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Global Anime-Style Mobile Games Supply, Demand and Key Producers, 2024-2030

March 2024 | 107 pages | ID: G8BCFDE98C11EN
GlobalInfoResearch

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The global Anime-Style Mobile Games market size is expected to reach $ million by 2030, rising at a market growth of % CAGR during the forecast period (2024-2030).

Anime-Style Mobile Games are games that are inspired by or adapted from anime, which is a term for Japanese animation. Anime-Style Mobile Games typically feature colorful graphics, stylized characters, engaging stories, and diverse genres.

This report studies the global Anime-Style Mobile Games demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Anime-Style Mobile Games, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2023 as the base year. This report explores demand trends and competition, as well as details the characteristics of Anime-Style Mobile Games that contribute to its increasing demand across many markets.

Highlights and key features of the study

Global Anime-Style Mobile Games total market, 2019-2030, (USD Million)

Global Anime-Style Mobile Games total market by region & country, CAGR, 2019-2030, (USD Million)

U.S. VS China: Anime-Style Mobile Games total market, key domestic companies and share, (USD Million)

Global Anime-Style Mobile Games revenue by player and market share 2019-2024, (USD Million)

Global Anime-Style Mobile Games total market by Type, CAGR, 2019-2030, (USD Million)

Global Anime-Style Mobile Games total market by Platform, CAGR, 2019-2030, (USD Million).

This reports profiles major players in the global Anime-Style Mobile Games market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Bandai Namco, Konami, miHoYo, NetEase, Yostar, Aniplex and Baobabnet Corp, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Anime-Style Mobile Games market.

Detailed Segmentation:

Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Platform. Data is given for the years 2019-2030 by year with 2023 as the base year, 2024 as the estimate year, and 2025-2030 as the forecast year.

Global Anime-Style Mobile Games Market, By Region:
  • United States
  • China
  • Europe
  • Japan
  • South Korea
  • ASEAN
  • India
  • Rest of World
Global Anime-Style Mobile Games Market, Segmentation by Type
  • Action-Adventure Games
  • Open World Games
  • Turn-Based Strategy Games
  • FPS Games
  • MOBA Games
Global Anime-Style Mobile Games Market, Segmentation by Platform
  • Android Platform
  • IOS Platform
  • PC Platform
  • Host Platform
  • All Platform
Companies Profiled:
  • Bandai Namco
  • Konami
  • miHoYo
  • NetEase
  • Yostar
  • Aniplex
  • Baobabnet Corp
Key Questions Answered

1. How big is the global Anime-Style Mobile Games market?

2. What is the demand of the global Anime-Style Mobile Games market?

3. What is the year over year growth of the global Anime-Style Mobile Games market?

4. What is the total value of the global Anime-Style Mobile Games market?

5. Who are the major players in the global Anime-Style Mobile Games market?
1 SUPPLY SUMMARY

1.1 Anime-Style Mobile Games Introduction
1.2 World Anime-Style Mobile Games Market Size & Forecast (2019 & 2023 & 2030)
1.3 World Anime-Style Mobile Games Total Market by Region (by Headquarter Location)
  1.3.1 World Anime-Style Mobile Games Market Size by Region (2019-2030), (by Headquarter Location)
  1.3.2 United States Anime-Style Mobile Games Market Size (2019-2030)
  1.3.3 China Anime-Style Mobile Games Market Size (2019-2030)
  1.3.4 Europe Anime-Style Mobile Games Market Size (2019-2030)
  1.3.5 Japan Anime-Style Mobile Games Market Size (2019-2030)
  1.3.6 South Korea Anime-Style Mobile Games Market Size (2019-2030)
  1.3.7 ASEAN Anime-Style Mobile Games Market Size (2019-2030)
  1.3.8 India Anime-Style Mobile Games Market Size (2019-2030)
1.4 Market Drivers, Restraints and Trends
  1.4.1 Anime-Style Mobile Games Market Drivers
  1.4.2 Factors Affecting Demand
  1.4.3 Anime-Style Mobile Games Major Market Trends

