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Global First-person Shooter Market Research Report 2023

October 2023 | 97 pages | ID: GD191C26A5DCEN
QYResearch

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This report aims to provide a comprehensive presentation of the global market for First-person Shooter, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding First-person Shooter.

The First-person Shooter market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global First-person Shooter market comprehensively. Regional market sizes, concerning products by type, by application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the First-person Shooter companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.

By Company
  • Electronic Arts
  • Ubisoft
  • CAPCOM
  • Deep Silver
  • Techland
  • Tencent (Riot Games)
  • Valve Corporation
  • PUBG Corporation
  • Activision Blizzard
  • Bethesda Softworks
  • Battlestate Games
  • New Blood Interactive
  • Epic Games
  • Bungie Inc
  • Xbox Game Studios
  • Crowbar Collective
  • Superhot Team
  • Coffee Stain Publishing
  • 2K Games
Segment by Type
  • Console Game
  • Pc Games
  • Mobile Game
Segment by Application
  • Personal
  • Competitive Game
By Region
  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
    • Nordic Countries
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA
Core Chapters

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of First-person Shooter companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 11: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.

Chapter 12: The main points and conclusions of the report.
1 REPORT OVERVIEW

1.1 Study Scope
1.2 Market Analysis by Type
  1.2.1 Global First-person Shooter Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
  1.2.2 Console Game
  1.2.3 Pc Games
  1.2.4 Mobile Game
1.3 Market by Application
  1.3.1 Global First-person Shooter Market Growth by Application: 2018 VS 2022 VS 2029
  1.3.2 Personal
  1.3.3 Competitive Game
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered

2 GLOBAL GROWTH TRENDS

2.1 Global First-person Shooter Market Perspective (2018-2029)
2.2 First-person Shooter Growth Trends by Region
  2.2.1 Global First-person Shooter Market Size by Region: 2018 VS 2022 VS 2029
  2.2.2 First-person Shooter Historic Market Size by Region (2018-2023)
  2.2.3 First-person Shooter Forecasted Market Size by Region (2024-2029)
2.3 First-person Shooter Market Dynamics
  2.3.1 First-person Shooter Industry Trends
  2.3.2 First-person Shooter Market Drivers
  2.3.3 First-person Shooter Market Challenges
  2.3.4 First-person Shooter Market Restraints

3 COMPETITION LANDSCAPE BY KEY PLAYERS

3.1 Global Top First-person Shooter Players by Revenue
  3.1.1 Global Top First-person Shooter Players by Revenue (2018-2023)
  3.1.2 Global First-person Shooter Revenue Market Share by Players (2018-2023)
3.2 Global First-person Shooter Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by First-person Shooter Revenue
3.4 Global First-person Shooter Market Concentration Ratio
  3.4.1 Global First-person Shooter Market Concentration Ratio (CR5 and HHI)
  3.4.2 Global Top 10 and Top 5 Companies by First-person Shooter Revenue in 2022
3.5 First-person Shooter Key Players Head office and Area Served
3.6 Key Players First-person Shooter Product Solution and Service
3.7 Date of Enter into First-person Shooter Market
3.8 Mergers & Acquisitions, Expansion Plans

4 FIRST-PERSON SHOOTER BREAKDOWN DATA BY TYPE

4.1 Global First-person Shooter Historic Market Size by Type (2018-2023)
4.2 Global First-person Shooter Forecasted Market Size by Type (2024-2029)

5 FIRST-PERSON SHOOTER BREAKDOWN DATA BY APPLICATION

5.1 Global First-person Shooter Historic Market Size by Application (2018-2023)
5.2 Global First-person Shooter Forecasted Market Size by Application (2024-2029)

6 NORTH AMERICA

6.1 North America First-person Shooter Market Size (2018-2029)
6.2 North America First-person Shooter Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America First-person Shooter Market Size by Country (2018-2023)
6.4 North America First-person Shooter Market Size by Country (2024-2029)
6.5 United States
6.6 Canada

7 EUROPE

7.1 Europe First-person Shooter Market Size (2018-2029)
7.2 Europe First-person Shooter Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe First-person Shooter Market Size by Country (2018-2023)
7.4 Europe First-person Shooter Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries

8 ASIA-PACIFIC

8.1 Asia-Pacific First-person Shooter Market Size (2018-2029)
8.2 Asia-Pacific First-person Shooter Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific First-person Shooter Market Size by Region (2018-2023)
8.4 Asia-Pacific First-person Shooter Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia

9 LATIN AMERICA

9.1 Latin America First-person Shooter Market Size (2018-2029)
9.2 Latin America First-person Shooter Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America First-person Shooter Market Size by Country (2018-2023)
9.4 Latin America First-person Shooter Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil

10 MIDDLE EAST & AFRICA

10.1 Middle East & Africa First-person Shooter Market Size (2018-2029)
10.2 Middle East & Africa First-person Shooter Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa First-person Shooter Market Size by Country (2018-2023)
10.4 Middle East & Africa First-person Shooter Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE

11 KEY PLAYERS PROFILES

11.1 Electronic Arts
  11.1.1 Electronic Arts Company Detail
  11.1.2 Electronic Arts Business Overview
  11.1.3 Electronic Arts First-person Shooter Introduction
  11.1.4 Electronic Arts Revenue in First-person Shooter Business (2018-2023)
  11.1.5 Electronic Arts Recent Development
11.2 Ubisoft
  11.2.1 Ubisoft Company Detail
  11.2.2 Ubisoft Business Overview
  11.2.3 Ubisoft First-person Shooter Introduction
  11.2.4 Ubisoft Revenue in First-person Shooter Business (2018-2023)
  11.2.5 Ubisoft Recent Development
11.3 CAPCOM
  11.3.1 CAPCOM Company Detail
  11.3.2 CAPCOM Business Overview
  11.3.3 CAPCOM First-person Shooter Introduction
  11.3.4 CAPCOM Revenue in First-person Shooter Business (2018-2023)
  11.3.5 CAPCOM Recent Development
11.4 Deep Silver
  11.4.1 Deep Silver Company Detail
  11.4.2 Deep Silver Business Overview
  11.4.3 Deep Silver First-person Shooter Introduction
  11.4.4 Deep Silver Revenue in First-person Shooter Business (2018-2023)
  11.4.5 Deep Silver Recent Development
11.5 Techland
  11.5.1 Techland Company Detail
  11.5.2 Techland Business Overview
  11.5.3 Techland First-person Shooter Introduction
  11.5.4 Techland Revenue in First-person Shooter Business (2018-2023)
  11.5.5 Techland Recent Development
11.6 Tencent (Riot Games)
  11.6.1 Tencent (Riot Games) Company Detail
  11.6.2 Tencent (Riot Games) Business Overview
  11.6.3 Tencent (Riot Games) First-person Shooter Introduction
  11.6.4 Tencent (Riot Games) Revenue in First-person Shooter Business (2018-2023)
  11.6.5 Tencent (Riot Games) Recent Development
11.7 Valve Corporation
  11.7.1 Valve Corporation Company Detail
  11.7.2 Valve Corporation Business Overview
  11.7.3 Valve Corporation First-person Shooter Introduction
  11.7.4 Valve Corporation Revenue in First-person Shooter Business (2018-2023)
  11.7.5 Valve Corporation Recent Development
11.8 PUBG Corporation
  11.8.1 PUBG Corporation Company Detail
  11.8.2 PUBG Corporation Business Overview
  11.8.3 PUBG Corporation First-person Shooter Introduction
  11.8.4 PUBG Corporation Revenue in First-person Shooter Business (2018-2023)
  11.8.5 PUBG Corporation Recent Development
11.9 Activision Blizzard
  11.9.1 Activision Blizzard Company Detail
  11.9.2 Activision Blizzard Business Overview
  11.9.3 Activision Blizzard First-person Shooter Introduction
  11.9.4 Activision Blizzard Revenue in First-person Shooter Business (2018-2023)
  11.9.5 Activision Blizzard Recent Development
11.10 Bethesda Softworks
  11.10.1 Bethesda Softworks Company Detail
  11.10.2 Bethesda Softworks Business Overview
  11.10.3 Bethesda Softworks First-person Shooter Introduction
  11.10.4 Bethesda Softworks Revenue in First-person Shooter Business (2018-2023)
  11.10.5 Bethesda Softworks Recent Development
11.11 Battlestate Games
  11.11.1 Battlestate Games Company Detail
  11.11.2 Battlestate Games Business Overview
  11.11.3 Battlestate Games First-person Shooter Introduction
  11.11.4 Battlestate Games Revenue in First-person Shooter Business (2018-2023)
  11.11.5 Battlestate Games Recent Development
11.12 New Blood Interactive
  11.12.1 New Blood Interactive Company Detail
  11.12.2 New Blood Interactive Business Overview
  11.12.3 New Blood Interactive First-person Shooter Introduction
  11.12.4 New Blood Interactive Revenue in First-person Shooter Business (2018-2023)
  11.12.5 New Blood Interactive Recent Development
11.13 Epic Games
  11.13.1 Epic Games Company Detail
  11.13.2 Epic Games Business Overview
  11.13.3 Epic Games First-person Shooter Introduction
  11.13.4 Epic Games Revenue in First-person Shooter Business (2018-2023)
  11.13.5 Epic Games Recent Development
11.14 Bungie Inc
  11.14.1 Bungie Inc Company Detail
  11.14.2 Bungie Inc Business Overview
  11.14.3 Bungie Inc First-person Shooter Introduction
  11.14.4 Bungie Inc Revenue in First-person Shooter Business (2018-2023)
  11.14.5 Bungie Inc Recent Development
11.15 Xbox Game Studios
  11.15.1 Xbox Game Studios Company Detail
  11.15.2 Xbox Game Studios Business Overview
  11.15.3 Xbox Game Studios First-person Shooter Introduction
  11.15.4 Xbox Game Studios Revenue in First-person Shooter Business (2018-2023)
  11.15.5 Xbox Game Studios Recent Development
11.16 Crowbar Collective
  11.16.1 Crowbar Collective Company Detail
  11.16.2 Crowbar Collective Business Overview
  11.16.3 Crowbar Collective First-person Shooter Introduction
  11.16.4 Crowbar Collective Revenue in First-person Shooter Business (2018-2023)
  11.16.5 Crowbar Collective Recent Development
11.17 Superhot Team
  11.17.1 Superhot Team Company Detail
  11.17.2 Superhot Team Business Overview
  11.17.3 Superhot Team First-person Shooter Introduction
  11.17.4 Superhot Team Revenue in First-person Shooter Business (2018-2023)
  11.17.5 Superhot Team Recent Development
11.18 Coffee Stain Publishing
  11.18.1 Coffee Stain Publishing Company Detail
  11.18.2 Coffee Stain Publishing Business Overview
  11.18.3 Coffee Stain Publishing First-person Shooter Introduction
  11.18.4 Coffee Stain Publishing Revenue in First-person Shooter Business (2018-2023)
  11.18.5 Coffee Stain Publishing Recent Development
11.19 2K Games
  11.19.1 2K Games Company Detail
  11.19.2 2K Games Business Overview
  11.19.3 2K Games First-person Shooter Introduction
  11.19.4 2K Games Revenue in First-person Shooter Business (2018-2023)
  11.19.5 2K Games Recent Development

