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Global Consumer Metaverse Market 2023 by Company, Regions, Type and Application, Forecast to 2029

February 2023 | 121 pages | ID: G19CDAAC2BFBEN
GlobalInfoResearch

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The Consumer Metaverse market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Consumer Metaverse market size will reach USD million in 2029, growing at a CAGR of % over the analysis period.

Market segmentation

Consumer Metaverse market is split by Type and by Application. For the period 2023-2029, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
  • Infrastructure and Devices
  • Development Tools and Software
Market segment by Application, can be divided into
  • Game
  • Media Entertainment
  • Education
  • Other
Market segment by players, this report covers
  • Roblox Corporation
  • HTC
  • Samsung
  • HUAWEI
  • Xiaomi
  • Sensorium Corporation
  • Meta
  • Tencent
  • NetEase
  • Lilith
  • miHoYo
  • ZQGame
  • Microsoft
  • Sony
  • Nintendo
  • Linden Labs
  • Electronic Arts
  • Google
  • Virtuix
  • Leap Motion
  • Telsa Studios
  • Qualcomm
Market segment by regions, regional analysis covers
  • North America
  • Europe
  • Asia-Pacific (China, Japan, South Korea, Rest of Asia-Pacific)
  • South America
  • Middle East & Africa
The content of the study subjects, includes a total of 8 chapters:

Chapter 1, to describe Consumer Metaverse product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Consumer Metaverse, with recent developments and future plans

Chapter 3, the Consumer Metaverse competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4, to break the market size data at the region level, with key companies in the key region and Consumer Metaverse market forecast, by regions, with revenue, from 2023 to 2029.

Chapter 5 and 6, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2023 to 2029.

Chapter 7 and 8, to describe Consumer Metaverse research findings and conclusion, appendix and data source.
1 MARKET OVERVIEW

1.1 Product Overview and Scope of Consumer Metaverse
1.2 Classification of Consumer Metaverse by Type
  1.2.1 Overview: Global Consumer Metaverse Market Size by Type: 2022 Versus 2028
  1.2.2 Global Consumer Metaverse Revenue Market Share by Type in 2029
  1.2.3 Infrastructure and Devices
  1.2.4 Development Tools and Software
1.3 Global Consumer Metaverse Market by Application
  1.3.1 Overview: Global Consumer Metaverse Market Size by Application: 2023 Versus 2029
  1.3.2 Game
  1.3.3 Media Entertainment
  1.3.4 Education
  1.3.5 Other
1.4 Global Consumer Metaverse Market Size & Forecast
1.5 Market Drivers, Restraints and Trends
  1.5.1 Consumer Metaverse Market Drivers
  1.5.2 Consumer Metaverse Market Restraints
  1.5.3 Consumer Metaverse Trends Analysis

