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Global Anti-Cheat Software Supply, Demand and Key Producers, 2023-2029

June 2023 | 98 pages | ID: G14374A3A4EBEN
GlobalInfoResearch

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The global Anti-Cheat Software market size is expected to reach $ million by 2029, rising at a market growth of % CAGR during the forecast period (2023-2029).

This report studies the global Anti-Cheat Software demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Anti-Cheat Software, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2022 as the base year. This report explores demand trends and competition, as well as details the characteristics of Anti-Cheat Software that contribute to its increasing demand across many markets.

Highlights and key features of the study

Global Anti-Cheat Software total market, 2018-2029, (USD Million)

Global Anti-Cheat Software total market by region & country, CAGR, 2018-2029, (USD Million)

U.S. VS China: Anti-Cheat Software total market, key domestic companies and share, (USD Million)

Global Anti-Cheat Software revenue by player and market share 2018-2023, (USD Million)

Global Anti-Cheat Software total market by Type, CAGR, 2018-2029, (USD Million)

Global Anti-Cheat Software total market by Application, CAGR, 2018-2029, (USD Million)

This reports profiles major players in the global Anti-Cheat Software market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include BattlEye, Valve Anti-Cheat, nProtect GameGuard, PunkBuster, Tencent and EasyAntiCheat, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Anti-Cheat Software market

Detailed Segmentation:

Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2018-2029 by year with 2022 as the base year, 2023 as the estimate year, and 2024-2029 as the forecast year.

Global Anti-Cheat Software Market, By Region:
  • United States
  • China
  • Europe
  • Japan
  • South Korea
  • ASEAN
  • India
  • Rest of World
Global Anti-Cheat Software Market, Segmentation by Type
  • Server-side
  • Client-side
  • Hybrid type
Global Anti-Cheat Software Market, Segmentation by Application
  • Mobile Games
  • PC Games
  • Others
Companies Profiled:
  • BattlEye
  • Valve Anti-Cheat
  • nProtect GameGuard
  • PunkBuster
  • Tencent
  • EasyAntiCheat
Key Questions Answered

1. How big is the global Anti-Cheat Software market?

2. What is the demand of the global Anti-Cheat Software market?

3. What is the year over year growth of the global Anti-Cheat Software market?

4. What is the total value of the global Anti-Cheat Software market?

5. Who are the major players in the global Anti-Cheat Software market?

6. What are the growth factors driving the market demand?
1 SUPPLY SUMMARY

1.1 Anti-Cheat Software Introduction
1.2 World Anti-Cheat Software Market Size & Forecast (2018 & 2022 & 2029)
1.3 World Anti-Cheat Software Total Market by Region (by Headquarter Location)
  1.3.1 World Anti-Cheat Software Market Size by Region (2018-2029), (by Headquarter Location)
  1.3.2 United States Anti-Cheat Software Market Size (2018-2029)
  1.3.3 China Anti-Cheat Software Market Size (2018-2029)
  1.3.4 Europe Anti-Cheat Software Market Size (2018-2029)
  1.3.5 Japan Anti-Cheat Software Market Size (2018-2029)
  1.3.6 South Korea Anti-Cheat Software Market Size (2018-2029)
  1.3.7 ASEAN Anti-Cheat Software Market Size (2018-2029)
  1.3.8 India Anti-Cheat Software Market Size (2018-2029)
1.4 Market Drivers, Restraints and Trends
  1.4.1 Anti-Cheat Software Market Drivers
  1.4.2 Factors Affecting Demand
  1.4.3 Anti-Cheat Software Major Market Trends
1.5 Influence of COVID-19 and Russia-Ukraine War
  1.5.1 Influence of COVID-19
  1.5.2 Influence of Russia-Ukraine War

2 DEMAND SUMMARY

2.1 World Anti-Cheat Software Consumption Value (2018-2029)
2.2 World Anti-Cheat Software Consumption Value by Region
  2.2.1 World Anti-Cheat Software Consumption Value by Region (2018-2023)
  2.2.2 World Anti-Cheat Software Consumption Value Forecast by Region (2024-2029)
2.3 United States Anti-Cheat Software Consumption Value (2018-2029)
2.4 China Anti-Cheat Software Consumption Value (2018-2029)
2.5 Europe Anti-Cheat Software Consumption Value (2018-2029)
2.6 Japan Anti-Cheat Software Consumption Value (2018-2029)
2.7 South Korea Anti-Cheat Software Consumption Value (2018-2029)
2.8 ASEAN Anti-Cheat Software Consumption Value (2018-2029)
2.9 India Anti-Cheat Software Consumption Value (2018-2029)