12 ANALYST'S VIEWPOINTS/CONCLUSIONS

13 APPENDIX

13.1 Research Methodology
  13.1.1 Methodology/Research Approach
  13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

LIST OF TABLES

Table 1. Global First-person Shooter Market Size Growth Rate by Type (US$ Million): 2018 VS 2022 VS 2029
Table 2. Key Players of Console Game
Table 3. Key Players of Pc Games
Table 4. Key Players of Mobile Game
Table 5. Global First-person Shooter Market Size Growth by Application (US$ Million): 2018 VS 2022 VS 2029
Table 6. Global First-person Shooter Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 7. Global First-person Shooter Market Size by Region (2018-2023) & (US$ Million)
Table 8. Global First-person Shooter Market Share by Region (2018-2023)
Table 9. Global First-person Shooter Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 10. Global First-person Shooter Market Share by Region (2024-2029)
Table 11. First-person Shooter Market Trends
Table 12. First-person Shooter Market Drivers
Table 13. First-person Shooter Market Challenges
Table 14. First-person Shooter Market Restraints
Table 15. Global First-person Shooter Revenue by Players (2018-2023) & (US$ Million)
Table 16. Global First-person Shooter Market Share by Players (2018-2023)
Table 17. Global Top First-person Shooter Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooter as of 2022)
Table 18. Ranking of Global Top First-person Shooter Companies by Revenue (US$ Million) in 2022
Table 19. Global 5 Largest Players Market Share by First-person Shooter Revenue (CR5 and HHI) & (2018-2023)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players First-person Shooter Product Solution and Service
Table 22. Date of Enter into First-person Shooter Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global First-person Shooter Market Size by Type (2018-2023) & (US$ Million)
Table 25. Global First-person Shooter Revenue Market Share by Type (2018-2023)
Table 26. Global First-person Shooter Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 27. Global First-person Shooter Revenue Market Share by Type (2024-2029)
Table 28. Global First-person Shooter Market Size by Application (2018-2023) & (US$ Million)
Table 29. Global First-person Shooter Revenue Market Share by Application (2018-2023)
Table 30. Global First-person Shooter Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 31. Global First-person Shooter Revenue Market Share by Application (2024-2029)
Table 32. North America First-person Shooter Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 33. North America First-person Shooter Market Size by Country (2018-2023) & (US$ Million)
Table 34. North America First-person Shooter Market Size by Country (2024-2029) & (US$ Million)
Table 35. Europe First-person Shooter Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 36. Europe First-person Shooter Market Size by Country (2018-2023) & (US$ Million)
Table 37. Europe First-person Shooter Market Size by Country (2024-2029) & (US$ Million)
Table 38. Asia-Pacific First-person Shooter Market Size Growth Rate by Region (US$ Million): 2018 VS 2022 VS 2029
Table 39. Asia-Pacific First-person Shooter Market Size by Region (2018-2023) & (US$ Million)
Table 40. Asia-Pacific First-person Shooter Market Size by Region (2024-2029) & (US$ Million)
Table 41. Latin America First-person Shooter Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 42. Latin America First-person Shooter Market Size by Country (2018-2023) & (US$ Million)
Table 43. Latin America First-person Shooter Market Size by Country (2024-2029) & (US$ Million)
Table 44. Middle East & Africa First-person Shooter Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 45. Middle East & Africa First-person Shooter Market Size by Country (2018-2023) & (US$ Million)
Table 46. Middle East & Africa First-person Shooter Market Size by Country (2024-2029) & (US$ Million)
Table 47. Electronic Arts Company Detail
Table 48. Electronic Arts Business Overview
Table 49. Electronic Arts First-person Shooter Product
Table 50. Electronic Arts Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 51. Electronic Arts Recent Development
Table 52. Ubisoft Company Detail
Table 53. Ubisoft Business Overview
Table 54. Ubisoft First-person Shooter Product
Table 55. Ubisoft Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 56. Ubisoft Recent Development
Table 57. CAPCOM Company Detail
Table 58. CAPCOM Business Overview
Table 59. CAPCOM First-person Shooter Product
