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Global Online Smartphone & Tablet Games Market by Size, by Type, by Application, by Region, History and Forecast 2019-2030

April 2024 | 192 pages | ID: GB07735D6A57EN
APO Research

US$ 3,950.00

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Summary

Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.

The Online Game industry can be broken down into several segments:

? Massively Multiplayer Online (MMO)

? Simulation Games

? Action/Adventure

? Strategy Games

? Sports Games

? Role-Playing (RPG)

? Educational Games

Across the world, the major players cover Microsoft, Nintendo, Sony, etc.

According to APO Research, The global Online Smartphone & Tablet Games market is projected to grow from US$ million in 2024 to US$ million by 2030, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

Asia-Pacific market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The China market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

Europe market for Online Smartphone & Tablet Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The major global companies of Online Smartphone & Tablet Games include Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Ubisoft and Zynga, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

Report Includes

This report presents an overview of global market for Online Smartphone & Tablet Games, market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.

This report researches the key producers of Online Smartphone & Tablet Games, also provides the revenue of main regions and countries. Of the upcoming market potential for Online Smartphone & Tablet Games, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Online Smartphone & Tablet Games revenue, market share and industry ranking of main manufacturers, data from 2019 to 2024. Identification of the major stakeholders in the global Online Smartphone & Tablet Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Online Smartphone & Tablet Games revenue, projected growth trends, production technology, application and end-user industry.

Online Smartphone & Tablet Games segment by Company
  • Microsoft
  • Nintendo
  • Sony
  • Tencent
  • Activision Blizzard
  • Sega
  • Electronic Arts
  • Ubisoft
  • Zynga
  • Square Enix
  • NetEase Games
  • NEXON
  • NCSoft
  • Bandai Namco
Online Smartphone & Tablet Games segment by Type
  • Massively Multiplayer Online (MMO)
  • Simulation Games
  • Action/Adventure
  • Strategy Games
  • Sports Games
  • Role-Playing (RPG)
  • Educational Games
Online Smartphone & Tablet Games segment by Age
  • 18-25 Years Old
  • 26-35 Years Old
  • 36-45 Years Old
  • Above 45 Years Old
  • Below 18 Years Old
Online Smartphone & Tablet Games segment by Region
  • North America
    • U.S.
    • Canada
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • India
    • Australia
    • China Taiwan
    • Indonesia
    • Thailand
    • Malaysia
  • Latin America
    • Mexico
    • Brazil
    • Argentina
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
Study Objectives

1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.

2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.

3. To split the breakdown data by regions, type, manufacturers, and Application.

4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.

5. To identify significant trends, drivers, influence factors in global and regions.

6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Online Smartphone & Tablet Games market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of Online Smartphone & Tablet Games and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market.

5. This report helps stakeholders to gain insights into which regions to target globally.

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Online Smartphone & Tablet Games.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. Revenue of Online Smartphone & Tablet Games in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global Online Smartphone & Tablet Games industry.

Chapter 3: Detailed analysis of Online Smartphone & Tablet Games companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Online Smartphone & Tablet Gamesrevenue, gross margin, and recent development, etc.

Chapter 7: North America (US & Canada) by type, by application and by country, revenue for each segment.

Chapter 8: Europe by type, by application and by country, revenue for each segment.

Chapter 9: China by type, and by application, revenue for each segment.

Chapter 10: Asia (excluding China) by type, by application and by region, revenue for each segment.

Chapter 11: MEALA by type, by application and by country, revenue for each segment.

Chapter 12: Concluding Insights of the report.
1 MARKET OVERVIEW

1.1 Product Definition
1.2 Market Analysis by Type
  1.2.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
  1.2.2 Massively Multiplayer Online (MMO)
  1.2.3 Simulation Games
  1.2.4 Action/Adventure
  1.2.5 Strategy Games
  1.2.6 Sports Games
  1.2.7 Role-Playing (RPG)
  1.2.8 Educational Games
1.3 Market Analysis by Application
  1.3.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Application: 2019 VS 2023 VS 2030
  1.3.2 18-25 Years Old
  1.3.3 26-35 Years Old
  1.3.4 36-45 Years Old
  1.3.5 Above 45 Years Old
  1.3.6 Below 18 Years Old
1.4 Global Market Growth Prospects
1.5 Global Online Smartphone & Tablet Games Growth Trends by Region
  1.5.1 Global Online Smartphone & Tablet Games Market Size by Region: 2019 VS 2023 VS 2030
  1.5.2 Online Smartphone & Tablet Games Market Size by Region (2019-2024)
  1.5.3 Online Smartphone & Tablet Games Market Size by Region (2025-2030)
1.6 Assumptions and Limitations
1.7 Study Goals and Objectives
1.8 Years Considered