2 DEMAND SUMMARY

2.1 World Anime-Style Mobile Games Consumption Value (2019-2030)
2.2 World Anime-Style Mobile Games Consumption Value by Region
  2.2.1 World Anime-Style Mobile Games Consumption Value by Region (2019-2024)
  2.2.2 World Anime-Style Mobile Games Consumption Value Forecast by Region (2025-2030)
2.3 United States Anime-Style Mobile Games Consumption Value (2019-2030)
2.4 China Anime-Style Mobile Games Consumption Value (2019-2030)
2.5 Europe Anime-Style Mobile Games Consumption Value (2019-2030)
2.6 Japan Anime-Style Mobile Games Consumption Value (2019-2030)
2.7 South Korea Anime-Style Mobile Games Consumption Value (2019-2030)
2.8 ASEAN Anime-Style Mobile Games Consumption Value (2019-2030)
2.9 India Anime-Style Mobile Games Consumption Value (2019-2030)

3 WORLD ANIME-STYLE MOBILE GAMES COMPANIES COMPETITIVE ANALYSIS

3.1 World Anime-Style Mobile Games Revenue by Player (2019-2024)
3.2 Industry Rank and Concentration Rate (CR)
  3.2.1 Global Anime-Style Mobile Games Industry Rank of Major Players
  3.2.2 Global Concentration Ratios (CR4) for Anime-Style Mobile Games in 2023
  3.2.3 Global Concentration Ratios (CR8) for Anime-Style Mobile Games in 2023
3.3 Anime-Style Mobile Games Company Evaluation Quadrant
3.4 Anime-Style Mobile Games Market: Overall Company Footprint Analysis
  3.4.1 Anime-Style Mobile Games Market: Region Footprint
  3.4.2 Anime-Style Mobile Games Market: Company Product Type Footprint
  3.4.3 Anime-Style Mobile Games Market: Company Product Application Footprint
3.5 Competitive Environment
  3.5.1 Historical Structure of the Industry
  3.5.2 Barriers of Market Entry
  3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity

4 UNITED STATES VS CHINA VS REST OF THE WORLD (BY HEADQUARTER LOCATION)

4.1 United States VS China: Anime-Style Mobile Games Revenue Comparison (by Headquarter Location)
  4.1.1 United States VS China: Anime-Style Mobile Games Market Size Comparison (2019 & 2023 & 2030) (by Headquarter Location)
  4.1.2 United States VS China: Anime-Style Mobile Games Revenue Market Share Comparison (2019 & 2023 & 2030)
4.2 United States Based Companies VS China Based Companies: Anime-Style Mobile Games Consumption Value Comparison
  4.2.1 United States VS China: Anime-Style Mobile Games Consumption Value Comparison (2019 & 2023 & 2030)
  4.2.2 United States VS China: Anime-Style Mobile Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
4.3 United States Based Anime-Style Mobile Games Companies and Market Share, 2019-2024
  4.3.1 United States Based Anime-Style Mobile Games Companies, Headquarters (States, Country)
  4.3.2 United States Based Companies Anime-Style Mobile Games Revenue, (2019-2024)
4.4 China Based Companies Anime-Style Mobile Games Revenue and Market Share, 2019-2024
  4.4.1 China Based Anime-Style Mobile Games Companies, Company Headquarters (Province, Country)
  4.4.2 China Based Companies Anime-Style Mobile Games Revenue, (2019-2024)
4.5 Rest of World Based Anime-Style Mobile Games Companies and Market Share, 2019-2024
  4.5.1 Rest of World Based Anime-Style Mobile Games Companies, Headquarters (States, Country)
  4.5.2 Rest of World Based Companies Anime-Style Mobile Games Revenue, (2019-2024)

5 MARKET ANALYSIS BY TYPE

5.1 World Anime-Style Mobile Games Market Size Overview by Type: 2019 VS 2023 VS 2030
5.2 Segment Introduction by Type
  5.2.1 Action-Adventure Games
  5.2.2 Open World Games
  5.2.3 Turn-Based Strategy Games
  5.2.4 FPS Games
  5.2.5 MOBA Games
5.3 Market Segment by Type
  5.3.1 World Anime-Style Mobile Games Market Size by Type (2019-2024)
  5.3.2 World Anime-Style Mobile Games Market Size by Type (2025-2030)
  5.3.3 World Anime-Style Mobile Games Market Size Market Share by Type (2019-2030)

