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Global Mobile Online Games Supply, Demand and Key Producers, 2023-2029

February 2023 | 107 pages | ID: GCCB7D43BD09EN
GlobalInfoResearch

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The global Mobile Online Games market size is expected to reach $ million by 2029, rising at a market growth of % CAGR during the forecast period (2023-2029).

This report studies the global Mobile Online Games demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Mobile Online Games, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2022 as the base year. This report explores demand trends and competition, as well as details the characteristics of Mobile Online Games that contribute to its increasing demand across many markets.

Highlights and key features of the study

Global Mobile Online Games total market, 2018-2029, (USD Million)

Global Mobile Online Games total market by region & country, CAGR, 2018-2029, (USD Million)

U.S. VS China: Mobile Online Games total market, key domestic companies and share, (USD Million)

Global Mobile Online Games revenue by player and market share 2018-2023, (USD Million)

Global Mobile Online Games total market by Type, CAGR, 2018-2029, (USD Million)

Global Mobile Online Games total market by Application, CAGR, 2018-2029, (USD Million)

This reports profiles major players in the global Mobile Online Games market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Supercell, Niantic, Tencent, NetEase, Netmarble, King Digital Entertainment, EA Mobile, Mixi and Nintendo, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Mobile Online Games market

Detailed Segmentation:

Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2018-2029 by year with 2022 as the base year, 2023 as the estimate year, and 2024-2029 as the forecast year.

Global Mobile Online Games Market, By Region:
  • United States
  • China
  • Europe
  • Japan
  • South Korea
  • ASEAN
  • India
  • Rest of World
Global Mobile Online Games Market, Segmentation by Type
  • Puzzle
  • Competitive
  • Leisure
  • Others
Global Mobile Online Games Market, Segmentation by Application
  • IOS System
  • Android System
Companies Profiled:
  • Supercell
  • Niantic
  • Tencent
  • NetEase
  • Netmarble
  • King Digital Entertainment
  • EA Mobile
  • Mixi
  • Nintendo
  • Ustwo
  • Peak Games
  • Com2uS
  • NCSOFT
  • Square Enix
Key Questions Answered

1. How big is the global Mobile Online Games market?

2. What is the demand of the global Mobile Online Games market?

3. What is the year over year growth of the global Mobile Online Games market?

4. What is the total value of the global Mobile Online Games market?

5. Who are the major players in the global Mobile Online Games market?

6. What are the growth factors driving the market demand?
1 SUPPLY SUMMARY

1.1 Mobile Online Games Introduction
1.2 World Mobile Online Games Market Size & Forecast (2018 & 2022 & 2029)
1.3 World Mobile Online Games Total Market by Region (by Headquarter Location)
  1.3.1 World Mobile Online Games Market Size by Region (2018-2029), (by Headquarter Location)
  1.3.2 United States Mobile Online Games Market Size (2018-2029)
  1.3.3 China Mobile Online Games Market Size (2018-2029)
  1.3.4 Europe Mobile Online Games Market Size (2018-2029)
  1.3.5 Japan Mobile Online Games Market Size (2018-2029)
  1.3.6 South Korea Mobile Online Games Market Size (2018-2029)
  1.3.7 ASEAN Mobile Online Games Market Size (2018-2029)
  1.3.8 India Mobile Online Games Market Size (2018-2029)
1.4 Market Drivers, Restraints and Trends
  1.4.1 Mobile Online Games Market Drivers
  1.4.2 Factors Affecting Demand
  1.4.3 Mobile Online Games Major Market Trends
1.5 Influence of COVID-19 and Russia-Ukraine War
  1.5.1 Influence of COVID-19
  1.5.2 Influence of Russia-Ukraine War

2 DEMAND SUMMARY

2.1 World Mobile Online Games Consumption Value (2018-2029)
2.2 World Mobile Online Games Consumption Value by Region
  2.2.1 World Mobile Online Games Consumption Value by Region (2018-2023)
  2.2.2 World Mobile Online Games Consumption Value Forecast by Region (2024-2029)
2.3 United States Mobile Online Games Consumption Value (2018-2029)
2.4 China Mobile Online Games Consumption Value (2018-2029)
2.5 Europe Mobile Online Games Consumption Value (2018-2029)
2.6 Japan Mobile Online Games Consumption Value (2018-2029)
2.7 South Korea Mobile Online Games Consumption Value (2018-2029)
2.8 ASEAN Mobile Online Games Consumption Value (2018-2029)
2.9 India Mobile Online Games Consumption Value (2018-2029)