2 GLOBAL ONLINE SMARTPHONE & TABLET GAMES MARKET DYNAMICS

2.1 Online Smartphone & Tablet Games Industry Trends
2.2 Online Smartphone & Tablet Games Industry Drivers
2.3 Online Smartphone & Tablet Games Industry Opportunities and Challenges
2.4 Online Smartphone & Tablet Games Industry Restraints

3 COMPETITIVE LANDSCAPE BY COMPANY

3.1 Global Online Smartphone & Tablet Games Revenue by Company (2019-2024)
3.2 Global Online Smartphone & Tablet Games Players Revenue Ranking, 2022 VS 2023 VS 2024
3.3 Global Online Smartphone & Tablet Games Key Company Head office and Area Served
3.4 Global Online Smartphone & Tablet Games Company, Product Type & Application
3.5 Global Online Smartphone & Tablet Games Company Commercialization Time
3.6 Market Competitive Analysis
  3.6.1 Global Online Smartphone & Tablet Games Market CR5 and HHI
  3.6.2 Global Top 5 and 10 Online Smartphone & Tablet Games Players Market Share by Revenue in 2023
  3.6.3 2023 Online Smartphone & Tablet Games Tier 1, Tier 2, and Tier

4 ONLINE SMARTPHONE & TABLET GAMES MARKET BY TYPE

4.1 Global Online Smartphone & Tablet Games Market Size by Type (2019 VS 2023 VS 2030)
4.2 Global Online Smartphone & Tablet Games Market Size by Type (2019-2030)
4.3 Global Online Smartphone & Tablet Games Market Size Share by Type (2019-2030)

5 ONLINE SMARTPHONE & TABLET GAMES MARKET BY APPLICATION

5.1 Global Online Smartphone & Tablet Games Market Size by Application (2019 VS 2023 VS 2030)
5.2 Global Online Smartphone & Tablet Games Market Size by Application (2019-2030)
5.3 Global Online Smartphone & Tablet Games Market Size Share by Application (2019-2030)