6 MARKET ANALYSIS BY PLATFORM

6.1 World Anime-Style Mobile Games Market Size Overview by Platform: 2019 VS 2023 VS 2030
6.2 Segment Introduction by Platform
  6.2.1 Android Platform
  6.2.2 IOS Platform
  6.2.3 PC Platform
  6.2.4 Host Platform
  6.2.5 Host Platform
6.3 Market Segment by Platform
  6.3.1 World Anime-Style Mobile Games Market Size by Platform (2019-2024)
  6.3.2 World Anime-Style Mobile Games Market Size by Platform (2025-2030)
  6.3.3 World Anime-Style Mobile Games Market Size by Platform (2019-2030)

7 COMPANY PROFILES

7.1 Bandai Namco
  7.1.1 Bandai Namco Details
  7.1.2 Bandai Namco Major Business
  7.1.3 Bandai Namco Anime-Style Mobile Games Product and Services
  7.1.4 Bandai Namco Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.1.5 Bandai Namco Recent Developments/Updates
  7.1.6 Bandai Namco Competitive Strengths & Weaknesses
7.2 Konami
  7.2.1 Konami Details
  7.2.2 Konami Major Business
  7.2.3 Konami Anime-Style Mobile Games Product and Services
  7.2.4 Konami Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.2.5 Konami Recent Developments/Updates
  7.2.6 Konami Competitive Strengths & Weaknesses
7.3 miHoYo
  7.3.1 miHoYo Details
  7.3.2 miHoYo Major Business
  7.3.3 miHoYo Anime-Style Mobile Games Product and Services
  7.3.4 miHoYo Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.3.5 miHoYo Recent Developments/Updates
  7.3.6 miHoYo Competitive Strengths & Weaknesses
7.4 NetEase
  7.4.1 NetEase Details
  7.4.2 NetEase Major Business
  7.4.3 NetEase Anime-Style Mobile Games Product and Services
  7.4.4 NetEase Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.4.5 NetEase Recent Developments/Updates
  7.4.6 NetEase Competitive Strengths & Weaknesses
7.5 Yostar
  7.5.1 Yostar Details
  7.5.2 Yostar Major Business
  7.5.3 Yostar Anime-Style Mobile Games Product and Services
  7.5.4 Yostar Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.5.5 Yostar Recent Developments/Updates
  7.5.6 Yostar Competitive Strengths & Weaknesses
7.6 Aniplex
  7.6.1 Aniplex Details
  7.6.2 Aniplex Major Business
  7.6.3 Aniplex Anime-Style Mobile Games Product and Services
  7.6.4 Aniplex Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.6.5 Aniplex Recent Developments/Updates
  7.6.6 Aniplex Competitive Strengths & Weaknesses
7.7 Baobabnet Corp
  7.7.1 Baobabnet Corp Details
  7.7.2 Baobabnet Corp Major Business
  7.7.3 Baobabnet Corp Anime-Style Mobile Games Product and Services
  7.7.4 Baobabnet Corp Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024)
  7.7.5 Baobabnet Corp Recent Developments/Updates
  7.7.6 Baobabnet Corp Competitive Strengths & Weaknesses

8 INDUSTRY CHAIN ANALYSIS

8.1 Anime-Style Mobile Games Industry Chain
8.2 Anime-Style Mobile Games Upstream Analysis
8.3 Anime-Style Mobile Games Midstream Analysis
8.4 Anime-Style Mobile Games Downstream Analysis