3 WORLD MOBILE ONLINE GAMES COMPANIES COMPETITIVE ANALYSIS

3.1 World Mobile Online Games Revenue by Player (2018-2023)
3.2 Industry Rank and Concentration Rate (CR)
  3.2.1 Global Mobile Online Games Industry Rank of Major Players
  3.2.2 Global Concentration Ratios (CR4) for Mobile Online Games in 2022
  3.2.3 Global Concentration Ratios (CR8) for Mobile Online Games in 2022
3.3 Mobile Online Games Company Evaluation Quadrant
3.4 Mobile Online Games Market: Overall Company Footprint Analysis
  3.4.1 Mobile Online Games Market: Region Footprint
  3.4.2 Mobile Online Games Market: Company Product Type Footprint
  3.4.3 Mobile Online Games Market: Company Product Application Footprint
3.5 Competitive Environment
  3.5.1 Historical Structure of the Industry
  3.5.2 Barriers of Market Entry
  3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity

4 UNITED STATES VS CHINA VS REST OF THE WORLD (BY HEADQUARTER LOCATION)

4.1 United States VS China: Mobile Online Games Revenue Comparison (by Headquarter Location)
  4.1.1 United States VS China: Mobile Online Games Market Size Comparison (2018 & 2022 & 2029) (by Headquarter Location)
  4.1.2 United States VS China: Mobile Online Games Revenue Market Share Comparison (2018 & 2022 & 2029)
4.2 United States Based Companies VS China Based Companies: Mobile Online Games Consumption Value Comparison
  4.2.1 United States VS China: Mobile Online Games Consumption Value Comparison (2018 & 2022 & 2029)
  4.2.2 United States VS China: Mobile Online Games Consumption Value Market Share Comparison (2018 & 2022 & 2029)
4.3 United States Based Mobile Online Games Companies and Market Share, 2018-2023
  4.3.1 United States Based Mobile Online Games Companies, Headquarters (States, Country)
  4.3.2 United States Based Companies Mobile Online Games Revenue, (2018-2023)
4.4 China Based Companies Mobile Online Games Revenue and Market Share, 2018-2023
  4.4.1 China Based Mobile Online Games Companies, Company Headquarters (Province, Country)
  4.4.2 China Based Companies Mobile Online Games Revenue, (2018-2023)
4.5 Rest of World Based Mobile Online Games Companies and Market Share, 2018-2023
  4.5.1 Rest of World Based Mobile Online Games Companies, Headquarters (States, Country)
  4.5.2 Rest of World Based Companies Mobile Online Games Revenue, (2018-2023)

5 MARKET ANALYSIS BY TYPE

5.1 World Mobile Online Games Market Size Overview by Type: 2018 VS 2022 VS 2029
5.2 Segment Introduction by Type
  5.2.1 Puzzle
  5.2.2 Competitive
  5.2.3 Leisure
  5.2.4 Others
5.3 Market Segment by Type
  5.3.1 World Mobile Online Games Market Size by Type (2018-2023)
  5.3.2 World Mobile Online Games Market Size by Type (2024-2029)
  5.3.3 World Mobile Online Games Market Size Market Share by Type (2018-2029)

6 MARKET ANALYSIS BY APPLICATION

6.1 World Mobile Online Games Market Size Overview by Application: 2018 VS 2022 VS 2029
6.2 Segment Introduction by Application
  6.2.1 IOS System
  6.2.2 Android System
6.3 Market Segment by Application
  6.3.1 World Mobile Online Games Market Size by Application (2018-2023)
  6.3.2 World Mobile Online Games Market Size by Application (2024-2029)
  6.3.3 World Mobile Online Games Market Size by Application (2018-2029)

