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Global Online Games of Skill for Mobile-install Market Insights, Forecast to 2029

November 2023 | 129 pages | ID: G45F91456C13EN
QYResearch

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This report presents an overview of global market for Online Games of Skill for Mobile-install market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.

This report researches the key producers of Online Games of Skill for Mobile-install, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Online Games of Skill for Mobile-install, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Online Games of Skill for Mobile-install revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global Online Games of Skill for Mobile-install market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by type and by application, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for Online Games of Skill for Mobile-install revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Playtech, Sega, Electronic Arts (EA) and Apple, etc.

By Company
  • Microsoft
  • Nintendo
  • Sony
  • Tencent
  • Activision Blizzard
  • Playtech
  • Sega
  • Electronic Arts (EA)
  • Apple
  • Ubisoft
  • Zynga
  • Square Enix
  • NetEase Games
  • NEXON
  • NCSoft
  • Konami
  • Microgaming
  • Betconstruct
  • Betsys (STS)
  • Playson
  • NetEntC
Segment by Type
  • Gard Based Games
  • Sports Games
  • Strategy Games
  • Puzzle Games
  • Arcade Games
  • Gambling Games
  • Others
Segment by Application
  • Smartphones
  • Tablets
By Region
  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
    • Nordic Countries
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East, Africa, and Latin America
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA
Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Online Games of Skill for Mobile-install in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Online Games of Skill for Mobile-install companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America by type, by application and by country, revenue for each segment.

Chapter 7: Europe by type, by application and by country, revenue for each segment.

Chapter 8: China by type and by application revenue for each segment.

Chapter 9: Asia (excluding China) by type, by application and by region, revenue for each segment.

Chapter 10: Middle East, Africa, and Latin America by type, by application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Online Games of Skill for Mobile-install revenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions
1 REPORT OVERVIEW

1.1 Study Scope
1.2 Market Analysis by Type
  1.2.1 Global Online Games of Skill for Mobile-install Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
  1.2.2 Gard Based Games
  1.2.3 Sports Games
  1.2.4 Strategy Games
  1.2.5 Puzzle Games
  1.2.6 Arcade Games
  1.2.7 Gambling Games
  1.2.8 Others
1.3 Market by Application
  1.3.1 Global Online Games of Skill for Mobile-install Market Size Growth Rate by Application, 2018 VS 2022 VS 2029
  1.3.2 Smartphones
  1.3.3 Tablets
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered

2 GLOBAL GROWTH TRENDS

2.1 Global Online Games of Skill for Mobile-install Market Perspective (2018-2029)
2.2 Global Online Games of Skill for Mobile-install Growth Trends by Region
  2.2.1 Online Games of Skill for Mobile-install Market Size by Region: 2018 VS 2022 VS 2029
  2.2.2 Online Games of Skill for Mobile-install Historic Market Size by Region (2018-2023)
  2.2.3 Online Games of Skill for Mobile-install Forecasted Market Size by Region (2024-2029)
2.3 Online Games of Skill for Mobile-install Market Dynamics
  2.3.1 Online Games of Skill for Mobile-install Industry Trends
  2.3.2 Online Games of Skill for Mobile-install Market Drivers
  2.3.3 Online Games of Skill for Mobile-install Market Challenges
  2.3.4 Online Games of Skill for Mobile-install Market Restraints

3 COMPETITION LANDSCAPE BY KEY PLAYERS

3.1 Global Revenue Online Games of Skill for Mobile-install by Players
  3.1.1 Global Online Games of Skill for Mobile-install Revenue by Players (2018-2023)
  3.1.2 Global Online Games of Skill for Mobile-install Revenue Market Share by Players (2018-2023)
3.2 Global Online Games of Skill for Mobile-install Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Online Games of Skill for Mobile-install, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global Online Games of Skill for Mobile-install Market Concentration Ratio
  3.4.1 Global Online Games of Skill for Mobile-install Market Concentration Ratio (CR5 and HHI)
  3.4.2 Global Top 10 and Top 5 Companies by Online Games of Skill for Mobile-install Revenue in 2022
3.5 Global Key Players of Online Games of Skill for Mobile-install Head office and Area Served
3.6 Global Key Players of Online Games of Skill for Mobile-install, Product and Application
3.7 Global Key Players of Online Games of Skill for Mobile-install, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans

4 ONLINE GAMES OF SKILL FOR MOBILE-INSTALL BREAKDOWN DATA BY TYPE

4.1 Global Online Games of Skill for Mobile-install Historic Market Size by Type (2018-2023)
4.2 Global Online Games of Skill for Mobile-install Forecasted Market Size by Type (2024-2029)

5 ONLINE GAMES OF SKILL FOR MOBILE-INSTALL BREAKDOWN DATA BY APPLICATION

5.1 Global Online Games of Skill for Mobile-install Historic Market Size by Application (2018-2023)
5.2 Global Online Games of Skill for Mobile-install Forecasted Market Size by Application (2024-2029)

6 NORTH AMERICA

6.1 North America Online Games of Skill for Mobile-install Market Size (2018-2029)
6.2 North America Online Games of Skill for Mobile-install Market Size by Type
  6.2.1 North America Online Games of Skill for Mobile-install Market Size by Type (2018-2023)
  6.2.2 North America Online Games of Skill for Mobile-install Market Size by Type (2024-2029)
  6.2.3 North America Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
6.3 North America Online Games of Skill for Mobile-install Market Size by Application
  6.3.1 North America Online Games of Skill for Mobile-install Market Size by Application (2018-2023)
  6.3.2 North America Online Games of Skill for Mobile-install Market Size by Application (2024-2029)
  6.3.3 North America Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
6.4 North America Online Games of Skill for Mobile-install Market Size by Country
  6.4.1 North America Online Games of Skill for Mobile-install Market Size by Country: 2018 VS 2022 VS 2029
  6.4.2 North America Online Games of Skill for Mobile-install Market Size by Country (2018-2023)
  6.4.3 North America Online Games of Skill for Mobile-install Market Size by Country (2024-2029)
  6.4.4 United States
  6.4.5 Canada

7 EUROPE

7.1 Europe Online Games of Skill for Mobile-install Market Size (2018-2029)
7.2 Europe Online Games of Skill for Mobile-install Market Size by Type
  7.2.1 Europe Online Games of Skill for Mobile-install Market Size by Type (2018-2023)
  7.2.2 Europe Online Games of Skill for Mobile-install Market Size by Type (2024-2029)
  7.2.3 Europe Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
7.3 Europe Online Games of Skill for Mobile-install Market Size by Application
  7.3.1 Europe Online Games of Skill for Mobile-install Market Size by Application (2018-2023)
  7.3.2 Europe Online Games of Skill for Mobile-install Market Size by Application (2024-2029)
  7.3.3 Europe Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
7.4 Europe Online Games of Skill for Mobile-install Market Size by Country
  7.4.1 Europe Online Games of Skill for Mobile-install Market Size by Country: 2018 VS 2022 VS 2029
  7.4.2 Europe Online Games of Skill for Mobile-install Market Size by Country (2018-2023)
  7.4.3 Europe Online Games of Skill for Mobile-install Market Size by Country (2024-2029)
  7.4.3 Germany
  7.4.4 France
  7.4.5 U.K.
  7.4.6 Italy
  7.4.7 Russia
  7.4.8 Nordic Countries

8 CHINA

8.1 China Online Games of Skill for Mobile-install Market Size (2018-2029)
8.2 China Online Games of Skill for Mobile-install Market Size by Type
  8.2.1 China Online Games of Skill for Mobile-install Market Size by Type (2018-2023)
  8.2.2 China Online Games of Skill for Mobile-install Market Size by Type (2024-2029)
  8.2.3 China Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
8.3 China Online Games of Skill for Mobile-install Market Size by Application
  8.3.1 China Online Games of Skill for Mobile-install Market Size by Application (2018-2023)
  8.3.2 China Online Games of Skill for Mobile-install Market Size by Application (2024-2029)
  8.3.3 China Online Games of Skill for Mobile-install Market Share by Application (2018-2029)