9 RESEARCH FINDINGS AND CONCLUSION

10 APPENDIX

10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer

LIST OF TABLES

Table 1. World Anime-Style Mobile Games Revenue by Region (2019, 2023 and 2030) & (USD Million), (by Headquarter Location)
Table 2. World Anime-Style Mobile Games Revenue by Region (2019-2024) & (USD Million), (by Headquarter Location)
Table 3. World Anime-Style Mobile Games Revenue by Region (2025-2030) & (USD Million), (by Headquarter Location)
Table 4. World Anime-Style Mobile Games Revenue Market Share by Region (2019-2024), (by Headquarter Location)
Table 5. World Anime-Style Mobile Games Revenue Market Share by Region (2025-2030), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Anime-Style Mobile Games Consumption Value Growth Rate Forecast by Region (2019 & 2023 & 2030) & (USD Million)
Table 8. World Anime-Style Mobile Games Consumption Value by Region (2019-2024) & (USD Million)
Table 9. World Anime-Style Mobile Games Consumption Value Forecast by Region (2025-2030) & (USD Million)
Table 10. World Anime-Style Mobile Games Revenue by Player (2019-2024) & (USD Million)
Table 11. Revenue Market Share of Key Anime-Style Mobile Games Players in 2023
Table 12. World Anime-Style Mobile Games Industry Rank of Major Player, Based on Revenue in 2023
Table 13. Global Anime-Style Mobile Games Company Evaluation Quadrant
Table 14. Head Office of Key Anime-Style Mobile Games Player
Table 15. Anime-Style Mobile Games Market: Company Product Type Footprint
Table 16. Anime-Style Mobile Games Market: Company Product Application Footprint
Table 17. Anime-Style Mobile Games Mergers & Acquisitions Activity
Table 18. United States VS China Anime-Style Mobile Games Market Size Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 19. United States VS China Anime-Style Mobile Games Consumption Value Comparison, (2019 & 2023 & 2030) & (USD Million)
Table 20. United States Based Anime-Style Mobile Games Companies, Headquarters (States, Country)
Table 21. United States Based Companies Anime-Style Mobile Games Revenue, (2019-2024) & (USD Million)
Table 22. United States Based Companies Anime-Style Mobile Games Revenue Market Share (2019-2024)
Table 23. China Based Anime-Style Mobile Games Companies, Headquarters (Province, Country)
Table 24. China Based Companies Anime-Style Mobile Games Revenue, (2019-2024) & (USD Million)
Table 25. China Based Companies Anime-Style Mobile Games Revenue Market Share (2019-2024)
Table 26. Rest of World Based Anime-Style Mobile Games Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Anime-Style Mobile Games Revenue, (2019-2024) & (USD Million)
Table 28. Rest of World Based Companies Anime-Style Mobile Games Revenue Market Share (2019-2024)
Table 29. World Anime-Style Mobile Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Table 30. World Anime-Style Mobile Games Market Size by Type (2019-2024) & (USD Million)
Table 31. World Anime-Style Mobile Games Market Size by Type (2025-2030) & (USD Million)
Table 32. World Anime-Style Mobile Games Market Size by Platform, (USD Million), 2019 & 2023 & 2030
Table 33. World Anime-Style Mobile Games Market Size by Platform (2019-2024) & (USD Million)
Table 34. World Anime-Style Mobile Games Market Size by Platform (2025-2030) & (USD Million)
Table 35. Bandai Namco Basic Information, Area Served and Competitors
Table 36. Bandai Namco Major Business
Table 37. Bandai Namco Anime-Style Mobile Games Product and Services
Table 38. Bandai Namco Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 39. Bandai Namco Recent Developments/Updates
Table 40. Bandai Namco Competitive Strengths & Weaknesses
Table 41. Konami Basic Information, Area Served and Competitors
Table 42. Konami Major Business
Table 43. Konami Anime-Style Mobile Games Product and Services
Table 44. Konami Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 45. Konami Recent Developments/Updates
Table 46. Konami Competitive Strengths & Weaknesses
Table 47. miHoYo Basic Information, Area Served and Competitors
Table 48. miHoYo Major Business
Table 49. miHoYo Anime-Style Mobile Games Product and Services
Table 50. miHoYo Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 51. miHoYo Recent Developments/Updates
Table 52. miHoYo Competitive Strengths & Weaknesses
Table 53. NetEase Basic Information, Area Served and Competitors
