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Global Gaming in Metaverse Market 2023 by Company, Regions, Type and Application, Forecast to 2029

February 2023 | 111 pages | ID: G69BA14E5118EN
GlobalInfoResearch

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Metaverse is a word that rattles the mind of everyone as it is said to be the next step into the advancement of the Internet and there is pool of best Metaverse game to play. It is said to be a bridge between the virtual and the digital world.

The Gaming in Metaverse market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Gaming in Metaverse market size will reach USD million in 2029, growing at a CAGR of % over the analysis period.

Market segmentation

Gaming in Metaverse market is split by Type and by Application. For the period 2023-2029, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
  • Role-playing Game
  • Business Simulation Game
  • Leisure Puzzle Game
  • Others
Market segment by Application, can be divided into
  • Android
  • Windows
  • iOS
  • Others
Market segment by players, this report covers
  • Roblox
  • Epic Games
  • Sandbox
  • Axie Infinity
  • Illuvium
  • Decentraland
  • Microsoft
  • Ultra Corporation
  • Tencent
  • NetEase
  • ByteDance
  • Netmarble
  • Lilith
  • ZQGame
  • MiHoYo
Market segment by regions, regional analysis covers
  • North America
  • Europe
  • Asia-Pacific (China, Japan, South Korea, Rest of Asia-Pacific)
  • South America
  • Middle East & Africa
The content of the study subjects, includes a total of 8 chapters:

Chapter 1, to describe Gaming in Metaverse product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Gaming in Metaverse, with recent developments and future plans

Chapter 3, the Gaming in Metaverse competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4, to break the market size data at the region level, with key companies in the key region and Gaming in Metaverse market forecast, by regions, with revenue, from 2023 to 2029.

Chapter 5 and 6, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2023 to 2029.

Chapter 7 and 8, to describe Gaming in Metaverse research findings and conclusion, appendix and data source.
1 MARKET OVERVIEW

1.1 Product Overview and Scope of Gaming in Metaverse
1.2 Classification of Gaming in Metaverse by Type
  1.2.1 Overview: Global Gaming in Metaverse Market Size by Type: 2022 Versus 2028
  1.2.2 Global Gaming in Metaverse Revenue Market Share by Type in 2029
  1.2.3 Role-playing Game
  1.2.4 Business Simulation Game
  1.2.5 Leisure Puzzle Game
  1.2.6 Others
1.3 Global Gaming in Metaverse Market by Application
  1.3.1 Overview: Global Gaming in Metaverse Market Size by Application: 2023 Versus 2029
  1.3.2 Android
  1.3.3 Windows
  1.3.4 iOS
  1.3.5 Others
1.4 Global Gaming in Metaverse Market Size & Forecast
1.5 Market Drivers, Restraints and Trends
  1.5.1 Gaming in Metaverse Market Drivers
  1.5.2 Gaming in Metaverse Market Restraints
  1.5.3 Gaming in Metaverse Trends Analysis

