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Global Move-to-Earn Games Market Research Report 2024(Status and Outlook)

August 2024 | 103 pages | ID: GCD7D69D8413EN
Bosson Research

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Report Overview

This report provides a deep insight into the global Move-to-Earn Games market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Move-to-Earn Games Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Move-to-Earn Games market in any manner.

Global Move-to-Earn Games Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

MetaGym

STEPN

Dotmoovs

Sweatcoin

Genopets

Step App

OliveX

Calo

Digital Fitness

WIRTUAL

Market Segmentation (by Type)

Running

Swimming

Dancing

Cycling

Fitness

Market Segmentation (by Application)

Computers

Phones & Tablets

Geographic Segmentation
  • North America (USA, Canada, Mexico)
  • Europe (Germany, UK, France, Russia, Italy, Rest of Europe)
  • Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)
  • South America (Brazil, Argentina, Columbia, Rest of South America)
  • The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)
Key Benefits of This Market Research:
  • Industry drivers, restraints, and opportunities covered in the study
  • Neutral perspective on the market performance
  • Recent industry trends and developments
  • Competitive landscape & strategies of key players
  • Potential & niche segments and regions exhibiting promising growth covered
  • Historical, current, and projected market size, in terms of value
  • In-depth analysis of the Move-to-Earn Games Market
  • Overview of the regional outlook of the Move-to-Earn Games Market:
Key Reasons to Buy this Report:
  • Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change
  • This enables you to anticipate market changes to remain ahead of your competitors
  • You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents
  • The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly
  • Provision of market value (USD Billion) data for each segment and sub-segment
  • Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market
  • Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region
  • Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled
  • Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players
  • The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions
  • Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis
  • Provides insight into the market through Value Chain
  • Market dynamics scenario, along with growth opportunities of the market in the years to come
  • 6-month post-sales analyst support
Customization of the Report

In case of any queries or customization requirements, please connect with our sales team, who will ensure that your requirements are met.

Chapter Outline

Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.

Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the Move-to-Earn Games Market and its likely evolution in the short to mid-term, and long term.

Chapter 3 makes a detailed analysis of the market's competitive landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.

Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.

Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 9 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.

Chapter 10 provides a quantitative analysis of the market size and development potential of each region in the next five years.

Chapter 11 provides a quantitative analysis of the market size and development potential of each market segment (product type and application) in the next five years.

Chapter 12 is the main points and conclusions of the report.
1 RESEARCH METHODOLOGY AND STATISTICAL SCOPE

1.1 Market Definition and Statistical Scope of Move-to-Earn Games
1.2 Key Market Segments
  1.2.1 Move-to-Earn Games Segment by Type
  1.2.2 Move-to-Earn Games Segment by Application
1.3 Methodology & Sources of Information
  1.3.1 Research Methodology
  1.3.2 Research Process
  1.3.3 Market Breakdown and Data Triangulation
  1.3.4 Base Year
  1.3.5 Report Assumptions & Caveats

2 MOVE-TO-EARN GAMES MARKET OVERVIEW

2.1 Global Market Overview
2.2 Market Segment Executive Summary
2.3 Global Market Size by Region

3 MOVE-TO-EARN GAMES MARKET COMPETITIVE LANDSCAPE

3.1 Global Move-to-Earn Games Revenue Market Share by Company (2019-2024)
3.2 Move-to-Earn Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Move-to-Earn Games Market Size Sites, Area Served, Product Type
3.4 Move-to-Earn Games Market Competitive Situation and Trends
  3.4.1 Move-to-Earn Games Market Concentration Rate
  3.4.2 Global 5 and 10 Largest Move-to-Earn Games Players Market Share by Revenue
  3.4.3 Mergers & Acquisitions, Expansion

4 MOVE-TO-EARN GAMES VALUE CHAIN ANALYSIS

4.1 Move-to-Earn Games Value Chain Analysis
4.2 Midstream Market Analysis
4.3 Downstream Customer Analysis

5 THE DEVELOPMENT AND DYNAMICS OF MOVE-TO-EARN GAMES MARKET

5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Market Restraints
5.5 Industry News
  5.5.1 Mergers & Acquisitions
  5.5.2 Expansions
  5.5.3 Collaboration/Supply Contracts
5.6 Industry Policies