Table 54. NetEase Major Business
Table 55. NetEase Anime-Style Mobile Games Product and Services
Table 56. NetEase Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 57. NetEase Recent Developments/Updates
Table 58. NetEase Competitive Strengths & Weaknesses
Table 59. Yostar Basic Information, Area Served and Competitors
Table 60. Yostar Major Business
Table 61. Yostar Anime-Style Mobile Games Product and Services
Table 62. Yostar Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 63. Yostar Recent Developments/Updates
Table 64. Yostar Competitive Strengths & Weaknesses
Table 65. Aniplex Basic Information, Area Served and Competitors
Table 66. Aniplex Major Business
Table 67. Aniplex Anime-Style Mobile Games Product and Services
Table 68. Aniplex Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 69. Aniplex Recent Developments/Updates
Table 70. Baobabnet Corp Basic Information, Area Served and Competitors
Table 71. Baobabnet Corp Major Business
Table 72. Baobabnet Corp Anime-Style Mobile Games Product and Services
Table 73. Baobabnet Corp Anime-Style Mobile Games Revenue, Gross Margin and Market Share (2019-2024) & (USD Million)
Table 74. Global Key Players of Anime-Style Mobile Games Upstream (Raw Materials)
Table 75. Anime-Style Mobile Games Typical Customers
List of Figure
Figure 1. Anime-Style Mobile Games Picture
Figure 2. World Anime-Style Mobile Games Total Market Size: 2019 & 2023 & 2030, (USD Million)
Figure 3. World Anime-Style Mobile Games Total Market Size (2019-2030) & (USD Million)
Figure 4. World Anime-Style Mobile Games Revenue Market Share by Region (2019, 2023 and 2030) & (USD Million) , (by Headquarter Location)
Figure 5. World Anime-Style Mobile Games Revenue Market Share by Region (2019-2030), (by Headquarter Location)
Figure 6. United States Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 7. China Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 8. Europe Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 9. Japan Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 10. South Korea Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 11. ASEAN Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 12. India Based Company Anime-Style Mobile Games Revenue (2019-2030) & (USD Million)
Figure 13. Anime-Style Mobile Games Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 16. World Anime-Style Mobile Games Consumption Value Market Share by Region (2019-2030)
Figure 17. United States Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 18. China Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 19. Europe Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 20. Japan Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 21. South Korea Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 22. ASEAN Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 23. India Anime-Style Mobile Games Consumption Value (2019-2030) & (USD Million)
Figure 24. Producer Shipments of Anime-Style Mobile Games by Player Revenue ($MM) and Market Share (%): 2023
Figure 25. Global Four-firm Concentration Ratios (CR4) for Anime-Style Mobile Games Markets in 2023
Figure 26. Global Four-firm Concentration Ratios (CR8) for Anime-Style Mobile Games Markets in 2023
Figure 27. United States VS China: Anime-Style Mobile Games Revenue Market Share Comparison (2019 & 2023 & 2030)
Figure 28. United States VS China: Anime-Style Mobile Games Consumption Value Market Share Comparison (2019 & 2023 & 2030)
Figure 29. World Anime-Style Mobile Games Market Size by Type, (USD Million), 2019 & 2023 & 2030
Figure 30. World Anime-Style Mobile Games Market Size Market Share by Type in 2023
Figure 31. Action-Adventure Games
Figure 32. Open World Games
Figure 33. Turn-Based Strategy Games
Figure 34. FPS Games
Figure 35. MOBA Games
Figure 36. World Anime-Style Mobile Games Market Size Market Share by Type (2019-2030)
Figure 37. World Anime-Style Mobile Games Market Size by Platform, (USD Million), 2019 & 2023 & 2030
Figure 38. World Anime-Style Mobile Games Market Size Market Share by Platform in 2023
Figure 39. Android Platform
Figure 40. IOS Platform
Figure 41. PC Platform
Figure 42. Host Platform
Figure 43. All Platform
Figure 44. Anime-Style Mobile Games Industrial Chain
Figure 45. Methodology
Figure 46. Research Process and Data Source


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