6 COMPANY PROFILES

6.1 Microsoft
  6.1.1 Microsoft Comapny Information
  6.1.2 Microsoft Business Overview
  6.1.3 Microsoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.1.4 Microsoft Online Smartphone & Tablet Games Product Portfolio
  6.1.5 Microsoft Recent Developments
6.2 Nintendo
  6.2.1 Nintendo Comapny Information
  6.2.2 Nintendo Business Overview
  6.2.3 Nintendo Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.2.4 Nintendo Online Smartphone & Tablet Games Product Portfolio
  6.2.5 Nintendo Recent Developments
6.3 Sony
  6.3.1 Sony Comapny Information
  6.3.2 Sony Business Overview
  6.3.3 Sony Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.3.4 Sony Online Smartphone & Tablet Games Product Portfolio
  6.3.5 Sony Recent Developments
6.4 Tencent
  6.4.1 Tencent Comapny Information
  6.4.2 Tencent Business Overview
  6.4.3 Tencent Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.4.4 Tencent Online Smartphone & Tablet Games Product Portfolio
  6.4.5 Tencent Recent Developments
6.5 Activision Blizzard
  6.5.1 Activision Blizzard Comapny Information
  6.5.2 Activision Blizzard Business Overview
  6.5.3 Activision Blizzard Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.5.4 Activision Blizzard Online Smartphone & Tablet Games Product Portfolio
  6.5.5 Activision Blizzard Recent Developments
6.6 Sega
  6.6.1 Sega Comapny Information
  6.6.2 Sega Business Overview
  6.6.3 Sega Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.6.4 Sega Online Smartphone & Tablet Games Product Portfolio
  6.6.5 Sega Recent Developments
6.7 Electronic Arts
  6.7.1 Electronic Arts Comapny Information
  6.7.2 Electronic Arts Business Overview
  6.7.3 Electronic Arts Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.7.4 Electronic Arts Online Smartphone & Tablet Games Product Portfolio
  6.7.5 Electronic Arts Recent Developments
6.8 Ubisoft
  6.8.1 Ubisoft Comapny Information
  6.8.2 Ubisoft Business Overview
  6.8.3 Ubisoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.8.4 Ubisoft Online Smartphone & Tablet Games Product Portfolio
  6.8.5 Ubisoft Recent Developments
6.9 Zynga
  6.9.1 Zynga Comapny Information
  6.9.2 Zynga Business Overview
  6.9.3 Zynga Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.9.4 Zynga Online Smartphone & Tablet Games Product Portfolio
  6.9.5 Zynga Recent Developments
6.10 Square Enix
  6.10.1 Square Enix Comapny Information
  6.10.2 Square Enix Business Overview
  6.10.3 Square Enix Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.10.4 Square Enix Online Smartphone & Tablet Games Product Portfolio
  6.10.5 Square Enix Recent Developments
6.11 NetEase Games
  6.11.1 NetEase Games Comapny Information
  6.11.2 NetEase Games Business Overview
  6.11.3 NetEase Games Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.11.4 NetEase Games Online Smartphone & Tablet Games Product Portfolio
  6.11.5 NetEase Games Recent Developments
6.12 NEXON
  6.12.1 NEXON Comapny Information
  6.12.2 NEXON Business Overview
  6.12.3 NEXON Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.12.4 NEXON Online Smartphone & Tablet Games Product Portfolio
  6.12.5 NEXON Recent Developments
6.13 NCSoft
  6.13.1 NCSoft Comapny Information
  6.13.2 NCSoft Business Overview
  6.13.3 NCSoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.13.4 NCSoft Online Smartphone & Tablet Games Product Portfolio
  6.13.5 NCSoft Recent Developments
6.14 Bandai Namco
  6.14.1 Bandai Namco Comapny Information
  6.14.2 Bandai Namco Business Overview
  6.14.3 Bandai Namco Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
  6.14.4 Bandai Namco Online Smartphone & Tablet Games Product Portfolio
  6.14.5 Bandai Namco Recent Developments

7 NORTH AMERICA

7.1 North America Online Smartphone & Tablet Games Market Size (2019-2030)
7.2 North America Online Smartphone & Tablet Games Market Size by Type
  7.2.1 North America Online Smartphone & Tablet Games Market Size by Type (2019-2024)
  7.2.2 North America Online Smartphone & Tablet Games Market Size by Type (2025-2030)
  7.2.3 North America Online Smartphone & Tablet Games Market Share by Type (2019-2030)
7.3 North America Online Smartphone & Tablet Games Market Size by Application
  7.3.1 North America Online Smartphone & Tablet Games Market Size by Application (2019-2024)
  7.3.2 North America Online Smartphone & Tablet Games Market Size by Application (2025-2030)
  7.3.3 North America Online Smartphone & Tablet Games Market Share by Application (2019-2030)
7.4 North America Online Smartphone & Tablet Games Market Size by Country
  7.4.1 North America Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030)
  7.4.2 North America Online Smartphone & Tablet Games Market Size by Country (2019-2024)
  7.4.3 North America Online Smartphone & Tablet Games Market Size by Country (2025-2030)
  7.4.4 North America Online Smartphone & Tablet Games Market Share by Country (2019-2030)
  7.4.5 United States
  7.4.6 Canada