Table 60. CAPCOM Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 61. CAPCOM Recent Development
Table 62. Deep Silver Company Detail
Table 63. Deep Silver Business Overview
Table 64. Deep Silver First-person Shooter Product
Table 65. Deep Silver Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 66. Deep Silver Recent Development
Table 67. Techland Company Detail
Table 68. Techland Business Overview
Table 69. Techland First-person Shooter Product
Table 70. Techland Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 71. Techland Recent Development
Table 72. Tencent (Riot Games) Company Detail
Table 73. Tencent (Riot Games) Business Overview
Table 74. Tencent (Riot Games) First-person Shooter Product
Table 75. Tencent (Riot Games) Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 76. Tencent (Riot Games) Recent Development
Table 77. Valve Corporation Company Detail
Table 78. Valve Corporation Business Overview
Table 79. Valve Corporation First-person Shooter Product
Table 80. Valve Corporation Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 81. Valve Corporation Recent Development
Table 82. PUBG Corporation Company Detail
Table 83. PUBG Corporation Business Overview
Table 84. PUBG Corporation First-person Shooter Product
Table 85. PUBG Corporation Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 86. PUBG Corporation Recent Development
Table 87. Activision Blizzard Company Detail
Table 88. Activision Blizzard Business Overview
Table 89. Activision Blizzard First-person Shooter Product
Table 90. Activision Blizzard Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 91. Activision Blizzard Recent Development
Table 92. Bethesda Softworks Company Detail
Table 93. Bethesda Softworks Business Overview
Table 94. Bethesda Softworks First-person Shooter Product
Table 95. Bethesda Softworks Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 96. Bethesda Softworks Recent Development
Table 97. Battlestate Games Company Detail
Table 98. Battlestate Games Business Overview
Table 99. Battlestate Games First-person Shooter Product
Table 100. Battlestate Games Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 101. Battlestate Games Recent Development
Table 102. New Blood Interactive Company Detail
Table 103. New Blood Interactive Business Overview
Table 104. New Blood Interactive First-person Shooter Product
Table 105. New Blood Interactive Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 106. New Blood Interactive Recent Development
Table 107. Epic Games Company Detail
Table 108. Epic Games Business Overview
Table 109. Epic Games First-person Shooter Product
Table 110. Epic Games Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 111. Epic Games Recent Development
Table 112. Bungie Inc Company Detail
Table 113. Bungie Inc Business Overview
Table 114. Bungie Inc First-person Shooter Product
Table 115. Bungie Inc Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 116. Bungie Inc Recent Development
Table 117. Xbox Game Studios Company Detail
Table 118. Xbox Game Studios Business Overview
Table 119. Xbox Game Studios First-person Shooter Product
Table 120. Xbox Game Studios Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 121. Xbox Game Studios Recent Development
Table 122. Crowbar Collective Company Detail
Table 123. Crowbar Collective Business Overview
Table 124. Crowbar Collective First-person Shooter Product
Table 125. Crowbar Collective Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 126. Crowbar Collective Recent Development
Table 127. Superhot Team Company Detail
Table 128. Superhot Team Business Overview
Table 129. Superhot Team First-person Shooter Product
Table 130. Superhot Team Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 131. Superhot Team Recent Development
Table 132. Coffee Stain Publishing Company Detail
Table 133. Coffee Stain Publishing Business Overview
Table 134. Coffee Stain Publishing First-person Shooter Product
Table 135. Coffee Stain Publishing Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 136. Coffee Stain Publishing Recent Development
Table 137. 2K Games Company Detail
Table 138. 2K Games Business Overview
Table 139. 2K Games First-person Shooter Product
Table 140. 2K Games Revenue in First-person Shooter Business (2018-2023) & (US$ Million)
Table 141. 2K Games Recent Development
Table 142. Research Programs/Design for This Report
Table 143. Key Data Information from Secondary Sources
Table 144. Key Data Information from Primary Sources