6 MOVE-TO-EARN GAMES MARKET SEGMENTATION BY TYPE

6.1 Evaluation Matrix of Segment Market Development Potential (Type)
6.2 Global Move-to-Earn Games Market Size Market Share by Type (2019-2024)
6.3 Global Move-to-Earn Games Market Size Growth Rate by Type (2019-2024)

7 MOVE-TO-EARN GAMES MARKET SEGMENTATION BY APPLICATION

7.1 Evaluation Matrix of Segment Market Development Potential (Application)
7.2 Global Move-to-Earn Games Market Size (M USD) by Application (2019-2024)
7.3 Global Move-to-Earn Games Market Size Growth Rate by Application (2019-2024)

8 MOVE-TO-EARN GAMES MARKET SEGMENTATION BY REGION

8.1 Global Move-to-Earn Games Market Size by Region
  8.1.1 Global Move-to-Earn Games Market Size by Region
  8.1.2 Global Move-to-Earn Games Market Size Market Share by Region
8.2 North America
  8.2.1 North America Move-to-Earn Games Market Size by Country
  8.2.2 U.S.
  8.2.3 Canada
  8.2.4 Mexico
8.3 Europe
  8.3.1 Europe Move-to-Earn Games Market Size by Country
  8.3.2 Germany
  8.3.3 France
  8.3.4 U.K.
  8.3.5 Italy
  8.3.6 Russia
8.4 Asia Pacific
  8.4.1 Asia Pacific Move-to-Earn Games Market Size by Region
  8.4.2 China
  8.4.3 Japan
  8.4.4 South Korea
  8.4.5 India
  8.4.6 Southeast Asia
8.5 South America
  8.5.1 South America Move-to-Earn Games Market Size by Country
  8.5.2 Brazil
  8.5.3 Argentina
  8.5.4 Columbia
8.6 Middle East and Africa
  8.6.1 Middle East and Africa Move-to-Earn Games Market Size by Region
  8.6.2 Saudi Arabia
  8.6.3 UAE
  8.6.4 Egypt
  8.6.5 Nigeria
  8.6.6 South Africa