8 EUROPE

8.1 Europe Online Smartphone & Tablet Games Market Size (2019-2030)
8.2 Europe Online Smartphone & Tablet Games Market Size by Type
  8.2.1 Europe Online Smartphone & Tablet Games Market Size by Type (2019-2024)
  8.2.2 Europe Online Smartphone & Tablet Games Market Size by Type (2025-2030)
  8.2.3 Europe Online Smartphone & Tablet Games Market Share by Type (2019-2030)
8.3 Europe Online Smartphone & Tablet Games Market Size by Application
  8.3.1 Europe Online Smartphone & Tablet Games Market Size by Application (2019-2024)
  8.3.2 Europe Online Smartphone & Tablet Games Market Size by Application (2025-2030)
  8.3.3 Europe Online Smartphone & Tablet Games Market Share by Application (2019-2030)
8.4 Europe Online Smartphone & Tablet Games Market Size by Country
  8.4.1 Europe Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030)
  8.4.2 Europe Online Smartphone & Tablet Games Market Size by Country (2019-2024)
  8.4.3 Europe Online Smartphone & Tablet Games Market Size by Country (2025-2030)
  8.4.4 Europe Online Smartphone & Tablet Games Market Share by Country (2019-2030)
  8.4.5 Germany
  8.4.6 France
  8.4.7 U.K.
  8.4.8 Italy
  8.4.9 Russia
  8.4.10 Nordic Countries

9 CHINA

9.1 China Online Smartphone & Tablet Games Market Size (2019-2030)
9.2 China Online Smartphone & Tablet Games Market Size by Type
  9.2.1 China Online Smartphone & Tablet Games Market Size by Type (2019-2024)
  9.2.2 China Online Smartphone & Tablet Games Market Size by Type (2025-2030)
  9.2.3 China Online Smartphone & Tablet Games Market Share by Type (2019-2030)
9.3 China Online Smartphone & Tablet Games Market Size by Application
  9.3.1 China Online Smartphone & Tablet Games Market Size by Application (2019-2024)
  9.3.2 China Online Smartphone & Tablet Games Market Size by Application (2025-2030)
  9.3.3 China Online Smartphone & Tablet Games Market Share by Application (2019-2030)

10 ASIA

10.1 Asia Online Smartphone & Tablet Games Market Size (2019-2030)
10.2 Asia Online Smartphone & Tablet Games Market Size by Type
  10.2.1 Asia Online Smartphone & Tablet Games Market Size by Type (2019-2024)
  10.2.2 Asia Online Smartphone & Tablet Games Market Size by Type (2025-2030)
  10.2.3 Asia Online Smartphone & Tablet Games Market Share by Type (2019-2030)
10.3 Asia Online Smartphone & Tablet Games Market Size by Application
  10.3.1 Asia Online Smartphone & Tablet Games Market Size by Application (2019-2024)
  10.3.2 Asia Online Smartphone & Tablet Games Market Size by Application (2025-2030)
  10.3.3 Asia Online Smartphone & Tablet Games Market Share by Application (2019-2030)
10.4 Asia Online Smartphone & Tablet Games Market Size by Country
  10.4.1 Asia Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030)
  10.4.2 Asia Online Smartphone & Tablet Games Market Size by Country (2019-2024)
  10.4.3 Asia Online Smartphone & Tablet Games Market Size by Country (2025-2030)
  10.4.4 Asia Online Smartphone & Tablet Games Market Share by Country (2019-2030)
  10.4.5 Japan
  10.4.6 South Korea
  10.4.7 China Taiwan
  10.4.8 Southeast Asia
  10.4.9 India
  10.4.10 Australia

11 MEALA

11.1 MEALA Online Smartphone & Tablet Games Market Size (2019-2030)
11.2 MEALA Online Smartphone & Tablet Games Market Size by Type
  11.2.1 MEALA Online Smartphone & Tablet Games Market Size by Type (2019-2024)
  11.2.2 MEALA Online Smartphone & Tablet Games Market Size by Type (2025-2030)
  11.2.3 MEALA Online Smartphone & Tablet Games Market Share by Type (2019-2030)
11.3 MEALA Online Smartphone & Tablet Games Market Size by Application
  11.3.1 MEALA Online Smartphone & Tablet Games Market Size by Application (2019-2024)
  11.3.2 MEALA Online Smartphone & Tablet Games Market Size by Application (2025-2030)
  11.3.3 MEALA Online Smartphone & Tablet Games Market Share by Application (2019-2030)
11.4 MEALA Online Smartphone & Tablet Games Market Size by Country
  11.4.1 MEALA Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030)
  11.4.2 MEALA Online Smartphone & Tablet Games Market Size by Country (2019-2024)
  11.4.3 MEALA Online Smartphone & Tablet Games Market Size by Country (2025-2030)
  11.4.4 MEALA Online Smartphone & Tablet Games Market Share by Country (2019-2030)
  11.4.5 Brazil
  11.4.6 Mexico
  11.4.7 Turkey
  11.4.8 Israel
  11.4.9 GCC Countries