LIST OF FIGURES

Figure 1. Global First-person Shooter Market Size Comparison by Type (2023-2029) & (US$ Million)
Figure 2. Global First-person Shooter Market Share by Type: 2022 VS 2029
Figure 3. Console Game Features
Figure 4. Pc Games Features
Figure 5. Mobile Game Features
Figure 6. Global First-person Shooter Market Size Comparison by Application (2023-2029) & (US$ Million)
Figure 7. Global First-person Shooter Market Share by Application: 2022 VS 2029
Figure 8. Personal Case Studies
Figure 9. Competitive Game Case Studies
Figure 10. First-person Shooter Report Years Considered
Figure 11. Global First-person Shooter Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 12. Global First-person Shooter Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 13. Global First-person Shooter Market Share by Region: 2022 VS 2029
Figure 14. Global First-person Shooter Market Share by Players in 2022
Figure 15. Global Top First-person Shooter Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooter as of 2022)
Figure 16. The Top 10 and 5 Players Market Share by First-person Shooter Revenue in 2022
Figure 17. North America First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 18. North America First-person Shooter Market Share by Country (2018-2029)
Figure 19. United States First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 20. Canada First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 21. Europe First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 22. Europe First-person Shooter Market Share by Country (2018-2029)
Figure 23. Germany First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 24. France First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 25. U.K. First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 26. Italy First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 27. Russia First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 28. Nordic Countries First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. Asia-Pacific First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 30. Asia-Pacific First-person Shooter Market Share by Region (2018-2029)
Figure 31. China First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. Japan First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. South Korea First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 34. Southeast Asia First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. India First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. Australia First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. Latin America First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. Latin America First-person Shooter Market Share by Country (2018-2029)
Figure 39. Mexico First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. Brazil First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 41. Middle East & Africa First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 42. Middle East & Africa First-person Shooter Market Share by Country (2018-2029)
Figure 43. Turkey First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 44. Saudi Arabia First-person Shooter Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. Electronic Arts Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 46. Ubisoft Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 47. CAPCOM Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 48. Deep Silver Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 49. Techland Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 50. Tencent (Riot Games) Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 51. Valve Corporation Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 52. PUBG Corporation Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 53. Activision Blizzard Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 54. Bethesda Softworks Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 55. Battlestate Games Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 56. New Blood Interactive Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 57. Epic Games Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 58. Bungie Inc Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 59. Xbox Game Studios Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 60. Crowbar Collective Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 61. Superhot Team Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 62. Coffee Stain Publishing Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 63. 2K Games Revenue Growth Rate in First-person Shooter Business (2018-2023)
Figure 64. Bottom-up and Top-down Approaches for This Report
Figure 65. Data Triangulation
Figure 66. Key Executives Interviewed


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