2 COMPANY PROFILES

2.1 Roblox Corporation
  2.1.1 Roblox Corporation Details
  2.1.2 Roblox Corporation Major Business
  2.1.3 Roblox Corporation Consumer Metaverse Product and Solutions
  2.1.4 Roblox Corporation Recent Developments and Future Plans
2.2 HTC
  2.2.1 HTC Details
  2.2.2 HTC Major Business
  2.2.3 HTC Consumer Metaverse Product and Solutions
  2.2.4 HTC Recent Developments and Future Plans
2.3 Samsung
  2.3.1 Samsung Details
  2.3.2 Samsung Major Business
  2.3.3 Samsung Consumer Metaverse Product and Solutions
  2.3.4 Samsung Recent Developments and Future Plans
2.4 HUAWEI
  2.4.1 HUAWEI Details
  2.4.2 HUAWEI Major Business
  2.4.3 HUAWEI Consumer Metaverse Product and Solutions
  2.4.4 HUAWEI Recent Developments and Future Plans
2.5 Xiaomi
  2.5.1 Xiaomi Details
  2.5.2 Xiaomi Major Business
  2.5.3 Xiaomi Consumer Metaverse Product and Solutions
  2.5.4 Xiaomi Recent Developments and Future Plans
2.6 Sensorium Corporation
  2.6.1 Sensorium Corporation Details
  2.6.2 Sensorium Corporation Major Business
  2.6.3 Sensorium Corporation Consumer Metaverse Product and Solutions
  2.6.4 Sensorium Corporation Recent Developments and Future Plans
2.7 Meta
  2.7.1 Meta Details
  2.7.2 Meta Major Business
  2.7.3 Meta Consumer Metaverse Product and Solutions
  2.7.4 Meta Recent Developments and Future Plans
2.8 Tencent
  2.8.1 Tencent Details
  2.8.2 Tencent Major Business
  2.8.3 Tencent Consumer Metaverse Product and Solutions
  2.8.4 Tencent Recent Developments and Future Plans
2.9 NetEase
  2.9.1 NetEase Details
  2.9.2 NetEase Major Business
  2.9.3 NetEase Consumer Metaverse Product and Solutions
  2.9.4 NetEase Recent Developments and Future Plans
2.10 Lilith
  2.10.1 Lilith Details
  2.10.2 Lilith Major Business
  2.10.3 Lilith Consumer Metaverse Product and Solutions
  2.10.4 Lilith Recent Developments and Future Plans
2.11 miHoYo
  2.11.1 miHoYo Details
  2.11.2 miHoYo Major Business
  2.11.3 miHoYo Consumer Metaverse Product and Solutions
  2.11.4 miHoYo Recent Developments and Future Plans
2.12 ZQGame
  2.12.1 ZQGame Details
  2.12.2 ZQGame Major Business
  2.12.3 ZQGame Consumer Metaverse Product and Solutions
  2.12.4 ZQGame Recent Developments and Future Plans
2.13 Microsoft
  2.13.1 Microsoft Details
  2.13.2 Microsoft Major Business
  2.13.3 Microsoft Consumer Metaverse Product and Solutions
  2.13.4 Microsoft Recent Developments and Future Plans
2.14 Sony
  2.14.1 Sony Details
  2.14.2 Sony Major Business
  2.14.3 Sony Consumer Metaverse Product and Solutions
  2.14.4 Sony Recent Developments and Future Plans
2.15 Nintendo
  2.15.1 Nintendo Details
  2.15.2 Nintendo Major Business
  2.15.3 Nintendo Consumer Metaverse Product and Solutions
  2.15.4 Nintendo Recent Developments and Future Plans
2.16 Linden Labs
  2.16.1 Linden Labs Details
  2.16.2 Linden Labs Major Business
  2.16.3 Linden Labs Consumer Metaverse Product and Solutions
  2.16.4 Linden Labs Recent Developments and Future Plans
2.17 Electronic Arts
  2.17.1 Electronic Arts Details
  2.17.2 Electronic Arts Major Business
  2.17.3 Electronic Arts Consumer Metaverse Product and Solutions
  2.17.4 Electronic Arts Recent Developments and Future Plans
2.18 Google
  2.18.1 Google Details
  2.18.2 Google Major Business
  2.18.3 Google Consumer Metaverse Product and Solutions
  2.18.4 Google Recent Developments and Future Plans
2.19 Virtuix
  2.19.1 Virtuix Details
  2.19.2 Virtuix Major Business
  2.19.3 Virtuix Consumer Metaverse Product and Solutions
  2.19.4 Virtuix Recent Developments and Future Plans
2.20 Leap Motion
  2.20.1 Leap Motion Details
  2.20.2 Leap Motion Major Business
  2.20.3 Leap Motion Consumer Metaverse Product and Solutions
  2.20.4 Leap Motion Recent Developments and Future Plans
2.21 Telsa Studios
  2.21.1 Telsa Studios Details
  2.21.2 Telsa Studios Major Business
  2.21.3 Telsa Studios Consumer Metaverse Product and Solutions
  2.21.4 Telsa Studios Recent Developments and Future Plans
2.22 Qualcomm
  2.22.1 Qualcomm Details
  2.22.2 Qualcomm Major Business
  2.22.3 Qualcomm Consumer Metaverse Product and Solutions
  2.22.4 Qualcomm Recent Developments and Future Plans