12 CONCLUDING INSIGHTS

13 APPENDIX

13.1 Reasons for Doing This Study
13.2 Research Methodology
13.3 Research Process
13.4 Authors List of This Report
13.5 Data Source
  13.5.1 Secondary Sources
  13.5.2 Primary Sources
13.6 Disclaimer
LIST OF TABLES

Table 1. Global Online Smartphone & Tablet Games Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
Table 2. Key Players of Massively Multiplayer Online (MMO)
Table 3. Key Players of Simulation Games
Table 4. Key Players of Action/Adventure
Table 5. Key Players of Strategy Games
Table 6. Key Players of Sports Games
Table 7. Key Players of Role-Playing (RPG)
Table 8. Key Players of Educational Games
Table 9. Global Online Smartphone & Tablet Games Market Size Growth Rate by Application (US$ Million): 2019 VS 2023 VS 2030
Table 10. Key Players of 18-25 Years Old
Table 11. Key Players of 26-35 Years Old
Table 12. Key Players of 36-45 Years Old
Table 13. Key Players of Above 45 Years Old
Table 14. Key Players of Below 18 Years Old
Table 15. Global Online Smartphone & Tablet Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
Table 16. Global Online Smartphone & Tablet Games Market Size by Region (2019-2024) & (US$ Million)
Table 17. Global Online Smartphone & Tablet Games Market Share by Region (2019-2024)
Table 18. Global Online Smartphone & Tablet Games Market Size by Region (2025-2030) & (US$ Million)
Table 19. Global Online Smartphone & Tablet Games Market Share by Region (2025-2030)
Table 20. Online Smartphone & Tablet Games Industry Trends
Table 21. Online Smartphone & Tablet Games Industry Drivers
Table 22. Online Smartphone & Tablet Games Industry Opportunities and Challenges
Table 23. Online Smartphone & Tablet Games Industry Restraints
Table 24. Global Online Smartphone & Tablet Games Revenue by Company (US$ Million) & (2019-2024)
Table 25. Global Online Smartphone & Tablet Games Revenue Market Share by Company (2019-2024)
Table 26. Global Online Smartphone & Tablet Games Players Revenue Ranking, 2022 VS 2023 VS 2024
Table 27. Global Online Smartphone & Tablet Games Key Company Head office and Area Served
Table 28. Global Online Smartphone & Tablet Games Company, Product Type & Application
Table 29. Global Online Smartphone & Tablet Games Company Commercialization Time
Table 30. Global Company Market Concentration Ratio (CR5 and HHI)
Table 31. Global Online Smartphone & Tablet Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue of 2023)
Table 32. Global Online Smartphone & Tablet Games Market Size by Type 2019 VS 2023 VS 2030 (US$ Million)
Table 33. Global Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 34. Global Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 35. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2019-2024)
Table 36. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2025-2030)
Table 37. Global Online Smartphone & Tablet Games Market Size by Application 2019 VS 2023 VS 2030 (US$ Million)
Table 38. Global Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 39. Global Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 40. Global Online Smartphone & Tablet Games Revenue Market Share by Application (2019-2024)
Table 41. Global Online Smartphone & Tablet Games Revenue Market Share by Application (2025-2030)
Table 42. Microsoft Business Overview
Table 43. Microsoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 44. Microsoft Online Smartphone & Tablet Games Product Portfolio
Table 45. Microsoft Recent Development
Table 46. Nintendo Company Information
Table 47. Nintendo Business Overview
Table 48. Nintendo Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 49. Nintendo Online Smartphone & Tablet Games Product Portfolio
Table 50. Nintendo Recent Development
Table 51. Sony Company Information
Table 52. Sony Business Overview
Table 53. Sony Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 54. Sony Online Smartphone & Tablet Games Product Portfolio
Table 55. Sony Recent Development
Table 56. Tencent Company Information
Table 57. Tencent Business Overview
Table 58. Tencent Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 59. Tencent Online Smartphone & Tablet Games Product Portfolio
Table 60. Tencent Recent Development
Table 61. Activision Blizzard Company Information
Table 62. Activision Blizzard Business Overview
Table 63. Activision Blizzard Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 64. Activision Blizzard Online Smartphone & Tablet Games Product Portfolio
Table 65. Activision Blizzard Recent Development
Table 66. Sega Company Information
Table 67. Sega Business Overview
Table 68. Sega Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 69. Sega Online Smartphone & Tablet Games Product Portfolio
Table 70. Sega Recent Development
Table 71. Electronic Arts Company Information