9 ASIA (EXCLUDING CHINA)

9.1 Asia Online Games of Skill for Mobile-install Market Size (2018-2029)
9.2 Asia Online Games of Skill for Mobile-install Market Size by Type
  9.2.1 Asia Online Games of Skill for Mobile-install Market Size by Type (2018-2023)
  9.2.2 Asia Online Games of Skill for Mobile-install Market Size by Type (2024-2029)
  9.2.3 Asia Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
9.3 Asia Online Games of Skill for Mobile-install Market Size by Application
  9.3.1 Asia Online Games of Skill for Mobile-install Market Size by Application (2018-2023)
  9.3.2 Asia Online Games of Skill for Mobile-install Market Size by Application (2024-2029)
  9.3.3 Asia Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
9.4 Asia Online Games of Skill for Mobile-install Market Size by Region
  9.4.1 Asia Online Games of Skill for Mobile-install Market Size by Region: 2018 VS 2022 VS 2029
  9.4.2 Asia Online Games of Skill for Mobile-install Market Size by Region (2018-2023)
  9.4.3 Asia Online Games of Skill for Mobile-install Market Size by Region (2024-2029)
  9.4.4 Japan
  9.4.5 South Korea
  9.4.6 China Taiwan
  9.4.7 Southeast Asia
  9.4.8 India
  9.4.9 Australia

10 MIDDLE EAST, AFRICA, AND LATIN AMERICA

10.1 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size (2018-2029)
10.2 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Type
  10.2.1 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Type (2018-2023)
  10.2.2 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Type (2024-2029)
  10.2.3 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Application
  10.3.1 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Application (2018-2023)
  10.3.2 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Application (2024-2029)
  10.3.3 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
10.4 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country
  10.4.1 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country: 2018 VS 2022 VS 2029
  10.4.2 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country (2018-2023)
  10.4.3 Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country (2024-2029)
  10.4.4 Brazil
  10.4.5 Mexico
  10.4.6 Turkey
  10.4.7 Saudi Arabia
  10.4.8 Israel
  10.4.9 GCC Countries