3 MARKET COMPETITION, BY PLAYERS

3.1 Global Consumer Metaverse Revenue and Share by Players (2023 & 2029)
3.2 Consumer Metaverse Players Head Office, Products and Services Provided
3.3 Consumer Metaverse Mergers & Acquisitions
3.4 Consumer Metaverse New Entrants and Expansion Plans

4 GLOBAL CONSUMER METAVERSE FORECAST BY REGION

4.1 Global Consumer Metaverse Market Size by Region: 2023 VS 2029
4.2 Global Consumer Metaverse Market Size by Region, (2023-2029)
4.3 North America
  4.3.1 Key Companies of Consumer Metaverse in North America
  4.3.2 Current Situation and Forecast of Consumer Metaverse in North America
  4.3.3 North America Consumer Metaverse Market Size and Prospect (2023-2029)
4.4 Europe
  4.4.1 Key Companies of Consumer Metaverse in Europe
  4.4.2 Current Situation and Forecast of Consumer Metaverse in Europe
  4.4.3 Europe Consumer Metaverse Market Size and Prospect (2023-2029)
4.5 Asia-Pacific
  4.5.1 Key Companies of Consumer Metaverse in Asia-Pacific
  4.5.2 Current Situation and Forecast of Consumer Metaverse in Asia-Pacific
  4.5.3 Asia-Pacific Consumer Metaverse Market Size and Prospect (2023-2029)
  4.5.4 China
  4.5.5 Japan
  4.5.6 South Korea
4.6 South America
  4.6.1 Key Companies of Consumer Metaverse in South America
  4.6.2 Current Situation and Forecast of Consumer Metaverse in South America
  4.6.3 South America Consumer Metaverse Market Size and Prospect (2023-2029)
4.7 Middle East & Africa
  4.7.1 Key Companies of Consumer Metaverse in Middle East & Africa
  4.7.2 Current Situation and Forecast of Consumer Metaverse in Middle East & Africa
  4.7.3 Middle East & Africa Consumer Metaverse Market Size and Prospect (2023-2029)

5 MARKET SIZE SEGMENT BY TYPE

5.1 Global Consumer Metaverse Market Forecast by Type (2023-2029)
5.2 Global Consumer Metaverse Market Share Forecast by Type (2023-2029)

6 MARKET SIZE SEGMENT BY APPLICATION

6.1 Global Consumer Metaverse Market Forecast by Application (2023-2029)
6.2 Global Consumer Metaverse Market Share Forecast by Application (2023-2029)