3 WORLD ANTI-CHEAT SOFTWARE COMPANIES COMPETITIVE ANALYSIS

3.1 World Anti-Cheat Software Revenue by Player (2018-2023)
3.2 Industry Rank and Concentration Rate (CR)
  3.2.1 Global Anti-Cheat Software Industry Rank of Major Players
  3.2.2 Global Concentration Ratios (CR4) for Anti-Cheat Software in 2022
  3.2.3 Global Concentration Ratios (CR8) for Anti-Cheat Software in 2022
3.3 Anti-Cheat Software Company Evaluation Quadrant
3.4 Anti-Cheat Software Market: Overall Company Footprint Analysis
  3.4.1 Anti-Cheat Software Market: Region Footprint
  3.4.2 Anti-Cheat Software Market: Company Product Type Footprint
  3.4.3 Anti-Cheat Software Market: Company Product Application Footprint
3.5 Competitive Environment
  3.5.1 Historical Structure of the Industry
  3.5.2 Barriers of Market Entry
  3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity

4 UNITED STATES VS CHINA VS REST OF THE WORLD (BY HEADQUARTER LOCATION)

4.1 United States VS China: Anti-Cheat Software Revenue Comparison (by Headquarter Location)
  4.1.1 United States VS China: Anti-Cheat Software Market Size Comparison (2018 & 2022 & 2029) (by Headquarter Location)
  4.1.2 United States VS China: Anti-Cheat Software Revenue Market Share Comparison (2018 & 2022 & 2029)
4.2 United States Based Companies VS China Based Companies: Anti-Cheat Software Consumption Value Comparison
  4.2.1 United States VS China: Anti-Cheat Software Consumption Value Comparison (2018 & 2022 & 2029)
  4.2.2 United States VS China: Anti-Cheat Software Consumption Value Market Share Comparison (2018 & 2022 & 2029)
4.3 United States Based Anti-Cheat Software Companies and Market Share, 2018-2023
  4.3.1 United States Based Anti-Cheat Software Companies, Headquarters (States, Country)
  4.3.2 United States Based Companies Anti-Cheat Software Revenue, (2018-2023)
4.4 China Based Companies Anti-Cheat Software Revenue and Market Share, 2018-2023
  4.4.1 China Based Anti-Cheat Software Companies, Company Headquarters (Province, Country)
  4.4.2 China Based Companies Anti-Cheat Software Revenue, (2018-2023)
4.5 Rest of World Based Anti-Cheat Software Companies and Market Share, 2018-2023
  4.5.1 Rest of World Based Anti-Cheat Software Companies, Headquarters (States, Country)
  4.5.2 Rest of World Based Companies Anti-Cheat Software Revenue, (2018-2023)

5 MARKET ANALYSIS BY TYPE

5.1 World Anti-Cheat Software Market Size Overview by Type: 2018 VS 2022 VS 2029
5.2 Segment Introduction by Type
  5.2.1 Server-side
  5.2.2 Client-side
  5.2.3 Hybrid type
5.3 Market Segment by Type
  5.3.1 World Anti-Cheat Software Market Size by Type (2018-2023)
  5.3.2 World Anti-Cheat Software Market Size by Type (2024-2029)
  5.3.3 World Anti-Cheat Software Market Size Market Share by Type (2018-2029)

6 MARKET ANALYSIS BY APPLICATION

6.1 World Anti-Cheat Software Market Size Overview by Application: 2018 VS 2022 VS 2029
6.2 Segment Introduction by Application
  6.2.1 Mobile Games
  6.2.2 PC Games
  6.2.3 Others
6.3 Market Segment by Application
  6.3.1 World Anti-Cheat Software Market Size by Application (2018-2023)
  6.3.2 World Anti-Cheat Software Market Size by Application (2024-2029)
  6.3.3 World Anti-Cheat Software Market Size by Application (2018-2029)