11 KEY PLAYERS PROFILES

11.1 Microsoft
  11.1.1 Microsoft Company Details
  11.1.2 Microsoft Business Overview
  11.1.3 Microsoft Online Games of Skill for Mobile-install Introduction
  11.1.4 Microsoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.1.5 Microsoft Recent Developments
11.2 Nintendo
  11.2.1 Nintendo Company Details
  11.2.2 Nintendo Business Overview
  11.2.3 Nintendo Online Games of Skill for Mobile-install Introduction
  11.2.4 Nintendo Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.2.5 Nintendo Recent Developments
11.3 Sony
  11.3.1 Sony Company Details
  11.3.2 Sony Business Overview
  11.3.3 Sony Online Games of Skill for Mobile-install Introduction
  11.3.4 Sony Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.3.5 Sony Recent Developments
11.4 Tencent
  11.4.1 Tencent Company Details
  11.4.2 Tencent Business Overview
  11.4.3 Tencent Online Games of Skill for Mobile-install Introduction
  11.4.4 Tencent Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.4.5 Tencent Recent Developments
11.5 Activision Blizzard
  11.5.1 Activision Blizzard Company Details
  11.5.2 Activision Blizzard Business Overview
  11.5.3 Activision Blizzard Online Games of Skill for Mobile-install Introduction
  11.5.4 Activision Blizzard Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.5.5 Activision Blizzard Recent Developments
11.6 Playtech
  11.6.1 Playtech Company Details
  11.6.2 Playtech Business Overview
  11.6.3 Playtech Online Games of Skill for Mobile-install Introduction
  11.6.4 Playtech Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.6.5 Playtech Recent Developments
11.7 Sega
  11.7.1 Sega Company Details
  11.7.2 Sega Business Overview
  11.7.3 Sega Online Games of Skill for Mobile-install Introduction
  11.7.4 Sega Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.7.5 Sega Recent Developments
11.8 Electronic Arts (EA)
  11.8.1 Electronic Arts (EA) Company Details
  11.8.2 Electronic Arts (EA) Business Overview
  11.8.3 Electronic Arts (EA) Online Games of Skill for Mobile-install Introduction
  11.8.4 Electronic Arts (EA) Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.8.5 Electronic Arts (EA) Recent Developments
11.9 Apple
  11.9.1 Apple Company Details
  11.9.2 Apple Business Overview
  11.9.3 Apple Online Games of Skill for Mobile-install Introduction
  11.9.4 Apple Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.9.5 Apple Recent Developments
11.10 Ubisoft
  11.10.1 Ubisoft Company Details
  11.10.2 Ubisoft Business Overview
  11.10.3 Ubisoft Online Games of Skill for Mobile-install Introduction
  11.10.4 Ubisoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.10.5 Ubisoft Recent Developments
11.11 Zynga
  11.11.1 Zynga Company Details
  11.11.2 Zynga Business Overview
  11.11.3 Zynga Online Games of Skill for Mobile-install Introduction
  11.11.4 Zynga Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.11.5 Zynga Recent Developments
11.12 Square Enix
  11.12.1 Square Enix Company Details
  11.12.2 Square Enix Business Overview
  11.12.3 Square Enix Online Games of Skill for Mobile-install Introduction
  11.12.4 Square Enix Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.12.5 Square Enix Recent Developments
11.13 NetEase Games
  11.13.1 NetEase Games Company Details
  11.13.2 NetEase Games Business Overview
  11.13.3 NetEase Games Online Games of Skill for Mobile-install Introduction
  11.13.4 NetEase Games Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.13.5 NetEase Games Recent Developments
11.14 NEXON
  11.14.1 NEXON Company Details
  11.14.2 NEXON Business Overview
  11.14.3 NEXON Online Games of Skill for Mobile-install Introduction
  11.14.4 NEXON Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.14.5 NEXON Recent Developments
11.15 NCSoft
  11.15.1 NCSoft Company Details
  11.15.2 NCSoft Business Overview
  11.15.3 NCSoft Online Games of Skill for Mobile-install Introduction
  11.15.4 NCSoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.15.5 NCSoft Recent Developments
11.16 Konami
  11.16.1 Konami Company Details
  11.16.2 Konami Business Overview
  11.16.3 Konami Online Games of Skill for Mobile-install Introduction
  11.16.4 Konami Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.16.5 Konami Recent Developments
11.17 Microgaming
  11.17.1 Microgaming Company Details
  11.17.2 Microgaming Business Overview
  11.17.3 Microgaming Online Games of Skill for Mobile-install Introduction
  11.17.4 Microgaming Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.17.5 Microgaming Recent Developments
11.18 Betconstruct
  11.18.1 Betconstruct Company Details
  11.18.2 Betconstruct Business Overview
  11.18.3 Betconstruct Online Games of Skill for Mobile-install Introduction
  11.18.4 Betconstruct Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.18.5 Betconstruct Recent Developments
11.19 Betsys (STS)
  11.19.1 Betsys (STS) Company Details
  11.19.2 Betsys (STS) Business Overview
  11.19.3 Betsys (STS) Online Games of Skill for Mobile-install Introduction
  11.19.4 Betsys (STS) Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.19.5 Betsys (STS) Recent Developments
11.20 Playson
  11.20.1 Playson Company Details
  11.20.2 Playson Business Overview
  11.20.3 Playson Online Games of Skill for Mobile-install Introduction
  11.20.4 Playson Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.20.5 Playson Recent Developments
11.21 NetEntC
  11.21.1 NetEntC Company Details
  11.21.2 NetEntC Business Overview
  11.21.3 NetEntC Online Games of Skill for Mobile-install Introduction
  11.21.4 NetEntC Revenue in Online Games of Skill for Mobile-install Business (2018-2023)
  11.21.5 NetEntC Recent Developments

12 ANALYST'S VIEWPOINTS/CONCLUSIONS


13 APPENDIX

13.1 Research Methodology
  13.1.1 Methodology/Research Approach
  13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