7 RESEARCH FINDINGS AND CONCLUSION

8 APPENDIX

8.1 Methodology
8.2 Research Process and Data Source
8.3 Disclaimer

LIST OF TABLES

Table 1. Global Consumer Metaverse Revenue by Type, (USD Million), 2023 VS 2029
Table 2. Global Consumer Metaverse Revenue by Application, (USD Million), 2023 VS 2029
Table 3. Roblox Corporation Corporate Information, Head Office, and Major Competitors
Table 4. Roblox Corporation Major Business
Table 5. Roblox Corporation Consumer Metaverse Product and Solutions
Table 6. HTC Corporate Information, Head Office, and Major Competitors
Table 7. HTC Major Business
Table 8. HTC Consumer Metaverse Product and Solutions
Table 9. Samsung Corporate Information, Head Office, and Major Competitors
Table 10. Samsung Major Business
Table 11. Samsung Consumer Metaverse Product and Solutions
Table 12. HUAWEI Corporate Information, Head Office, and Major Competitors
Table 13. HUAWEI Major Business
Table 14. HUAWEI Consumer Metaverse Product and Solutions
Table 15. Xiaomi Corporate Information, Head Office, and Major Competitors
Table 16. Xiaomi Major Business
Table 17. Xiaomi Consumer Metaverse Product and Solutions
Table 18. Sensorium Corporation Corporate Information, Head Office, and Major Competitors
Table 19. Sensorium Corporation Major Business
Table 20. Sensorium Corporation Consumer Metaverse Product and Solutions
Table 21. Meta Corporate Information, Head Office, and Major Competitors
Table 22. Meta Major Business
Table 23. Meta Consumer Metaverse Product and Solutions
Table 24. Tencent Corporate Information, Head Office, and Major Competitors
Table 25. Tencent Major Business
Table 26. Tencent Consumer Metaverse Product and Solutions
Table 27. NetEase Corporate Information, Head Office, and Major Competitors
Table 28. NetEase Major Business
Table 29. NetEase Consumer Metaverse Product and Solutions
Table 30. Lilith Corporate Information, Head Office, and Major Competitors
Table 31. Lilith Major Business
Table 32. Lilith Consumer Metaverse Product and Solutions
Table 33. miHoYo Corporate Information, Head Office, and Major Competitors
Table 34. miHoYo Major Business
Table 35. miHoYo Consumer Metaverse Product and Solutions
Table 36. ZQGame Corporate Information, Head Office, and Major Competitors
Table 37. ZQGame Major Business
Table 38. ZQGame Consumer Metaverse Product and Solutions
Table 39. Microsoft Corporate Information, Head Office, and Major Competitors
Table 40. Microsoft Major Business
Table 41. Microsoft Consumer Metaverse Product and Solutions
Table 42. Sony Corporate Information, Head Office, and Major Competitors
Table 43. Sony Major Business
Table 44. Sony Consumer Metaverse Product and Solutions
Table 45. Nintendo Corporate Information, Head Office, and Major Competitors
Table 46. Nintendo Major Business
Table 47. Nintendo Consumer Metaverse Product and Solutions
Table 48. Linden Labs Corporate Information, Head Office, and Major Competitors
Table 49. Linden Labs Major Business
Table 50. Linden Labs Consumer Metaverse Product and Solutions
Table 51. Electronic Arts Corporate Information, Head Office, and Major Competitors
Table 52. Electronic Arts Major Business
Table 53. Electronic Arts Consumer Metaverse Product and Solutions
Table 54. Google Corporate Information, Head Office, and Major Competitors
Table 55. Google Major Business
Table 56. Google Consumer Metaverse Product and Solutions
Table 57. Virtuix Corporate Information, Head Office, and Major Competitors
Table 58. Virtuix Major Business
Table 59. Virtuix Consumer Metaverse Product and Solutions
Table 60. Leap Motion Corporate Information, Head Office, and Major Competitors
Table 61. Leap Motion Major Business
Table 62. Leap Motion Consumer Metaverse Product and Solutions
Table 63. Telsa Studios Corporate Information, Head Office, and Major Competitors
Table 64. Telsa Studios Major Business
Table 65. Telsa Studios Consumer Metaverse Product and Solutions
Table 66. Qualcomm Corporate Information, Head Office, and Major Competitors
Table 67. Qualcomm Major Business
Table 68. Qualcomm Consumer Metaverse Product and Solutions
Table 69. Global Consumer Metaverse Revenue (USD Million) by Players (2023 & 2029)
Table 70. Global Consumer Metaverse Revenue Share by Players (2023 & 2029)
Table 71. Consumer Metaverse Players Head Office, Products and Services Provided
Table 72. Consumer Metaverse Mergers & Acquisitions in the Past Five Years
Table 73. Consumer Metaverse New Entrants and Expansion Plans
Table 74. Global Market Consumer Metaverse Revenue (USD Million) Comparison by Region (2023 VS 2029)
Table 75. Global Consumer Metaverse Revenue Market Share by Region (2023-2029)
Table 76. Key Companies of Consumer Metaverse in North America
Table 77. Current Situation and Forecast of Consumer Metaverse in North America
Table 78. Key Companies of Consumer Metaverse in Europe
Table 79. Current Situation and Forecast of Consumer Metaverse in Europe
Table 80. Key Companies of Consumer Metaverse in Asia-Pacific
Table 81. Current Situation and Forecast of Consumer Metaverse in Asia-Pacific
Table 82. Key Companies of Consumer Metaverse in China
Table 83. Key Companies of Consumer Metaverse in Japan
Table 84. Key Companies of Consumer Metaverse in South Korea
Table 85. Key Companies of Consumer Metaverse in South America
Table 86. Current Situation and Forecast of Consumer Metaverse in South America
Table 87. Key Companies of Consumer Metaverse in Middle East & Africa
Table 88. Current Situation and Forecast of Consumer Metaverse in Middle East & Africa
Table 89. Global Consumer Metaverse Revenue Forecast by Type (2023-2029)
Table 90. Global Consumer Metaverse Revenue Forecast by Application (2023-2029)