9 KEY COMPANIES PROFILE

9.1 MetaGym
  9.1.1 MetaGym Move-to-Earn Games Basic Information
  9.1.2 MetaGym Move-to-Earn Games Product Overview
  9.1.3 MetaGym Move-to-Earn Games Product Market Performance
  9.1.4 MetaGym Move-to-Earn Games SWOT Analysis
  9.1.5 MetaGym Business Overview
  9.1.6 MetaGym Recent Developments
9.2 STEPN
  9.2.1 STEPN Move-to-Earn Games Basic Information
  9.2.2 STEPN Move-to-Earn Games Product Overview
  9.2.3 STEPN Move-to-Earn Games Product Market Performance
  9.2.4 STEPN Move-to-Earn Games SWOT Analysis
  9.2.5 STEPN Business Overview
  9.2.6 STEPN Recent Developments
9.3 Dotmoovs
  9.3.1 Dotmoovs Move-to-Earn Games Basic Information
  9.3.2 Dotmoovs Move-to-Earn Games Product Overview
  9.3.3 Dotmoovs Move-to-Earn Games Product Market Performance
  9.3.4 Dotmoovs Move-to-Earn Games SWOT Analysis
  9.3.5 Dotmoovs Business Overview
  9.3.6 Dotmoovs Recent Developments
9.4 Sweatcoin
  9.4.1 Sweatcoin Move-to-Earn Games Basic Information
  9.4.2 Sweatcoin Move-to-Earn Games Product Overview
  9.4.3 Sweatcoin Move-to-Earn Games Product Market Performance
  9.4.4 Sweatcoin Business Overview
  9.4.5 Sweatcoin Recent Developments
9.5 Genopets
  9.5.1 Genopets Move-to-Earn Games Basic Information
  9.5.2 Genopets Move-to-Earn Games Product Overview
  9.5.3 Genopets Move-to-Earn Games Product Market Performance
  9.5.4 Genopets Business Overview
  9.5.5 Genopets Recent Developments
9.6 Step App
  9.6.1 Step App Move-to-Earn Games Basic Information
  9.6.2 Step App Move-to-Earn Games Product Overview
  9.6.3 Step App Move-to-Earn Games Product Market Performance
  9.6.4 Step App Business Overview
  9.6.5 Step App Recent Developments
9.7 OliveX
  9.7.1 OliveX Move-to-Earn Games Basic Information
  9.7.2 OliveX Move-to-Earn Games Product Overview
  9.7.3 OliveX Move-to-Earn Games Product Market Performance
  9.7.4 OliveX Business Overview
  9.7.5 OliveX Recent Developments
9.8 Calo
  9.8.1 Calo Move-to-Earn Games Basic Information
  9.8.2 Calo Move-to-Earn Games Product Overview
  9.8.3 Calo Move-to-Earn Games Product Market Performance
  9.8.4 Calo Business Overview
  9.8.5 Calo Recent Developments
9.9 Digital Fitness
  9.9.1 Digital Fitness Move-to-Earn Games Basic Information
  9.9.2 Digital Fitness Move-to-Earn Games Product Overview
  9.9.3 Digital Fitness Move-to-Earn Games Product Market Performance
  9.9.4 Digital Fitness Business Overview
  9.9.5 Digital Fitness Recent Developments
9.10 WIRTUAL
  9.10.1 WIRTUAL Move-to-Earn Games Basic Information
  9.10.2 WIRTUAL Move-to-Earn Games Product Overview
  9.10.3 WIRTUAL Move-to-Earn Games Product Market Performance
  9.10.4 WIRTUAL Business Overview
  9.10.5 WIRTUAL Recent Developments

10 MOVE-TO-EARN GAMES REGIONAL MARKET FORECAST

10.1 Global Move-to-Earn Games Market Size Forecast
10.2 Global Move-to-Earn Games Market Forecast by Region
  10.2.1 North America Market Size Forecast by Country
  10.2.2 Europe Move-to-Earn Games Market Size Forecast by Country
  10.2.3 Asia Pacific Move-to-Earn Games Market Size Forecast by Region
  10.2.4 South America Move-to-Earn Games Market Size Forecast by Country
  10.2.5 Middle East and Africa Forecasted Consumption of Move-to-Earn Games by Country

11 FORECAST MARKET BY TYPE AND BY APPLICATION (2025-2030)

11.1 Global Move-to-Earn Games Market Forecast by Type (2025-2030)
11.2 Global Move-to-Earn Games Market Forecast by Application (2025-2030)

