
Table 36. Cyber??Agent, Inc Major Business
Table 37. Cyber??Agent, Inc Turn-based Card Game Product and Solutions
Table 38. Cyber??Agent, Inc Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. Cyber??Agent, Inc Recent Developments and Future Plans
Table 40. Fantasy Flight Games Company Information, Head Office, and Major Competitors
Table 41. Fantasy Flight Games Major Business
Table 42. Fantasy Flight Games Turn-based Card Game Product and Solutions
Table 43. Fantasy Flight Games Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Fantasy Flight Games Recent Developments and Future Plans
Table 45. Riot Games Company Information, Head Office, and Major Competitors
Table 46. Riot Games Major Business
Table 47. Riot Games Turn-based Card Game Product and Solutions
Table 48. Riot Games Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Riot Games Recent Developments and Future Plans
Table 50. Kyy Games Company Information, Head Office, and Major Competitors
Table 51. Kyy Games Major Business
Table 52. Kyy Games Turn-based Card Game Product and Solutions
Table 53. Kyy Games Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 54. Kyy Games Recent Developments and Future Plans
Table 55. Legend Story Studios Company Information, Head Office, and Major Competitors
Table 56. Legend Story Studios Major Business
Table 57. Legend Story Studios Turn-based Card Game Product and Solutions
Table 58. Legend Story Studios Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 59. Legend Story Studios Recent Developments and Future Plans
Table 60. Sorare Company Information, Head Office, and Major Competitors
Table 61. Sorare Major Business
Table 62. Sorare Turn-based Card Game Product and Solutions
Table 63. Sorare Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 64. Sorare Recent Developments and Future Plans
Table 65. Splinterlands Company Information, Head Office, and Major Competitors
Table 66. Splinterlands Major Business
Table 67. Splinterlands Turn-based Card Game Product and Solutions
Table 68. Splinterlands Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 69. Splinterlands Recent Developments and Future Plans
Table 70. Gods Unchained Company Information, Head Office, and Major Competitors
Table 71. Gods Unchained Major Business
Table 72. Gods Unchained Turn-based Card Game Product and Solutions
Table 73. Gods Unchained Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 74. Gods Unchained Recent Developments and Future Plans
Table 75. Crypto Spells Company Information, Head Office, and Major Competitors
Table 76. Crypto Spells Major Business
Table 77. Crypto Spells Turn-based Card Game Product and Solutions
Table 78. Crypto Spells Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 79. Crypto Spells Recent Developments and Future Plans
Table 80. Dawn of Gods Company Information, Head Office, and Major Competitors
Table 81. Dawn of Gods Major Business
Table 82. Dawn of Gods Turn-based Card Game Product and Solutions
Table 83. Dawn of Gods Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 84. Dawn of Gods Recent Developments and Future Plans
Table 85. Metropolis Origins Company Information, Head Office, and Major Competitors
Table 86. Metropolis Origins Major Business
Table 87. Metropolis Origins Turn-based Card Game Product and Solutions
Table 88. Metropolis Origins Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 89. Metropolis Origins Recent Developments and Future Plans
Table 90. Kepithor Studios Company Information, Head Office, and Major Competitors
Table 91. Kepithor Studios Major Business
Table 92. Kepithor Studios Turn-based Card Game Product and Solutions
Table 93. Kepithor Studios Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 94. Kepithor Studios Recent Developments and Future Plans
Table 95. Reality Gaming Group Limited Company Information, Head Office, and Major Competitors
Table 96. Reality Gaming Group Limited Major Business
Table 97. Reality Gaming Group Limited Turn-based Card Game Product and Solutions
Table 98. Reality Gaming Group Limited Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 99. Reality Gaming Group Limited Recent Developments and Future Plans
Table 100. Horizon Blockchain Games Company Information, Head Office, and Major Competitors
Table 101. Horizon Blockchain Games Major Business
Table 102. Horizon Blockchain Games Turn-based Card Game Product and Solutions
Table 103. Horizon Blockchain Games Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 104. Horizon Blockchain Games Recent Developments and Future Plans
Table 105. AXEL MARK INC. Company Information, Head Office, and Major Competitors
Table 106. AXEL MARK INC. Major Business
Table 107. AXEL MARK INC. Turn-based Card Game Product and Solutions
Table 108. AXEL MARK INC. Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 109. AXEL MARK INC. Recent Developments and Future Plans
Table 110. TaleCraft Company Information, Head Office, and Major Competitors
Table 111. TaleCraft Major Business