7 COMPANY PROFILES

7.1 Supercell
  7.1.1 Supercell Details
  7.1.2 Supercell Major Business
  7.1.3 Supercell Mobile Online Games Product and Services
  7.1.4 Supercell Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.1.5 Supercell Recent Developments/Updates
  7.1.6 Supercell Competitive Strengths & Weaknesses
7.2 Niantic
  7.2.1 Niantic Details
  7.2.2 Niantic Major Business
  7.2.3 Niantic Mobile Online Games Product and Services
  7.2.4 Niantic Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.2.5 Niantic Recent Developments/Updates
  7.2.6 Niantic Competitive Strengths & Weaknesses
7.3 Tencent
  7.3.1 Tencent Details
  7.3.2 Tencent Major Business
  7.3.3 Tencent Mobile Online Games Product and Services
  7.3.4 Tencent Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.3.5 Tencent Recent Developments/Updates
  7.3.6 Tencent Competitive Strengths & Weaknesses
7.4 NetEase
  7.4.1 NetEase Details
  7.4.2 NetEase Major Business
  7.4.3 NetEase Mobile Online Games Product and Services
  7.4.4 NetEase Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.4.5 NetEase Recent Developments/Updates
  7.4.6 NetEase Competitive Strengths & Weaknesses
7.5 Netmarble
  7.5.1 Netmarble Details
  7.5.2 Netmarble Major Business
  7.5.3 Netmarble Mobile Online Games Product and Services
  7.5.4 Netmarble Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.5.5 Netmarble Recent Developments/Updates
  7.5.6 Netmarble Competitive Strengths & Weaknesses
7.6 King Digital Entertainment
  7.6.1 King Digital Entertainment Details
  7.6.2 King Digital Entertainment Major Business
  7.6.3 King Digital Entertainment Mobile Online Games Product and Services
  7.6.4 King Digital Entertainment Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.6.5 King Digital Entertainment Recent Developments/Updates
  7.6.6 King Digital Entertainment Competitive Strengths & Weaknesses
7.7 EA Mobile
  7.7.1 EA Mobile Details
  7.7.2 EA Mobile Major Business
  7.7.3 EA Mobile Mobile Online Games Product and Services
  7.7.4 EA Mobile Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.7.5 EA Mobile Recent Developments/Updates
  7.7.6 EA Mobile Competitive Strengths & Weaknesses
7.8 Mixi
  7.8.1 Mixi Details
  7.8.2 Mixi Major Business
  7.8.3 Mixi Mobile Online Games Product and Services
  7.8.4 Mixi Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.8.5 Mixi Recent Developments/Updates
  7.8.6 Mixi Competitive Strengths & Weaknesses
7.9 Nintendo
  7.9.1 Nintendo Details
  7.9.2 Nintendo Major Business
  7.9.3 Nintendo Mobile Online Games Product and Services
  7.9.4 Nintendo Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.9.5 Nintendo Recent Developments/Updates
  7.9.6 Nintendo Competitive Strengths & Weaknesses
7.10 Ustwo
  7.10.1 Ustwo Details
  7.10.2 Ustwo Major Business
  7.10.3 Ustwo Mobile Online Games Product and Services
  7.10.4 Ustwo Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.10.5 Ustwo Recent Developments/Updates
  7.10.6 Ustwo Competitive Strengths & Weaknesses
7.11 Peak Games
  7.11.1 Peak Games Details
  7.11.2 Peak Games Major Business
  7.11.3 Peak Games Mobile Online Games Product and Services
  7.11.4 Peak Games Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.11.5 Peak Games Recent Developments/Updates
  7.11.6 Peak Games Competitive Strengths & Weaknesses
7.12 Com2uS
  7.12.1 Com2uS Details
  7.12.2 Com2uS Major Business
  7.12.3 Com2uS Mobile Online Games Product and Services
  7.12.4 Com2uS Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.12.5 Com2uS Recent Developments/Updates
  7.12.6 Com2uS Competitive Strengths & Weaknesses
7.13 NCSOFT
  7.13.1 NCSOFT Details
  7.13.2 NCSOFT Major Business
  7.13.3 NCSOFT Mobile Online Games Product and Services
  7.13.4 NCSOFT Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.13.5 NCSOFT Recent Developments/Updates
  7.13.6 NCSOFT Competitive Strengths & Weaknesses
7.14 Square Enix
  7.14.1 Square Enix Details
  7.14.2 Square Enix Major Business
  7.14.3 Square Enix Mobile Online Games Product and Services
  7.14.4 Square Enix Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023)
  7.14.5 Square Enix Recent Developments/Updates
  7.14.6 Square Enix Competitive Strengths & Weaknesses

8 INDUSTRY CHAIN ANALYSIS

8.1 Mobile Online Games Industry Chain
8.2 Mobile Online Games Upstream Analysis
8.3 Mobile Online Games Midstream Analysis
8.4 Mobile Online Games Downstream Analysis