2 COMPANY PROFILES

2.1 Roblox
  2.1.1 Roblox Details
  2.1.2 Roblox Major Business
  2.1.3 Roblox Gaming in Metaverse Product and Solutions
  2.1.4 Roblox Recent Developments and Future Plans
2.2 Epic Games
  2.2.1 Epic Games Details
  2.2.2 Epic Games Major Business
  2.2.3 Epic Games Gaming in Metaverse Product and Solutions
  2.2.4 Epic Games Recent Developments and Future Plans
2.3 Sandbox
  2.3.1 Sandbox Details
  2.3.2 Sandbox Major Business
  2.3.3 Sandbox Gaming in Metaverse Product and Solutions
  2.3.4 Sandbox Recent Developments and Future Plans
2.4 Axie Infinity
  2.4.1 Axie Infinity Details
  2.4.2 Axie Infinity Major Business
  2.4.3 Axie Infinity Gaming in Metaverse Product and Solutions
  2.4.4 Axie Infinity Recent Developments and Future Plans
2.5 Illuvium
  2.5.1 Illuvium Details
  2.5.2 Illuvium Major Business
  2.5.3 Illuvium Gaming in Metaverse Product and Solutions
  2.5.4 Illuvium Recent Developments and Future Plans
2.6 Decentraland
  2.6.1 Decentraland Details
  2.6.2 Decentraland Major Business
  2.6.3 Decentraland Gaming in Metaverse Product and Solutions
  2.6.4 Decentraland Recent Developments and Future Plans
2.7 Microsoft
  2.7.1 Microsoft Details
  2.7.2 Microsoft Major Business
  2.7.3 Microsoft Gaming in Metaverse Product and Solutions
  2.7.4 Microsoft Recent Developments and Future Plans
2.8 Ultra Corporation
  2.8.1 Ultra Corporation Details
  2.8.2 Ultra Corporation Major Business
  2.8.3 Ultra Corporation Gaming in Metaverse Product and Solutions
  2.8.4 Ultra Corporation Recent Developments and Future Plans
2.9 Tencent
  2.9.1 Tencent Details
  2.9.2 Tencent Major Business
  2.9.3 Tencent Gaming in Metaverse Product and Solutions
  2.9.4 Tencent Recent Developments and Future Plans
2.10 NetEase
  2.10.1 NetEase Details
  2.10.2 NetEase Major Business
  2.10.3 NetEase Gaming in Metaverse Product and Solutions
  2.10.4 NetEase Recent Developments and Future Plans
2.11 ByteDance
  2.11.1 ByteDance Details
  2.11.2 ByteDance Major Business
  2.11.3 ByteDance Gaming in Metaverse Product and Solutions
  2.11.4 ByteDance Recent Developments and Future Plans
2.12 Netmarble
  2.12.1 Netmarble Details
  2.12.2 Netmarble Major Business
  2.12.3 Netmarble Gaming in Metaverse Product and Solutions
  2.12.4 Netmarble Recent Developments and Future Plans
2.13 Lilith
  2.13.1 Lilith Details
  2.13.2 Lilith Major Business
  2.13.3 Lilith Gaming in Metaverse Product and Solutions
  2.13.4 Lilith Recent Developments and Future Plans
2.14 ZQGame
  2.14.1 ZQGame Details
  2.14.2 ZQGame Major Business
  2.14.3 ZQGame Gaming in Metaverse Product and Solutions
  2.14.4 ZQGame Recent Developments and Future Plans
2.15 MiHoYo
  2.15.1 MiHoYo Details
  2.15.2 MiHoYo Major Business
  2.15.3 MiHoYo Gaming in Metaverse Product and Solutions
  2.15.4 MiHoYo Recent Developments and Future Plans

3 MARKET COMPETITION, BY PLAYERS

3.1 Global Gaming in Metaverse Revenue and Share by Players (2023 & 2029)
3.2 Gaming in Metaverse Players Head Office, Products and Services Provided
3.3 Gaming in Metaverse Mergers & Acquisitions
3.4 Gaming in Metaverse New Entrants and Expansion Plans

4 GLOBAL GAMING IN METAVERSE FORECAST BY REGION

4.1 Global Gaming in Metaverse Market Size by Region: 2023 VS 2029
4.2 Global Gaming in Metaverse Market Size by Region, (2023-2029)
4.3 North America
  4.3.1 Key Companies of Gaming in Metaverse in North America
  4.3.2 Current Situation and Forecast of Gaming in Metaverse in North America
  4.3.3 North America Gaming in Metaverse Market Size and Prospect (2023-2029)
4.4 Europe
  4.4.1 Key Companies of Gaming in Metaverse in Europe
  4.4.2 Current Situation and Forecast of Gaming in Metaverse in Europe
  4.4.3 Europe Gaming in Metaverse Market Size and Prospect (2023-2029)
4.5 Asia-Pacific
  4.5.1 Key Companies of Gaming in Metaverse in Asia-Pacific
  4.5.2 Current Situation and Forecast of Gaming in Metaverse in Asia-Pacific
  4.5.3 Asia-Pacific Gaming in Metaverse Market Size and Prospect (2023-2029)
  4.5.4 China
  4.5.5 Japan
  4.5.6 South Korea
4.6 South America
  4.6.1 Key Companies of Gaming in Metaverse in South America
  4.6.2 Current Situation and Forecast of Gaming in Metaverse in South America
  4.6.3 South America Gaming in Metaverse Market Size and Prospect (2023-2029)
4.7 Middle East & Africa
  4.7.1 Key Companies of Gaming in Metaverse in Middle East & Africa
  4.7.2 Current Situation and Forecast of Gaming in Metaverse in Middle East & Africa
  4.7.3 Middle East & Africa Gaming in Metaverse Market Size and Prospect (2023-2029)