LIST OF FIGURES

Figure 1. Consumer Metaverse Picture
Figure 2. Global Consumer Metaverse Revenue Market Share by Type in 2029
Figure 3. Infrastructure and Devices
Figure 4. Development Tools and Software
Figure 5. Consumer Metaverse Revenue Market Share by Application in 2029
Figure 6. Game Picture
Figure 7. Media Entertainment Picture
Figure 8. Education Picture
Figure 9. Other Picture
Figure 10. Global Consumer Metaverse Market Size, (USD Million): 2023 VS 2029
Figure 11. Global Consumer Metaverse Revenue and Forecast (2023-2029) & (USD Million)
Figure 12. Consumer Metaverse Market Drivers
Figure 13. Consumer Metaverse Market Restraints
Figure 14. Consumer Metaverse Market Trends
Figure 15. Roblox Corporation Recent Developments and Future Plans
Figure 16. HTC Recent Developments and Future Plans
Figure 17. Samsung Recent Developments and Future Plans
Figure 18. HUAWEI Recent Developments and Future Plans
Figure 19. Xiaomi Recent Developments and Future Plans
Figure 20. Sensorium Corporation Recent Developments and Future Plans
Figure 21. Meta Recent Developments and Future Plans
Figure 22. Tencent Recent Developments and Future Plans
Figure 23. NetEase Recent Developments and Future Plans
Figure 24. Lilith Recent Developments and Future Plans
Figure 25. miHoYo Recent Developments and Future Plans
Figure 26. ZQGame Recent Developments and Future Plans
Figure 27. Microsoft Recent Developments and Future Plans
Figure 28. Sony Recent Developments and Future Plans
Figure 29. Nintendo Recent Developments and Future Plans
Figure 30. Linden Labs Recent Developments and Future Plans
Figure 31. Electronic Arts Recent Developments and Future Plans
Figure 32. Google Recent Developments and Future Plans
Figure 33. Virtuix Recent Developments and Future Plans
Figure 34. Leap Motion Recent Developments and Future Plans
Figure 35. Telsa Studios Recent Developments and Future Plans
Figure 36. Qualcomm Recent Developments and Future Plans
Figure 37. Global Consumer Metaverse Revenue Market Share by Region (2023-2029)
Figure 38. Global Consumer Metaverse Revenue Market Share by Region in 2029
Figure 39. North America Consumer Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 40. Europe Consumer Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 41. Asia-Pacific Consumer Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 42. South America Consumer Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 43. Middle East & Africa Consumer Metaverse Revenue (USD Million) and Growth Rate (2023-2029)
Figure 44. Global Consumer Metaverse Market Share Forecast by Type (2023-2029)
Figure 45. Global Consumer Metaverse Market Share Forecast by Application (2023-2029)
Figure 46. Methodology
Figure 47. Research Process and Data Source


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