7 COMPANY PROFILES

7.1 BattlEye
  7.1.1 BattlEye Details
  7.1.2 BattlEye Major Business
  7.1.3 BattlEye Anti-Cheat Software Product and Services
  7.1.4 BattlEye Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.1.5 BattlEye Recent Developments/Updates
  7.1.6 BattlEye Competitive Strengths & Weaknesses
7.2 Valve Anti-Cheat
  7.2.1 Valve Anti-Cheat Details
  7.2.2 Valve Anti-Cheat Major Business
  7.2.3 Valve Anti-Cheat Anti-Cheat Software Product and Services
  7.2.4 Valve Anti-Cheat Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.2.5 Valve Anti-Cheat Recent Developments/Updates
  7.2.6 Valve Anti-Cheat Competitive Strengths & Weaknesses
7.3 nProtect GameGuard
  7.3.1 nProtect GameGuard Details
  7.3.2 nProtect GameGuard Major Business
  7.3.3 nProtect GameGuard Anti-Cheat Software Product and Services
  7.3.4 nProtect GameGuard Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.3.5 nProtect GameGuard Recent Developments/Updates
  7.3.6 nProtect GameGuard Competitive Strengths & Weaknesses
7.4 PunkBuster
  7.4.1 PunkBuster Details
  7.4.2 PunkBuster Major Business
  7.4.3 PunkBuster Anti-Cheat Software Product and Services
  7.4.4 PunkBuster Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.4.5 PunkBuster Recent Developments/Updates
  7.4.6 PunkBuster Competitive Strengths & Weaknesses
7.5 Tencent
  7.5.1 Tencent Details
  7.5.2 Tencent Major Business
  7.5.3 Tencent Anti-Cheat Software Product and Services
  7.5.4 Tencent Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.5.5 Tencent Recent Developments/Updates
  7.5.6 Tencent Competitive Strengths & Weaknesses
7.6 EasyAntiCheat
  7.6.1 EasyAntiCheat Details
  7.6.2 EasyAntiCheat Major Business
  7.6.3 EasyAntiCheat Anti-Cheat Software Product and Services
  7.6.4 EasyAntiCheat Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023)
  7.6.5 EasyAntiCheat Recent Developments/Updates
  7.6.6 EasyAntiCheat Competitive Strengths & Weaknesses

8 INDUSTRY CHAIN ANALYSIS

8.1 Anti-Cheat Software Industry Chain
8.2 Anti-Cheat Software Upstream Analysis
8.3 Anti-Cheat Software Midstream Analysis
8.4 Anti-Cheat Software Downstream Analysis

9 RESEARCH FINDINGS AND CONCLUSION

10 APPENDIX

10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer

LIST OF TABLES

Table 1. World Anti-Cheat Software Revenue by Region (2018, 2022 and 2029) & (USD Million), (by Headquarter Location)
Table 2. World Anti-Cheat Software Revenue by Region (2018-2023) & (USD Million), (by Headquarter Location)
Table 3. World Anti-Cheat Software Revenue by Region (2024-2029) & (USD Million), (by Headquarter Location)
Table 4. World Anti-Cheat Software Revenue Market Share by Region (2018-2023), (by Headquarter Location)
Table 5. World Anti-Cheat Software Revenue Market Share by Region (2024-2029), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Anti-Cheat Software Consumption Value Growth Rate Forecast by Region (2018 & 2022 & 2029) & (USD Million)
Table 8. World Anti-Cheat Software Consumption Value by Region (2018-2023) & (USD Million)
Table 9. World Anti-Cheat Software Consumption Value Forecast by Region (2024-2029) & (USD Million)
Table 10. World Anti-Cheat Software Revenue by Player (2018-2023) & (USD Million)
Table 11. Revenue Market Share of Key Anti-Cheat Software Players in 2022
Table 12. World Anti-Cheat Software Industry Rank of Major Player, Based on Revenue in 2022
Table 13. Global Anti-Cheat Software Company Evaluation Quadrant
Table 14. Head Office of Key Anti-Cheat Software Player
Table 15. Anti-Cheat Software Market: Company Product Type Footprint
Table 16. Anti-Cheat Software Market: Company Product Application Footprint
Table 17. Anti-Cheat Software Mergers & Acquisitions Activity
Table 18. United States VS China Anti-Cheat Software Market Size Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 19. United States VS China Anti-Cheat Software Consumption Value Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 20. United States Based Anti-Cheat Software Companies, Headquarters (States, Country)
Table 21. United States Based Companies Anti-Cheat Software Revenue, (2018-2023) & (USD Million)
Table 22. United States Based Companies Anti-Cheat Software Revenue Market Share (2018-2023)
Table 23. China Based Anti-Cheat Software Companies, Headquarters (Province, Country)
Table 24. China Based Companies Anti-Cheat Software Revenue, (2018-2023) & (USD Million)
Table 25. China Based Companies Anti-Cheat Software Revenue Market Share (2018-2023)
Table 26. Rest of World Based Anti-Cheat Software Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Anti-Cheat Software Revenue, (2018-2023) & (USD Million)
Table 28. Rest of World Based Companies Anti-Cheat Software Revenue Market Share (2018-2023)
Table 29. World Anti-Cheat Software Market Size by Type, (USD Million), 2018 & 2022 & 2029
Table 30. World Anti-Cheat Software Market Size by Type (2018-2023) & (USD Million)
Table 31. World Anti-Cheat Software Market Size by Type (2024-2029) & (USD Million)
Table 32. World Anti-Cheat Software Market Size by Application, (USD Million), 2018 & 2022 & 2029
Table 33. World Anti-Cheat Software Market Size by Application (2018-2023) & (USD Million)
Table 34. World Anti-Cheat Software Market Size by Application (2024-2029) & (USD Million)
Table 35. BattlEye Basic Information, Area Served and Competitors
Table 36. BattlEye Major Business
Table 37. BattlEye Anti-Cheat Software Product and Services
Table 38. BattlEye Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 39. BattlEye Recent Developments/Updates
Table 40. BattlEye Competitive Strengths & Weaknesses
Table 41. Valve Anti-Cheat Basic Information, Area Served and Competitors
Table 42. Valve Anti-Cheat Major Business
Table 43. Valve Anti-Cheat Anti-Cheat Software Product and Services
Table 44. Valve Anti-Cheat Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 45. Valve Anti-Cheat Recent Developments/Updates
Table 46. Valve Anti-Cheat Competitive Strengths & Weaknesses
Table 47. nProtect GameGuard Basic Information, Area Served and Competitors
Table 48. nProtect GameGuard Major Business
Table 49. nProtect GameGuard Anti-Cheat Software Product and Services
Table 50. nProtect GameGuard Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 51. nProtect GameGuard Recent Developments/Updates
Table 52. nProtect GameGuard Competitive Strengths & Weaknesses
Table 53. PunkBuster Basic Information, Area Served and Competitors
Table 54. PunkBuster Major Business
Table 55. PunkBuster Anti-Cheat Software Product and Services
Table 56. PunkBuster Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 57. PunkBuster Recent Developments/Updates
Table 58. PunkBuster Competitive Strengths & Weaknesses
Table 59. Tencent Basic Information, Area Served and Competitors
Table 60. Tencent Major Business
Table 61. Tencent Anti-Cheat Software Product and Services
Table 62. Tencent Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 63. Tencent Recent Developments/Updates
Table 64. EasyAntiCheat Basic Information, Area Served and Competitors
Table 65. EasyAntiCheat Major Business
Table 66. EasyAntiCheat Anti-Cheat Software Product and Services
Table 67. EasyAntiCheat Anti-Cheat Software Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 68. Global Key Players of Anti-Cheat Software Upstream (Raw Materials)
Table 69. Anti-Cheat Software Typical Customers