9 RESEARCH FINDINGS AND CONCLUSION

10 APPENDIX

10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer

LIST OF TABLES

Table 1. World Mobile Online Games Revenue by Region (2018, 2022 and 2029) & (USD Million), (by Headquarter Location)
Table 2. World Mobile Online Games Revenue by Region (2018-2023) & (USD Million), (by Headquarter Location)
Table 3. World Mobile Online Games Revenue by Region (2024-2029) & (USD Million), (by Headquarter Location)
Table 4. World Mobile Online Games Revenue Market Share by Region (2018-2023), (by Headquarter Location)
Table 5. World Mobile Online Games Revenue Market Share by Region (2024-2029), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Mobile Online Games Consumption Value Growth Rate Forecast by Region (2018 & 2022 & 2029) & (USD Million)
Table 8. World Mobile Online Games Consumption Value by Region (2018-2023) & (USD Million)
Table 9. World Mobile Online Games Consumption Value Forecast by Region (2024-2029) & (USD Million)
Table 10. World Mobile Online Games Revenue by Player (2018-2023) & (USD Million)
Table 11. Revenue Market Share of Key Mobile Online Games Players in 2022
Table 12. World Mobile Online Games Industry Rank of Major Player, Based on Revenue in 2022
Table 13. Global Mobile Online Games Company Evaluation Quadrant
Table 14. Head Office of Key Mobile Online Games Player
Table 15. Mobile Online Games Market: Company Product Type Footprint
Table 16. Mobile Online Games Market: Company Product Application Footprint
Table 17. Mobile Online Games Mergers & Acquisitions Activity
Table 18. United States VS China Mobile Online Games Market Size Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 19. United States VS China Mobile Online Games Consumption Value Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 20. United States Based Mobile Online Games Companies, Headquarters (States, Country)
Table 21. United States Based Companies Mobile Online Games Revenue, (2018-2023) & (USD Million)
Table 22. United States Based Companies Mobile Online Games Revenue Market Share (2018-2023)
Table 23. China Based Mobile Online Games Companies, Headquarters (Province, Country)
Table 24. China Based Companies Mobile Online Games Revenue, (2018-2023) & (USD Million)
Table 25. China Based Companies Mobile Online Games Revenue Market Share (2018-2023)
Table 26. Rest of World Based Mobile Online Games Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Mobile Online Games Revenue, (2018-2023) & (USD Million)
Table 28. Rest of World Based Companies Mobile Online Games Revenue Market Share (2018-2023)
Table 29. World Mobile Online Games Market Size by Type, (USD Million), 2018 & 2022 & 2029
Table 30. World Mobile Online Games Market Size by Type (2018-2023) & (USD Million)
Table 31. World Mobile Online Games Market Size by Type (2024-2029) & (USD Million)
Table 32. World Mobile Online Games Market Size by Application, (USD Million), 2018 & 2022 & 2029
Table 33. World Mobile Online Games Market Size by Application (2018-2023) & (USD Million)
Table 34. World Mobile Online Games Market Size by Application (2024-2029) & (USD Million)
Table 35. Supercell Basic Information, Area Served and Competitors
Table 36. Supercell Major Business
Table 37. Supercell Mobile Online Games Product and Services
Table 38. Supercell Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 39. Supercell Recent Developments/Updates
Table 40. Supercell Competitive Strengths & Weaknesses
Table 41. Niantic Basic Information, Area Served and Competitors
Table 42. Niantic Major Business
Table 43. Niantic Mobile Online Games Product and Services
Table 44. Niantic Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 45. Niantic Recent Developments/Updates
Table 46. Niantic Competitive Strengths & Weaknesses
Table 47. Tencent Basic Information, Area Served and Competitors
Table 48. Tencent Major Business
Table 49. Tencent Mobile Online Games Product and Services
Table 50. Tencent Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 51. Tencent Recent Developments/Updates
Table 52. Tencent Competitive Strengths & Weaknesses
Table 53. NetEase Basic Information, Area Served and Competitors
Table 54. NetEase Major Business
Table 55. NetEase Mobile Online Games Product and Services
Table 56. NetEase Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 57. NetEase Recent Developments/Updates
Table 58. NetEase Competitive Strengths & Weaknesses
Table 59. Netmarble Basic Information, Area Served and Competitors
Table 60. Netmarble Major Business
Table 61. Netmarble Mobile Online Games Product and Services
Table 62. Netmarble Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 63. Netmarble Recent Developments/Updates
Table 64. Netmarble Competitive Strengths & Weaknesses
Table 65. King Digital Entertainment Basic Information, Area Served and Competitors
Table 66. King Digital Entertainment Major Business
Table 67. King Digital Entertainment Mobile Online Games Product and Services
Table 68. King Digital Entertainment Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 69. King Digital Entertainment Recent Developments/Updates
Table 70. King Digital Entertainment Competitive Strengths & Weaknesses
Table 71. EA Mobile Basic Information, Area Served and Competitors
Table 72. EA Mobile Major Business
Table 73. EA Mobile Mobile Online Games Product and Services
Table 74. EA Mobile Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 75. EA Mobile Recent Developments/Updates
Table 76. EA Mobile Competitive Strengths & Weaknesses
Table 77. Mixi Basic Information, Area Served and Competitors
Table 78. Mixi Major Business
Table 79. Mixi Mobile Online Games Product and Services
Table 80. Mixi Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 81. Mixi Recent Developments/Updates
Table 82. Mixi Competitive Strengths & Weaknesses
Table 83. Nintendo Basic Information, Area Served and Competitors
Table 84. Nintendo Major Business
Table 85. Nintendo Mobile Online Games Product and Services
Table 86. Nintendo Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 87. Nintendo Recent Developments/Updates
Table 88. Nintendo Competitive Strengths & Weaknesses
Table 89. Ustwo Basic Information, Area Served and Competitors
Table 90. Ustwo Major Business
Table 91. Ustwo Mobile Online Games Product and Services
Table 92. Ustwo Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 93. Ustwo Recent Developments/Updates
Table 94. Ustwo Competitive Strengths & Weaknesses
Table 95. Peak Games Basic Information, Area Served and Competitors
Table 96. Peak Games Major Business
Table 97. Peak Games Mobile Online Games Product and Services
Table 98. Peak Games Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 99. Peak Games Recent Developments/Updates
Table 100. Peak Games Competitive Strengths & Weaknesses
Table 101. Com2uS Basic Information, Area Served and Competitors
Table 102. Com2uS Major Business
Table 103. Com2uS Mobile Online Games Product and Services
Table 104. Com2uS Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 105. Com2uS Recent Developments/Updates
Table 106. Com2uS Competitive Strengths & Weaknesses
Table 107. NCSOFT Basic Information, Area Served and Competitors
Table 108. NCSOFT Major Business
Table 109. NCSOFT Mobile Online Games Product and Services
Table 110. NCSOFT Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 111. NCSOFT Recent Developments/Updates
Table 112. Square Enix Basic Information, Area Served and Competitors
Table 113. Square Enix Major Business
Table 114. Square Enix Mobile Online Games Product and Services
Table 115. Square Enix Mobile Online Games Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 116. Global Key Players of Mobile Online Games Upstream (Raw Materials)
Table 117. Mobile Online Games Typical Customers