LIST OF TABLES

Table 1. Global Online Games of Skill for Mobile-install Market Size Growth Rate by Type (US$ Million), 2018 VS 2022 VS 2029
Table 2. Key Players of Gard Based Games
Table 3. Key Players of Sports Games
Table 4. Key Players of Strategy Games
Table 5. Key Players of Puzzle Games
Table 6. Key Players of Arcade Games
Table 7. Key Players of Gambling Games
Table 8. Key Players of Others
Table 9. Global Online Games of Skill for Mobile-install Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029
Table 10. Global Online Games of Skill for Mobile-install Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 11. Global Online Games of Skill for Mobile-install Market Size by Region (2018-2023) & (US$ Million)
Table 12. Global Online Games of Skill for Mobile-install Market Share by Region (2018-2023)
Table 13. Global Online Games of Skill for Mobile-install Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 14. Global Online Games of Skill for Mobile-install Market Share by Region (2024-2029)
Table 15. Online Games of Skill for Mobile-install Market Trends
Table 16. Online Games of Skill for Mobile-install Market Drivers
Table 17. Online Games of Skill for Mobile-install Market Challenges
Table 18. Online Games of Skill for Mobile-install Market Restraints
Table 19. Global Online Games of Skill for Mobile-install Revenue by Players (2018-2023) & (US$ Million)
Table 20. Global Online Games of Skill for Mobile-install Revenue Share by Players (2018-2023)
Table 21. Global Top Online Games of Skill for Mobile-install by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill for Mobile-install as of 2022)
Table 22. Global Online Games of Skill for Mobile-install Industry Ranking 2021 VS 2022 VS 2023
Table 23. Global 5 Largest Players Market Share by Online Games of Skill for Mobile-install Revenue (CR5 and HHI) & (2018-2023)
Table 24. Global Key Players of Online Games of Skill for Mobile-install, Headquarters and Area Served
Table 25. Global Key Players of Online Games of Skill for Mobile-install, Product and Application
Table 26. Global Key Players of Online Games of Skill for Mobile-install, Product and Application
Table 27. Mergers & Acquisitions, Expansion Plans
Table 28. Global Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 29. Global Online Games of Skill for Mobile-install Revenue Market Share by Type (2018-2023)
Table 30. Global Online Games of Skill for Mobile-install Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 31. Global Online Games of Skill for Mobile-install Revenue Market Share by Type (2024-2029)
Table 32. Global Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 33. Global Online Games of Skill for Mobile-install Revenue Share by Application (2018-2023)
Table 34. Global Online Games of Skill for Mobile-install Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 35. Global Online Games of Skill for Mobile-install Revenue Share by Application (2024-2029)
Table 36. North America Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 37. North America Online Games of Skill for Mobile-install Market Size by Type (2024-2029) & (US$ Million)
Table 38. North America Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 39. North America Online Games of Skill for Mobile-install Market Size by Application (2024-2029) & (US$ Million)
Table 40. North America Online Games of Skill for Mobile-install Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 41. North America Online Games of Skill for Mobile-install Market Size by Country (2018-2023) & (US$ Million)
Table 42. North America Online Games of Skill for Mobile-install Market Size by Country (2024-2029) & (US$ Million)
Table 43. Europe Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 44. Europe Online Games of Skill for Mobile-install Market Size by Type (2024-2029) & (US$ Million)
Table 45. Europe Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 46. Europe Online Games of Skill for Mobile-install Market Size by Application (2024-2029) & (US$ Million)
Table 47. Europe Online Games of Skill for Mobile-install Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 48. Europe Online Games of Skill for Mobile-install Market Size by Country (2018-2023) & (US$ Million)
Table 49. Europe Online Games of Skill for Mobile-install Market Size by Country (2024-2029) & (US$ Million)
Table 50. China Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 51. China Online Games of Skill for Mobile-install Market Size by Type (2024-2029) & (US$ Million)
Table 52. China Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 53. China Online Games of Skill for Mobile-install Market Size by Application (2024-2029) & (US$ Million)
Table 54. Asia Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 55. Asia Online Games of Skill for Mobile-install Market Size by Type (2024-2029) & (US$ Million)
Table 56. Asia Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 57. Asia Online Games of Skill for Mobile-install Market Size by Application (2024-2029) & (US$ Million)
Table 58. Asia Online Games of Skill for Mobile-install Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 59. Asia Online Games of Skill for Mobile-install Market Size by Region (2018-2023) & (US$ Million)
Table 60. Asia Online Games of Skill for Mobile-install Market Size by Region (2024-2029) & (US$ Million)
Table 61. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Type (2018-2023) & (US$ Million)
Table 62. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Type (2024-2029) & (US$ Million)
Table 63. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Application (2018-2023) & (US$ Million)
Table 64. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Application (2024-2029) & (US$ Million)