5 MARKET SIZE SEGMENT BY TYPE

5.1 Global Gaming in Metaverse Market Forecast by Type (2023-2029)
5.2 Global Gaming in Metaverse Market Share Forecast by Type (2023-2029)

6 MARKET SIZE SEGMENT BY APPLICATION

6.1 Global Gaming in Metaverse Market Forecast by Application (2023-2029)
6.2 Global Gaming in Metaverse Market Share Forecast by Application (2023-2029)

7 RESEARCH FINDINGS AND CONCLUSION

8 APPENDIX

8.1 Methodology
8.2 Research Process and Data Source
8.3 Disclaimer

LIST OF TABLES

Table 1. Global Gaming in Metaverse Revenue by Type, (USD Million), 2023 VS 2029
Table 2. Global Gaming in Metaverse Revenue by Application, (USD Million), 2023 VS 2029
Table 3. Roblox Corporate Information, Head Office, and Major Competitors
Table 4. Roblox Major Business
Table 5. Roblox Gaming in Metaverse Product and Solutions
Table 6. Epic Games Corporate Information, Head Office, and Major Competitors
Table 7. Epic Games Major Business
Table 8. Epic Games Gaming in Metaverse Product and Solutions
Table 9. Sandbox Corporate Information, Head Office, and Major Competitors
Table 10. Sandbox Major Business
Table 11. Sandbox Gaming in Metaverse Product and Solutions
Table 12. Axie Infinity Corporate Information, Head Office, and Major Competitors
Table 13. Axie Infinity Major Business
Table 14. Axie Infinity Gaming in Metaverse Product and Solutions
Table 15. Illuvium Corporate Information, Head Office, and Major Competitors
Table 16. Illuvium Major Business
Table 17. Illuvium Gaming in Metaverse Product and Solutions
Table 18. Decentraland Corporate Information, Head Office, and Major Competitors
Table 19. Decentraland Major Business
Table 20. Decentraland Gaming in Metaverse Product and Solutions
Table 21. Microsoft Corporate Information, Head Office, and Major Competitors
Table 22. Microsoft Major Business
Table 23. Microsoft Gaming in Metaverse Product and Solutions
Table 24. Ultra Corporation Corporate Information, Head Office, and Major Competitors
Table 25. Ultra Corporation Major Business
Table 26. Ultra Corporation Gaming in Metaverse Product and Solutions
Table 27. Tencent Corporate Information, Head Office, and Major Competitors
Table 28. Tencent Major Business
Table 29. Tencent Gaming in Metaverse Product and Solutions
Table 30. NetEase Corporate Information, Head Office, and Major Competitors
Table 31. NetEase Major Business
Table 32. NetEase Gaming in Metaverse Product and Solutions
Table 33. ByteDance Corporate Information, Head Office, and Major Competitors
Table 34. ByteDance Major Business
Table 35. ByteDance Gaming in Metaverse Product and Solutions
Table 36. Netmarble Corporate Information, Head Office, and Major Competitors
Table 37. Netmarble Major Business
Table 38. Netmarble Gaming in Metaverse Product and Solutions
Table 39. Lilith Corporate Information, Head Office, and Major Competitors
Table 40. Lilith Major Business
Table 41. Lilith Gaming in Metaverse Product and Solutions
Table 42. ZQGame Corporate Information, Head Office, and Major Competitors
Table 43. ZQGame Major Business
Table 44. ZQGame Gaming in Metaverse Product and Solutions
Table 45. MiHoYo Corporate Information, Head Office, and Major Competitors
Table 46. MiHoYo Major Business
Table 47. MiHoYo Gaming in Metaverse Product and Solutions
Table 48. Global Gaming in Metaverse Revenue (USD Million) by Players (2023 & 2029)
Table 49. Global Gaming in Metaverse Revenue Share by Players (2023 & 2029)
Table 50. Gaming in Metaverse Players Head Office, Products and Services Provided
Table 51. Gaming in Metaverse Mergers & Acquisitions in the Past Five Years
Table 52. Gaming in Metaverse New Entrants and Expansion Plans
Table 53. Global Market Gaming in Metaverse Revenue (USD Million) Comparison by Region (2023 VS 2029)
Table 54. Global Gaming in Metaverse Revenue Market Share by Region (2023-2029)
Table 55. Key Companies of Gaming in Metaverse in North America
Table 56. Current Situation and Forecast of Gaming in Metaverse in North America
Table 57. Key Companies of Gaming in Metaverse in Europe
Table 58. Current Situation and Forecast of Gaming in Metaverse in Europe
Table 59. Key Companies of Gaming in Metaverse in Asia-Pacific
Table 60. Current Situation and Forecast of Gaming in Metaverse in Asia-Pacific
Table 61. Key Companies of Gaming in Metaverse in China
Table 62. Key Companies of Gaming in Metaverse in Japan
Table 63. Key Companies of Gaming in Metaverse in South Korea
Table 64. Key Companies of Gaming in Metaverse in South America
Table 65. Current Situation and Forecast of Gaming in Metaverse in South America
Table 66. Key Companies of Gaming in Metaverse in Middle East & Africa
Table 67. Current Situation and Forecast of Gaming in Metaverse in Middle East & Africa
Table 68. Global Gaming in Metaverse Revenue Forecast by Type (2023-2029)
Table 69. Global Gaming in Metaverse Revenue Forecast by Application (2023-2029)