LIST OF FIGURES

Figure 1. Mobile Online Games Picture
Figure 2. World Mobile Online Games Total Market Size: 2018 & 2022 & 2029, (USD Million)
Figure 3. World Mobile Online Games Total Market Size (2018-2029) & (USD Million)
Figure 4. World Mobile Online Games Revenue Market Share by Region (2018, 2022 and 2029) & (USD Million) , (by Headquarter Location)
Figure 5. World Mobile Online Games Revenue Market Share by Region (2018-2029), (by Headquarter Location)
Figure 6. United States Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 7. China Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 8. Europe Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 9. Japan Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 10. South Korea Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 11. ASEAN Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 12. India Based Company Mobile Online Games Revenue (2018-2029) & (USD Million)
Figure 13. Mobile Online Games Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 16. World Mobile Online Games Consumption Value Market Share by Region (2018-2029)
Figure 17. United States Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 18. China Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 19. Europe Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 20. Japan Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 21. South Korea Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 22. ASEAN Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 23. India Mobile Online Games Consumption Value (2018-2029) & (USD Million)
Figure 24. Producer Shipments of Mobile Online Games by Player Revenue ($MM) and Market Share (%): 2022
Figure 25. Global Four-firm Concentration Ratios (CR4) for Mobile Online Games Markets in 2022
Figure 26. Global Four-firm Concentration Ratios (CR8) for Mobile Online Games Markets in 2022
Figure 27. United States VS China: Mobile Online Games Revenue Market Share Comparison (2018 & 2022 & 2029)
Figure 28. United States VS China: Mobile Online Games Consumption Value Market Share Comparison (2018 & 2022 & 2029)
Figure 29. World Mobile Online Games Market Size by Type, (USD Million), 2018 & 2022 & 2029
Figure 30. World Mobile Online Games Market Size Market Share by Type in 2022
Figure 31. Puzzle
Figure 32. Competitive
Figure 33. Leisure
Figure 34. Others
Figure 35. World Mobile Online Games Market Size Market Share by Type (2018-2029)
Figure 36. World Mobile Online Games Market Size by Application, (USD Million), 2018 & 2022 & 2029
Figure 37. World Mobile Online Games Market Size Market Share by Application in 2022
Figure 38. IOS System
Figure 39. Android System
Figure 40. Mobile Online Games Industrial Chain
Figure 41. Methodology
Figure 42. Research Process and Data Source


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