Table 65. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 66. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country (2018-2023) & (US$ Million)
Table 67. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size by Country (2024-2029) & (US$ Million)
Table 68. Microsoft Company Details
Table 69. Microsoft Business Overview
Table 70. Microsoft Online Games of Skill for Mobile-install Product
Table 71. Microsoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 72. Microsoft Recent Developments
Table 73. Nintendo Company Details
Table 74. Nintendo Business Overview
Table 75. Nintendo Online Games of Skill for Mobile-install Product
Table 76. Nintendo Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 77. Nintendo Recent Developments
Table 78. Sony Company Details
Table 79. Sony Business Overview
Table 80. Sony Online Games of Skill for Mobile-install Product
Table 81. Sony Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 82. Sony Recent Developments
Table 83. Tencent Company Details
Table 84. Tencent Business Overview
Table 85. Tencent Online Games of Skill for Mobile-install Product
Table 86. Tencent Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 87. Tencent Recent Developments
Table 88. Activision Blizzard Company Details
Table 89. Activision Blizzard Business Overview
Table 90. Activision Blizzard Online Games of Skill for Mobile-install Product
Table 91. Activision Blizzard Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 92. Activision Blizzard Recent Developments
Table 93. Playtech Company Details
Table 94. Playtech Business Overview
Table 95. Playtech Online Games of Skill for Mobile-install Product
Table 96. Playtech Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 97. Playtech Recent Developments
Table 98. Sega Company Details
Table 99. Sega Business Overview
Table 100. Sega Online Games of Skill for Mobile-install Product
Table 101. Sega Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 102. Sega Recent Developments
Table 103. Electronic Arts (EA) Company Details
Table 104. Electronic Arts (EA) Business Overview
Table 105. Electronic Arts (EA) Online Games of Skill for Mobile-install Product
Table 106. Electronic Arts (EA) Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 107. Electronic Arts (EA) Recent Developments
Table 108. Apple Company Details
Table 109. Apple Business Overview
Table 110. Apple Online Games of Skill for Mobile-install Product
Table 111. Apple Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 112. Apple Recent Developments
Table 113. Ubisoft Company Details
Table 114. Ubisoft Business Overview
Table 115. Ubisoft Online Games of Skill for Mobile-install Product
Table 116. Ubisoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 117. Ubisoft Recent Developments
Table 118. Zynga Company Details
Table 119. Zynga Business Overview
Table 120. Zynga Online Games of Skill for Mobile-install Product
Table 121. Zynga Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 122. Zynga Recent Developments
Table 123. Square Enix Company Details
Table 124. Square Enix Business Overview
Table 125. Square Enix Online Games of Skill for Mobile-install Product
Table 126. Square Enix Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 127. Square Enix Recent Developments
Table 128. NetEase Games Company Details
Table 129. NetEase Games Business Overview
Table 130. NetEase Games Online Games of Skill for Mobile-install Product
Table 131. NetEase Games Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 132. NetEase Games Recent Developments
Table 133. NEXON Company Details
Table 134. NEXON Business Overview
Table 135. NEXON Online Games of Skill for Mobile-install Product
Table 136. NEXON Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 137. NEXON Recent Developments
Table 138. NCSoft Company Details
Table 139. NCSoft Business Overview
Table 140. NCSoft Online Games of Skill for Mobile-install Product
Table 141. NCSoft Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 142. NCSoft Recent Developments
Table 143. Konami Company Details
Table 144. Konami Business Overview
Table 145. Konami Online Games of Skill for Mobile-install Product
Table 146. Konami Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 147. Konami Recent Developments
Table 148. Microgaming Company Details
Table 149. Microgaming Business Overview
Table 150. Microgaming Online Games of Skill for Mobile-install Product
Table 151. Microgaming Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 152. Microgaming Recent Developments
Table 153. Betconstruct Company Details
Table 154. Betconstruct Business Overview
Table 155. Betconstruct Online Games of Skill for Mobile-install Product
Table 156. Betconstruct Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 157. Betconstruct Recent Developments
Table 158. Betsys (STS) Company Details
Table 159. Betsys (STS) Business Overview
Table 160. Betsys (STS) Online Games of Skill for Mobile-install Product
Table 161. Betsys (STS) Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 162. Betsys (STS) Recent Developments
Table 163. Playson Company Details
Table 164. Playson Business Overview
Table 165. Playson Online Games of Skill for Mobile-install Product
Table 166. Playson Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 167. Playson Recent Developments
Table 168. NetEntC Company Details
Table 169. NetEntC Business Overview
Table 170. NetEntC Online Games of Skill for Mobile-install Product
Table 171. NetEntC Revenue in Online Games of Skill for Mobile-install Business (2018-2023) & (US$ Million)
Table 172. NetEntC Recent Developments
Table 173. Research Programs/Design for This Report
Table 174. Key Data Information from Secondary Sources
Table 175. Key Data Information from Primary Sources