Table 112. TaleCraft Turn-based Card Game Product and Solutions
Table 113. TaleCraft Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 114. TaleCraft Recent Developments and Future Plans
Table 115. Bilibili Company Information, Head Office, and Major Competitors
Table 116. Bilibili Major Business
Table 117. Bilibili Turn-based Card Game Product and Solutions
Table 118. Bilibili Turn-based Card Game Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 119. Bilibili Recent Developments and Future Plans
Table 120. Global Turn-based Card Game Revenue (USD Million) by Players (2018-2023)
Table 121. Global Turn-based Card Game Revenue Share by Players (2018-2023)
Table 122. Breakdown of Turn-based Card Game by Company Type (Tier 1, Tier 2, and Tier 3)
Table 123. Market Position of Players in Turn-based Card Game, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 124. Head Office of Key Turn-based Card Game Players
Table 125. Turn-based Card Game Market: Company Product Type Footprint
Table 126. Turn-based Card Game Market: Company Product Application Footprint
Table 127. Turn-based Card Game New Market Entrants and Barriers to Market Entry
Table 128. Turn-based Card Game Mergers, Acquisition, Agreements, and Collaborations
Table 129. Global Turn-based Card Game Consumption Value (USD Million) by Type (2018-2023)
Table 130. Global Turn-based Card Game Consumption Value Share by Type (2018-2023)
Table 131. Global Turn-based Card Game Consumption Value Forecast by Type (2024-2029)
Table 132. Global Turn-based Card Game Consumption Value by Application (2018-2023)
Table 133. Global Turn-based Card Game Consumption Value Forecast by Application (2024-2029)
Table 134. North America Turn-based Card Game Consumption Value by Type (2018-2023) & (USD Million)
Table 135. North America Turn-based Card Game Consumption Value by Type (2024-2029) & (USD Million)
Table 136. North America Turn-based Card Game Consumption Value by Application (2018-2023) & (USD Million)
Table 137. North America Turn-based Card Game Consumption Value by Application (2024-2029) & (USD Million)
Table 138. North America Turn-based Card Game Consumption Value by Country (2018-2023) & (USD Million)
Table 139. North America Turn-based Card Game Consumption Value by Country (2024-2029) & (USD Million)
Table 140. Europe Turn-based Card Game Consumption Value by Type (2018-2023) & (USD Million)
Table 141. Europe Turn-based Card Game Consumption Value by Type (2024-2029) & (USD Million)
Table 142. Europe Turn-based Card Game Consumption Value by Application (2018-2023) & (USD Million)
Table 143. Europe Turn-based Card Game Consumption Value by Application (2024-2029) & (USD Million)
Table 144. Europe Turn-based Card Game Consumption Value by Country (2018-2023) & (USD Million)
Table 145. Europe Turn-based Card Game Consumption Value by Country (2024-2029) & (USD Million)
Table 146. Asia-Pacific Turn-based Card Game Consumption Value by Type (2018-2023) & (USD Million)
Table 147. Asia-Pacific Turn-based Card Game Consumption Value by Type (2024-2029) & (USD Million)
Table 148. Asia-Pacific Turn-based Card Game Consumption Value by Application (2018-2023) & (USD Million)
Table 149. Asia-Pacific Turn-based Card Game Consumption Value by Application (2024-2029) & (USD Million)
Table 150. Asia-Pacific Turn-based Card Game Consumption Value by Region (2018-2023) & (USD Million)
Table 151. Asia-Pacific Turn-based Card Game Consumption Value by Region (2024-2029) & (USD Million)
Table 152. South America Turn-based Card Game Consumption Value by Type (2018-2023) & (USD Million)
Table 153. South America Turn-based Card Game Consumption Value by Type (2024-2029) & (USD Million)
Table 154. South America Turn-based Card Game Consumption Value by Application (2018-2023) & (USD Million)
Table 155. South America Turn-based Card Game Consumption Value by Application (2024-2029) & (USD Million)
Table 156. South America Turn-based Card Game Consumption Value by Country (2018-2023) & (USD Million)
Table 157. South America Turn-based Card Game Consumption Value by Country (2024-2029) & (USD Million)
Table 158. Middle East & Africa Turn-based Card Game Consumption Value by Type (2018-2023) & (USD Million)
Table 159. Middle East & Africa Turn-based Card Game Consumption Value by Type (2024-2029) & (USD Million)
Table 160. Middle East & Africa Turn-based Card Game Consumption Value by Application (2018-2023) & (USD Million)
Table 161. Middle East & Africa Turn-based Card Game Consumption Value by Application (2024-2029) & (USD Million)
Table 162. Middle East & Africa Turn-based Card Game Consumption Value by Country (2018-2023) & (USD Million)
Table 163. Middle East & Africa Turn-based Card Game Consumption Value by Country (2024-2029) & (USD Million)
Table 164. Turn-based Card Game Raw Material
Table 165. Key Suppliers of Turn-based Card Game Raw Materials

LIST OF FIGURES

Figure 1. Turn-based Card Game Picture
Figure 2. Global Turn-based Card Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Turn-based Card Game Consumption Value Market Share by Type in 2022