LIST OF FIGURES

Figure 1. Gaming in Metaverse Picture
Figure 2. Global Gaming in Metaverse Revenue Market Share by Type in 2029
Figure 3. Role-playing Game
Figure 4. Business Simulation Game
Figure 5. Leisure Puzzle Game
Figure 6. Others
Figure 7. Gaming in Metaverse Revenue Market Share by Application in 2029
Figure 8. Android Picture
Figure 9. Windows Picture
Figure 10. iOS Picture
Figure 11. Others Picture
Figure 12. Global Gaming in Metaverse Market Size, (USD Million): 2023 VS 2029
Figure 13. Global Gaming in Metaverse Revenue and Forecast (2023-2029) & (USD Million)
Figure 14. Gaming in Metaverse Market Drivers
Figure 15. Gaming in Metaverse Market Restraints
Figure 16. Gaming in Metaverse Market Trends
Figure 17. Roblox Recent Developments and Future Plans
Figure 18. Epic Games Recent Developments and Future Plans
Figure 19. Sandbox Recent Developments and Future Plans
Figure 20. Axie Infinity Recent Developments and Future Plans
Figure 21. Illuvium Recent Developments and Future Plans
Figure 22. Decentraland Recent Developments and Future Plans
Figure 23. Microsoft Recent Developments and Future Plans
Figure 24. Ultra Corporation Recent Developments and Future Plans
Figure 25. Tencent Recent Developments and Future Plans
Figure 26. NetEase Recent Developments and Future Plans
Figure 27. ByteDance Recent Developments and Future Plans
Figure 28. Netmarble Recent Developments and Future Plans
Figure 29. Lilith Recent Developments and Future Plans
Figure 30. ZQGame Recent Developments and Future Plans
Figure 31. MiHoYo Recent Developments and Future Plans
Figure 32. Global Gaming in Metaverse Revenue Market Share by Region (2023-2029)
Figure 33. Global Gaming in Metaverse Revenue Market Share by Region in 2029
Figure 34. North America Gaming in Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 35. Europe Gaming in Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 36. Asia-Pacific Gaming in Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 37. South America Gaming in Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 38. Middle East & Africa Gaming in Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 39. Global Gaming in Metaverse Market Share Forecast by Type (2023-2029)
Figure 40. Global Gaming in Metaverse Market Share Forecast by Application (2023-2029)
Figure 41. Methodology
Figure 42. Research Process and Data Source


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