LIST OF FIGURES

Figure 1. Global Online Games of Skill for Mobile-install Market Size Growth Rate by Type, 2018 VS 2022 VS 2029 (US$ Million)
Figure 2. Global Online Games of Skill for Mobile-install Market Share by Type: 2022 VS 2029
Figure 3. Gard Based Games Features
Figure 4. Sports Games Features
Figure 5. Strategy Games Features
Figure 6. Puzzle Games Features
Figure 7. Arcade Games Features
Figure 8. Gambling Games Features
Figure 9. Others Features
Figure 10. Global Online Games of Skill for Mobile-install Market Size Growth Rate by Application, 2018 VS 2022 VS 2029 (US$ Million)
Figure 11. Global Online Games of Skill for Mobile-install Market Share by Application: 2022 VS 2029
Figure 12. Smartphones Case Studies
Figure 13. Tablets Case Studies
Figure 14. Online Games of Skill for Mobile-install Report Years Considered
Figure 15. Global Online Games of Skill for Mobile-install Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 16. Global Online Games of Skill for Mobile-install Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 17. Global Online Games of Skill for Mobile-install Market Share by Region: 2022 VS 2029
Figure 18. Global Online Games of Skill for Mobile-install Market Share by Players in 2022
Figure 19. Global Top Online Games of Skill for Mobile-install Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill for Mobile-install as of 2022)
Figure 20. The Top 10 and 5 Players Market Share by Online Games of Skill for Mobile-install Revenue in 2022
Figure 21. North America Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 22. North America Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
Figure 23. North America Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
Figure 24. North America Online Games of Skill for Mobile-install Market Share by Country (2018-2029)
Figure 25. United States Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 26. Canada Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 27. Europe Online Games of Skill for Mobile-install Market Size YoY (2018-2029) & (US$ Million)
Figure 28. Europe Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
Figure 29. Europe Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
Figure 30. Europe Online Games of Skill for Mobile-install Market Share by Country (2018-2029)
Figure 31. Germany Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. France Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. U.K. Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 34. Italy Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. Russia Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. Nordic Countries Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. China Online Games of Skill for Mobile-install Market Size YoY (2018-2029) & (US$ Million)
Figure 38. China Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
Figure 39. China Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
Figure 40. Asia Online Games of Skill for Mobile-install Market Size YoY (2018-2029) & (US$ Million)
Figure 41. Asia Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
Figure 42. Asia Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
Figure 43. Asia Online Games of Skill for Mobile-install Market Share by Region (2018-2029)
Figure 44. Japan Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. South Korea Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 46. China Taiwan Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 47. Southeast Asia Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 48. India Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 49. Australia Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 50. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Size YoY (2018-2029) & (US$ Million)
Figure 51. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Share by Type (2018-2029)
Figure 52. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Share by Application (2018-2029)
Figure 53. Middle East, Africa, and Latin America Online Games of Skill for Mobile-install Market Share by Country (2018-2029)
Figure 54. Brazil Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 55. Mexico Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 56. Turkey Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 57. Saudi Arabia Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 58. Israel Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 59. GCC Countries Online Games of Skill for Mobile-install Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 60. Microsoft Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 61. Nintendo Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 62. Sony Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 63. Tencent Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 64. Activision Blizzard Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 65. Playtech Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 66. Sega Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 67. Electronic Arts (EA) Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 68. Apple Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 69. Ubisoft Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 70. Zynga Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 71. Square Enix Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 72. NetEase Games Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 73. NEXON Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 74. NCSoft Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 75. Konami Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 76. Microgaming Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 77. Betconstruct Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 78. Betsys (STS) Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 79. Playson Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 80. NetEntC Revenue Growth Rate in Online Games of Skill for Mobile-install Business (2018-2023)
Figure 81. Bottom-up and Top-down Approaches for This Report
Figure 82. Data Triangulation
Figure 83. Key Executives Interviewed


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