12 CONCLUSION AND KEY FINDINGS

LIST OF TABLES

Table 1. Introduction of the Type
Table 2. Introduction of the Application
Table 3. Market Size (M USD) Segment Executive Summary
Table 4. Move-to-Earn Games Market Size Comparison by Region (M USD)
Table 5. Global Move-to-Earn Games Revenue (M USD) by Company (2019-2024)
Table 6. Global Move-to-Earn Games Revenue Share by Company (2019-2024)
Table 7. Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Move-to-Earn Games as of 2022)
Table 8. Company Move-to-Earn Games Market Size Sites and Area Served
Table 9. Company Move-to-Earn Games Product Type
Table 10. Global Move-to-Earn Games Company Market Concentration Ratio (CR5 and HHI)
Table 11. Mergers & Acquisitions, Expansion Plans
Table 12. Value Chain Map of Move-to-Earn Games
Table 13. Midstream Market Analysis
Table 14. Downstream Customer Analysis
Table 15. Key Development Trends
Table 16. Driving Factors
Table 17. Move-to-Earn Games Market Challenges
Table 18. Global Move-to-Earn Games Market Size by Type (M USD)
Table 19. Global Move-to-Earn Games Market Size (M USD) by Type (2019-2024)
Table 20. Global Move-to-Earn Games Market Size Share by Type (2019-2024)
Table 21. Global Move-to-Earn Games Market Size Growth Rate by Type (2019-2024)
Table 22. Global Move-to-Earn Games Market Size by Application
Table 23. Global Move-to-Earn Games Market Size by Application (2019-2024) & (M USD)
Table 24. Global Move-to-Earn Games Market Share by Application (2019-2024)
Table 25. Global Move-to-Earn Games Market Size Growth Rate by Application (2019-2024)
Table 26. Global Move-to-Earn Games Market Size by Region (2019-2024) & (M USD)
Table 27. Global Move-to-Earn Games Market Size Market Share by Region (2019-2024)
Table 28. North America Move-to-Earn Games Market Size by Country (2019-2024) & (M USD)
Table 29. Europe Move-to-Earn Games Market Size by Country (2019-2024) & (M USD)
Table 30. Asia Pacific Move-to-Earn Games Market Size by Region (2019-2024) & (M USD)
Table 31. South America Move-to-Earn Games Market Size by Country (2019-2024) & (M USD)
Table 32. Middle East and Africa Move-to-Earn Games Market Size by Region (2019-2024) & (M USD)
Table 33. MetaGym Move-to-Earn Games Basic Information
Table 34. MetaGym Move-to-Earn Games Product Overview
Table 35. MetaGym Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 36. MetaGym Move-to-Earn Games SWOT Analysis
Table 37. MetaGym Business Overview
Table 38. MetaGym Recent Developments
Table 39. STEPN Move-to-Earn Games Basic Information
Table 40. STEPN Move-to-Earn Games Product Overview
Table 41. STEPN Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 42. STEPN Move-to-Earn Games SWOT Analysis
Table 43. STEPN Business Overview
Table 44. STEPN Recent Developments
Table 45. Dotmoovs Move-to-Earn Games Basic Information
Table 46. Dotmoovs Move-to-Earn Games Product Overview
Table 47. Dotmoovs Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 48. Dotmoovs Move-to-Earn Games SWOT Analysis
Table 49. Dotmoovs Business Overview
Table 50. Dotmoovs Recent Developments
Table 51. Sweatcoin Move-to-Earn Games Basic Information
Table 52. Sweatcoin Move-to-Earn Games Product Overview
Table 53. Sweatcoin Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 54. Sweatcoin Business Overview
Table 55. Sweatcoin Recent Developments
Table 56. Genopets Move-to-Earn Games Basic Information
Table 57. Genopets Move-to-Earn Games Product Overview
Table 58. Genopets Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 59. Genopets Business Overview
Table 60. Genopets Recent Developments
Table 61. Step App Move-to-Earn Games Basic Information
Table 62. Step App Move-to-Earn Games Product Overview
Table 63. Step App Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 64. Step App Business Overview
Table 65. Step App Recent Developments
Table 66. OliveX Move-to-Earn Games Basic Information
Table 67. OliveX Move-to-Earn Games Product Overview
Table 68. OliveX Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 69. OliveX Business Overview
Table 70. OliveX Recent Developments
Table 71. Calo Move-to-Earn Games Basic Information
Table 72. Calo Move-to-Earn Games Product Overview
Table 73. Calo Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 74. Calo Business Overview
Table 75. Calo Recent Developments
Table 76. Digital Fitness Move-to-Earn Games Basic Information
Table 77. Digital Fitness Move-to-Earn Games Product Overview
Table 78. Digital Fitness Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 79. Digital Fitness Business Overview
Table 80. Digital Fitness Recent Developments
Table 81. WIRTUAL Move-to-Earn Games Basic Information
Table 82. WIRTUAL Move-to-Earn Games Product Overview
Table 83. WIRTUAL Move-to-Earn Games Revenue (M USD) and Gross Margin (2019-2024)
Table 84. WIRTUAL Business Overview
Table 85. WIRTUAL Recent Developments
Table 86. Global Move-to-Earn Games Market Size Forecast by Region (2025-2030) & (M USD)
Table 87. North America Move-to-Earn Games Market Size Forecast by Country (2025-2030) & (M USD)
Table 88. Europe Move-to-Earn Games Market Size Forecast by Country (2025-2030) & (M USD)
Table 89. Asia Pacific Move-to-Earn Games Market Size Forecast by Region (2025-2030) & (M USD)
Table 90. South America Move-to-Earn Games Market Size Forecast by Country (2025-2030) & (M USD)
Table 91. Middle East and Africa Move-to-Earn Games Market Size Forecast by Country (2025-2030) & (M USD)
Table 92. Global Move-to-Earn Games Market Size Forecast by Type (2025-2030) & (M USD)
Table 93. Global Move-to-Earn Games Market Size Forecast by Application (2025-2030) & (M USD)