LIST OF FIGURES

Figure 1. Anti-Cheat Software Picture
Figure 2. World Anti-Cheat Software Total Market Size: 2018 & 2022 & 2029, (USD Million)
Figure 3. World Anti-Cheat Software Total Market Size (2018-2029) & (USD Million)
Figure 4. World Anti-Cheat Software Revenue Market Share by Region (2018, 2022 and 2029) & (USD Million) , (by Headquarter Location)
Figure 5. World Anti-Cheat Software Revenue Market Share by Region (2018-2029), (by Headquarter Location)
Figure 6. United States Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 7. China Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 8. Europe Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 9. Japan Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 10. South Korea Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 11. ASEAN Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 12. India Based Company Anti-Cheat Software Revenue (2018-2029) & (USD Million)
Figure 13. Anti-Cheat Software Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 16. World Anti-Cheat Software Consumption Value Market Share by Region (2018-2029)
Figure 17. United States Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 18. China Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 19. Europe Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 20. Japan Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 21. South Korea Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 22. ASEAN Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 23. India Anti-Cheat Software Consumption Value (2018-2029) & (USD Million)
Figure 24. Producer Shipments of Anti-Cheat Software by Player Revenue ($MM) and Market Share (%): 2022
Figure 25. Global Four-firm Concentration Ratios (CR4) for Anti-Cheat Software Markets in 2022
Figure 26. Global Four-firm Concentration Ratios (CR8) for Anti-Cheat Software Markets in 2022
Figure 27. United States VS China: Anti-Cheat Software Revenue Market Share Comparison (2018 & 2022 & 2029)
Figure 28. United States VS China: Anti-Cheat Software Consumption Value Market Share Comparison (2018 & 2022 & 2029)
Figure 29. World Anti-Cheat Software Market Size by Type, (USD Million), 2018 & 2022 & 2029
Figure 30. World Anti-Cheat Software Market Size Market Share by Type in 2022
Figure 31. Server-side
Figure 32. Client-side
Figure 33. Hybrid type
Figure 34. World Anti-Cheat Software Market Size Market Share by Type (2018-2029)
Figure 35. World Anti-Cheat Software Market Size by Application, (USD Million), 2018 & 2022 & 2029
Figure 36. World Anti-Cheat Software Market Size Market Share by Application in 2022
Figure 37. Mobile Games
Figure 38. PC Games
Figure 39. Others
Figure 40. Anti-Cheat Software Industrial Chain
Figure 41. Methodology
Figure 42. Research Process and Data Source


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