Table 72. Electronic Arts Business Overview
Table 73. Electronic Arts Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 74. Electronic Arts Online Smartphone & Tablet Games Product Portfolio
Table 75. Electronic Arts Recent Development
Table 76. Ubisoft Company Information
Table 77. Ubisoft Business Overview
Table 78. Ubisoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 79. Ubisoft Online Smartphone & Tablet Games Product Portfolio
Table 80. Ubisoft Recent Development
Table 81. Zynga Company Information
Table 82. Zynga Business Overview
Table 83. Zynga Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 84. Zynga Online Smartphone & Tablet Games Product Portfolio
Table 85. Zynga Recent Development
Table 86. Square Enix Company Information
Table 87. Square Enix Business Overview
Table 88. Square Enix Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 89. Square Enix Online Smartphone & Tablet Games Product Portfolio
Table 90. Square Enix Recent Development
Table 91. NetEase Games Company Information
Table 92. NetEase Games Business Overview
Table 93. NetEase Games Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 94. NetEase Games Online Smartphone & Tablet Games Product Portfolio
Table 95. NetEase Games Recent Development
Table 96. NEXON Company Information
Table 97. NEXON Business Overview
Table 98. NEXON Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 99. NEXON Online Smartphone & Tablet Games Product Portfolio
Table 100. NEXON Recent Development
Table 101. NCSoft Company Information
Table 102. NCSoft Business Overview
Table 103. NCSoft Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 104. NCSoft Online Smartphone & Tablet Games Product Portfolio
Table 105. NCSoft Recent Development
Table 106. Bandai Namco Company Information
Table 107. Bandai Namco Business Overview
Table 108. Bandai Namco Online Smartphone & Tablet Games Revenue and Gross Margin (US$ Million) & (2019-2024)
Table 109. Bandai Namco Online Smartphone & Tablet Games Product Portfolio
Table 110. Bandai Namco Recent Development
Table 111. North America Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 112. North America Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 113. North America Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 114. North America Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 115. North America Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030) & (US$ Million)
Table 116. North America Online Smartphone & Tablet Games Market Size by Country (2019-2024)
Table 117. North America Online Smartphone & Tablet Games Market Size by Country (2025-2030)
Table 118. Europe Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 119. Europe Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 120. Europe Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 121. Europe Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 122. Europe Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030) & (US$ Million)
Table 123. Europe Online Smartphone & Tablet Games Market Size by Country (2019-2024)
Table 124. Europe Online Smartphone & Tablet Games Market Size by Country (2025-2030)
Table 125. China Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 126. China Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 127. China Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 128. China Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 129. Asia Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 130. Asia Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 131. Asia Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 132. Asia Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 133. Asia Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030) & (US$ Million)
Table 134. Asia Online Smartphone & Tablet Games Market Size by Country (2019-2024)
Table 135. Asia Online Smartphone & Tablet Games Market Size by Country (2025-2030)
Table 136. MEALA Online Smartphone & Tablet Games Market Size by Type (2019-2024) & (US$ Million)
Table 137. MEALA Online Smartphone & Tablet Games Market Size by Type (2025-2030) & (US$ Million)
Table 138. MEALA Online Smartphone & Tablet Games Market Size by Application (2019-2024) & (US$ Million)
Table 139. MEALA Online Smartphone & Tablet Games Market Size by Application (2025-2030) & (US$ Million)
Table 140. MEALA Online Smartphone & Tablet Games Market Size by Country (2019 VS 2023 VS 2030) & (US$ Million)
Table 141. MEALA Online Smartphone & Tablet Games Market Size by Country (2019-2024)
Table 142. MEALA Online Smartphone & Tablet Games Market Size by Country (2025-2030)
Table 143. Research Programs/Design for This Report
Table 144. Authors List of This Report
Table 145. Secondary Sources
Table 146. Primary Sources