Figure 4. Web Game
Figure 5. Mobile Game
Figure 6. Global Turn-based Card Game Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 7. Turn-based Card Game Consumption Value Market Share by Application in 2022
Figure 8. Teenager Picture
Figure 9. Middle Aged Picture
Figure 10. Global Turn-based Card Game Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 11. Global Turn-based Card Game Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 12. Global Market Turn-based Card Game Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 13. Global Turn-based Card Game Consumption Value Market Share by Region (2018-2029)
Figure 14. Global Turn-based Card Game Consumption Value Market Share by Region in 2022
Figure 15. North America Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 16. Europe Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 17. Asia-Pacific Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 18. South America Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 19. Middle East and Africa Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 20. Global Turn-based Card Game Revenue Share by Players in 2022
Figure 21. Turn-based Card Game Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 22. Global Top 3 Players Turn-based Card Game Market Share in 2022
Figure 23. Global Top 6 Players Turn-based Card Game Market Share in 2022
Figure 24. Global Turn-based Card Game Consumption Value Share by Type (2018-2023)
Figure 25. Global Turn-based Card Game Market Share Forecast by Type (2024-2029)
Figure 26. Global Turn-based Card Game Consumption Value Share by Application (2018-2023)
Figure 27. Global Turn-based Card Game Market Share Forecast by Application (2024-2029)
Figure 28. North America Turn-based Card Game Consumption Value Market Share by Type (2018-2029)
Figure 29. North America Turn-based Card Game Consumption Value Market Share by Application (2018-2029)
Figure 30. North America Turn-based Card Game Consumption Value Market Share by Country (2018-2029)
Figure 31. United States Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 32. Canada Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 33. Mexico Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 34. Europe Turn-based Card Game Consumption Value Market Share by Type (2018-2029)
Figure 35. Europe Turn-based Card Game Consumption Value Market Share by Application (2018-2029)
Figure 36. Europe Turn-based Card Game Consumption Value Market Share by Country (2018-2029)
Figure 37. Germany Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 38. France Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 39. United Kingdom Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 40. Russia Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 41. Italy Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 42. Asia-Pacific Turn-based Card Game Consumption Value Market Share by Type (2018-2029)
Figure 43. Asia-Pacific Turn-based Card Game Consumption Value Market Share by Application (2018-2029)
Figure 44. Asia-Pacific Turn-based Card Game Consumption Value Market Share by Region (2018-2029)
Figure 45. China Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 46. Japan Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 47. South Korea Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 48. India Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 49. Southeast Asia Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 50. Australia Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 51. South America Turn-based Card Game Consumption Value Market Share by Type (2018-2029)
Figure 52. South America Turn-based Card Game Consumption Value Market Share by Application (2018-2029)
Figure 53. South America Turn-based Card Game Consumption Value Market Share by Country (2018-2029)
Figure 54. Brazil Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 55. Argentina Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 56. Middle East and Africa Turn-based Card Game Consumption Value Market Share by Type (2018-2029)
Figure 57. Middle East and Africa Turn-based Card Game Consumption Value Market Share by Application (2018-2029)
Figure 58. Middle East and Africa Turn-based Card Game Consumption Value Market Share by Country (2018-2029)
Figure 59. Turkey Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 60. Saudi Arabia Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 61. UAE Turn-based Card Game Consumption Value (2018-2029) & (USD Million)
Figure 62. Turn-based Card Game Market Drivers
Figure 63. Turn-based Card Game Market Restraints
Figure 64. Turn-based Card Game Market Trends
Figure 65. Porters Five Forces Analysis
Figure 66. Manufacturing Cost Structure Analysis of Turn-based Card Game in 2022
Figure 67. Manufacturing Process Analysis of Turn-based Card Game
Figure 68. Turn-based Card Game Industrial Chain
Figure 69. Methodology
Figure 70. Research Process and Data Source


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