LIST OF FIGURES

Figure 1. Industrial Chain of Move-to-Earn Games
Figure 2. Data Triangulation
Figure 3. Key Caveats
Figure 4. Global Move-to-Earn Games Market Size (M USD), 2019-2030
Figure 5. Global Move-to-Earn Games Market Size (M USD) (2019-2030)
Figure 6. Evaluation Matrix of Segment Market Development Potential (Type)
Figure 7. Evaluation Matrix of Segment Market Development Potential (Application)
Figure 8. Evaluation Matrix of Regional Market Development Potential
Figure 9. Move-to-Earn Games Market Size by Country (M USD)
Figure 10. Global Move-to-Earn Games Revenue Share by Company in 2023
Figure 11. Move-to-Earn Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2023
Figure 12. The Global 5 and 10 Largest Players: Market Share by Move-to-Earn Games Revenue in 2023
Figure 13. Evaluation Matrix of Segment Market Development Potential (Type)
Figure 14. Global Move-to-Earn Games Market Share by Type
Figure 15. Market Size Share of Move-to-Earn Games by Type (2019-2024)
Figure 16. Market Size Market Share of Move-to-Earn Games by Type in 2022
Figure 17. Global Move-to-Earn Games Market Size Growth Rate by Type (2019-2024)
Figure 18. Evaluation Matrix of Segment Market Development Potential (Application)
Figure 19. Global Move-to-Earn Games Market Share by Application
Figure 20. Global Move-to-Earn Games Market Share by Application (2019-2024)
Figure 21. Global Move-to-Earn Games Market Share by Application in 2022
Figure 22. Global Move-to-Earn Games Market Size Growth Rate by Application (2019-2024)
Figure 23. Global Move-to-Earn Games Market Size Market Share by Region (2019-2024)
Figure 24. North America Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 25. North America Move-to-Earn Games Market Size Market Share by Country in 2023
Figure 26. U.S. Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 27. Canada Move-to-Earn Games Market Size (M USD) and Growth Rate (2019-2024)
Figure 28. Mexico Move-to-Earn Games Market Size (Units) and Growth Rate (2019-2024)
Figure 29. Europe Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 30. Europe Move-to-Earn Games Market Size Market Share by Country in 2023
Figure 31. Germany Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 32. France Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 33. U.K. Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 34. Italy Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 35. Russia Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 36. Asia Pacific Move-to-Earn Games Market Size and Growth Rate (M USD)
Figure 37. Asia Pacific Move-to-Earn Games Market Size Market Share by Region in 2023
Figure 38. China Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 39. Japan Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 40. South Korea Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 41. India Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 42. Southeast Asia Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 43. South America Move-to-Earn Games Market Size and Growth Rate (M USD)
Figure 44. South America Move-to-Earn Games Market Size Market Share by Country in 2023
Figure 45. Brazil Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 46. Argentina Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 47. Columbia Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 48. Middle East and Africa Move-to-Earn Games Market Size and Growth Rate (M USD)
Figure 49. Middle East and Africa Move-to-Earn Games Market Size Market Share by Region in 2023
Figure 50. Saudi Arabia Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 51. UAE Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 52. Egypt Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 53. Nigeria Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 54. South Africa Move-to-Earn Games Market Size and Growth Rate (2019-2024) & (M USD)
Figure 55. Global Move-to-Earn Games Market Size Forecast by Value (2019-2030) & (M USD)
Figure 56. Global Move-to-Earn Games Market Share Forecast by Type (2025-2030)
Figure 57. Global Move-to-Earn Games Market Share Forecast by Application (2025-2030)


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