LIST OF FIGURES

Figure 1. Online Smartphone & Tablet Games Product Picture
Figure 2. Global Online Smartphone & Tablet Games Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
Figure 3. Global Online Smartphone & Tablet Games Market Share by Type: 2023 VS 2030
Figure 4. Massively Multiplayer Online (MMO) Picture
Figure 5. Simulation Games Picture
Figure 6. Action/Adventure Picture
Figure 7. Strategy Games Picture
Figure 8. Sports Games Picture
Figure 9. Role-Playing (RPG) Picture
Figure 10. Educational Games Picture
Figure 11. Global Online Smartphone & Tablet Games Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
Figure 12. Global Online Smartphone & Tablet Games Market Share by Application: 2023 VS 2030
Figure 13. 18-25 Years Old Picture
Figure 14. 26-35 Years Old Picture
Figure 15. 36-45 Years Old Picture
Figure 16. Above 45 Years Old Picture
Figure 17. Below 18 Years Old Picture
Figure 18. Global Online Smartphone & Tablet Games Market Size (US$ Million), 2019 VS 2023 VS 2030
Figure 19. Global Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 20. Global Online Smartphone & Tablet Games Market Share by Region: 2023 VS 2030
Figure 21. Years Considered
Figure 22. Global Online Smartphone & Tablet Games Market Share by Players in 2023
Figure 23. Global Top 5 and 10 Online Smartphone & Tablet Games Players Market Share by Revenue in 2023
Figure 24. Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
Figure 25. Global Online Smartphone & Tablet Games Market Size by Type (2019 VS 2023 VS 2030) & (US$ Million)
Figure 26. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2019-2030)
Figure 27. Global Online Smartphone & Tablet Games Market Size by Application (2019 VS 2023 VS 2030) & (US$ Million)
Figure 28. Global Online Smartphone & Tablet Games Revenue Market Share by Application (2019-2030)
Figure 29. North America Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 30. North America Online Smartphone & Tablet Games Market Share by Type (2019-2030)
Figure 31. North America Online Smartphone & Tablet Games Market Share by Application (2019-2030)
Figure 32. North America Online Smartphone & Tablet Games Market Share by Country (2019-2030)
Figure 33. United States Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 34. Canada Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 35. Europe Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 36. Europe Online Smartphone & Tablet Games Market Share by Type (2019-2030)
Figure 37. Europe Online Smartphone & Tablet Games Market Share by Application (2019-2030)
Figure 38. Europe Online Smartphone & Tablet Games Market Share by Country (2019-2030)
Figure 39. Germany Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 40. France Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 41. U.K. Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 42. Italy Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 43. Russia Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 44. Nordic Countries Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 45. China Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 46. China Online Smartphone & Tablet Games Market Share by Type (2019-2030)
Figure 47. China Online Smartphone & Tablet Games Market Share by Application (2019-2030)
Figure 48. Asia Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 49. Asia Online Smartphone & Tablet Games Market Share by Type (2019-2030)
Figure 50. Asia Online Smartphone & Tablet Games Market Share by Application (2019-2030)
Figure 51. Asia Online Smartphone & Tablet Games Market Share by Country (2019-2030)
Figure 52. Japan Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 53. South Korea Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 54. China Taiwan Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 55. Southeast Asia Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 56. India Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 57. Australia Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 58. MEALA Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 59. MEALA Online Smartphone & Tablet Games Market Share by Type (2019-2030)
Figure 60. MEALA Online Smartphone & Tablet Games Market Share by Application (2019-2030)
Figure 61. MEALA Online Smartphone & Tablet Games Market Share by Country (2019-2030)
Figure 62. Brazil Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 63. Mexico Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 64. Turkey Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 65. Israel Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 66. GCC Countries Online Smartphone & Tablet Games Market Size (2019-2030) & (US$ Million)
Figure 67. Research Process
Figure 68. Key Executives Interviewed


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